skyline/app/src/main/java/emu/skyline/input/onscreen/OnScreenControllerView.kt

492 lines
20 KiB
Kotlin

/*
* SPDX-License-Identifier: MPL-2.0
* Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
*/
package emu.skyline.input.onscreen
import android.animation.Animator
import android.animation.AnimatorListenerAdapter
import android.animation.ValueAnimator
import android.content.Context
import android.graphics.Canvas
import android.graphics.Color
import android.graphics.Paint
import android.graphics.PointF
import android.os.VibrationEffect
import android.os.Vibrator
import android.util.AttributeSet
import android.util.TypedValue
import android.view.MotionEvent
import android.view.View
import android.view.View.OnTouchListener
import androidx.annotation.IntRange
import emu.skyline.R
import emu.skyline.input.ButtonId
import emu.skyline.input.ButtonState
import emu.skyline.input.ControllerType
import emu.skyline.input.StickId
import emu.skyline.utils.add
import emu.skyline.utils.multiply
import emu.skyline.utils.normalize
import kotlin.math.roundToLong
typealias OnButtonStateChangedListener = (buttonId : ButtonId, state : ButtonState) -> Unit
typealias OnStickStateChangedListener = (stickId : StickId, position : PointF) -> Unit
/**
* Renders On-Screen Controls as a single view, handles touch inputs and button toggling
*/
class OnScreenControllerView @JvmOverloads constructor(context : Context, attrs : AttributeSet? = null, defStyleAttr : Int = 0, defStyleRes : Int = 0) : View(context, attrs, defStyleAttr, defStyleRes) {
companion object {
private val controllerTypeMappings = mapOf(*ControllerType.values().map {
it to (setOf(*it.buttons) + setOf(*it.optionalButtons) to setOf(*it.sticks))
}.toTypedArray())
}
private var onButtonStateChangedListener : OnButtonStateChangedListener? = null
fun setOnButtonStateChangedListener(listener : OnButtonStateChangedListener) {
onButtonStateChangedListener = listener
}
private var onStickStateChangedListener : OnStickStateChangedListener? = null
fun setOnStickStateChangedListener(listener : OnStickStateChangedListener) {
onStickStateChangedListener = listener
}
private val joystickAnimators = mutableMapOf<JoystickButton, Animator?>()
var controllerType : ControllerType? = null
set(value) {
field = value
invalidate()
}
var recenterSticks = false
set(value) {
field = value
controls.joysticks.forEach { it.recenterSticks = recenterSticks }
}
var stickRegions = false
set(value) {
field = value
controls.setStickRegions(value)
invalidate()
}
var hapticFeedback = false
set(value) {
field = value
controls.buttons.forEach { it.hapticFeedback = hapticFeedback }
}
internal val editInfo = OnScreenEditInfo()
fun setOnEditButtonChangedListener(listener : OnEditButtonChangedListener?) {
editInfo.onEditButtonChangedListener = listener
}
private val selectionPaint = Paint().apply {
color = context.obtainStyledAttributes(intArrayOf(R.attr.colorPrimary)).use { it.getColor(0, Color.RED) }
style = Paint.Style.STROKE
strokeWidth = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 2f, context.resources.displayMetrics)
}
// Populated externally by the activity, as retrieving the vibrator service inside the view crashes the layout editor
lateinit var vibrator : Vibrator
private val effectClick = VibrationEffect.createPredefined(VibrationEffect.EFFECT_TICK)
// Ensure controls init happens after editInfo is initialized so that the buttons have a valid reference to it
private val controls = Controls(this)
override fun onDraw(canvas : Canvas) {
