skyline/app/src/main/java/emu/skyline/input/onscreen/OnScreenItemDefinitions.kt

387 lines
13 KiB
Kotlin

/*
* SPDX-License-Identifier: MPL-2.0
* Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
*/
package emu.skyline.input.onscreen
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Paint
import android.graphics.PointF
import android.graphics.Rect
import android.graphics.RectF
import android.graphics.Typeface
import android.os.SystemClock
import androidx.core.content.res.use
import androidx.core.graphics.minus
import emu.skyline.R
import emu.skyline.input.ButtonId
import emu.skyline.input.ButtonId.*
import emu.skyline.input.StickId
import emu.skyline.input.StickId.Left
import emu.skyline.input.StickId.Right
import emu.skyline.utils.SwitchColors
import emu.skyline.utils.add
import emu.skyline.utils.multiply
import kotlin.math.roundToInt
open class CircularButton(
onScreenControllerView : OnScreenControllerView,
buttonId : ButtonId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeRadiusToX : Float,
drawableId : Int = R.drawable.ic_button,
defaultEnabled : Boolean = true
) : OnScreenButton(
onScreenControllerView,
buttonId,
defaultRelativeX,
defaultRelativeY,
defaultRelativeRadiusToX * 2f,
defaultRelativeRadiusToX * CONFIGURED_ASPECT_RATIO * 2f,
drawableId,
defaultEnabled
) {
val radius get() = itemWidth / 2f
/**
* Checks if [x] and [y] are within circle
*/
override fun isTouched(x : Float, y : Float) : Boolean = (PointF(currentX, currentY) - (PointF(x, y))).length() <= radius
}
open class JoystickButton(
onScreenControllerView : OnScreenControllerView,
val stickId : StickId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeRadiusToX : Float
) : CircularButton(
onScreenControllerView,
stickId.button,
defaultRelativeX,
defaultRelativeY,
defaultRelativeRadiusToX,
R.drawable.ic_button
) {
private val innerButton = CircularButton(onScreenControllerView, buttonId, config.relativeX, config.relativeY, defaultRelativeRadiusToX * 0.75f, R.drawable.ic_stick)
open var recenterSticks = false
set(value) {
field = value
radiusModifier = getRadiusModifier()
}
private var radiusModifier = getRadiusModifier()
private fun getRadiusModifier() = if (recenterSticks) config.activationRadius else OnScreenConfiguration.DefaultActivationRadius
fun loadActivationRadius() {
radiusModifier = getRadiusModifier()
}
private var initialTapPosition = PointF()
private var fingerDownTime = 0L
private var fingerUpTime = 0L
var shortDoubleTapped = false
private set
override fun isTouched(x : Float, y : Float) = (PointF(currentX, currentY) - (PointF(x, y))).length() <= radius * radiusModifier
override fun supportsToggleMode() : Boolean = false
override fun renderCenteredText(canvas : Canvas, text : String, size : Float, x : Float, y : Float, alpha : Int) = Unit
private val activationRadiusPaint = Paint().apply {
color = onScreenControllerView.context.obtainStyledAttributes(intArrayOf(R.attr.colorPrimary)).use { it.getColor(0, Color.RED) }
alpha = 64
}
override fun render(canvas : Canvas) {
super.render(canvas)
innerButton.width = width
innerButton.height = height
innerButton.render(canvas)
if (editInfo.isEditing && editInfo.editButton == this) {
canvas.drawCircle(currentX, currentY, radius * config.activationRadius, activationRadiusPaint)
}
}
override fun onFingerDown(x : Float, y : Float) : Boolean {
val relativeX = x / width
val relativeY = (y - heightDiff) / adjustedHeight
if (recenterSticks) {
this.relativeX = relativeX
this.relativeY = relativeY
}
innerButton.relativeX = relativeX
innerButton.relativeY = relativeY
