skyline/app/src/main
Billy Laws f7a726e452 Allow attempting to write to buffers without passing a GPU copy callback
Constructing the GPU copy callback in `ConstantBuffers::Load()` ended up taking a fair amount of time despite it almost never being used in practice. By making it optional it can be skipped most of the time and only done when it's actually neccessary by calling `Write()` again if the initial call returned true.
2022-11-02 17:46:07 +00:00
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assets Update ngword2 archive with the correct content 2022-10-25 00:40:46 +02:00
cpp Allow attempting to write to buffers without passing a GPU copy callback 2022-11-02 17:46:07 +00:00
java/emu/skyline Prevent a false positive SecurityException for DocumentsProvider 2022-10-25 20:17:18 +05:30
res Add credits PreferenceCategory 2022-10-25 21:40:28 +01:00
shaders Simplify blit helper shader vertex order 2022-08-10 15:43:16 +01:00
AndroidManifest.xml Introduce a dev app flavor for side-by-side installation 2022-10-01 13:01:46 +02:00