mirror of
https://github.com/skyline-emu/skyline.git
synced 2024-11-26 08:04:19 +01:00
9f967862bd
The following GraphicBufferProducer transactions were implemented: * `SetBufferCount` * `DetachBuffer` * `DetachNextBuffer` * `AttachBuffer` It should be noted that `preallocatedBufferCount` (previously `hasBufferCount`) and `activeSlotCount` were adapted accordingly with how they were effectively the same value as all active buffers were preallocated prior but now there can be a non-preallocated active slot. Additionally, a bug has been fixed where `SetPreallocatedBuffer` has the graphic buffer as an optional argument whereas it was treated as a mandatory argument prior and could lead to a SEGFAULT if an application were to not pass in a buffer. |
||
---|---|---|
.. | ||
libraries | ||
src/main | ||
.gitignore | ||
build.gradle | ||
CMakeLists.txt | ||
proguard-rules.pro |