skyline/app/src/main/cpp/skyline/services/audio/IAudioOutManager.cpp

36 lines
1.8 KiB
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#include <kernel/types/KProcess.h>
#include "IAudioOutManager.h"
#include "IAudioOut.h"
namespace skyline::service::audio {
IAudioOutManager::IAudioOutManager(const DeviceState &state, ServiceManager &manager) : BaseService(state, manager, Service::audio_IAudioOutManager, "audio:IAudioOutManager", {
{0x0, SFUNC(IAudioOutManager::ListAudioOuts)},
{0x1, SFUNC(IAudioOutManager::OpenAudioOut)}
}) {}
void IAudioOutManager::ListAudioOuts(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
state.process->WriteMemory(reinterpret_cast<void *>(const_cast<char *>(constant::DefaultAudioOutName.data())), request.outputBuf.at(0).address, constant::DefaultAudioOutName.size());
}
void IAudioOutManager::OpenAudioOut(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response) {
u32 sampleRate = request.Pop<u32>();
request.Pop<u16>(); // Channel count is stored in the upper half of a u32
u16 channelCount = request.Pop<u16>();
state.logger->Debug("audoutU: Opening an IAudioOut with sample rate: {}, channel count: {}", sampleRate, channelCount);
sampleRate = sampleRate ? sampleRate : constant::SampleRate;
channelCount = channelCount ? channelCount : static_cast<u16>(constant::ChannelCount);
manager.RegisterService(std::make_shared<IAudioOut>(state, manager, channelCount, sampleRate), session, response);
response.Push<u32>(sampleRate);
response.Push<u16>(channelCount);
response.Push<u16>(0);
response.Push(static_cast<u32>(skyline::audio::AudioFormat::Int16));
response.Push(static_cast<u32>(skyline::audio::AudioOutState::Stopped));
}
}