2016-02-06 22:40:46 +01:00
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_____________________________________________________________________________
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2010-07-22 09:21:40 +02:00
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|0O<30><4F>o<EFBFBD> Snes9x GX <20>o<EFBFBD><6F>O0|
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2016-06-25 23:11:08 +02:00
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| https://github.com/dborth/snes9xgx |
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2009-01-27 23:06:04 +01:00
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| (Under GPL License) |
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2016-02-06 22:40:46 +01:00
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|___________________________________________________________________________|
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2009-01-27 23:06:04 +01:00
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2009-03-28 20:29:14 +01:00
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Snes9x GX is a Super Nintendo<64> / Super Famicom emulator for the Nintendo Wii.
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2009-12-23 23:50:33 +01:00
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Snes9x GX is a port of Snes9x (http://www.snes9x.com).
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2009-03-28 20:29:14 +01:00
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Snes9x GX is a "homebrew application" which means you will need a way to run
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unsigned code on your Nintendo Wii. The best website for getting started with
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2009-05-21 07:58:19 +02:00
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Wii homebrew is WiiBrew (www.wiibrew.org).
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2009-03-28 20:29:14 +01:00
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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| FEATURES |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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2009-03-28 20:32:35 +01:00
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2018-08-13 00:05:46 +02:00
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* Based on Snes9x 1.56 (with faster Blargg S-SMP module)
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2009-01-27 23:06:04 +01:00
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* Wiimote, Nunchuk, Classic, and Gamecube controller support
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* SNES Superscope, Mouse, Justifier support
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* Cheat support
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* Auto Load/Save Game Snapshots and SRAM
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* Custom controller configurations
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2010-03-31 04:50:05 +02:00
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* SD, USB, DVD, SMB, Zip, and 7z support
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2009-01-27 23:06:04 +01:00
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* Autodetect PAL/NTSC, 16:9 widescreen support
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* Original/filtered/unfiltered video modes
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* Turbo Mode - up to 2x the normal speed
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* Zoom option to zoom in/out
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* Open Source!
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2009-03-28 20:29:14 +01:00
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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| UPDATE HISTORY |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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2016-12-09 01:51:57 +01:00
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2018-08-11 22:56:31 +02:00
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[4.3.8]
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2018-08-04 21:29:18 +02:00
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2018-08-13 00:05:46 +02:00
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* Updated core to 1.56 (with less accurate but faster Blargg audio core)
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* Memory optimizations to free up more MEM1 for Snes9x
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* Disable multi pixel format support for a speed boost
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2018-08-04 21:29:18 +02:00
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* Add MSU1 support (thanks qwertymodo!)
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* Add BPS soft-patching support (thanks qwertymodo!)
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* Allow loader to pass two arguments instead of three (libertyernie)
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2018-08-05 22:39:13 +02:00
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* Backport some MSU1 fixes from snes9x
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2018-08-04 21:29:18 +02:00
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* Fix a few potential crashes caused by the GUI
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* Compiled with latest libOGC/devkitPPC
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2018-08-05 22:39:13 +02:00
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* Remove update check completely.
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* Compatibility fixes for newer devkitppc.
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* Compile fixes for Gamecube
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* Compile fixes for Linux
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2018-08-04 21:29:18 +02:00
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2016-12-09 03:41:52 +01:00
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[4.3.7 - December 9, 2016]
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* Hide saving dialog that pops up briefly when returning from a game
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2016-12-09 01:51:57 +01:00
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[4.3.6 - September 12, 2016]
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* Added the delete save file (SRAM / Snapshot) option
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* Changed the box colors for the SRAM and Snapshots files to match the color scheme of the emu GUI
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* Change the "Power off Wii" exit option to completely turn off the wii, ignoring the WC24 settings
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* Updated emulator credits
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* Added an option to switch between screenshots, covers, or artworks images,
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with their respectively named folders inside /snes9xgx at the device's root.
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You can set which one to show, by going to Settings > Menu > Preview Image.
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The .PNG image file needs to have the same name as the ROM (e.g.: Contra III.png)
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2016-02-06 22:53:42 +01:00
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[4.3.5 - February 06, 2016]
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* Added Fix94 wiiflow plugin mode
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* Removed sound from GUI and now gets better perfomance/FPS on games like
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Yoshi's Island and Kirby Dream Land 3.
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2009-03-28 20:29:14 +01:00
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2016-02-06 22:40:46 +01:00
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[4.3.4 - February 2, 2016]
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* Fixed screenshot image dimensions
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* Fixed screenshot option, it no longer creates an additional "dummy" file
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* Fixed performance issues, reverted to previous vsync method
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2016-02-06 22:53:42 +01:00
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* Removed automatic download of newer versions by Burnt Lasagna.
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2016-02-06 22:40:46 +01:00
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* Compiled with devkitPPC r26
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Note: If compiled with devkitPPC r27 some games, like Final Fantasy III
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and Chrono Trigger would crash on a battle
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2016-02-06 22:53:42 +01:00
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[4.3.3 - September 3, 2015 - July 7, 2015]
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2016-02-06 22:40:46 +01:00
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* Added Cebolleto's preview image support
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* Added WiiUPro controller support
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* Added a Scanline filter option
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* Increase preview image size and reduce game list width
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* Added a background to the preview image
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* Added a Screenshot button
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* Added a "WiiuPro" button on the button mapping menu
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* Fixed the inverted color button selection that was in some option windows
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2012-11-10 06:50:32 +01:00
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[4.3.2 - November 9, 2012]
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* Fixed lag with GameCube controllers
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2012-07-07 19:46:28 +02:00
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[4.3.1 - July 7, 2012]
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* Fixed PAL support
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2012-07-06 22:50:09 +02:00
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[4.3.0 - July 6, 2012]
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* Support for newer Wiimotes
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* Fixed screen flicker when going back to menu
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* Improved L/R buttons for GameCube - trigger button press when 50%+ depressed
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* Improved controller behavior - allow two directions to be pressed simultaneously
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* Timing changes
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* Compiled with devkitPPC r26 and libogc 1.8.11
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2012-01-14 23:34:01 +01:00
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[4.2.9 - January 14, 2012]
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* More accurate pixel scaling (thanks eke-eke!)
