mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-28 05:24:21 +01:00
836 lines
20 KiB
C++
836 lines
20 KiB
C++
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/**********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
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funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com),
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Nach (n-a-c-h@users.sourceforge.net), and
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zones (kasumitokoduck@yahoo.com)
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com)
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley,
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001-2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight,
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound DSP emulator code is derived from SNEeSe and OpenSPC:
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x filter
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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**********************************************************************************/
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// Input recording/playback code
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// (c) Copyright 2004 blip
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#include <string.h>
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include <ctype.h>
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#include <stdlib.h>
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#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP) || defined(__MACOSX__)
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include <time.h>
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#ifdef __WIN32__
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#include <io.h>
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#ifndef W_OK
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#define W_OK 2
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#endif
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#endif
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#include "movie.h"
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#include "snes9x.h"
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#include "memmap.h"
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#include "cpuexec.h"
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#include "snapshot.h"
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#define SMV_MAGIC 0x1a564d53 // SMV0x1a
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#define SMV_VERSION 2
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#define SMV_HEADER_SIZE 32
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#define CONTROLLER_DATA_SIZE 2
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#define BUFFER_GROWTH_SIZE 4096
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enum MovieState
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{
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MOVIE_STATE_NONE=0,
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MOVIE_STATE_PLAY,
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MOVIE_STATE_RECORD
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};
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static struct SMovie
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{
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enum MovieState State;
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char Filename [_MAX_PATH];
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FILE* File;
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uint32 SaveStateOffset;
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uint32 ControllerDataOffset;
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uint32 MovieId;
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uint32 CurrentFrame;
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uint32 MaxFrame;
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uint32 RerecordCount;
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uint8 ControllersMask;
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uint8 Opts;
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bool8 ReadOnly;
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uint32 BytesPerFrame;
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uint8* InputBuffer;
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uint32 InputBufferSize;
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uint8* InputBufferPtr;
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bool8 FrameDisplay;
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char FrameDisplayString[256];
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} Movie;
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/*
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For illustration:
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struct MovieFileHeader
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{
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uint32 magic; // SMV0x1a
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uint32 version;
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uint32 uid; // used to match savestates to a particular movie
