skyline/app
Billy Laws cc7b2a0ab8 Introduce OffsetMember for offset-based union members
The offset of a member in a structure was determined by its relative position and compiler alignment. This is unoptimal for larger structures such as those found in GPU Engines that are primarily named by offset rather than relative positioning and end up requiring a massive amount of padding to function as is. A solution to this problem was simply to supply member offsets directly which can be done by using `OffsetMember` alongside a `union`.
2021-11-10 21:17:31 +05:30
..
libraries Use libcxx from LLVM Project submodule 2021-10-31 16:04:44 +05:30
src/main Introduce OffsetMember for offset-based union members 2021-11-10 21:17:31 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Upgrade AGP to 7.1.0-beta01 & NDK to 24.0.7856742 2021-10-31 15:50:15 +05:30
CMakeLists.txt Build libraries with -Ofast for debug builds 2021-10-31 16:05:08 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30