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41 lines
1.6 KiB
C++
41 lines
1.6 KiB
C++
// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2020 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#pragma once
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#include <services/serviceman.h>
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namespace skyline::service::audio {
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/**
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* @brief IAudioRendererManager or audren:u is used to manage audio renderer outputs
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* @url https://switchbrew.org/wiki/Audio_services#audren:u
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*/
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class IAudioRendererManager : public BaseService {
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public:
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IAudioRendererManager(const DeviceState &state, ServiceManager &manager);
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/**
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* @brief Creates a new IAudioRenderer object and returns a handle to it
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*/
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Result OpenAudioRenderer(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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* @brief Calculates the size of the buffer the guest needs to allocate for IAudioRendererManager
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*/
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Result GetAudioRendererWorkBufferSize(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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/**
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* @brief Returns a handle to an instance of an IAudioDevice
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* @url https://switchbrew.org/wiki/Audio_services#GetAudioDeviceService
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*/
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Result GetAudioDeviceService(type::KSession &session, ipc::IpcRequest &request, ipc::IpcResponse &response);
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SERVICE_DECL(
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SFUNC(0x0, IAudioRendererManager, OpenAudioRenderer),
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SFUNC(0x1, IAudioRendererManager, GetAudioRendererWorkBufferSize),
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SFUNC(0x2, IAudioRendererManager, GetAudioDeviceService),
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SFUNC(0x4, IAudioRendererManager, GetAudioDeviceService)
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)
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};
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}
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