Run Nintendo Switch homebrew & games on your Android device!
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◱ PixelyIon b3e811d488 Adapt C++ backend to changes
This commit adapts the C++ backend to the Kotlin frontend by moving to usage of file descriptors and, provides an interface to access frontend code via JNI which is used to check the state of the activity and catch events such as surface destruction. In addition, this commit fixes some minor linting errors and changes the CMake version to 3.10.2+.
2019-12-11 17:31:12 +00:00
.github/workflows Move to GitHub Actions for CI 2019-12-11 22:32:47 +05:30
.idea Move from Java to Kotlin 2019-12-11 17:31:12 +00:00
app Adapt C++ backend to changes 2019-12-11 17:31:12 +00:00
gradle/wrapper Milestone 1 - Processes & Threads 2019-09-25 02:28:25 +05:30
.gitignore Milestone 2 - Memory & IPC Marshalling 2019-09-25 02:28:25 +05:30
.gitmodules Rewrite C++ parts and UI update 2019-07-25 01:49:43 +05:30
build.gradle Move from Java to Kotlin 2019-12-11 17:31:12 +00:00
gradle.properties Rewrite C++ parts and UI update 2019-07-25 01:49:43 +05:30
gradlew add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00
gradlew.bat add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00
LICENSE Initial commit 2019-06-28 08:18:59 -04:00
README.md Framebuffer and NativeActivity 2019-11-15 19:30:04 +00:00
settings.gradle add files, cannot figure out why native lib is broken 2019-06-28 20:35:14 -04:00



Skyline is an experimental emulator that runs on ARMv8 Android™ devices and emulates the functionality of a Nintendo Switch™ system. Skyline currently does not run any games, nor Homebrew. It's licensed under GPLv3, refer to the license file for more information.

Contact

You can contact the core developers of Skyline at our Discord. If you have any questions, feel free to ask.

Disclaimer

  • Nintendo Switch is a trademark of Nintendo Co., Ltd.
  • Android is a trademark of Google LLC.