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uint32 rerecord_count;
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uint32 length_frames;
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uint8 flags[4];
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uint32 offset_to_savestate; // smvs have an embedded savestate
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uint32 offset_to_controller_data;
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// after the header comes extra metadata
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// sizeof(metadata) = offset_to_savestate - sizeof(MovieFileHeader)
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};
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*/
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static int bytes_per_frame()
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{
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int i;
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int num_controllers;
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num_controllers=0;
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for(i=0; i<8; ++i)
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{
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if(Movie.ControllersMask & (1<<i))
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{
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++num_controllers;
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}
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}
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return CONTROLLER_DATA_SIZE*num_controllers;
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}
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static inline uint32 Read32(const uint8*& ptr)
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{
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uint32 v=(ptr[0] | (ptr[1]<<8) | (ptr[2]<<16) | (ptr[3]<<24));
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ptr += 4;
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return v;
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}
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static inline uint16 Read16(const uint8*& ptr) /* const version */
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{
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uint16 v=(ptr[0] | (ptr[1]<<8));
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ptr += 2;
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return v;
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}
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static inline uint16 Read16(uint8*& ptr) /* non-const version */
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{
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uint16 v=(ptr[0] | (ptr[1]<<8));
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ptr += 2;
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return v;
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}
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static void Write32(uint32 v, uint8*& ptr)
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{
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ptr[0]=(uint8)(v&0xff);
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ptr[1]=(uint8)((v>>8)&0xff);
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ptr[2]=(uint8)((v>>16)&0xff);
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ptr[3]=(uint8)((v>>24)&0xff);
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ptr += 4;
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}
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static void Write16(uint16 v, uint8*& ptr)
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{
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ptr[0]=(uint8)(v&0xff);
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ptr[1]=(uint8)((v>>8)&0xff);
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ptr += 2;
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}
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static int read_movie_header(FILE* fd, SMovie* movie)
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{
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uint8 header[SMV_HEADER_SIZE];
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if(fread(header, 1, SMV_HEADER_SIZE, fd) != SMV_HEADER_SIZE)
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return WRONG_FORMAT;
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const uint8* ptr=header;
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uint32 magic=Read32(ptr);
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if(magic!=SMV_MAGIC)
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return WRONG_FORMAT;
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uint32 version=Read32(ptr);
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if(version!=SMV_VERSION)
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return WRONG_VERSION;
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movie->MovieId=Read32(ptr);
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movie->RerecordCount=Read32(ptr);
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movie->MaxFrame=Read32(ptr);
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movie->ControllersMask=*ptr++;
