skyline/app
PixelyIon ff5515d4d1 Implement Maxwell3D Vertex Buffer Bindings
This implements everything in Maxwell3D vertex buffer bindings including vertex attribute divisors which require the extension `VK_EXT_vertex_attribute_divisor` to emulate them correctly, this has been implemented in the form of of a quirk. It is dynamically enabled/disabled based on if the host GPU supports it and a warning is provided when it is used by the guest but the host GPU doesn't support it.
2022-04-14 14:14:52 +05:30
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libraries Use libcxx from LLVM Project submodule 2021-10-31 16:04:44 +05:30
src/main Implement Maxwell3D Vertex Buffer Bindings 2022-04-14 14:14:52 +05:30
.gitignore libNX FS Initalization (v0.3) 2019-10-18 16:22:38 +05:30
build.gradle Upgrade AGP to 7.1.0-beta01 & NDK to 24.0.7856742 2021-10-31 15:50:15 +05:30
CMakeLists.txt Initialize Maxwell3D Registers Correctly 2022-04-14 14:14:52 +05:30
proguard-rules.pro Keep member names in pro guard 2020-11-12 22:19:55 +05:30