// If first and second tap occur within 500 mills, then trigger stick press
val currentTime = SystemClock.elapsedRealtime()
initialTapPosition = PointF(x, y)
val firstTapDiff = fingerUpTime - fingerDownTime
val secondTapDiff = currentTime - fingerUpTime
if (firstTapDiff in 0..500 && secondTapDiff in 0..500) {
shortDoubleTapped = true
// Indicate stick being pressed with lower alpha value
isPressed = true
}
fingerDownTime = currentTime
return true
}
override fun onFingerUp(x : Float, y : Float) : Boolean {
loadConfigValues()
innerButton.relativeX = relativeX
innerButton.relativeY = relativeY
fingerUpTime = SystemClock.elapsedRealtime()
shortDoubleTapped = false
isPressed = false
return true
}
fun onFingerMoved(x : Float, y : Float, manualMove : Boolean = true) : PointF {
val position = PointF(currentX, currentY)
var finger = PointF(x, y)
val outerToInner = finger.minus(position)
val distance = outerToInner.length()
if (distance > radius) {
// Limit distance to radius
finger = position.add(outerToInner.multiply(1f / distance * radius))
}
// If finger get moved to much, then don't trigger as joystick being pressed
if (manualMove && initialTapPosition.minus(finger).length() > radius * 0.075f) {
fingerDownTime = 0
fingerUpTime = 0
}
innerButton.relativeX = finger.x / width
innerButton.relativeY = (finger.y - heightDiff) / adjustedHeight
return finger.minus(position).multiply(1f / radius)
}
fun outerToInner() = PointF(innerButton.currentX, innerButton.currentY).minus(PointF(currentX, currentY))
fun outerToInnerRelative() = outerToInner().multiply(1f / radius)
override fun move(x : Float, y : Float) {
super.move(x, y)
innerButton.relativeX = relativeX
innerButton.relativeY = relativeY
}
override fun resetConfig() {
super.resetConfig()
config.activationRadius = OnScreenConfiguration.DefaultActivationRadius
innerButton.relativeX = relativeX
innerButton.relativeY = relativeY
}
}
class JoystickRegion(
onScreenControllerView : OnScreenControllerView,
stickId : StickId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeRadiusToX : Float,
private val relativeRegionPosition : RectF,
regionColor : Int
) : JoystickButton(
onScreenControllerView,
stickId,
defaultRelativeX,
defaultRelativeY,
defaultRelativeRadiusToX
) {
/**
* A stick region always re-centers the stick, it always positions the stick at the initial touch position
*/
override var recenterSticks = true
set(_) = Unit
private val left get() = relativeRegionPosition.left * width
private val top get() = relativeRegionPosition.top * height
private val pixelWidth get() = relativeRegionPosition.width() * width
private val pixelHeight get() = relativeRegionPosition.height() * height
private val regionBounds get() = Rect(left.toInt(), top.toInt(), (left + pixelWidth).toInt(), (top + pixelHeight).toInt())
override fun isTouched(x : Float, y : Float) = regionBounds.contains(x.roundToInt(), y.roundToInt())
private val regionPaint = Paint().apply {
this.color = regionColor
alpha = 40
style = Paint.Style.FILL
}
private val buttonSymbolPaint = Paint().apply {
this.color = SwitchColors.WHITE.color
this.alpha = 40
typeface = Typeface.create(Typeface.DEFAULT, Typeface.BOLD)
textAlign = Paint.Align.LEFT
}
/**
* Tracks whether the finger is currently down on the stick region.
* The Stick is only rendered when the finger is down.
*/
private var isFingerDown = false
override fun render(canvas : Canvas) {
if (isFingerDown || editInfo.isEditing)
super.render(canvas)
// Only draw the stick region area when in edit mode
if (!editInfo.isEditing)
return
canvas.drawRect(regionBounds, regionPaint)
val text = stickId.button.short!!