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* Other minor changes
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2011-05-16 02:54:37 +02:00
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[4.2.8 - May 15, 2011]
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* Ported a few upstream game fixes for: Mutant Chronicles - Doom Troopers,
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Porky Pig's Haunted Holiday, Big Sky Trooper, and Mechwarrior 3050 / Battle
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Tech 3050
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* Added Turkish translation
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2011-03-24 02:19:27 +01:00
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[4.2.7 - March 23, 2011]
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* Fixed browser regressions with stability and speed
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* Reverted zones' changes to IRQ and SA-1 - these caused a performance hit
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2011-03-19 06:33:06 +01:00
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[4.2.6 - March 19, 2011]
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* Improved game compatibility (updated core to latest Snes9x)
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* Fixed issue with cheats not persisting
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* Improved USB and controller compatibility (recompiled with latest libogc)
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* Enabled SMB on GameCube (thanks Extrems!)
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* Added Catalan translation
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* Translation updates
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2010-10-07 18:44:08 +02:00
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[4.2.5 - October 7, 2010]
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* Sync with upstream SVN - fixes a few specific game issues
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* Fixed "blank listing" issue for SMB
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* Improved USB compatibility and speed
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* Added Portuguese and Brazilian Portuguese translations
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* Other minor changes
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2010-08-14 07:55:21 +02:00
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[4.2.4 - August 14, 2010]
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* IOS 202 support removed
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* USB 2.0 support via IOS 58 added - requires that IOS58 be pre-installed
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* DVD support via AHBPROT - requires latest HBC
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2010-07-22 09:21:40 +02:00
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[4.2.3 - July 22, 2010]
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* Fixed broken auto-update
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2010-07-20 08:45:04 +02:00
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[4.2.2 - July 20, 2010]
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* Reverted USB2 changes
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* Fixed return-to-menu crash with Filtered mode
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2010-07-15 05:52:42 +02:00
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[4.2.1 - July 14, 2010]
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* Improved audio timing
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* Fixed 16:9 correction in Original mode
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* Ability to use both USB ports (requires updated IOS 202 - WARNING: older
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versions of IOS 202 are NO LONGER supported)
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* Fixed issue with IPS patch files
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* Hide non-ROM files
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* Other minor improvements
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2010-06-21 05:48:51 +02:00
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[4.2.0 - June 20, 2010]
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* Fixed incorrect aspect ratio issue
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* Fixed choppy framerate issue
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* Fixed IPS/UPS patching
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* USB improvements
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* GameCube improvements - audio, SD Gecko, show thumbnails for saves
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* Other minor changes
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2010-05-19 23:51:33 +02:00
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[4.1.9 - May 19, 2010]
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* DVD support fixed
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* Fixed some cheats issues
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* Fixed some potential hangs when returning to menu
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* Video/audio code changes
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* Fixed scrolling text bug
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* Other minor changes
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2010-04-10 08:33:28 +02:00
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[4.1.8 - April 9, 2010]
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* Fix auto-save bug
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2010-04-10 00:52:59 +02:00
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[4.1.7 - April 9, 2010]
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* Freezing issue fixed
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* Core timing fixes, should solve some problems with some games
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* Most 3rd party controllers should work now (you're welcome!)
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* 7z crash fixed
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* GameCube only - DVD/SD Gecko fixed (thanks emukidid!)
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* Translation updates (German and Dutch)
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* Other minor changes
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2010-03-31 04:50:05 +02:00
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[4.1.6 - March 30, 2010]
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* New core! Updated to Snes9x 1.52. Old save states will not work!
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* DVD / USB 2.0 support via IOS 202. DVDx support has been dropped. It is
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highly recommended to install IOS 202 via the included installer
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* Multi-language support (only French translation is fully complete)
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* Thank you to everyone who submitted translations
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* SMB improvements/bug fixes
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* Minor video & input performance optimizations
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* Now uses .srm files without "Auto" appended, if found
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* Added option to disable crosshair
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2009-12-23 23:50:33 +01:00
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[4.1.5 - December 23, 2009]
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* Changed default folders to snes9xgx/roms and snes9xgx/saves. Old folders
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will be automatically moved to the new location
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* File browser now scrolls down to the last game when returning to browser
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* Auto update for those using USB now works
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* Fixed scrollbar up/down buttons
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* Minor optimizations
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2009-12-02 08:39:05 +01:00
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[4.1.4 - December 2, 2009]
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* Fixed SMB (for real this time!)
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* Fixed snapshot loading regression
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2009-11-30 09:24:27 +01:00
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[4.1.3 - November 30, 2009]
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* Fixed SMB
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* Added separate horizontal/vertical zoom options
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* Improved scrolling timing - the more you scroll, the fast it goes
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* Fixed reset button on Wii console - now you can reset multiple times
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* Minor code optimizations
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* Reduce memory fragmentation - fixes out of memory crashes
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2009-10-07 09:03:05 +02:00
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[4.1.2 - October 7, 2009]
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* Revamped filebrowser and file I/O
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* Many, many other bug fixes
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2009-09-20 03:32:42 +02:00
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[4.1.1 - September 19, 2009]
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* Fixed black screen bug
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2009-09-16 10:05:30 +02:00
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[4.1.0 - September 16, 2009]
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* Text rendering corrections
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* SMB improvements
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* Built with latest libraries
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* Video mode switching now works properly
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* Other minor bugfixes and cleanup
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2009-07-23 05:27:52 +02:00
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[4.0.9 - July 22, 2009]
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2009-07-16 19:47:37 +02:00
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* Fixed "No game saves found." message when there are actually saves.
