skyline/app/src/main/cpp/skyline/services/audio/IAudioOutManager.h

35 lines
1.3 KiB
C++

// SPDX-License-Identifier: MPL-2.0
// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
#pragma once
#include <kernel/types/KEvent.h>
#include <services/base_service.h>
#include <services/serviceman.h>
namespace skyline {
namespace constant {
constexpr std::string_view DefaultAudioOutName = "DeviceOut"; //!< The default audio output device name
};
namespace service::audio {
/**
* @brief IAudioOutManager or audout:u is used to manage audio outputs (https://switchbrew.org/wiki/Audio_services#audout:u)
*/
class IAudioOutManager : public BaseService {
public:
IAudioOutManager(const DeviceState &state, ServiceManager &manager);
/**
* @brief Returns a list of all available audio outputs (https://switchbrew.org/wiki/Audio_services#ListAudioOuts)
*/
void ListAudioOuts(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
/**
* @brief Creates a new audoutU::IAudioOut object and returns a handle to it (https://switchbrew.org/wiki/Audio_services#OpenAudioOut)
*/
void OpenAudioOut(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
};
}
}