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fbfad21f03
Maxwell3D registers were primarily written with absolute offsets and ended up being fairly messy due to attempting to emulate this using struct relative positioning resulting in a lot of pointless padding members. This has now been improved by utilizing `OffsetMember` to directly use offsets resulting in much neater code. |
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libraries | ||
src/main | ||
.gitignore | ||
build.gradle | ||
CMakeLists.txt | ||
proguard-rules.pro |