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movie->Opts=*ptr++;
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ptr += 2;
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movie->SaveStateOffset=Read32(ptr);
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movie->ControllerDataOffset=Read32(ptr);
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return SUCCESS;
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}
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static void write_movie_header(FILE* fd, const SMovie* movie)
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{
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uint8 header[SMV_HEADER_SIZE];
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uint8* ptr=header;
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Write32(SMV_MAGIC, ptr);
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Write32(SMV_VERSION, ptr);
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Write32(movie->MovieId, ptr);
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Write32(movie->RerecordCount, ptr);
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Write32(movie->MaxFrame, ptr);
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*ptr++=movie->ControllersMask;
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*ptr++=movie->Opts;
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*ptr++=0;
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*ptr++=0;
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Write32(movie->SaveStateOffset, ptr);
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Write32(movie->ControllerDataOffset, ptr);
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fwrite(header, 1, SMV_HEADER_SIZE, fd);
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}
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static void flush_movie()
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{
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fseek(Movie.File, 0, SEEK_SET);
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write_movie_header(Movie.File, &Movie);
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fseek(Movie.File, Movie.ControllerDataOffset, SEEK_SET);
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fwrite(Movie.InputBuffer, 1, Movie.BytesPerFrame*(Movie.MaxFrame+1), Movie.File);
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}
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static void change_state(MovieState new_state)
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{
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if(new_state==Movie.State)
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return;
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if(Movie.State==MOVIE_STATE_RECORD)
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{
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flush_movie();
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}
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Movie.State=new_state;
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if(new_state==MOVIE_STATE_NONE)
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{
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fclose(Movie.File);
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Movie.File=NULL;
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// FIXME: truncate movie to MaxFrame length
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/* truncate() could be used, if it's certain
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* that the savestate block is never after
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* the controller data block. It is not guaranteed
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* by the format.
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*/
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}
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}
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static void reserve_buffer_space(uint32 space_needed)
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{
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if(space_needed > Movie.InputBufferSize)
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{
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uint32 ptr_offset = Movie.InputBufferPtr - Movie.InputBuffer;
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uint32 alloc_chunks = space_needed / BUFFER_GROWTH_SIZE;
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Movie.InputBufferSize = BUFFER_GROWTH_SIZE * (alloc_chunks+1);
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Movie.InputBuffer = (uint8*)realloc(Movie.InputBuffer, Movie.InputBufferSize);
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Movie.InputBufferPtr = Movie.InputBuffer + ptr_offset;
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}
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}
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/* accessors into controls.cpp static variables */
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uint16 MovieGetJoypad(int i);
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void MovieSetJoypad(int i, uint16 buttons);
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static void read_frame_controller_data()
