skyline/app/src/main/cpp/skyline/services/apm/apm.cpp
◱ PixelyIon c005d7df74 Framebuffer and NativeActivity
What was added:
* Framebuffer
* NativeActivity
* NV Services
* IOCTL Handler
* NV Devices:
* * /dev/nvmap - 0xC0080101, 0xC0080103, 0xC0200104, 0xC0180105, 0xC00C0109, 0xC008010E
* * /dev/nvhost-as-gpu
* * /dev/nvhost-channel - 0x40044801, 0xC0104809, 0xC010480B, 0xC018480C, 0x4004480D, 0xC020481A, 0x40084714
* * /dev/nvhost-ctrl
* * /dev/nvhost-ctrl-gpu - 0x80044701, 0x80284702, 0xC0184706, 0xC0B04705, 0x80084714
* SVCs:
* * SetMemoryAttribute
* * CreateTransferMemory
* * ResetSignal
* * GetSystemTick
* Addition of Compact Logger
What was fixed:
* SVCs:
* * SetHeapSize
* * SetMemoryAttribute
* * QueryMemory
* A release build would not set CMAKE_BUILD_TYPE to "RELEASE"
* The logger code was simplified
2019-11-15 19:30:04 +00:00

31 lines
1.4 KiB
C++

#include "apm.h"
namespace skyline::kernel::service::apm {
apm::apm(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, false, Service::apm, {
{0x0, SFUNC(apm::OpenSession)}
}) {}
void apm::OpenSession(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
manager.RegisterService(std::make_shared<ISession>(state, manager), session, response);
}
ISession::ISession(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, false, Service::apm_ISession, {
{0x0, SFUNC(ISession::SetPerformanceConfiguration)},
{0x1, SFUNC(ISession::GetPerformanceConfiguration)}
}) {}
void ISession::SetPerformanceConfiguration(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
struct InputStruct {
u32 mode;
u32 config;
} *performance = reinterpret_cast<InputStruct *>(request.cmdArg);
performanceConfig[performance->mode] = performance->config;
state.logger->Info("SetPerformanceConfiguration called with 0x{:X} ({})", performance->config, performance->mode ? "Docked" : "Handheld");
}
void ISession::GetPerformanceConfiguration(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
u32 performanceMode = *reinterpret_cast<u32 *>(request.cmdArg);
response.WriteValue<u32>(performanceConfig[performanceMode]);
}
}