super.onDraw(canvas)
val allowedIds = controllerTypeMappings[controllerType]
controls.allButtons.forEach { button ->
if (allowedIds?.let { (buttonIds, stickIds) ->
if (button is JoystickButton) stickIds.contains(button.stickId) else buttonIds.contains(button.buttonId)
} != false
) {
button.width = width
button.height = height
button.render(canvas)
}
}
// Draw the selection box around the edit button
if (editInfo.isEditing && editInfo.editButton is OnScreenButton)
canvas.drawRect((editInfo.editButton as OnScreenButton).currentBounds, selectionPaint)
}
private val playingTouchHandler = OnTouchListener { _, event ->
var handled = false
val actionIndex = event.actionIndex
val pointerId = event.getPointerId(actionIndex)
val x by lazy { event.getX(actionIndex) }
val y by lazy { event.getY(actionIndex) }
controls.buttons.forEach { button ->
when (event.action and event.actionMasked) {
MotionEvent.ACTION_UP,
MotionEvent.ACTION_POINTER_UP -> {
if (pointerId == button.touchPointerId) {
button.touchPointerId = -1
if (button.onFingerUp(x, y))
onButtonStateChangedListener?.invoke(button.buttonId, ButtonState.Released)
handled = true
} else if (pointerId == button.partnerPointerId) {
button.partnerPointerId = -1
if (button.onFingerUp(x, y))
onButtonStateChangedListener?.invoke(button.buttonId, ButtonState.Released)
handled = true
}
}
MotionEvent.ACTION_DOWN,
MotionEvent.ACTION_POINTER_DOWN -> {
if (button.config.enabled && button.isTouched(x, y)) {
button.touchPointerId = pointerId
if (button.onFingerDown(x, y))
onButtonStateChangedListener?.invoke(button.buttonId, ButtonState.Pressed)
if (hapticFeedback)
vibrator.vibrate(effectClick)
performClick()
handled = true
}
}
MotionEvent.ACTION_MOVE -> {
for (fingerId in 0 until event.pointerCount) {
if (fingerId == button.touchPointerId) {
for (buttonPair in controls.buttonPairs) {
if (buttonPair.contains(button)) {
for (otherButton in buttonPair) {
if (otherButton.partnerPointerId == -1 &&
otherButton != button &&
otherButton.config.enabled &&
otherButton.isTouched(event.getX(fingerId), event.getY(fingerId))
) {
otherButton.partnerPointerId = fingerId
if (otherButton.onFingerDown(x, y))
onButtonStateChangedListener?.invoke(otherButton.buttonId, ButtonState.Pressed)
if (hapticFeedback)
vibrator.vibrate(effectClick)
performClick()
handled = true
}
}
}
}
}
}
}
}
}
if (handled) {
invalidate()
return@OnTouchListener true
}
controls.joysticks.forEach { joystick ->
when (event.actionMasked) {
MotionEvent.ACTION_UP,
MotionEvent.ACTION_POINTER_UP,
MotionEvent.ACTION_CANCEL -> {
if (pointerId == joystick.touchPointerId) {
joystick.touchPointerId = -1
val position = PointF(joystick.currentX, joystick.currentY)
val radius = joystick.radius
val outerToInner = joystick.outerToInner()
val outerToInnerLength = outerToInner.length()
val direction = outerToInner.normalize()
val duration = (50f * outerToInnerLength / radius).roundToLong()
joystickAnimators[joystick] = ValueAnimator.ofFloat(outerToInnerLength, 0f).apply {
addUpdateListener { animation ->
val value = animation.animatedValue as Float
val vector = direction.multiply(value)
val newPosition = position.add(vector)
joystick.onFingerMoved(newPosition.x, newPosition.y, false)
onStickStateChangedListener?.invoke(joystick.stickId, vector.multiply(1f / radius))
invalidate()
}
addListener(object : AnimatorListenerAdapter() {
override fun onAnimationCancel(animation : Animator) {
super.onAnimationCancel(animation)
onAnimationEnd(animation)
onStickStateChangedListener?.invoke(joystick.stickId, PointF(0f, 0f))
