skyline/app/src/main/cpp
PixelyIon a1c06e0401 Mark GPU resources as dirty before GPU usage
We didn't call `MarkGpuDirty` on textures/buffers prior to GPU usage, this would cause them to not be R/W protected when they should be and provide outdated copies if there were any read accesses from the CPU (which are not possible at the moment since we assume all accesses are writes at the moment). This has now been fixed by calling it after synchronizing the resource.
2022-04-14 17:20:05 +05:30
..
skyline Mark GPU resources as dirty before GPU usage 2022-04-14 17:20:05 +05:30
emu_jni.cpp Move Skyline internal files to external directory 2022-04-14 14:14:52 +05:30
loader_jni.cpp Add ScopedStackBlocker to RomFile.populate 2022-04-14 14:14:52 +05:30