mirror of
https://github.com/skyline-emu/skyline.git
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500b49d329
This commit adds Vulkan-Hpp as a library to the project. The headers are from a modified version of `VulkanHppGenerator`. They are broken into multiple files to avoid exceeding the Intellisense file size limit of Android Studio.
453 lines
16 KiB
C++
453 lines
16 KiB
C++
// Copyright (c) 2015-2019 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// ---- Exceptions to the Apache 2.0 License: ----
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//
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// As an exception, if you use this Software to generate code and portions of
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// this Software are embedded into the generated code as a result, you may
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// redistribute such product without providing attribution as would otherwise
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// be required by Sections 4(a), 4(b) and 4(d) of the License.
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//
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// In addition, if you combine or link code generated by this Software with
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// software that is licensed under the GPLv2 or the LGPL v2.0 or 2.1
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// ("`Combined Software`") and if a court of competent jurisdiction determines
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// that the patent provision (Section 3), the indemnity provision (Section 9)
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// or other Section of the License conflicts with the conditions of the
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// applicable GPL or LGPL license, you may retroactively and prospectively
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// choose to deem waived or otherwise exclude such Section(s) of the License,
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// but only in their entirety and only with respect to the Combined Software.
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//
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// This header is generated from the Khronos Vulkan XML API Registry.
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#pragma once
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#include "../handles.hpp"
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#include "VkAcquire.hpp"
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#include "VkAcceleration.hpp"
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#include "VkApplication.hpp"
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#include "VkInitialize.hpp"
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#include "VkAllocation.hpp"
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#include "VkExternal.hpp"
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#include "VkBind.hpp"
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#include "VkObject.hpp"
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#include "VkCooperative.hpp"
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#include "VkAndroid.hpp"
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#include "VkImport.hpp"
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#include "VkImage.hpp"
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#include "VkDescriptor.hpp"
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#include "VkBase.hpp"
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#include "VkAttachment.hpp"
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#include "VkBuffer.hpp"
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#include "VkFramebuffer.hpp"
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#include "VkCalibrated.hpp"
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#include "VkDevice.hpp"
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#include "VkCheckpoint.hpp"
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#include "VkConformance.hpp"
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#include "VkClear.hpp"
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#include "VkCmd.hpp"
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#include "VkCoarse.hpp"
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#include "VkExtension.hpp"
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#include "VkCommand.hpp"
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#include "VkFormat.hpp"
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#include "VkMetal.hpp"
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#include "VkComponent.hpp"
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#include "VkCopy.hpp"
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#include "VkCompute.hpp"
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#include "VkPast.hpp"
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#include "VkConditional.hpp"
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#include "VkMapped.hpp"
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#include "VkD3D.hpp"
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#include "VkDebug.hpp"
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#include "VkDedicated.hpp"
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#include "VkFence.hpp"
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#include "VkDispatch.hpp"
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#include "VkPipeline.hpp"
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#include "VkDraw.hpp"
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#include "VkDisplay.hpp"
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#include "VkDrm.hpp"
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#include "VkEvent.hpp"
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#include "VkExport.hpp"
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#include "VkRay.hpp"
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#include "VkExtent.hpp"
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#include "VkPerformance.hpp"
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#include "VkFilter.hpp"
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#include "VkRender.hpp"
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#include "VkGeometry.hpp"
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#include "VkGraphics.hpp"
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#include "VkHdr.hpp"
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#include "VkHeadless.hpp"
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#include "VkMultisample.hpp"
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#include "VkI.hpp"
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#include "VkIndirect.hpp"
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#include "VkInput.hpp"
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#include "VkOffset.hpp"
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#include "VkMemory.hpp"
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#include "VkInstance.hpp"
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#include "VkLayer.hpp"
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#include "VkMac.hpp"
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#include "VkPhysical.hpp"
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#include "VkPresent.hpp"
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#include "VkProtected.hpp"
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#include "VkPush.hpp"
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#include "VkQuery.hpp"
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#include "VkQueue.hpp"
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#include "VkRect.hpp"
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#include "VkRefresh.hpp"
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#include "VkSample.hpp"
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#include "VkSampler.hpp"
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#include "VkSemaphore.hpp"
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#include "VkShader.hpp"