}
override fun onAnimationEnd(animation : Animator) {
super.onAnimationEnd(animation)
if (joystick.shortDoubleTapped)
onButtonStateChangedListener?.invoke(joystick.buttonId, ButtonState.Released)
joystick.onFingerUp(event.x, event.y)
invalidate()
}
})
setDuration(duration)
start()
}
handled = true
}
}
MotionEvent.ACTION_DOWN,
MotionEvent.ACTION_POINTER_DOWN -> {
if (joystick.config.enabled && joystick.isTouched(x, y)) {
joystickAnimators[joystick]?.cancel()
joystickAnimators[joystick] = null
joystick.touchPointerId = pointerId
joystick.onFingerDown(x, y)
if (joystick.shortDoubleTapped)
onButtonStateChangedListener?.invoke(joystick.buttonId, ButtonState.Pressed)
if (recenterSticks)
onStickStateChangedListener?.invoke(joystick.stickId, joystick.outerToInnerRelative())
performClick()
handled = true
}
}
MotionEvent.ACTION_MOVE -> {
for (i in 0 until event.pointerCount) {
if (event.getPointerId(i) == joystick.touchPointerId) {
val centerToPoint = joystick.onFingerMoved(event.getX(i), event.getY(i))
onStickStateChangedListener?.invoke(joystick.stickId, centerToPoint)
handled = true
}
}
}
}
}
handled.also { if (it) invalidate() }
}
/**
* Tracks whether the last pointer down event changed the active edit button
* Avoids moving the button when the user just wants to select it
*/
private var activeEditButtonChanged = false
private val editingTouchHandler = OnTouchListener { _, event ->
run {
when (event.actionMasked) {
MotionEvent.ACTION_DOWN,
MotionEvent.ACTION_POINTER_DOWN -> {
val touchedButton = controls.allButtons.firstOrNull { it.isTouched(event.x, event.y) } ?: return@OnTouchListener false
// Update the selection if the user touched a button other than the selected one
if (touchedButton != editInfo.editButton) {
activeEditButtonChanged = true
editInfo.editButton = touchedButton
performClick()
invalidate()
return@run
}
editInfo.editButton.startMove(event.x, event.y)
}
MotionEvent.ACTION_MOVE -> {
// If the user just selected another button, don't move it yet
if (activeEditButtonChanged)
return@run
editInfo.editButton.move(event.x, event.y)
invalidate()
}
MotionEvent.ACTION_UP,
MotionEvent.ACTION_POINTER_UP,
MotionEvent.ACTION_CANCEL -> {
if (activeEditButtonChanged) {
activeEditButtonChanged = false
return@run
}
editInfo.editButton.endMove()
}
}
}
true
}
init {
setOnTouchListener(playingTouchHandler)
}
fun updateEditButtonInfo() {
editInfo.onEditButtonChangedListener?.invoke(editInfo.editButton)
}
fun setEditMode(isEdit : Boolean) {
// Select all buttons when entering edit if we weren't already editing
if (!editInfo.isEditing)
selectAllButtons()
editInfo.isEditing = isEdit
setOnTouchListener(if (isEdit) editingTouchHandler else playingTouchHandler)
invalidate()
}
fun selectAllButtons() {
editInfo.editButton = allButtonsProxy
invalidate()
}
fun setButtonEnabled(enabled : Boolean) {
editInfo.editButton.config.enabled = enabled
invalidate()
}
fun setButtonToggleMode(toggleMode : Boolean) {
editInfo.editButton.config.toggleMode = toggleMode
invalidate()
}
fun setButtonScale(@IntRange(from = 0, to = 100) scale : Int) {
fun toScaleRange(value : Int) : Float = (value / 100f) * (OnScreenConfiguration.MaxScale - OnScreenConfiguration.MinScale) + OnScreenConfiguration.MinScale
editInfo.editButton.config.scale = toScaleRange(scale)
invalidate()
}
fun setButtonOpacity(@IntRange(from = 0, to = 100) opacity : Int) {
fun toAlphaRange(value : Int) : Int = ((value / 100f) * (OnScreenConfiguration.MaxAlpha - OnScreenConfiguration.MinAlpha)).toInt() + OnScreenConfiguration.MinAlpha