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* Fixed shift key on keyboard
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|
* Text scrolling works again
|
2009-07-23 05:27:52 +02:00
|
|
|
|
* Change default prompt window selection to "Cancel" button
|
2009-07-16 19:47:37 +02:00
|
|
|
|
|
2009-07-10 00:48:39 +02:00
|
|
|
|
[4.0.8 - July 9, 2009]
|
|
|
|
|
|
|
|
|
|
* Faster SMB/USB browsing
|
|
|
|
|
* Last browsed folder is now remembered
|
|
|
|
|
* Fixed controller mapping reset button
|
|
|
|
|
* Fixed no sound on GameCube version
|
|
|
|
|
* Directory names are no longer altered
|
|
|
|
|
* Preferences now only saved on exit
|
|
|
|
|
* Fixed on-screen keyboard glitches
|
|
|
|
|
* SRAM auto-saved on power-off from within a game
|
|
|
|
|
* Prevent 7z lockups, better 7z error messages
|
|
|
|
|
* Increase cheats limit from 30 to 150
|
|
|
|
|
* Cheats no longer effect next game loaded - they are cleared properly
|
|
|
|
|
|
2009-06-30 08:38:08 +02:00
|
|
|
|
[4.0.7 - June 30, 2009]
|
2009-06-16 07:14:36 +02:00
|
|
|
|
|
2009-06-30 09:22:34 +02:00
|
|
|
|
* Fixed auto-update
|
2009-06-30 08:38:08 +02:00
|
|
|
|
* Increased file browser listing to 10 entries, decreased font size
|
2009-06-27 22:05:56 +02:00
|
|
|
|
* Added text scrolling on file browser
|
|
|
|
|
* Added reset button for controller mappings
|
2009-06-16 07:14:36 +02:00
|
|
|
|
* Settings are now loaded from USB when loading the app from USB on HBC
|
|
|
|
|
* Fixed menu crashes caused by ogg player bugs
|
|
|
|
|
* Fixed memory card saving verification bug
|
|
|
|
|
* Fixed game savebrowser bugs
|
|
|
|
|
* Miscellaneous code cleanup/corrections
|
|
|
|
|
|
2009-05-30 20:52:29 +02:00
|
|
|
|
[4.0.6 - May 30, 2009]
|
|
|
|
|
|
|
|
|
|
* Fixed SD/USB corruption bug
|
|
|
|
|
* SMB works again
|
|
|
|
|
* GUI bugs fixed, GUI behavioral improvements
|
|
|
|
|
|
2009-05-26 07:48:36 +02:00
|
|
|
|
[4.0.5 - May 26, 2009]
|
|
|
|
|
|
|
|
|
|
* Improved stability
|
|
|
|
|
* Fixed broken SDHC from HBC 1.0.2 update
|
|
|
|
|
* Fixed issues with returning to menu from in-game
|
|
|
|
|
* Add option to disable rumble
|
|
|
|
|
* Auto-determines if HBC is present - returns to Wii menu otherwise
|
|
|
|
|
* Fixed Super Scope turbo button issue
|
|
|
|
|
* Miscellaneous bugfixes
|
|
|
|
|
|
2009-05-01 04:44:52 +02:00
|
|
|
|
[4.0.4 - April 30, 2009]
|
|
|
|
|
|
|
|
|
|
* Improved scrollbar
|
|
|
|
|
* Built with more stable libogc/libfat
|
|
|
|
|
* Fixed rumble bug in filebrowser
|
|
|
|
|
* Added confirmation prompts
|
|
|
|
|
* Fixed settings saving glitches
|
|
|
|
|
|
2009-04-23 04:43:35 +02:00
|
|
|
|
[4.0.3 - April 23, 2009]
|
|
|
|
|
|
|
|
|
|
* Settings resetting glitch fixed
|
|
|
|
|
|
2009-04-22 20:46:44 +02:00
|
|
|
|
[4.0.2 - April 22, 2009]
|
|
|
|
|
|
|
|
|
|
* GameCube controller home trigger fixed
|
|
|
|
|
* USB support fixed
|
|
|
|
|
* More stable SMB support
|
|
|
|
|
* Corrections/improvements to game saving/loading
|
|
|
|
|
* Video mode corrections
|
|
|
|
|
* hq2x filter no longer crashes hi-res games on unfiltered/filtered modes
|
|
|
|
|
* Corrections to cheat file parsing
|
|
|
|
|
* Super Scope turbo now activated when holding Down button
|
|
|
|
|
* Settings are now saved when exiting game menu settings area
|
|
|
|
|
* Super Scope pause button now works
|
|
|
|
|
* Invalid VRAM access is now allowed - should fix some homebrew games
|
|
|
|
|
* New video mode selection in menu (forcing a video mode is not recommended)
|
|
|
|
|
|
2009-04-13 21:36:33 +02:00
|
|
|
|
[4.0.1 - April 13, 2009]
|
2009-04-22 20:46:44 +02:00
|
|
|
|
|
2009-04-13 21:36:33 +02:00
|
|
|
|
* Fixed turning off autosave in menu
|
|
|
|
|
* Keyboard fixed, more keys added
|
|
|
|
|
* Fixed 7z loading from DVD
|
|
|
|
|
* Enable auto loading and renaming of SRAM save without "Auto" in the name
|
|
|
|
|
* PAL resolution fixed - no more letterboxing
|
|
|
|
|
* File browser scrollbar box now draggable, arrow buttons now scroll list
|
|
|
|
|
* Better handling of multiple on-screen wiimotes
|
|
|
|
|
* Menu restructured - new "Game Settings" menu
|
|
|
|
|
|
2009-04-05 03:51:56 +02:00
|
|
|
|
[4.0.0 - April 4, 2009]
|
2009-03-28 20:32:35 +01:00
|
|
|
|
|
2009-03-28 20:29:14 +01:00
|
|
|
|
* New GX-based menu, with a completely redesigned layout. Has Wiimote IR
|
|
|
|
|
support, sounds, graphics, animation effects, and more
|
2009-04-05 03:51:56 +02:00
|
|
|
|
* Thanks to the3seashells for designing some top-notch artwork, to
|
|
|
|
|
Peter de Man for composing the music, and a special thanks to shagkur for
|
|
|
|
|
fixing libogc bugs that would have otherwise prevented the release
|
2009-03-28 20:29:14 +01:00
|
|
|
|
