skyline/app
PixelyIon aa57ec6d55 Destroy CommandExecutor Nodes Before Waiting on Execution
`nodes` and `syncTextures` were cleared after waiting on the `CommandExecutor` fence rather than before, this wasted execution time after the wait for something that could be performed prior to the wait.
2022-04-14 14:14:52 +05:30
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libraries Update BCeNabler to support ---X .text devices 2022-04-14 14:14:52 +05:30
src/main Destroy CommandExecutor Nodes Before Waiting on Execution 2022-04-14 14:14:52 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Update Gradle + AGP + Kotlin Dependencies 2022-04-14 14:14:52 +05:30
CMakeLists.txt Rework GPFIFO method distribution and macros to support multiple engines 2022-04-14 14:14:52 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30