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namespace VULKAN_HPP_NAMESPACE
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{
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struct ShaderModuleCreateInfo
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{
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VULKAN_HPP_CONSTEXPR ShaderModuleCreateInfo( VULKAN_HPP_NAMESPACE::ShaderModuleCreateFlags flags_ = {},
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size_t codeSize_ = {},
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const uint32_t* pCode_ = {} ) VULKAN_HPP_NOEXCEPT
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: flags( flags_ )
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, codeSize( codeSize_ )
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, pCode( pCode_ )
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{}
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VULKAN_HPP_CONSTEXPR ShaderModuleCreateInfo( ShaderModuleCreateInfo const& rhs ) VULKAN_HPP_NOEXCEPT
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: pNext( rhs.pNext )
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, flags( rhs.flags )
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, codeSize( rhs.codeSize )
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, pCode( rhs.pCode )
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{}
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ShaderModuleCreateInfo & operator=( ShaderModuleCreateInfo const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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memcpy( &pNext, &rhs.pNext, sizeof( ShaderModuleCreateInfo ) - offsetof( ShaderModuleCreateInfo, pNext ) );
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return *this;
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}
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ShaderModuleCreateInfo( VkShaderModuleCreateInfo const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = rhs;
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}
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ShaderModuleCreateInfo& operator=( VkShaderModuleCreateInfo const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderModuleCreateInfo const *>(&rhs);
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return *this;
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}
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ShaderModuleCreateInfo & setPNext( const void* pNext_ ) VULKAN_HPP_NOEXCEPT
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{
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pNext = pNext_;
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return *this;
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}
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ShaderModuleCreateInfo & setFlags( VULKAN_HPP_NAMESPACE::ShaderModuleCreateFlags flags_ ) VULKAN_HPP_NOEXCEPT
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{
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flags = flags_;
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return *this;
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}
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ShaderModuleCreateInfo & setCodeSize( size_t codeSize_ ) VULKAN_HPP_NOEXCEPT
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{
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codeSize = codeSize_;
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return *this;
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}
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ShaderModuleCreateInfo & setPCode( const uint32_t* pCode_ ) VULKAN_HPP_NOEXCEPT
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{
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pCode = pCode_;
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return *this;
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}
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operator VkShaderModuleCreateInfo const&() const VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<const VkShaderModuleCreateInfo*>( this );
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}
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operator VkShaderModuleCreateInfo &() VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<VkShaderModuleCreateInfo*>( this );
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}
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#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
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auto operator<=>( ShaderModuleCreateInfo const& ) const = default;
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#else
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bool operator==( ShaderModuleCreateInfo const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return ( sType == rhs.sType )
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&& ( pNext == rhs.pNext )
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&& ( flags == rhs.flags )
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&& ( codeSize == rhs.codeSize )
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&& ( pCode == rhs.pCode );
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}
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bool operator!=( ShaderModuleCreateInfo const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return !operator==( rhs );
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}
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#endif
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public:
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const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eShaderModuleCreateInfo;
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const void* pNext = {};
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VULKAN_HPP_NAMESPACE::ShaderModuleCreateFlags flags = {};
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size_t codeSize = {};
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const uint32_t* pCode = {};
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};
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static_assert( sizeof( ShaderModuleCreateInfo ) == sizeof( VkShaderModuleCreateInfo ), "struct and wrapper have different size!" );
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static_assert( std::is_standard_layout<ShaderModuleCreateInfo>::value, "struct wrapper is not a standard layout!" );
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struct ShaderModuleValidationCacheCreateInfoEXT
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{
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VULKAN_HPP_CONSTEXPR ShaderModuleValidationCacheCreateInfoEXT( VULKAN_HPP_NAMESPACE::ValidationCacheEXT validationCache_ = {} ) VULKAN_HPP_NOEXCEPT
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: validationCache( validationCache_ )
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{}
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VULKAN_HPP_CONSTEXPR ShaderModuleValidationCacheCreateInfoEXT( ShaderModuleValidationCacheCreateInfoEXT const& rhs ) VULKAN_HPP_NOEXCEPT
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: pNext( rhs.pNext )
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, validationCache( rhs.validationCache )
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{}
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ShaderModuleValidationCacheCreateInfoEXT & operator=( ShaderModuleValidationCacheCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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memcpy( &pNext, &rhs.pNext, sizeof( ShaderModuleValidationCacheCreateInfoEXT ) - offsetof( ShaderModuleValidationCacheCreateInfoEXT, pNext ) );
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return *this;
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}
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ShaderModuleValidationCacheCreateInfoEXT( VkShaderModuleValidationCacheCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = rhs;
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}
