skyline/app
Billy Laws e816256220 Add blend, scissor, viewport and vertex state to shader hash
These caused a ton of additional comparisons in Zelda Link's Awakening as many shaders would have the same hash.
2022-06-28 21:32:59 +01:00
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libraries Update hades 2022-06-02 21:58:30 +01:00
src/main Add blend, scissor, viewport and vertex state to shader hash 2022-06-28 21:32:59 +01:00
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Handle unsigned builds on CI 2022-06-11 17:05:39 +05:30
CMakeLists.txt Stub audin:u 2022-06-04 19:11:57 +01:00
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30