val x = left + pixelWidth / 2f
val y = top + pixelHeight / 2f
buttonSymbolPaint.apply {
textSize = pixelWidth.coerceAtMost(pixelHeight) * 0.4f
getTextBounds(text, 0, text.length, textBoundsRect)
}
canvas.drawText(text, x - textBoundsRect.width() / 2f - textBoundsRect.left, y + textBoundsRect.height() / 2f - textBoundsRect.bottom, buttonSymbolPaint)
}
override fun onFingerDown(x : Float, y : Float) : Boolean {
isFingerDown = true
return super.onFingerDown(x, y)
}
override fun onFingerUp(x : Float, y : Float) : Boolean {
isFingerDown = false
return super.onFingerUp(x, y)
}
}
open class RectangularButton(
onScreenControllerView : OnScreenControllerView,
buttonId : ButtonId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeWidth : Float,
defaultRelativeHeight : Float,
drawableId : Int = R.drawable.ic_rectangular_button,
defaultEnabled : Boolean = true
) : OnScreenButton(
onScreenControllerView,
buttonId,
defaultRelativeX,
defaultRelativeY,
defaultRelativeWidth,
defaultRelativeHeight,
drawableId,
defaultEnabled
) {
override fun isTouched(x : Float, y : Float) = currentBounds.contains(x.roundToInt(), y.roundToInt())
}
class TriggerButton(
onScreenControllerView : OnScreenControllerView,
buttonId : ButtonId,
defaultRelativeX : Float,
defaultRelativeY : Float,
defaultRelativeWidth : Float,
defaultRelativeHeight : Float
) : RectangularButton(
onScreenControllerView,
buttonId,
defaultRelativeX,
defaultRelativeY,
defaultRelativeWidth,
defaultRelativeHeight,
when (buttonId) {
ZL -> R.drawable.ic_trigger_button_left
ZR -> R.drawable.ic_trigger_button_right
else -> error("Unsupported trigger button")
}
)
class Controls(onScreenControllerView : OnScreenControllerView) {
private val buttonA = CircularButton(onScreenControllerView, A, 0.81f, 0.73f, 0.029f)
private val buttonB = CircularButton(onScreenControllerView, B, 0.76f, 0.85f, 0.029f)
private val buttonX = CircularButton(onScreenControllerView, X, 0.76f, 0.61f, 0.029f)
private val buttonY = CircularButton(onScreenControllerView, Y, 0.71f, 0.73f, 0.029f)
private val buttonDpadLeft = CircularButton(onScreenControllerView, DpadLeft, 0.06f, 0.53f, 0.029f)
private val buttonDpadUp = CircularButton(onScreenControllerView, DpadUp, 0.11f, 0.41f, 0.029f)
private val buttonDpadRight = CircularButton(onScreenControllerView, DpadRight, 0.16f, 0.53f, 0.029f)
private val buttonDpadDown = CircularButton(onScreenControllerView, DpadDown, 0.11f, 0.65f, 0.029f)
private val buttonL = RectangularButton(onScreenControllerView, L, 0.1f, 0.22f, 0.105f, 0.115f)
private val buttonR = RectangularButton(onScreenControllerView, R, 0.9f, 0.22f, 0.105f, 0.115f)
private val buttonZL = TriggerButton(onScreenControllerView, ZL, 0.1f, 0.08f, 0.105f, 0.115f)
private val buttonZR = TriggerButton(onScreenControllerView, ZR, 0.9f, 0.08f, 0.105f, 0.115f)
private val buttonL3 = CircularButton(onScreenControllerView, L3, 0.12f, 0.87f, 0.029f, defaultEnabled = false)
private val buttonR3 = CircularButton(onScreenControllerView, R3, 0.88f, 0.87f, 0.029f, defaultEnabled = false)
private val circularButtonPairs = listOf(setOf(buttonA, buttonB, buttonX, buttonY), setOf(buttonDpadLeft, buttonDpadUp, buttonDpadRight, buttonDpadDown))
private val triggerButtonPairs = listOf(setOf(buttonL, buttonZL), setOf(buttonR, buttonZR))
private val stickButtons = setOf(buttonL3, buttonR3)
val buttonPairs = circularButtonPairs + triggerButtonPairs
val circularButtons = circularButtonPairs.flatten() + stickButtons + listOf(
CircularButton(onScreenControllerView, Plus, 0.57f, 0.85f, 0.029f),
CircularButton(onScreenControllerView, Minus, 0.43f, 0.85f, 0.029f),
CircularButton(onScreenControllerView, Menu, 0.5f, 0.85f, 0.029f)
)
private val joystickRegions = listOf<JoystickButton>(
JoystickRegion(
onScreenControllerView, Left, 0.24f, 0.75f, 0.06f,
RectF(0f, 0f, 0.5f, 1f), SwitchColors.NEON_BLUE.color
),
JoystickRegion(
onScreenControllerView, Right, 0.9f, 0.53f, 0.06f,
RectF(0.5f, 0f, 1f, 1f), SwitchColors.NEON_RED.color
),
)
private val joystickButtons = listOf(
JoystickButton(onScreenControllerView, Left, 0.24f, 0.75f, 0.06f),
JoystickButton(onScreenControllerView, Right, 0.9f, 0.53f, 0.06f)
)
var joysticks = joystickButtons
private set
val rectangularButtons = listOf(buttonL, buttonR)
val triggerButtons = listOf(buttonZL, buttonZR)
/**
* All buttons except the joysticks
*/
val buttons = circularButtons + rectangularButtons + triggerButtons
var allButtons = getCurrentButtons()
private set
fun setStickRegions(enabled : Boolean) {
joysticks = if (enabled) joystickRegions else joystickButtons
allButtons = getCurrentButtons()
}
private fun getCurrentButtons() = buttons + joysticks
}