skyline/app
Billy Laws e5e20f39c9 Implement a simple constant buffer cache
In some games such as SMO thousands of constant buffers are bound per frame which was causing an unreasonable number of lookups in both vmm and the buffer manager. Work around this by introducing a simple hashmap based cache, eviction is currently unsupported but not really necessary yet due to the small size of the buffers in the cache.
2022-04-14 14:14:52 +05:30
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libraries Update LLVM + Oboe 2022-04-14 14:14:52 +05:30
src/main Implement a simple constant buffer cache 2022-04-14 14:14:52 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Update NDK (25.0.8221429) + Gradle (7.4.1) + Build Tools (33.0.0) 2022-04-14 14:14:52 +05:30
CMakeLists.txt Stub IRS Service 2022-04-14 14:14:52 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30