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{
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int i;
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for(i=0; i<8; ++i)
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{
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if(Movie.ControllersMask & (1<<i))
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{
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MovieSetJoypad(i, Read16(Movie.InputBufferPtr));
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}
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else
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{
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MovieSetJoypad(i, 0); // pretend the controller is disconnected
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}
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}
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}
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static void write_frame_controller_data()
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{
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reserve_buffer_space((uint32)((Movie.InputBufferPtr+Movie.BytesPerFrame)-Movie.InputBuffer));
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int i;
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for(i=0; i<8; ++i)
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{
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if(Movie.ControllersMask & (1<<i))
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{
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Write16((uint16)(MovieGetJoypad(i) & 0xffff), Movie.InputBufferPtr);
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}
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else
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{
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MovieSetJoypad(i, 0); // pretend the controller is disconnected
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}
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}
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}
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void S9xMovieInit ()
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{
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memset(&Movie, 0, sizeof(Movie));
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Movie.State = MOVIE_STATE_NONE;
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}
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int S9xMovieOpen (const char* filename, bool8 read_only)
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{
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FILE* fd;
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STREAM stream;
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int result;
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int fn;
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if(!(fd=fopen(filename, read_only ? "rb" : "rb+")))
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return FILE_NOT_FOUND;
|
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|
||
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// stop current movie before opening
|
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change_state(MOVIE_STATE_NONE);
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|
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// read header
|
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if((result=read_movie_header(fd, &Movie))!=SUCCESS)
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{
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fclose(fd);
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return result;
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}
|
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fn=dup(fileno(fd));
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fclose(fd);
|
||
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|
||
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// apparently this lseek is necessary
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lseek(fn, Movie.SaveStateOffset, SEEK_SET);
|
||
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if(!(stream=REOPEN_STREAM(fn, "rb")))
|
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return FILE_NOT_FOUND;
|
||
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|
||
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if(Movie.Opts & MOVIE_OPT_FROM_RESET)
|
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{
|
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S9xReset();
|
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// save only SRAM for a from-reset snapshot
|
||
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result=(READ_STREAM(SRAM, 0x20000, stream) == 0x20000) ? SUCCESS : WRONG_FORMAT;
|
||
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}
|
||
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else
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||
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{
|
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result=S9xUnfreezeFromStream(stream);
|
||
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}
|
||
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CLOSE_STREAM(stream);
|
||
