mirror of
https://github.com/skyline-emu/skyline.git
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500b49d329
This commit adds Vulkan-Hpp as a library to the project. The headers are from a modified version of `VulkanHppGenerator`. They are broken into multiple files to avoid exceeding the Intellisense file size limit of Android Studio.
388 lines
14 KiB
C++
388 lines
14 KiB
C++
// Copyright (c) 2015-2019 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// ---- Exceptions to the Apache 2.0 License: ----
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//
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// As an exception, if you use this Software to generate code and portions of
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// this Software are embedded into the generated code as a result, you may
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// redistribute such product without providing attribution as would otherwise
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// be required by Sections 4(a), 4(b) and 4(d) of the License.
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//
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// In addition, if you combine or link code generated by this Software with
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// software that is licensed under the GPLv2 or the LGPL v2.0 or 2.1
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// ("`Combined Software`") and if a court of competent jurisdiction determines
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// that the patent provision (Section 3), the indemnity provision (Section 9)
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// or other Section of the License conflicts with the conditions of the
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// applicable GPL or LGPL license, you may retroactively and prospectively
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// choose to deem waived or otherwise exclude such Section(s) of the License,
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// but only in their entirety and only with respect to the Combined Software.
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//
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// This header is generated from the Khronos Vulkan XML API Registry.
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#pragma once
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#include "../handles.hpp"
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#include "VkAcquire.hpp"
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#include "VkAcceleration.hpp"
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#include "VkApplication.hpp"
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#include "VkInitialize.hpp"
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#include "VkAllocation.hpp"
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#include "VkExternal.hpp"
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#include "VkBind.hpp"
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#include "VkObject.hpp"
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#include "VkCooperative.hpp"
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#include "VkAndroid.hpp"
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#include "VkImport.hpp"
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#include "VkImage.hpp"
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#include "VkDescriptor.hpp"
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#include "VkBase.hpp"
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#include "VkAttachment.hpp"
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#include "VkBuffer.hpp"
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#include "VkFramebuffer.hpp"
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#include "VkCalibrated.hpp"
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#include "VkDevice.hpp"
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#include "VkCheckpoint.hpp"
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#include "VkConformance.hpp"
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#include "VkClear.hpp"
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#include "VkCmd.hpp"
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#include "VkCoarse.hpp"
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#include "VkExtension.hpp"
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#include "VkCommand.hpp"
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#include "VkFormat.hpp"
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#include "VkMetal.hpp"
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#include "VkComponent.hpp"
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#include "VkCopy.hpp"
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#include "VkCompute.hpp"
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#include "VkPast.hpp"
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#include "VkConditional.hpp"
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#include "VkMapped.hpp"
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#include "VkD3D.hpp"
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#include "VkDebug.hpp"
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#include "VkDedicated.hpp"
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#include "VkFence.hpp"
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#include "VkDispatch.hpp"
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#include "VkPipeline.hpp"
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#include "VkDraw.hpp"
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#include "VkDisplay.hpp"
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#include "VkDrm.hpp"
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#include "VkEvent.hpp"
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#include "VkExport.hpp"
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#include "VkExtent.hpp"
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#include "VkPerformance.hpp"
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#include "VkFilter.hpp"
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#include "VkGeometry.hpp"
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#include "VkGraphics.hpp"
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#include "VkHdr.hpp"
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#include "VkHeadless.hpp"
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#include "VkMultisample.hpp"
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#include "VkI.hpp"
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#include "VkIndirect.hpp"
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#include "VkInput.hpp"
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#include "VkOffset.hpp"
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#include "VkMemory.hpp"
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#include "VkInstance.hpp"
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#include "VkLayer.hpp"
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#include "VkMac.hpp"
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#include "VkPhysical.hpp"
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#include "VkPresent.hpp"
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#include "VkProtected.hpp"
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#include "VkPush.hpp"
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#include "VkQuery.hpp"
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#include "VkQueue.hpp"
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#include "VkRay.hpp"
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namespace VULKAN_HPP_NAMESPACE
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{
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struct RayTracingShaderGroupCreateInfoNV
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{
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VULKAN_HPP_CONSTEXPR RayTracingShaderGroupCreateInfoNV( VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type_ = VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV::eGeneral,
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uint32_t generalShader_ = {},
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uint32_t closestHitShader_ = {},
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uint32_t anyHitShader_ = {},
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uint32_t intersectionShader_ = {} ) VULKAN_HPP_NOEXCEPT
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: type( type_ )
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, generalShader( generalShader_ )
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, closestHitShader( closestHitShader_ )
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, anyHitShader( anyHitShader_ )
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, intersectionShader( intersectionShader_ )
