snes9xgx/source/ngc/ngcunzip.h

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/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Unzip - borrowed from the GPP
*
* softdev July 2006
****************************************************************************/
#ifndef _NGCUNZIP_
#define _NGCUNZIP_
extern int IsZipFile (char *buffer);
int UnZipBuffer (unsigned char *outbuffer, u64 discoffset, int length);
/*
* Zip file header definition
*/
typedef struct
{
unsigned int zipid __attribute__ ((__packed__)); // 0x04034b50
unsigned short zipversion __attribute__ ((__packed__));
unsigned short zipflags __attribute__ ((__packed__));
unsigned short compressionMethod __attribute__ ((__packed__));
unsigned short lastmodtime __attribute__ ((__packed__));
unsigned short lastmoddate __attribute__ ((__packed__));
unsigned int crc32 __attribute__ ((__packed__));
unsigned int compressedSize __attribute__ ((__packed__));
unsigned int uncompressedSize __attribute__ ((__packed__));
unsigned short filenameLength __attribute__ ((__packed__));
unsigned short extraDataLength __attribute__ ((__packed__));
}
PKZIPHEADER;
u32 FLIP32 (u32 b);
u16 FLIP16 (u16 b);
#endif