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ShaderModuleValidationCacheCreateInfoEXT& operator=( VkShaderModuleValidationCacheCreateInfoEXT const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderModuleValidationCacheCreateInfoEXT const *>(&rhs);
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return *this;
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}
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ShaderModuleValidationCacheCreateInfoEXT & setPNext( const void* pNext_ ) VULKAN_HPP_NOEXCEPT
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{
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pNext = pNext_;
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return *this;
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}
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ShaderModuleValidationCacheCreateInfoEXT & setValidationCache( VULKAN_HPP_NAMESPACE::ValidationCacheEXT validationCache_ ) VULKAN_HPP_NOEXCEPT
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{
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validationCache = validationCache_;
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return *this;
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}
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operator VkShaderModuleValidationCacheCreateInfoEXT const&() const VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<const VkShaderModuleValidationCacheCreateInfoEXT*>( this );
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}
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operator VkShaderModuleValidationCacheCreateInfoEXT &() VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<VkShaderModuleValidationCacheCreateInfoEXT*>( this );
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}
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#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
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auto operator<=>( ShaderModuleValidationCacheCreateInfoEXT const& ) const = default;
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#else
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bool operator==( ShaderModuleValidationCacheCreateInfoEXT const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return ( sType == rhs.sType )
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&& ( pNext == rhs.pNext )
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&& ( validationCache == rhs.validationCache );
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}
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bool operator!=( ShaderModuleValidationCacheCreateInfoEXT const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return !operator==( rhs );
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}
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#endif
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public:
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const VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::eShaderModuleValidationCacheCreateInfoEXT;
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const void* pNext = {};
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VULKAN_HPP_NAMESPACE::ValidationCacheEXT validationCache = {};
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};
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static_assert( sizeof( ShaderModuleValidationCacheCreateInfoEXT ) == sizeof( VkShaderModuleValidationCacheCreateInfoEXT ), "struct and wrapper have different size!" );
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static_assert( std::is_standard_layout<ShaderModuleValidationCacheCreateInfoEXT>::value, "struct wrapper is not a standard layout!" );
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struct ShaderResourceUsageAMD
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{
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VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD( uint32_t numUsedVgprs_ = {},
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uint32_t numUsedSgprs_ = {},
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uint32_t ldsSizePerLocalWorkGroup_ = {},
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size_t ldsUsageSizeInBytes_ = {},
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size_t scratchMemUsageInBytes_ = {} ) VULKAN_HPP_NOEXCEPT
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: numUsedVgprs( numUsedVgprs_ )
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, numUsedSgprs( numUsedSgprs_ )
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, ldsSizePerLocalWorkGroup( ldsSizePerLocalWorkGroup_ )
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, ldsUsageSizeInBytes( ldsUsageSizeInBytes_ )
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, scratchMemUsageInBytes( scratchMemUsageInBytes_ )
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{}
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VULKAN_HPP_CONSTEXPR ShaderResourceUsageAMD( ShaderResourceUsageAMD const& rhs ) VULKAN_HPP_NOEXCEPT
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: numUsedVgprs( rhs.numUsedVgprs )
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, numUsedSgprs( rhs.numUsedSgprs )
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, ldsSizePerLocalWorkGroup( rhs.ldsSizePerLocalWorkGroup )
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, ldsUsageSizeInBytes( rhs.ldsUsageSizeInBytes )
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, scratchMemUsageInBytes( rhs.scratchMemUsageInBytes )
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{}
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ShaderResourceUsageAMD & operator=( ShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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memcpy( static_cast<void*>(this), &rhs, sizeof( ShaderResourceUsageAMD ) );
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return *this;
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}
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ShaderResourceUsageAMD( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = rhs;
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}
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ShaderResourceUsageAMD& operator=( VkShaderResourceUsageAMD const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD const *>(&rhs);
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return *this;
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}
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operator VkShaderResourceUsageAMD const&() const VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<const VkShaderResourceUsageAMD*>( this );
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}
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operator VkShaderResourceUsageAMD &() VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<VkShaderResourceUsageAMD*>( this );
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}
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#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
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auto operator<=>( ShaderResourceUsageAMD const& ) const = default;
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#else
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bool operator==( ShaderResourceUsageAMD const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return ( numUsedVgprs == rhs.numUsedVgprs )
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&& ( numUsedSgprs == rhs.numUsedSgprs )
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&& ( ldsSizePerLocalWorkGroup == rhs.ldsSizePerLocalWorkGroup )
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&& ( ldsUsageSizeInBytes == rhs.ldsUsageSizeInBytes )
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&& ( scratchMemUsageInBytes == rhs.scratchMemUsageInBytes );
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}
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bool operator!=( ShaderResourceUsageAMD const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return !operator==( rhs );
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}
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#endif
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public:
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uint32_t numUsedVgprs = {};
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uint32_t numUsedSgprs = {};
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uint32_t ldsSizePerLocalWorkGroup = {};
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size_t ldsUsageSizeInBytes = {};
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size_t scratchMemUsageInBytes = {};
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};
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static_assert( sizeof( ShaderResourceUsageAMD ) == sizeof( VkShaderResourceUsageAMD ), "struct and wrapper have different size!" );
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static_assert( std::is_standard_layout<ShaderResourceUsageAMD>::value, "struct wrapper is not a standard layout!" );
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struct ShaderStatisticsInfoAMD
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{
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VULKAN_HPP_CONSTEXPR_14 ShaderStatisticsInfoAMD( VULKAN_HPP_NAMESPACE::ShaderStageFlags shaderStageMask_ = {},
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VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD resourceUsage_ = {},
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uint32_t numPhysicalVgprs_ = {},
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uint32_t numPhysicalSgprs_ = {},
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uint32_t numAvailableVgprs_ = {},
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uint32_t numAvailableSgprs_ = {},
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std::array<uint32_t,3> const& computeWorkGroupSize_ = {} ) VULKAN_HPP_NOEXCEPT
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: shaderStageMask( shaderStageMask_ )
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, resourceUsage( resourceUsage_ )
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, numPhysicalVgprs( numPhysicalVgprs_ )
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, numPhysicalSgprs( numPhysicalSgprs_ )
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, numAvailableVgprs( numAvailableVgprs_ )
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, numAvailableSgprs( numAvailableSgprs_ )
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, computeWorkGroupSize{}
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{
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VULKAN_HPP_NAMESPACE::ConstExpression1DArrayCopy<uint32_t,3>::copy( computeWorkGroupSize, computeWorkGroupSize_ );
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}
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VULKAN_HPP_CONSTEXPR_14 ShaderStatisticsInfoAMD( ShaderStatisticsInfoAMD const& rhs ) VULKAN_HPP_NOEXCEPT
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: shaderStageMask( rhs.shaderStageMask )
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, resourceUsage( rhs.resourceUsage )
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, numPhysicalVgprs( rhs.numPhysicalVgprs )
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, numPhysicalSgprs( rhs.numPhysicalSgprs )
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, numAvailableVgprs( rhs.numAvailableVgprs )
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, numAvailableSgprs( rhs.numAvailableSgprs )
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, computeWorkGroupSize{}
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{
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VULKAN_HPP_NAMESPACE::ConstExpression1DArrayCopy<uint32_t,3>::copy( computeWorkGroupSize, rhs.computeWorkGroupSize );
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}
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ShaderStatisticsInfoAMD & operator=( ShaderStatisticsInfoAMD const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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memcpy( static_cast<void*>(this), &rhs, sizeof( ShaderStatisticsInfoAMD ) );
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return *this;
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}
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ShaderStatisticsInfoAMD( VkShaderStatisticsInfoAMD const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = rhs;
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}
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ShaderStatisticsInfoAMD& operator=( VkShaderStatisticsInfoAMD const & rhs ) VULKAN_HPP_NOEXCEPT
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{
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*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::ShaderStatisticsInfoAMD const *>(&rhs);
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return *this;
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}
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operator VkShaderStatisticsInfoAMD const&() const VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<const VkShaderStatisticsInfoAMD*>( this );
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}
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operator VkShaderStatisticsInfoAMD &() VULKAN_HPP_NOEXCEPT
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{
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return *reinterpret_cast<VkShaderStatisticsInfoAMD*>( this );
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}
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#if defined(VULKAN_HPP_HAS_SPACESHIP_OPERATOR)
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auto operator<=>( ShaderStatisticsInfoAMD const& ) const = default;
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#else
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bool operator==( ShaderStatisticsInfoAMD const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return ( shaderStageMask == rhs.shaderStageMask )
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&& ( resourceUsage == rhs.resourceUsage )
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&& ( numPhysicalVgprs == rhs.numPhysicalVgprs )
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&& ( numPhysicalSgprs == rhs.numPhysicalSgprs )
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&& ( numAvailableVgprs == rhs.numAvailableVgprs )
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&& ( numAvailableSgprs == rhs.numAvailableSgprs )
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&& ( memcmp( computeWorkGroupSize, rhs.computeWorkGroupSize, 3 * sizeof( uint32_t ) ) == 0 );
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}
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bool operator!=( ShaderStatisticsInfoAMD const& rhs ) const VULKAN_HPP_NOEXCEPT
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{
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return !operator==( rhs );
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}
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#endif
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public:
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VULKAN_HPP_NAMESPACE::ShaderStageFlags shaderStageMask = {};
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VULKAN_HPP_NAMESPACE::ShaderResourceUsageAMD resourceUsage = {};
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uint32_t numPhysicalVgprs = {};
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uint32_t numPhysicalSgprs = {};
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uint32_t numAvailableVgprs = {};
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uint32_t numAvailableSgprs = {};
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uint32_t computeWorkGroupSize[3] = {};
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};
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static_assert( sizeof( ShaderStatisticsInfoAMD ) == sizeof( VkShaderStatisticsInfoAMD ), "struct and wrapper have different size!" );
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static_assert( std::is_standard_layout<ShaderStatisticsInfoAMD>::value, "struct wrapper is not a standard layout!" );
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} // namespace VULKAN_HPP_NAMESPACE
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