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{}
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VULKAN_HPP_CONSTEXPR RayTracingShaderGroupCreateInfoNV( RayTracingShaderGroupCreateInfoNV const& rhs ) VULKAN_HPP_NOEXCEPT
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: pNext( rhs.pNext )
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, type( rhs.type )
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, generalShader( rhs.generalShader )
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, closestHitShader( rhs.closestHitShader )
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, anyHitShader( rhs.anyHitShader )
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, intersectionShader( rhs.intersectionShader )
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{}
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RayTracingShaderGroupCreateInfoNV & operator=( RayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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memcpy( &pNext, &rhs.pNext, sizeof( RayTracingShaderGroupCreateInfoNV ) - offsetof( RayTracingShaderGroupCreateInfoNV, pNext ) );
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return *this;
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}
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RayTracingShaderGroupCreateInfoNV( VkRayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = rhs;
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}
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RayTracingShaderGroupCreateInfoNV& operator=( VkRayTracingShaderGroupCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV const *>(&rhs);
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return *this;
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}
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RayTracingShaderGroupCreateInfoNV & setPNext( const void* pNext_ ) VULKAN_HPP_NOEXCEPT
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{
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pNext = pNext_;
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return *this;
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}
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RayTracingShaderGroupCreateInfoNV & setType( VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type_ ) VULKAN_HPP_NOEXCEPT
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{
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type = type_;
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return *this;
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}
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RayTracingShaderGroupCreateInfoNV & setGeneralShader( uint32_t generalShader_ ) VULKAN_HPP_NOEXCEPT
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{
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generalShader = generalShader_;
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return *this;
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}
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RayTracingShaderGroupCreateInfoNV & setClosestHitShader( uint32_t closestHitShader_ ) VULKAN_HPP_NOEXCEPT
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{
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closestHitShader = closestHitShader_;
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return *this;
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}
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RayTracingShaderGroupCreateInfoNV & setAnyHitShader( uint32_t anyHitShader_ ) VULKAN_HPP_NOEXCEPT
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{
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anyHitShader = anyHitShader_;
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return *this;
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}
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RayTracingShaderGroupCreateInfoNV & setIntersectionShader( uint32_t intersectionShader_ ) VULKAN_HPP_NOEXCEPT
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{
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intersectionShader = intersectionShader_;
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return *this;
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}
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operator VkRayTracingShaderGroupCreateInfoNV const&() const VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<const VkRayTracingShaderGroupCreateInfoNV*>( this );
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}
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operator VkRayTracingShaderGroupCreateInfoNV &() VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<VkRayTracingShaderGroupCreateInfoNV*>( this );
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}
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#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
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auto operator<=>( RayTracingShaderGroupCreateInfoNV const& ) const = default;
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#else
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bool operator==( RayTracingShaderGroupCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return ( sType == rhs.sType )
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&& ( pNext == rhs.pNext )
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&& ( type == rhs.type )
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&& ( generalShader == rhs.generalShader )
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&& ( closestHitShader == rhs.closestHitShader )
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&& ( anyHitShader == rhs.anyHitShader )
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&& ( intersectionShader == rhs.intersectionShader );
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}
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bool operator!=( RayTracingShaderGroupCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return !operator==( rhs );
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}
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#endif
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public:
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const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eRayTracingShaderGroupCreateInfoNV;
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const void* pNext = {};
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VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV type = VULKAN_HPP_NAMESPACE::RayTracingShaderGroupTypeNV::eGeneral;
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uint32_t generalShader = {};
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uint32_t closestHitShader = {};
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uint32_t anyHitShader = {};
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uint32_t intersectionShader = {};
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};
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static_assert( sizeof( RayTracingShaderGroupCreateInfoNV ) == sizeof( VkRayTracingShaderGroupCreateInfoNV ), "struct and wrapper have different size!" );
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static_assert( std::is_standard_layout<RayTracingShaderGroupCreateInfoNV>::value, "struct wrapper is not a standard layout!" );
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struct RayTracingPipelineCreateInfoNV
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{
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VULKAN_HPP_CONSTEXPR RayTracingPipelineCreateInfoNV( VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags_ = {},
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uint32_t stageCount_ = {},
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const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages_ = {},
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uint32_t groupCount_ = {},
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const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups_ = {},
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uint32_t maxRecursionDepth_ = {},
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VULKAN_HPP_NAMESPACE::PipelineLayout layout_ = {},
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VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle_ = {},
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int32_t basePipelineIndex_ = {} ) VULKAN_HPP_NOEXCEPT
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: flags( flags_ )
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, stageCount( stageCount_ )
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, pStages( pStages_ )
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, groupCount( groupCount_ )
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, pGroups( pGroups_ )
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, maxRecursionDepth( maxRecursionDepth_ )
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, layout( layout_ )
