skyline/app
PixelyIon b0910e7b1a
Avoid locking Texture/Buffer in trap handler
We generally don't need to lock the `Texture`/`Buffer` in the trap handler, this is particularly problematic now as we hold the lock for the duration of a submission of any workloads. This leads to a large amount of contention for the lock and stalling in the signal handler when the resource may be `Clean` and can simply be switched over to `CpuDirty` without locking and utilizing atomics which is what this commit addresses.
2022-08-06 22:18:42 +05:30
..
libraries Remove PugiXML submodule 2022-07-26 20:16:24 +05:30
src/main Avoid locking Texture/Buffer in trap handler 2022-08-06 22:18:42 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Only set hasFragileUserData for signed builds 2022-08-06 22:18:42 +05:30
CMakeLists.txt Add utilities for reading and installing gpu driver packages 2022-08-06 22:00:19 +05:30
proguard-rules.pro Add kotlinx.serialization-json dependencies 2022-08-06 22:00:19 +05:30