lynxnb e6cfdeb06a Fix non-indexed quad draws
Certain non-indexed quad draws would mistakenly take the indexed quad path because of the assumption that they would not have a bound index buffer. This resulted in a crash for most games using quads due to a faulty exception `Indexed quad conversion is not supported`, when in fact they were not using indexed quads.

Co-authored-by: PixelyIon <pixelyion@protonmail.com>
Co-authored-by: Billy Laws <blaws05@gmail.com>
2022-06-23 10:57:11 +02:00
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2022-06-02 21:58:30 +01:00
2022-06-23 10:57:11 +02:00
2019-10-18 16:22:38 +05:30
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2022-06-04 19:11:57 +01:00