snes9xgx/source/ngc/gui/gui_filebrowser.cpp

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/****************************************************************************
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* libwiigui
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*
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* Tantric 2009
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*
* gui_filebrowser.cpp
*
* GUI class definitions
***************************************************************************/
#include "gui.h"
#include "filebrowser.h"
/**
* Constructor for the GuiFileBrowser class.
*/
GuiFileBrowser::GuiFileBrowser(int w, int h)
{
width = w;
height = h;
selectedItem = 0;
selectable = true;
listChanged = true; // trigger an initial list update
focus = 0; // allow focus
trigA = new GuiTrigger;
if(GCSettings.WiimoteOrientation)
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_2 | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
else
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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trigHeldA = new GuiTrigger;
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trigHeldA->SetHeldTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
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btnSoundOver = new GuiSound(button_over_pcm, button_over_pcm_size, SOUND_PCM);
btnSoundClick = new GuiSound(button_click_pcm, button_click_pcm_size, SOUND_PCM);
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bgGameSelection = new GuiImageData(bg_game_selection_png);
bgGameSelectionImg = new GuiImage(bgGameSelection);
bgGameSelectionImg->SetParent(this);
bgGameSelectionImg->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
bgGameSelectionEntry = new GuiImageData(bg_game_selection_entry_png);
gameFolder = new GuiImageData(folder_png);
scrollbar = new GuiImageData(scrollbar_png);
scrollbarImg = new GuiImage(scrollbar);
scrollbarImg->SetParent(this);
scrollbarImg->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
scrollbarImg->SetPosition(0, 30);
arrowDown = new GuiImageData(scrollbar_arrowdown_png);
arrowDownImg = new GuiImage(arrowDown);
arrowDownOver = new GuiImageData(scrollbar_arrowdown_over_png);
arrowDownOverImg = new GuiImage(arrowDownOver);
arrowUp = new GuiImageData(scrollbar_arrowup_png);
arrowUpImg = new GuiImage(arrowUp);
arrowUpOver = new GuiImageData(scrollbar_arrowup_over_png);
arrowUpOverImg = new GuiImage(arrowUpOver);
scrollbarBox = new GuiImageData(scrollbar_box_png);
scrollbarBoxImg = new GuiImage(scrollbarBox);
scrollbarBoxOver = new GuiImageData(scrollbar_box_over_png);
scrollbarBoxOverImg = new GuiImage(scrollbarBoxOver);
arrowUpBtn = new GuiButton(arrowUpImg->GetWidth(), arrowUpImg->GetHeight());
arrowUpBtn->SetParent(this);
arrowUpBtn->SetImage(arrowUpImg);
arrowUpBtn->SetImageOver(arrowUpOverImg);
arrowUpBtn->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
arrowUpBtn->SetSelectable(false);
arrowUpBtn->SetClickable(false);
arrowUpBtn->SetHoldable(true);
arrowUpBtn->SetTrigger(trigHeldA);
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arrowUpBtn->SetSoundOver(btnSoundOver);
arrowUpBtn->SetSoundClick(btnSoundClick);
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arrowDownBtn = new GuiButton(arrowDownImg->GetWidth(), arrowDownImg->GetHeight());
arrowDownBtn->SetParent(this);
arrowDownBtn->SetImage(arrowDownImg);
arrowDownBtn->SetImageOver(arrowDownOverImg);
arrowDownBtn->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
arrowDownBtn->SetSelectable(false);
arrowDownBtn->SetClickable(false);
arrowDownBtn->SetHoldable(true);
arrowDownBtn->SetTrigger(trigHeldA);
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arrowDownBtn->SetSoundOver(btnSoundOver);
arrowDownBtn->SetSoundClick(btnSoundClick);
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scrollbarBoxBtn = new GuiButton(scrollbarBoxImg->GetWidth(), scrollbarBoxImg->GetHeight());
scrollbarBoxBtn->SetParent(this);
scrollbarBoxBtn->SetImage(scrollbarBoxImg);
scrollbarBoxBtn->SetImageOver(scrollbarBoxOverImg);
scrollbarBoxBtn->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
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scrollbarBoxBtn->SetMinY(0);
scrollbarBoxBtn->SetMaxY(156);
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scrollbarBoxBtn->SetSelectable(false);
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scrollbarBoxBtn->SetClickable(false);
scrollbarBoxBtn->SetHoldable(true);
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scrollbarBoxBtn->SetTrigger(trigHeldA);
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for(int i=0; i<FILE_PAGESIZE; i++)
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{
fileListText[i] = new GuiText(NULL, 20, (GXColor){0, 0, 0, 0xff});
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fileListText[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
fileListText[i]->SetPosition(5,0);
fileListBg[i] = new GuiImage(bgGameSelectionEntry);
fileListFolder[i] = new GuiImage(gameFolder);
fileList[i] = new GuiButton(380, 26);
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fileList[i]->SetParent(this);
fileList[i]->SetLabel(fileListText[i]);
fileList[i]->SetImageOver(fileListBg[i]);
fileList[i]->SetPosition(2,26*i+3);
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fileList[i]->SetTrigger(trigA);
fileList[i]->SetSoundClick(btnSoundClick);
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}
}
/**
* Destructor for the GuiFileBrowser class.