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|
||
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if(result!=SUCCESS)
|
||
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{
|
||
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return result;
|
||
|
}
|
||
|
|
||
|
if(!(fd=fopen(filename, read_only ? "rb" : "rb+")))
|
||
|
return FILE_NOT_FOUND;
|
||
|
|
||
|
if(fseek(fd, Movie.ControllerDataOffset, SEEK_SET))
|
||
|
return WRONG_FORMAT;
|
||
|
|
||
|
// read controller data
|
||
|
Movie.File=fd;
|
||
|
Movie.BytesPerFrame=bytes_per_frame();
|
||
|
Movie.InputBufferPtr=Movie.InputBuffer;
|
||
|
uint32 to_read=Movie.BytesPerFrame * (Movie.MaxFrame+1);
|
||
|
reserve_buffer_space(to_read);
|
||
|
fread(Movie.InputBufferPtr, 1, to_read, fd);
|
||
|
|
||
|
// read "baseline" controller data
|
||
|
read_frame_controller_data();
|
||
|
|
||
|
strncpy(Movie.Filename, filename, _MAX_PATH);
|
||
|
Movie.Filename[_MAX_PATH-1]='\0';
|
||
|
Movie.CurrentFrame=0;
|
||
|
Movie.ReadOnly=read_only;
|
||
|
change_state(MOVIE_STATE_PLAY);
|
||
|
|
||
|
S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REPLAY);
|
||
|
return SUCCESS;
|
||
|
}
|
||
|
|
||
|
int S9xMovieCreate (const char* filename, uint8 controllers_mask, uint8 opts, const wchar_t* metadata, int metadata_length)
|
||
|
{
|
||
|
FILE* fd;
|
||
|
STREAM stream;
|
||
|
int fn;
|
||
|
|
||
|
if(controllers_mask==0)
|
||
|
return WRONG_FORMAT;
|
||
|
|
||
|
if(!(fd=fopen(filename, "wb")))
|
||
|
return FILE_NOT_FOUND;
|
||
|
|
||
|
// stop current movie before opening
|
||
|
change_state(MOVIE_STATE_NONE);
|
||
|
|
||
|
if(metadata_length>MOVIE_MAX_METADATA)
|
||
|
{
|
||
|
metadata_length=MOVIE_MAX_METADATA;
|
||
|
}
|
||
|
|
||
|
Movie.MovieId=(uint32)time(NULL);
|
||
|
Movie.RerecordCount=0;
|
||
|
Movie.MaxFrame=0;
|
||
|
Movie.SaveStateOffset=SMV_HEADER_SIZE+(sizeof(uint16)*metadata_length);
|
||
|
Movie.ControllerDataOffset=0;
|
||
|
Movie.ControllersMask=controllers_mask;
|
||
|
Movie.Opts=opts;
|
||
|
if(Settings.PAL)
|
||
|
{
|
||
|
Movie.Opts |= MOVIE_OPT_PAL;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Movie.Opts &= ~MOVIE_OPT_PAL;
|
||
|
}
|
||
|
|
||
|
write_movie_header(fd, &Movie);
|
||
|
|
||
|
// convert wchar_t metadata string/array to a uint16 array
|
||
|
if(metadata_length>0)
|
||
|
{
|
||
|
uint8 meta_buf[MOVIE_MAX_METADATA * sizeof(uint16)];
|
||
|
int i;
|
||
|
|
||
|
for(i=0; i<metadata_length; ++i)
|
||
|
{
|
||
|
uint16 c=(uint16)metadata[i];
|
||
|
meta_buf[i+i] =(uint8)(c&0xff);
|
||
|
meta_buf[i+i+1]=(uint8)((c>>8)&0xff);
|
||
|
}
|
||
|
|
||
|
fwrite(meta_buf, sizeof(uint16), metadata_length, fd);
|
||
|
}
|
||
|
|
||
|
// write snapshot
|
||
|
fn=dup(fileno(fd));
|
||
|
fclose(fd);
|
||
|
|
||
|
// lseek(fn, Movie.SaveStateOffset, SEEK_SET);
|
||
|
if(!(stream=REOPEN_STREAM(fn, "ab")))
|
||
|
return FILE_NOT_FOUND;
|
||
|
|
||
|
if(opts & MOVIE_OPT_FROM_RESET)
|
||
|
{
|
||
|
S9xReset();
|
||
|
// save only SRAM for a from-reset snapshot
|
||
|
WRITE_STREAM(SRAM, 0x20000, stream);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
S9xFreezeToStream(stream);
|
||
|
}
|
||
|
CLOSE_STREAM(stream);
|
||
|
|
||
|
if(!(fd=fopen(filename, "rb+")))
|
||
|
return FILE_NOT_FOUND;
|
||
|
|
||
|
fseek(fd, 0, SEEK_END);
|
||
|
Movie.ControllerDataOffset=(uint32)ftell(fd);
|
||
|
|
||
|
// write "baseline" controller data
|
||
|
Movie.File=fd;
|
||
|
Movie.BytesPerFrame=bytes_per_frame();
|
||
|
Movie.InputBufferPtr=Movie.InputBuffer;
|
||
|
write_frame_controller_data();
|
||
|
|
||
|
strncpy(Movie.Filename, filename, _MAX_PATH);
|
||
|
Movie.Filename[_MAX_PATH-1]='\0';
|
||
|
Movie.CurrentFrame=0;
|
||
|
Movie.ReadOnly=false;
|
||
|
change_state(MOVIE_STATE_RECORD);
|
||
|
|
||
|
S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_RECORD);
|
||
|
return SUCCESS;
|
||
|
}
|
||
|
|
||
|
void S9xMovieUpdate ()
|
||
|
{
|
||
|
switch(Movie.State)
|
||
|
{
|
||
|
case MOVIE_STATE_PLAY:
|
||
|
if(Movie.CurrentFrame>=Movie.MaxFrame)
|
||
|
{
|
||
|
change_state(MOVIE_STATE_NONE);
|
||
|
S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_END);
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if(Movie.FrameDisplay)
|
||
|
{
|
||
|
sprintf(Movie.FrameDisplayString, "Playing frame: %d", Movie.CurrentFrame);
|
||
|
S9xMessage (S9X_INFO, S9X_MOVIE_INFO, Movie.FrameDisplayString);
|
||
|
}
|
||
|
read_frame_controller_data();
|
||
|
++Movie.CurrentFrame;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case MOVIE_STATE_RECORD:
|
||
|
{
|
||
|
if(Movie.FrameDisplay)
|
||
|
{
|
||
|
sprintf(Movie.FrameDisplayString, "Recording frame: %d", Movie.CurrentFrame);
|
||
|
S9xMessage (S9X_INFO, S9X_MOVIE_INFO, Movie.FrameDisplayString);
|
||
|
}
|
||
|
write_frame_controller_data();
|
||
|
++Movie.CurrentFrame;
|
||
|
Movie.MaxFrame=Movie.CurrentFrame;
|
||
|
fwrite((Movie.InputBufferPtr - Movie.BytesPerFrame), 1, Movie.BytesPerFrame, Movie.File);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void S9xMovieStop (bool8 suppress_message)
|
||
|
{
|
||
|
if(Movie.State!=MOVIE_STATE_NONE)
|
||
|
{
|
||
|
change_state(MOVIE_STATE_NONE);
|
||
|
|
||
|
if(!suppress_message)
|
||
|
S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_STOP);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int S9xMovieGetInfo (const char* filename, struct MovieInfo* info)
|
||
|
{
|
||
|
