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An exceptional signal handler allows us to convert an OS signal into a C++ exception, this allows us to alleviate a lot of crashes that would otherwise occur from signals being thrown during execution of games and be able to handle them gracefully.
6 lines
170 B
XML
6 lines
170 B
XML
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CompilerConfiguration">
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<bytecodeTargetLevel target="1.8" />
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</component>
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</project> |