*/
GuiFileBrowser::~GuiFileBrowser()
{
delete arrowUpBtn;
delete arrowDownBtn;
delete scrollbarBoxBtn;
delete bgGameSelectionImg;
delete scrollbarImg;
delete arrowDownImg;
delete arrowDownOverImg;
delete arrowUpImg;
delete arrowUpOverImg;
delete scrollbarBoxImg;
delete scrollbarBoxOverImg;
delete bgGameSelection;
delete bgGameSelectionEntry;
delete gameFolder;
delete scrollbar;
delete arrowDown;
delete arrowDownOver;
delete arrowUp;
delete arrowUpOver;
delete scrollbarBox;
delete scrollbarBoxOver;
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delete btnSoundOver;
delete btnSoundClick;
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delete trigHeldA;
delete trigA;
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for(int i=0; i<FILE_PAGESIZE; i++)
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{
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delete fileListText[i];
delete fileList[i];
delete fileListBg[i];
delete fileListFolder[i];
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}
}
void GuiFileBrowser::SetFocus(int f)
{
focus = f;
for(int i=0; i<FILE_PAGESIZE; i++)
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fileList[i]->ResetState();
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if(f == 1)
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fileList[selectedItem]->SetState(STATE_SELECTED);
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}
void GuiFileBrowser::ResetState()
{
state = STATE_DEFAULT;
stateChan = -1;
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selectedItem = 0;
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for(int i=0; i<FILE_PAGESIZE; i++)
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{
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fileList[i]->ResetState();
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}
}
void GuiFileBrowser::TriggerUpdate()
{
listChanged = true;
}
/**
* Draw the button on screen
*/
void GuiFileBrowser::Draw()
{
if(!this->IsVisible())
return;
bgGameSelectionImg->Draw();
for(int i=0; i<FILE_PAGESIZE; i++)
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{
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fileList[i]->Draw();
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}
scrollbarImg->Draw();
arrowUpBtn->Draw();
arrowDownBtn->Draw();
scrollbarBoxBtn->Draw();
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this->UpdateEffects();
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}
void GuiFileBrowser::Update(GuiTrigger * t)
{
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if(state == STATE_DISABLED || !t)
return;
int position = 0;
int positionWiimote = 0;
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arrowUpBtn->Update(t);
arrowDownBtn->Update(t);
scrollbarBoxBtn->Update(t);
// move the file listing to respond to wiimote cursor movement
if(scrollbarBoxBtn->GetState() == STATE_HELD &&
scrollbarBoxBtn->GetStateChan() == t->chan &&
t->wpad.ir.valid &&
browser.numEntries > FILE_PAGESIZE
)
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{
scrollbarBoxBtn->SetPosition(0,0);
positionWiimote = t->wpad.ir.y - 60 - scrollbarBoxBtn->GetTop();
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if(positionWiimote < scrollbarBoxBtn->GetMinY())
positionWiimote = scrollbarBoxBtn->GetMinY();
else if(positionWiimote > scrollbarBoxBtn->GetMaxY())
positionWiimote = scrollbarBoxBtn->GetMaxY();
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browser.pageIndex = (positionWiimote * browser.numEntries)/156.0 - selectedItem;
if(browser.pageIndex <= 0)
{
browser.pageIndex = 0;
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}
else if(browser.pageIndex+FILE_PAGESIZE >= browser.numEntries)
{
browser.pageIndex = browser.numEntries-FILE_PAGESIZE;
}
listChanged = true;
focus = false;
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}
if(arrowDownBtn->GetState() == STATE_HELD && arrowDownBtn->GetStateChan() == t->chan)
{
t->wpad.btns_h |= WPAD_BUTTON_DOWN;
if(!this->IsFocused())
((GuiWindow *)this->GetParent())->ChangeFocus(this);
}
else if(arrowUpBtn->GetState() == STATE_HELD && arrowUpBtn->GetStateChan() == t->chan)
{
t->wpad.btns_h |= WPAD_BUTTON_UP;
if(!this->IsFocused())
((GuiWindow *)this->GetParent())->ChangeFocus(this);
}
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// pad/joystick navigation
if(!focus)
{
goto endNavigation; // skip navigation
listChanged = false;
}
if(t->Right())
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{
if(browser.pageIndex < browser.numEntries && browser.numEntries > FILE_PAGESIZE)