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, basePipelineHandle( basePipelineHandle_ )
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, basePipelineIndex( basePipelineIndex_ )
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{}
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VULKAN_HPP_CONSTEXPR RayTracingPipelineCreateInfoNV( RayTracingPipelineCreateInfoNV const& rhs ) VULKAN_HPP_NOEXCEPT
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: pNext( rhs.pNext )
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, flags( rhs.flags )
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, stageCount( rhs.stageCount )
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, pStages( rhs.pStages )
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, groupCount( rhs.groupCount )
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, pGroups( rhs.pGroups )
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, maxRecursionDepth( rhs.maxRecursionDepth )
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, layout( rhs.layout )
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, basePipelineHandle( rhs.basePipelineHandle )
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, basePipelineIndex( rhs.basePipelineIndex )
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{}
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RayTracingPipelineCreateInfoNV & operator=( RayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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memcpy( &pNext, &rhs.pNext, sizeof( RayTracingPipelineCreateInfoNV ) - offsetof( RayTracingPipelineCreateInfoNV, pNext ) );
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return *this;
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}
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RayTracingPipelineCreateInfoNV( VkRayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = rhs;
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}
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RayTracingPipelineCreateInfoNV& operator=( VkRayTracingPipelineCreateInfoNV const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::RayTracingPipelineCreateInfoNV const *>(&rhs);
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setPNext( const void* pNext_ ) VULKAN_HPP_NOEXCEPT
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{
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pNext = pNext_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setFlags( VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags_ ) VULKAN_HPP_NOEXCEPT
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{
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flags = flags_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setStageCount( uint32_t stageCount_ ) VULKAN_HPP_NOEXCEPT
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{
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stageCount = stageCount_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setPStages( const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages_ ) VULKAN_HPP_NOEXCEPT
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{
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pStages = pStages_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setGroupCount( uint32_t groupCount_ ) VULKAN_HPP_NOEXCEPT
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{
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groupCount = groupCount_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setPGroups( const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups_ ) VULKAN_HPP_NOEXCEPT
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{
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pGroups = pGroups_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setMaxRecursionDepth( uint32_t maxRecursionDepth_ ) VULKAN_HPP_NOEXCEPT
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{
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maxRecursionDepth = maxRecursionDepth_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setLayout( VULKAN_HPP_NAMESPACE::PipelineLayout layout_ ) VULKAN_HPP_NOEXCEPT
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{
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layout = layout_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setBasePipelineHandle( VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle_ ) VULKAN_HPP_NOEXCEPT
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{
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basePipelineHandle = basePipelineHandle_;
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return *this;
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}
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RayTracingPipelineCreateInfoNV & setBasePipelineIndex( int32_t basePipelineIndex_ ) VULKAN_HPP_NOEXCEPT
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{
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basePipelineIndex = basePipelineIndex_;
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return *this;
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}
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operator VkRayTracingPipelineCreateInfoNV const&() const VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<const VkRayTracingPipelineCreateInfoNV*>( this );
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}
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operator VkRayTracingPipelineCreateInfoNV &() VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<VkRayTracingPipelineCreateInfoNV*>( this );
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}
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#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
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auto operator<=>( RayTracingPipelineCreateInfoNV const& ) const = default;
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#else
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bool operator==( RayTracingPipelineCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return ( sType == rhs.sType )
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&& ( pNext == rhs.pNext )
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&& ( flags == rhs.flags )
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&& ( stageCount == rhs.stageCount )
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&& ( pStages == rhs.pStages )
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&& ( groupCount == rhs.groupCount )
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&& ( pGroups == rhs.pGroups )
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&& ( maxRecursionDepth == rhs.maxRecursionDepth )
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&& ( layout == rhs.layout )
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&& ( basePipelineHandle == rhs.basePipelineHandle )
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&& ( basePipelineIndex == rhs.basePipelineIndex );
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}
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bool operator!=( RayTracingPipelineCreateInfoNV const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return !operator==( rhs );
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}
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#endif
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public:
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const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eRayTracingPipelineCreateInfoNV;
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const void* pNext = {};
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VULKAN_HPP_NAMESPACE::PipelineCreateFlags flags = {};
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uint32_t stageCount = {};
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const VULKAN_HPP_NAMESPACE::PipelineShaderStageCreateInfo* pStages = {};
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uint32_t groupCount = {};
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const VULKAN_HPP_NAMESPACE::RayTracingShaderGroupCreateInfoNV* pGroups = {};
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uint32_t maxRecursionDepth = {};
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VULKAN_HPP_NAMESPACE::PipelineLayout layout = {};
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VULKAN_HPP_NAMESPACE::Pipeline basePipelineHandle = {};
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int32_t basePipelineIndex = {};
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};
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static_assert( sizeof( RayTracingPipelineCreateInfoNV ) == sizeof( VkRayTracingPipelineCreateInfoNV ), "struct and wrapper have different size!" );
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static_assert( std::is_standard_layout<RayTracingPipelineCreateInfoNV>::value, "struct wrapper is not a standard layout!" );
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} // namespace VULKAN_HPP_NAMESPACE
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