editInfo.editButton.config.alpha = toAlphaRange(opacity)
invalidate()
}
fun moveButtonUp() {
editInfo.editButton.moveUp()
invalidate()
}
fun moveButtonDown() {
editInfo.editButton.moveDown()
invalidate()
}
fun moveButtonLeft() {
editInfo.editButton.moveLeft()
invalidate()
}
fun moveButtonRight() {
editInfo.editButton.moveRight()
invalidate()
}
// Used to retrieve the current color to use in the color picker dialog
fun getButtonTextColor() = editInfo.editButton.config.textColor
fun getButtonBackgroundColor() = editInfo.editButton.config.backgroundColor
fun setButtonTextColor(color : Int) {
editInfo.editButton.config.textColor = color
invalidate()
}
fun setButtonBackgroundColor(color : Int) {
editInfo.editButton.config.backgroundColor = color
invalidate()
}
fun setSnapToGrid(snap : Boolean) {
editInfo.snapToGrid = snap
}
fun resetButton() {
editInfo.editButton.resetConfig()
editInfo.onEditButtonChangedListener?.invoke(editInfo.editButton)
invalidate()
}
/**
* A proxy button that is used to apply changes to all buttons
*/
private val allButtonsProxy = object : ConfigurableButton {
override val buttonId : ButtonId = ButtonId.All
override val config = object : OnScreenConfiguration {
override var enabled : Boolean
get() = controls.allButtons.all { it.config.enabled }
set(value) {
controls.allButtons.forEach { it.config.enabled = value }
}
override val groupEnabled : Int
get() {
if (controls.allButtons.all { it.config.enabled })
return OnScreenConfiguration.GroupEnabled
if (controls.allButtons.all { !it.config.enabled })
return OnScreenConfiguration.GroupDisabled
return OnScreenConfiguration.GroupIndeterminate
}
override var toggleMode : Boolean
get() = controls.allButtons.all { it.supportsToggleMode() == it.config.toggleMode }
set(value) {
controls.allButtons.forEach { if (it.supportsToggleMode()) it.config.toggleMode = value }
}
override val groupToggleMode : Int
get() {
if (controls.allButtons.all { !it.supportsToggleMode() || it.config.toggleMode })
return OnScreenConfiguration.GroupEnabled
if (controls.allButtons.all { !it.supportsToggleMode() || !it.config.toggleMode })
return OnScreenConfiguration.GroupDisabled
return OnScreenConfiguration.GroupIndeterminate
}
override var alpha : Int
get() = controls.allButtons.sumOf { it.config.alpha } / controls.allButtons.size
set(value) {
controls.allButtons.forEach { it.config.alpha = value }
}
override var textColor : Int
get() = controls.allButtons.first().config.textColor
set(value) {
controls.allButtons.forEach { it.config.textColor = value }
}
override var backgroundColor : Int
get() = controls.allButtons.first().config.backgroundColor
set(value) {
controls.allButtons.forEach { it.config.backgroundColor = value }
}
override var scale : Float
get() = (controls.allButtons.sumOf { it.config.scale.toDouble() } / controls.allButtons.size).toFloat()
set(value) {
controls.allButtons.forEach { it.config.scale = value }
}
override var relativeX = 0f
override var relativeY = 0f
}
override fun startMove(x : Float, y : Float) {}
override fun move(x : Float, y : Float) {}
override fun endMove() {}
override fun moveUp() {
controls.allButtons.forEach { it.moveUp() }
}
override fun moveDown() {
controls.allButtons.forEach { it.moveDown() }
}
override fun moveLeft() {
controls.allButtons.forEach { it.moveLeft() }
}
override fun moveRight() {
controls.allButtons.forEach { it.moveRight() }
}
override fun resetConfig() {
controls.allButtons.forEach { it.resetConfig() }
}
}
}