skyline/app
PixelyIon a6781b38f4 Clear syncBuffers after CommandExecutor execution
Due to an oversight, we weren't clearing the list of buffers that needed to be synced after every execution which led to them building up. Due to the relatively cheap synchronization of buffers and only doing so on faults this wasn't caught until now, it does depress the framerate significantly over time due to the size of the list growing to be in the range of 100k buffer views depending on the title.
2022-04-14 14:14:52 +05:30
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libraries Update adrenotools 2022-04-14 14:14:52 +05:30
src/main Clear syncBuffers after CommandExecutor execution 2022-04-14 14:14:52 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Upgrade Gradle (7.4), AGP (7.1.2) and Kotlin Dependencies 2022-04-14 14:14:52 +05:30
CMakeLists.txt Stub IRS Service 2022-04-14 14:14:52 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30