FILE* fd;
|
||
|
int result;
|
||
|
SMovie local_movie;
|
||
|
int metadata_length;
|
||
|
|
||
|
memset(info, 0, sizeof(*info));
|
||
|
if(!(fd=fopen(filename, "rb")))
|
||
|
return FILE_NOT_FOUND;
|
||
|
|
||
|
if((result=(read_movie_header(fd, &local_movie)))!=SUCCESS)
|
||
|
return result;
|
||
|
|
||
|
info->TimeCreated=(time_t)local_movie.MovieId;
|
||
|
info->LengthFrames=local_movie.MaxFrame;
|
||
|
info->RerecordCount=local_movie.RerecordCount;
|
||
|
info->Opts=local_movie.Opts;
|
||
|
info->ControllersMask=local_movie.ControllersMask;
|
||
|
|
||
|
if(local_movie.SaveStateOffset > SMV_HEADER_SIZE)
|
||
|
{
|
||
|
uint8 meta_buf[MOVIE_MAX_METADATA * sizeof(uint16)];
|
||
|
int i;
|
||
|
|
||
|
metadata_length=((int)local_movie.SaveStateOffset-SMV_HEADER_SIZE)/sizeof(uint16);
|
||
|
metadata_length=(metadata_length>=MOVIE_MAX_METADATA) ? MOVIE_MAX_METADATA-1 : metadata_length;
|
||
|
metadata_length=(int)fread(meta_buf, sizeof(uint16), metadata_length, fd);
|
||
|
|
||
|
for(i=0; i<metadata_length; ++i)
|
||
|
{
|
||
|
uint16 c=meta_buf[i+i] | (meta_buf[i+i+1] << 8);
|
||
|
info->Metadata[i]=(wchar_t)c;
|
||
|
}
|
||
|
info->Metadata[i]='\0';
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
info->Metadata[0]='\0';
|
||
|
}
|
||
|
|
||
|
fclose(fd);
|
||
|
|
||
|
if(access(filename, W_OK))
|
||
|
info->ReadOnly=true;
|
||
|
|
||
|
return SUCCESS;
|
||
|
}
|
||
|
|
||
|
bool8 S9xMovieActive ()
|
||
|
{
|
||
|
return (Movie.State!=MOVIE_STATE_NONE);
|
||
|
}
|
||
|
|
||
|
bool8 S9xMovieReadOnly ()
|
||
|
{
|
||
|
if(!S9xMovieActive())
|
||
|
return false;
|
||
|
|
||
|
return Movie.ReadOnly;
|
||
|
}
|
||
|
|
||
|
uint32 S9xMovieGetId ()
|
||
|
{
|
||
|
if(!S9xMovieActive())
|
||
|
return 0;
|
||
|
|
||
|
return Movie.MovieId;
|
||
|
}
|
||
|
|
||
|
uint32 S9xMovieGetLength ()
|
||
|
{
|
||
|
if(!S9xMovieActive())
|
||
|
return 0;
|
||
|
|
||
|
return Movie.MaxFrame;
|
||
|
}
|
||
|
|
||
|
uint32 S9xMovieGetFrameCounter ()
|
||
|
{
|
||
|
if(!S9xMovieActive())
|
||
|
return 0;
|
||
|
|
||
|
return Movie.CurrentFrame;
|
||
|
}
|
||
|
|
||
|
void S9xMovieToggleFrameDisplay ()
|
||
|
{
|
||
|
Movie.FrameDisplay = !Movie.FrameDisplay;
|
||
|
if(!Movie.FrameDisplay)
|
||
|
{
|
||
|
GFX.InfoStringTimeout = 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void S9xMovieFreeze (uint8** buf, uint32* size)
|
||
|
{
|
||
|
// sanity check
|
||
|
if(!S9xMovieActive())
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
*buf = NULL;
|
||
|
*size = 0;
|
||
|
|
||
|
// compute size needed for the buffer
|
||
|
uint32 size_needed = 4*3; // room for MovieId, CurrentFrame, and MaxFrame
|
||
|
size_needed += (uint32)(Movie.BytesPerFrame * (Movie.MaxFrame+1));
|
||
|
*buf=new uint8[size_needed];
|
||
|
*size=size_needed;
|
||
|
|
||
|
uint8* ptr = *buf;
|
||
|
if(!ptr)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
Write32(Movie.MovieId, ptr);
|
||
|
Write32(Movie.CurrentFrame, ptr);
|
||
|
Write32(Movie.MaxFrame, ptr);
|
||
|
|
||
|
memcpy(ptr, Movie.InputBuffer, Movie.BytesPerFrame * (Movie.MaxFrame+1));
|
||
|
}
|
||
|
|
||
|
bool8 S9xMovieUnfreeze (const uint8* buf, uint32 size)
|
||
|
{
|
||
|
// sanity check
|
||
|
if(!S9xMovieActive())
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
const uint8* ptr = buf;
|
||
|
if(size < 4*3)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
uint32 movie_id = Read32(ptr);
|
||
|
uint32 current_frame = Read32(ptr);
|
||
|
uint32 max_frame = Read32(ptr);
|
||
|
uint32 space_needed = (Movie.BytesPerFrame * (max_frame+1));
|
||
|
|
||
|
if(movie_id != Movie.MovieId ||
|
||
|
current_frame > max_frame ||
|
||
|
space_needed > size)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if(!Movie.ReadOnly)
|
||
|
{
|
||
|
// here, we are going to take the input data from the savestate
|
||
|
// and make it the input data for the current movie, then continue
|
||
|
// writing new input data at the currentframe pointer
|
||
|
change_state(MOVIE_STATE_RECORD);
|
||
|
S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_RERECORD);
|
||
|
|
||
|
Movie.CurrentFrame = current_frame;
|
||
|
Movie.MaxFrame = max_frame;
|
||
|
++Movie.RerecordCount;
|
||
|
|
||
|
reserve_buffer_space(space_needed);
|
||
|
memcpy(Movie.InputBuffer, ptr, space_needed);
|
||
|
flush_movie();
|
||
|
fseek(Movie.File, Movie.ControllerDataOffset+(Movie.BytesPerFrame * (Movie.CurrentFrame+1)), SEEK_SET);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// here, we are going to keep the input data from the movie file
|
||
|
// and simply rewind to the currentframe pointer
|
||
|
// this will cause a desync if the savestate is not in sync
|
||
|
// with the on-disk recording data, but it's easily solved
|
||
|
// by loading another savestate or playing the movie from the beginning
|
||
|
|
||
|
// and older savestate might have a currentframe pointer past
|
||
|
// the end of the input data, so check for that here
|
||
|
if(current_frame > Movie.MaxFrame)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
change_state(MOVIE_STATE_PLAY);
|
||
|
S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REWIND);
|
||
|
|
||
|
Movie.CurrentFrame = current_frame;
|
||
|
}
|
||
|
|
||
|
Movie.InputBufferPtr = Movie.InputBuffer + (Movie.BytesPerFrame * Movie.CurrentFrame);
|
||
|
read_frame_controller_data();
|
||
|
|
||
|
return true;
|
||
|
}
|