* Onscreen keyboard for changing save/load folders and network settings
|
|
|
|
|
* Menu configuration options (configurable exit button, wiimote orientation,
|
|
|
|
|
volumes)
|
|
|
|
|
* Configurable button mapping for superscope, mouse and justifier
|
|
|
|
|
* New save manager, allowing multiple saves and save browsing. Shows
|
|
|
|
|
screenshots for Snapshot saves, and save dates/times
|
2009-04-05 03:51:56 +02:00
|
|
|
|
* Experimental hq2x filter, contributed by michniewski
|
2009-01-27 23:06:04 +01:00
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[009 - January 27, 2009]
|
|
|
|
|
|
2009-01-27 23:06:04 +01:00
|
|
|
|
* Faster SD/USB - new read-ahead cache
|
|
|
|
|
* Removed trigger of back to menu for Classic Controller right joystick
|
|
|
|
|
* Fixed a bug with reading files < 2048 bytes
|
|
|
|
|
* Fixed some memory leaks, buffer overflows, etc
|
|
|
|
|
* Code cleanup, other general bugfixes
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[008 - December 24, 2008]
|
|
|
|
|
|
2009-01-27 23:06:04 +01:00
|
|
|
|
* Fixed unstable SD card access
|
|
|
|
|
* Proper SD/USB hotswap (Wii only)
|
|
|
|
|
* Auto-update feature (Wii only)
|
|
|
|
|
* Rewritten SMB access - speed boost, NTLM now supported (Wii only)
|
|
|
|
|
* Improved file access code
|
|
|
|
|
* Resetting preferences now resets controls
|
|
|
|
|
* Fixed "invalid file size" error on smaller games (eg: Space Invaders)
|
|
|
|
|
* Fixed hangup in Super Mario RPG
|
|
|
|
|
* Minor bug fixes
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[007 - November 19, 2008]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
|
|
|
|
|
* added: SDHC support
|
|
|
|
|
* added: SD/USB hot-swapping
|
|
|
|
|
* added: zoom saving
|
|
|
|
|
* added: IPS/UPS/PPF patch support
|
|
|
|
|
* added: Qoob modchip support (thanks emukidid!)
|
|
|
|
|
* added: Added console/remote power button support (Wii only)
|
|
|
|
|
* added: Added reset button support - resets game (Wii only)
|
|
|
|
|
* changed: Settings file is now named settings.xml and is stored in the same
|
|
|
|
|
folder as the DOL - eg: apps/Snes9xGX/settings.xml (Wii only)
|
|
|
|
|
* fixed: swc, sfc file support
|
|
|
|
|
* fixed: inverted sound channels
|
|
|
|
|
* fixed: some game crashes
|
|
|
|
|
* fixed: snapshot saving for games with SPC7110, BS, DSP, or CX4
|
|
|
|
|
* fixed: justifier support
|
|
|
|
|
* fixed: superscope turbo button
|
|
|
|
|
* fixed: widescreen support
|
|
|
|
|
* fixed: ActRaiser 2 issues
|
|
|
|
|
* fixed: Invalid memory accesses in C4 and OBC1. MMX3 Toxic Seahorse stage
|
|
|
|
|
now can be emulated with HDMA. (zones)
|
|
|
|
|
* fixed: Updated snapshot to prevent desync. Added some variables related to
|
|
|
|
|
APU and HDMA. (gocha)
|
|
|
|
|
* fixed: zoom issues (thanks eke-eke!)
|
|
|
|
|
* fixed: original modes (thanks eke-eke!)
|
|
|
|
|
* fixed: vertical scaling for filtered/unfiltered modes (thanks eke-eke!)
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[006 - October 15, 2008]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
|
|
|
|
|
Tantric
|
|
|
|
|
* added: 480p for GameCube
|
|
|
|
|
* added: Sound sync
|
|
|
|
|
* added: 7z support
|
|
|
|
|
* changed: Faster SD/USB access (readahead cache enabled)
|
|
|
|
|
* fixed: Video offset issues
|
|
|
|
|
* fixed: BS-X games work now
|
|
|
|
|
* fixed: Wii DVD works now
|
|
|
|
|
* fixed: DVD re-enabled for GameCube
|
|
|
|
|
* fixed: Nunchuk analog stick issues
|
|
|
|
|
* fixed: Many crashes, memory leaks, etc
|
|
|
|
|
|
|
|
|
|
michniewski
|
|
|
|
|
* added: Video shift options
|
|
|
|
|
* changed: Turn DVD motor off option re-enabled for GameCube
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[005 - September 23, 2008]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
|
|
|
|
|
michniewski
|
|
|
|
|
* added: Superscope/mouse/justifier support, with Wii remote
|
|
|
|
|
* added: 3 render modes - Original, Filtered, Unfiltered
|
|
|
|
|
* added: widescreen compensation option
|
|
|
|
|
* added: DVD support on the Wii
|
|
|
|
|
* changed: zoom - limited range, added reset zoom option
|
|
|
|
|
|
|
|
|
|
Tantric
|
|
|
|
|
* added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
|
|
|
|
|
* added: cheats menu! Loads .CHT file from /snes9x/cheats folder,
|
|
|
|
|
.CHT file name must match file name of ROM
|
|
|
|
|
* added: load/save preference selector. ROM, SRAM, Freeze, and preferences
|
|
|
|
|
are saved/loaded according to these
|
|
|
|
|
* added: preliminary Windows file share loading/saving (SMB) support on Wii:
|
|
|
|
|
You can input your network settings into snes9xGX.xml, or edit
|
|
|
|
|
s9xconfig.cpp from the source code and compile.
