skyline/app/src/main/cpp/skyline/gpu/devices/nvhost_ctrl_gpu.h
◱ PixelyIon c005d7df74 Framebuffer and NativeActivity
What was added:
* Framebuffer
* NativeActivity
* NV Services
* IOCTL Handler
* NV Devices:
* * /dev/nvmap - 0xC0080101, 0xC0080103, 0xC0200104, 0xC0180105, 0xC00C0109, 0xC008010E
* * /dev/nvhost-as-gpu
* * /dev/nvhost-channel - 0x40044801, 0xC0104809, 0xC010480B, 0xC018480C, 0x4004480D, 0xC020481A, 0x40084714
* * /dev/nvhost-ctrl
* * /dev/nvhost-ctrl-gpu - 0x80044701, 0x80284702, 0xC0184706, 0xC0B04705, 0x80084714
* SVCs:
* * SetMemoryAttribute
* * CreateTransferMemory
* * ResetSignal
* * GetSystemTick
* Addition of Compact Logger
What was fixed:
* SVCs:
* * SetHeapSize
* * SetMemoryAttribute
* * QueryMemory
* A release build would not set CMAKE_BUILD_TYPE to "RELEASE"
* The logger code was simplified
2019-11-15 19:30:04 +00:00

39 lines
1.4 KiB
C++

#pragma once
#include "nvdevice.h"
namespace skyline::gpu::device {
/**
* @brief NvHostCtrlGpu (/dev/nvhost-ctrl-gpu) is used for context independent operations on the underlying GPU (https://switchbrew.org/wiki/NV_services#.2Fdev.2Fnvhost-ctrl-gpu)
*/
class NvHostCtrlGpu : public NvDevice {
public:
NvHostCtrlGpu(const DeviceState &state);
/**
* @brief This returns a u32 GPU ZCULL Context Size (https://switchbrew.org/wiki/NV_services#NVGPU_GPU_IOCTL_ZCULL_GET_CTX_SIZE)
*/
void ZCullGetCtxSize(IoctlBuffers &buffer);
/**
* @brief This returns a the GPU ZCULL Information (https://switchbrew.org/wiki/NV_services#NVGPU_GPU_IOCTL_ZCULL_GET_INFO)
*/
void ZCullGetInfo(IoctlBuffers &buffer);
/**
* @brief This returns a struct with certain GPU characteristics (https://switchbrew.org/wiki/NV_services#NVGPU_GPU_IOCTL_GET_CHARACTERISTICS)
*/
void GetCharacteristics(IoctlBuffers &buffer);
/**
* @brief This returns the TPC mask value for each GPC (https://switchbrew.org/wiki/NV_services#NVGPU_GPU_IOCTL_GET_TPC_MASKS)
*/
void GetTpcMasks(IoctlBuffers &buffer);
/**
* @brief This returns the mask value for a ZBC slot (https://switchbrew.org/wiki/NV_services#NVGPU_GPU_IOCTL_ZBC_GET_ACTIVE_SLOT_MASK)
*/
void GetActiveSlotMask(IoctlBuffers &buffer);
};
}