skyline/app/src/main/cpp/skyline/kernel/types/KEvent.h
◱ PixelyIon c005d7df74 Framebuffer and NativeActivity
What was added:
* Framebuffer
* NativeActivity
* NV Services
* IOCTL Handler
* NV Devices:
* * /dev/nvmap - 0xC0080101, 0xC0080103, 0xC0200104, 0xC0180105, 0xC00C0109, 0xC008010E
* * /dev/nvhost-as-gpu
* * /dev/nvhost-channel - 0x40044801, 0xC0104809, 0xC010480B, 0xC018480C, 0x4004480D, 0xC020481A, 0x40084714
* * /dev/nvhost-ctrl
* * /dev/nvhost-ctrl-gpu - 0x80044701, 0x80284702, 0xC0184706, 0xC0B04705, 0x80084714
* SVCs:
* * SetMemoryAttribute
* * CreateTransferMemory
* * ResetSignal
* * GetSystemTick
* Addition of Compact Logger
What was fixed:
* SVCs:
* * SetHeapSize
* * SetMemoryAttribute
* * QueryMemory
* A release build would not set CMAKE_BUILD_TYPE to "RELEASE"
* The logger code was simplified
2019-11-15 19:30:04 +00:00

34 lines
855 B
C++

#pragma once
#include "KSyncObject.h"
namespace skyline::kernel::type {
/**
* @brief KEvent is an object that's signalled on an repeatable event occurring (https://switchbrew.org/wiki/Kernel_objects#KEvent)
*/
class KEvent : public KSyncObject {
public:
/**
* @param state The state of the device
*/
KEvent(const DeviceState &state) : KSyncObject(state, KType::KEvent) {}
/**
* @brief Signals all threads waiting on this object
*/
virtual inline void Signal() {
if (!signalled) {
KSyncObject::Signal();
signalled = true;
}
}
/**
* @brief Resets the KEvent to an unsignalled state
*/
inline void ResetSignal() {
signalled = false;
}
};
}