|
|
|
|
|
* added: 'Auto' settings for save/load - attempts to automatically determine
|
|
|
|
|
your load/save device(s) - SD, USB, Memory Card, DVD, SMB
|
|
|
|
|
* added: ROM Information page
|
|
|
|
|
* added: Game Menu - all game-specific options are here now:
|
|
|
|
|
SRAM save/load, Snapshot save/load, game reload, etc
|
|
|
|
|
* added: Credits page
|
|
|
|
|
* fixed: sd gecko works now
|
|
|
|
|
* fixed: full USB support
|
|
|
|
|
* changed: menu structure
|
|
|
|
|
* changed: preferences are now loaded and saved in XML format. You can open
|
|
|
|
|
snes9xGX.xml edit all settings, including some not available within
|
|
|
|
|
the program
|
|
|
|
|
* changed: if Home button is pressed when a game is running, Game Menu pops up
|
|
|
|
|
* changed: if preferences can't be loaded at the start and/or are reset,
|
|
|
|
|
preferences menu pops up - remove to save your preferences!
|
|
|
|
|
* changed: SRAM load - game reloaded automatically after loading SRAM
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[004 - August 5, 2008]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
|
|
|
|
|
* added: option to disable AA filtering
|
|
|
|
|
(snes graphics 'crisper', AA now default OFF)
|
|
|
|
|
* added: mapped zooming and turbo mode to classic controller
|
|
|
|
|
* added: preliminary usb support (loading)
|
|
|
|
|
* changed: sram and freezes now saved by filename, not internal romname.
|
|
|
|
|
If you have multiple versions of the same game, you can now have
|
|
|
|
|
srams and freezes for each version. A prompt to convert to the
|
|
|
|
|
new naming is provided for sram only.
|
|
|
|
|
* changed: by default, autoload/save sram and freeze enabled
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[003 - July 25, 2008]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
* added: alphabetical file sorting
|
|
|
|
|
* added: background logo/backdrop + nicer menus
|
|
|
|
|
* added: scrolling in ROM selector
|
|
|
|
|
* fixed: switching between pal/ntsc ROMS doesn't mess up timings
|
|
|
|
|
* fixed: GC controller config works now
|
|
|
|
|
* fixed: freeze autoloading on ROM load
|
|
|
|
|
* fixed: zipped ROMS should now load in a reasonable time
|
|
|
|
|
* fixed: precompiled dols for autosaving to various locations (see readme)
|
|
|
|
|
* changed: GC default quickload slot (to sd) (thanks kerframil)
|
|
|
|
|
* changed: default load/save dirs are now "/snes9x/roms" and
|
|
|
|
|
"/snes9x/saves/" (thanks kerframil)
|
|
|
|
|
* changed: Classic X and Y defaults aren't switched
|
|
|
|
|
* changed: if autosave is enabled, it doesn't ask to save SRAM
|
|
|
|
|
anymore. It is saved in the background.
|
|
|
|
|
* updated README
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[002 - July 21, 2008]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
* added: classic and nunchuk support
|
|
|
|
|
* added: all controllers can now be configured
|
|
|
|
|
* added: GC version (untested)
|
|
|
|
|
* changed: mappings are no longer stored in SRAM, but in config file.
|
|
|
|
|
This means no per-game configurations, but one global
|
|
|
|
|
config per controller.
|
|
|
|
|
* one makefile to make all versions. (thanks to snes9x143 SVN)
|
|
|
|
|
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[001 - July 12, 2008]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
* compiles with latest devkitppc (r15)
|
|
|
|
|
* now uses libfat (can use front sd slot on wii)
|
|
|
|
|
* updated menu items a bit
|
|
|
|
|
* wiimote support
|
|
|
|
|
* fixed: autoload sram/freeze
|
|
|
|
|
* fixed: rom plays immediately after loading
|
|
|
|
|
|
|
|
|
|
[older update history at the bottom]
|
|
|
|
|
|
2009-03-28 20:29:14 +01:00
|
|
|
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
| INSTALLATION |
|
|
|
|
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
|
2009-12-23 23:50:33 +01:00
|
|
|
|
To install Snes9x GX you will need to copy over the "apps" and "snes9xgx"
|
2009-03-28 20:29:14 +01:00
|
|
|
|
folders (directories) from this archive to your SD Card. It comes
|
|
|
|
|
pre-packaged in the Homebrew Channel format (which you will use to launch
|
|
|
|
|
the emulator). Once you've copied the directories to your SD Card you will
|
2009-12-23 23:50:33 +01:00
|
|
|
|
need to place your ROM image(s) into "\snes9xgx\roms" directory and place any
|
|
|
|
|
cheat code files (optional) in the "\snes9xgx\cheats" directory. Once this is
|
2009-03-28 20:29:14 +01:00
|
|
|
|
done you can proceed to run the emulator via the Homebrew Channel.
|
|
|
|
|
|
|
|
|
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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| INITIAL SETUP |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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The first time you run Snes9x GX it will create a new "settings.xml" file on
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the SD Card which stores the configuration of the emulator. So when you run
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Snes9x GX it will automatically detect your storage medium and will bring you
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to the ROM selection screen. If you want to run a game with the default
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settings then just highlight the game and press "A" on it and it will load.
|
2009-12-23 23:50:33 +01:00
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However, you can configure Snes9x GX to your liking.
|
2009-03-28 20:29:14 +01:00
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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| CONFIGURATION |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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To configure Snes9x GX press "A" on the "Settings" box. This will brings up
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the "Settings" screen where you can configure the Button Mappings, Video,
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Saving, Menu and Network. You can also restore the settings to their initial
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values by clicking on the "Reset Settings" and you can return to the ROM
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selection screen by clicking on "Go Back".
