skyline/app
Billy Laws a24aec03a6 Rework per-view megabuffering to cache allocs in the buffer itself
The original intention was to cache on the user side, but especially with shader constant buffers that's difficult and costly. Instead we can cache on the buffer side, with a page-table like structure to hold variable sized allocations indexed by the aligned view base address. This avoids most redundant copies from repeated use of the same buffer without updates inbetween.
2022-11-02 17:46:07 +00:00
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libraries Enable hades vertex position input workaround for Adreno 2022-08-08 18:09:00 +01:00
src/main Rework per-view megabuffering to cache allocs in the buffer itself 2022-11-02 17:46:07 +00:00
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Introduce a releasedebug build variant 2022-10-17 18:39:32 +02:00
CMakeLists.txt Implement macro HLE for instanced draw macros 2022-11-02 17:46:07 +00:00
proguard-rules.pro Add kotlinx.serialization-json dependencies 2022-08-06 22:00:19 +05:30