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{
browser.pageIndex += FILE_PAGESIZE;
if(browser.pageIndex+FILE_PAGESIZE >= browser.numEntries)
browser.pageIndex = browser.numEntries-FILE_PAGESIZE;
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listChanged = true;
}
}
else if(t->Left())
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{
if(browser.pageIndex > 0)
{
browser.pageIndex -= FILE_PAGESIZE;
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if(browser.pageIndex < 0)
browser.pageIndex = 0;
listChanged = true;
}
}
else if(t->Down())
{
if(browser.pageIndex + selectedItem + 1 < browser.numEntries)
{
if(selectedItem == FILE_PAGESIZE-1)
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{
// move list down by 1
browser.pageIndex++;
listChanged = true;
}
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else if(fileList[selectedItem+1]->IsVisible())
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{
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fileList[selectedItem]->ResetState();
fileList[++selectedItem]->SetState(STATE_SELECTED, t->chan);
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}
}
}
else if(t->Up())
{
if(selectedItem == 0 && browser.pageIndex + selectedItem > 0)
{
// move list up by 1
browser.pageIndex--;
listChanged = true;
}
else if(selectedItem > 0)
{
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fileList[selectedItem]->ResetState();
fileList[--selectedItem]->SetState(STATE_SELECTED, t->chan);
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}
}
endNavigation:
for(int i=0; i<FILE_PAGESIZE; i++)
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{
if(listChanged)
{
if(browser.pageIndex+i < browser.numEntries)
{
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if(fileList[i]->GetState() == STATE_DISABLED)
fileList[i]->SetState(STATE_DEFAULT);
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fileList[i]->SetVisible(true);
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fileListText[i]->SetText(browserList[browser.pageIndex+i].displayname);
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if(browserList[browser.pageIndex+i].isdir) // directory
{
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fileList[i]->SetIcon(fileListFolder[i]);
fileListText[i]->SetPosition(30,0);
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}
else
{
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fileList[i]->SetIcon(NULL);
fileListText[i]->SetPosition(10,0);
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}
}
else
{
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fileList[i]->SetVisible(false);
fileList[i]->SetState(STATE_DISABLED);
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}
}
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if(i != selectedItem && fileList[i]->GetState() == STATE_SELECTED)
fileList[i]->ResetState();
else if(focus && i == selectedItem && fileList[i]->GetState() == STATE_DEFAULT)
fileList[selectedItem]->SetState(STATE_SELECTED, t->chan);
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int currChan = t->chan;
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if(t->wpad.ir.valid && !fileList[i]->IsInside(t->wpad.ir.x, t->wpad.ir.y))
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t->chan = -1;
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fileList[i]->Update(t);
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t->chan = currChan;
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if(fileList[i]->GetState() == STATE_SELECTED)
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{
selectedItem = i;
browser.selIndex = browser.pageIndex + i;
}
}
// update the location of the scroll box based on the position in the file list
if(positionWiimote > 0)
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{
position = positionWiimote; // follow wiimote cursor
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}
else
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{
position = 156*(browser.pageIndex + FILE_PAGESIZE/2.0) / (browser.numEntries*1.0);
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if(browser.pageIndex/(FILE_PAGESIZE/2.0) < 1)
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position = 0;
else if((browser.pageIndex+FILE_PAGESIZE)/(FILE_PAGESIZE*1.0) >= (browser.numEntries)/(FILE_PAGESIZE*1.0))
position = 156;
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}
scrollbarBoxBtn->SetPosition(0,position+36);
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listChanged = false;
if(updateCB)
updateCB(this);
}