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--<2D>[ Button Mappings ]<5D>--
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Once in the Button Mappings settings menu you'll have the option to pick to
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configure the SNES Controller, Super Scope, SNES Mouse and the Justifier.
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Once you select a controller to configure you will be presented with which
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input device you would like to configure. To set the button simply click on
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the input device you wish to use and then pick the button you wish to map.
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After you select a button to configure Snes9x GX will prompt you to press
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the button you wish to assign to the button you've selected. Below is a list
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of each controller followed by the input devices and the default values for
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those devices.
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[ SNES Controller ]
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<09> GameCube Controller
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A = A
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B = B
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X = X
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Y = Y
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L = L
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R = R
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START = START
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SELECT = Z
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UP = UP
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DOWN = DOWN
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LEFT = LEFT
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RIGHT = RIGHT
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<09> Wiimote
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A = B
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B = 2
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X = 1
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Y = A
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START = PLUS
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SELECT = MINUS
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UP = UP
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DOWN = DOWN
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LEFT = LEFT
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RIGHT = RIGHT
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<09> Classic Controller
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A = A
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B = B
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X = X
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Y = Y
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L = L
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R = R
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UP = UP
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DOWN = DOWN
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LEFT = LEFT
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RIGHT = RIGHT
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<09> Wiimote Nunchuck + Wiimote
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A = A
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B = B
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X = C
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Y = Z
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L = 2
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R = 1
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START = PLUS
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SELECT = MINUS
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UP = UP
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DOWN = DOWN
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LEFT = LEFT
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RIGHT = RIGHT
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[ Super Scope ]
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<09> GameCube Controller
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FIRE = A
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AIM OFFSCREEN = B
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CURSOR = Z
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TURBO ON = Y
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TURBO OFF = X
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PAUSE = START
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<09> Wiimote
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FIRE = B
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AIM OFFSCREEN = A
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CURSOR = MINUS
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TURBO ON = UP
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TURBO OFF = DOWN
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PAUSE = PLUS
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[ SNES Mouse ]
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<09> GameCube Controller
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LEFT BUTTON = A
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RIGHT BUTTON = B
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<09> Wiimote
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LEFT BUTTON = A
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RIGHT BUTTON = B
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[ Justifier ]
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<09> GameCube Controller
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FIRE = B
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AIM OFFSCREEN = A
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START = START
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<09> Wiimote
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FIRE = B
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AIM OFFSCREEN = A
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START = PLUS
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--<2D>[ VIDEO ]<5D>--
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The Video settings screen will allow you to configure various video settings
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including the Rendering method, Scaling, Filtering, Screen Zoom and Screen
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Position. You can toggle the options for the first three selections by
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clicking on them. To make the Filtering option you select you must enable
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Filtering under the Rendering setting.
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<EFBFBD> Rendering - Unfiltered
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- Original
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- Filtered
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<EFBFBD> Scaling - Default
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- 16:9 Correction
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<EFBFBD> Filtering - None
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- hq2x
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- hq2x Soft
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- hq2x Bold
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Screen Zoom will bring up a menu where you can adjust the Zoom level by using
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the left and right arrows that you can click on. The default setting is 100%.
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The Screen Position option will bring up a screen with four arrows that
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allows you to move the position of the output. You'll only need to use this
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option if the screen is not centered. Combining this with the Zoom and
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Scaling you should be able to get a proper display on your television.
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--<2D>[ SAVING & LOADING ]<5D>--
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From this setup option you can configure the way Snes9x GX loads and saves.
|
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Your options are Load Method, Load Folder, Save Method, Save Folder, Auto
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Load and Auto Save. Clicking on all of the options except the folders will
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let you toggle through their settings. Clicking on the folder options will
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bring up a text box where you can enter in the folder you wish to use for
|
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|
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your save data. Snes9x GX has two types of saves - one is the SRAM which is
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the save game data (this is only applicable if the game you're playing
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supports saving) and the other is Snapshots which are real time saves. Real
|
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|
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time saves allow you to save your game in it's current state and resume it
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at a later time.
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<09> Load Method - SD, USB, DVD, Network and Auto
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<09> Save Method - SD, USB, Network and Auto
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<09> Auto Load - SRAM, Snapshot and Off
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<09> Auto Save - SRAM, Snapshot and Off
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--<2D>[ MENU ]<5D>--
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This settings screen will allow you to customize a few aspects on how the
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|
|
Menu works including the Exit Action, Wiimote Orientation, Music Volume and
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|
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the Sound Effects Volume. The Exit Action can be set to "Return to Loader",
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"Return to Wii Menu" and "Power off Wii". The Wiimote Orientation can be set
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to Vertical or Horizontal and then you can increase and decrease the Music
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and Sound Effects Volume.
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--<2D>[ NETWORK ]<5D>--
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If you're going to be using your Network (LAN) to load and/or save from you
|
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will need to enter in the SMB share settings you've setup on your computer
|
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|
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via this settings menu. You will need to enter in the SMB Share IP, Share
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|
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Name, Share Username and Share Password. If you do not have a password on
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your SMB share then set the SMB Share Password to "0".
