skyline/app/src/main
Billy Laws 97e127153b Make shader trap mutex recursive
There are cases there we hit a shader trap within the GPU, by making it recursive we avoid deadlocking on reads within the GPU.
2023-01-08 19:30:52 +00:00
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assets Implement full profile picture support 2022-12-27 22:53:41 +05:30
cpp Make shader trap mutex recursive 2023-01-08 19:30:52 +00:00
java/emu/skyline Dynamically apply GPU turbo clocks only when GPU submissions are queued 2023-01-08 19:30:52 +00:00
res Implement an alternative buffer path using direct memory importing 2023-01-08 19:30:52 +00:00
shaders Implement a helper shader for partial clears 2022-11-19 12:49:05 +00:00
AndroidManifest.xml Run emulation in a separate process 2022-11-11 11:49:33 +00:00