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
| FILE BROWSER |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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The File Browser will automatically load when you start the emulator and it
|
2009-12-23 23:50:33 +01:00
|
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|
|
will automatically list the contents of the "\snes9xgx\roms\" directory on
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|
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your SD card. Like mentioned above in the Configuration -> Saving & Loading
|
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|
|
you can specifically a different directory to load from. To launch a game
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(the game can either be uncompressed or inside a ZIP archive) simply click
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|
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on it and it will load. You may also change the directory you're in by
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|
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clicking on "Up One Level".
|
2009-03-28 20:29:14 +01:00
|
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
| GAMEPLAY |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Once you load a game you can access another option menu by pressing the
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"Home" button. This will bring up the Save, Load, Reset, Controller and
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|
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Cheats options. From this menu you can also return to the File Browser by
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selecting "Main Menu". To leave the menu and resume game play select "Close".
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The Save option will allow you to save either your SRAM or a Snapshot. Once
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you've selected Save two options will appear named "New SRAM" and "New
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|
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Snapshot". Clicking on these will create a new save. Once you have a save
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you can save over it by selecting it instead of a "New" option. The Load
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option will allow you to load your saved SRAM or Snapshot. Reset will reset
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the game. If you pick Controller you can toggle between which controller you
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wish to use to control your game with. The last option, Cheats, will allow you
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|
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to toggle your cheat codes (see below).
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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| CHEATS |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|
2009-12-23 23:50:33 +01:00
|
|
|
|
Cheats are loaded from the "\snes9xgx\cheats" directory and must be in the
|
2009-03-28 20:29:14 +01:00
|
|
|
|
SNES9X .CHT file format. They also must be named the same name as the game
|
|
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|
|
you're playing with the .cht extentsion. An example would be if you have a
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|
|
ROM called "Super Mario World.smc" you would need to name your .cht file to
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|
|
"Super Mario World.cht". You can find a link to a massive collection of Super
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|
|
|
|
NES cheat codes in the Links section (below).
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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| TURBO MODE |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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TurboMode increases the playback speed of the game by about 2x. To use
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TurboMode simply press the c-stick (yellow control stick) to the right and
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hold it right as long as you want playback to be double-speed. Release the
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c-stick when you want normal playback speed to resume.
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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| IMPORTING AND EXPORTING SRAM |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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Snes9x GX now includes the ability to load SRAM from Snes9x on other
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platforms (Mac/PC/Linux/etc) and to save back to those platforms.
|
2009-01-27 23:06:04 +01:00
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To load a SRAM file on the Wii or Gamecube from another platform, ensure the
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name of the SRM file matches the filename of the ROM (except with an SRM
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extension).
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To use a Wii/GameCube SRAM file on another platform just do the opposite:
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copy the saved SRAM file to the other platform. You may have to rename the
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file to be what that version of snes9x expects it to be.
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2009-03-28 20:29:14 +01:00
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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| UPDATE HISTORY (OLD) |
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
2009-01-27 23:06:04 +01:00
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|
2009-03-28 20:32:35 +01:00
|
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[2.0.1b8]
|
2009-01-27 23:06:04 +01:00
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* Added: SD slot B options for freezes, sram and loading of roms
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* Changed: SMB options no longer displayed in menus when run on a Wii
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* Changed: Game auto resumes running after resetting when choosing the "Reset
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Game" menu option
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* Fixed (maybe): Reading of DVDs past the 1.36 GB barrier (Wii only) please
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test! - svpe
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|
2009-03-28 20:32:35 +01:00
|
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[2.0.1b7]
|
2009-01-27 23:06:04 +01:00
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* Fixed: Zip compressed freezes to memory card could become corrupted as the
|
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|
file size changed - fixed this by deleting the existing file before writing
|
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a new one if the file size increased. If the file got smaller or stayed the
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same the original file is updated, using less of the existing file if the
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actual file size is smaller. A check is made before deleting the existing
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|
|
freeze file to ensure that there is enough space available for the new
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|
|
file. Note that additional space equivalent to the new file size must be
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|
available. If not enough space is available the original freeze is retained
|
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and the user is informed of the lack of space.
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|
* Fixed: If option to auto-load freeze was selected, joypad config would not
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|
be restored since that is stored in SRAM. Resolved this for now by first
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|
|
loading SRAM if any and then loading the freeze. Obviously having to have
|
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|
|
both SRAM and freeze is not ideal, but this gets the job done if you have
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|
enough space on your memory card, SD card, etc.
|
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|
|
* Added prompt when returning to the menu with autosave enabled allowing the
|
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|
|
user choose whether or not to perform the save. Press A to save or B if you
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|
|
don't wish to save.
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|
* Added optional verification of Gamecube memory card saves. After writing
|
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|
|
the file it reads it back in and verifies that the written file matches
|
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|
|
what was to be saved. If it doesn't or if there was a problem opening the
|
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|
|
file it reports the problem to the user. Set this option in the preferences
|
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|
|
if desired.
|
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|
* Added Reset Gamecube/Wii menu item
|
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|
|
* Experimental DVD support for reading beyond 1.36 GB barrier on Wii. I have
|
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|
|
no way to test this, so please report on whether or not it works! Based on
|
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|
|
svpe's code.
|
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|
NOTE: due to changes in the settings, this version will reset your emulator
|
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|
|
options settings, so if you had saved preferences you will need to make your
|
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|
|
changes to the emulator settings again and save them.
|
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|
2009-03-28 20:32:35 +01:00
|
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|
|
[2.0.1b6a]
|
2009-01-27 23:06:04 +01:00
|
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|
|
* Fixed: Going up a directory when selecting a rom on a DVD wasn't working
|
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|
2009-03-28 20:32:35 +01:00
|
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|
|
[2.0.1b6]
|
2009-01-27 23:06:04 +01:00
|
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|
|
* PAL Wii support - no separate version necessary! - eke-eke
|
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|
|
* PAL roms now play at correct speed via internal timer, ntsc roms still use
|
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|
|
more accurate VSYNC timing - eke-eke
|
|
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|
|
* Zipped freezes to memory card - take 9-12 blocks or so - based on denman's
|
|
|
|
|
code
|
|
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|
|
* Added option for auto save and load of freezes. For saving, can do both SRAM
|
|
|
|
|
and Freeze if desired
|
|
|
|
|
* Memory card saving and loading shows a progress bar
|
|
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|
|
* More miscellaneous ease-of-use improvements and cleanup
|
|
|
|
|
* Fixed: pressing B to get out of a rom file selection screen no longer drops
|
|
|
|
|
you all the way back to the main menu. Now goes back to choice of where to
|
|
|
|
|
load ROM (the "Load from DVD", "Load from SMB"... screen)
|
|
|
|
|
* Fixed: loading of joypad configuration in SRAM works again - no longer gets
|
|
|
|
|
messed up
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[2.0.1b5]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
* B button implemented in all menus (returns to previous menu)
|
|
|
|
|
* Fixed bug when freezing state to SD card - would crash if SD support was not
|
|
|
|
|
previously initialized
|
|
|
|
|
* Fixed double A button press needed after manual prefs/sram save to memory card
|
|
|
|
|
* Fixed delay after pressing A button after saving freeze to SD card
|
|
|
|
|
* Fixed problem of ".srm" SRAM file being created when SRAM was saved with no
|
|
|
|
|
ROM loaded
|
|
|
|
|
* Fixed version number in SRAM and preferences
|
|
|
|
|
* Minor other code revisions
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[2.0.1b1 through 2.0.1b4]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
* SRAM saving and loading from snes9x on other platforms via SD card or SMB
|
|
|
|
|
* Games now autostart once loaded
|
|
|
|
|
* After manually loading SRAM the emulator is automatically reset
|
|
|
|
|
* Optional auto-loading of SRAM from memory card, SD or SMB after game loads
|
|
|
|
|
* Optional auto-saving of SRAM to memory card, SD or SMB when returning to menu
|
|
|
|
|
* TurboMode
|
|
|
|
|
* Global emulator preferences
|
|
|
|
|
* Menus redesigned (hopefully for the better!)
|
|
|
|
|
* Comes in 6 variants, each auto-loading/saving preferences/sram to a different
|
|
|
|
|
location: mcslota, mcslotb, sdslota, sdslotb, smb, and noload
|
|
|
|
|
* ROM injector works again
|
|
|
|
|
* A number of small improvements and bug fixes
|
|
|
|
|
|
2009-03-28 20:32:35 +01:00
|
|
|
|
[2.0 WIP6]
|
2009-01-27 23:06:04 +01:00
|
|
|
|
* Port of SNES9X 1.50
|
|
|
|
|
* SMB support
|
|
|
|
|
* SD support
|
|
|
|
|
* Greatly improved emulation and timing for NTSC roms
|
|
|
|
|
* Save states (freezes) to SD and SMB
|
|
|
|
|
* Screen zoom
|
|
|
|
|
* Improved font and display
|
|
|
|
|
* ROM injector
|
|
|
|
|
* ... and more ...
|
|
|
|
|
|
2009-03-28 20:29:14 +01:00
|
|
|
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
| CREDITS |
|
|
|
|
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
|
2016-02-06 22:53:42 +01:00
|
|
|
|
Coding & menu design Tantric
|
|
|
|
|
Additional coding michniewski
|
|
|
|
|
Menu artwork the3seashells
|
|
|
|
|
Menu sound Peter de Man
|
|
|
|
|
Extra coding Zopenko,Burnt Lasagna
|
|
|
|
|
Askot
|
|
|
|
|
|
2009-03-28 20:29:14 +01:00
|
|
|
|
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
2016-02-06 22:53:42 +01:00
|
|
|
|
Snes9x GX GameCube SoftDev, crunchy2,
|
|
|
|
|
eke-eke, others
|
2009-03-28 20:29:14 +01:00
|
|
|
|
|
2016-02-06 22:53:42 +01:00
|
|
|
|
Snes9x Snes9x Team
|
|
|
|
|
libogc/devkitPPC shagkur & wintermute
|
|
|
|
|
FreeTypeGX Armin Tamzarian
|
2009-03-28 20:29:14 +01:00
|
|
|
|
|
|
|
|
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
| LINKS |
|
|
|
|
|
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-- - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
|
2016-02-06 22:53:42 +01:00
|
|
|
|
SNES9X GX Project Page
|
2016-06-25 23:11:08 +02:00
|
|
|
|
https://github.com/dborth/snes9xgx
|
2016-02-06 22:53:42 +01:00
|
|
|
|
|
|
|
|
|
Wii Homebrew Community
|
|
|
|
|
www.wiibrew.org
|
|
|
|
|
|
|
|
|
|
Free (Public Domain) ROMs
|
|
|
|
|
www.pdroms.de
|
|
|
|
|
|
|
|
|
|
Cheat Codes
|
|
|
|
|
www.cheatzilla.com
|
2009-01-27 23:06:04 +01:00
|
|
|
|
|
|
|
|
|
ח<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD>-<2D><><EFBFBD>
|
|
|
|
|
|0O<30><4F>o<EFBFBD> <20>o<EFBFBD><6F>O0|
|
2018-08-05 22:39:13 +02:00
|
|
|
|
`<60><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>'
|