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/**********************************************************************************
Snes9x - Portable Super Nintendo Entertainment System ( TM ) emulator .
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( c ) Copyright 1996 - 2002 Gary Henderson ( gary . henderson @ ntlworld . com ) ,
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Jerremy Koot ( jkoot @ snes9x . com )
( c ) Copyright 2002 - 2004 Matthew Kendora
( c ) Copyright 2002 - 2005 Peter Bortas ( peter @ bortas . org )
( c ) Copyright 2004 - 2005 Joel Yliluoma ( http : //iki.fi/bisqwit/)
( c ) Copyright 2001 - 2006 John Weidman ( jweidman @ slip . net )
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( c ) Copyright 2002 - 2006 funkyass ( funkyass @ spam . shaw . ca ) ,
Kris Bleakley ( codeviolation @ hotmail . com )
( c ) Copyright 2002 - 2007 Brad Jorsch ( anomie @ users . sourceforge . net ) ,
Nach ( n - a - c - h @ users . sourceforge . net ) ,
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zones ( kasumitokoduck @ yahoo . com )
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( c ) Copyright 2006 - 2007 nitsuja
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BS - X C emulator code
( c ) Copyright 2005 - 2006 Dreamer Nom ,
zones
C4 x86 assembler and some C emulation code
( c ) Copyright 2000 - 2003 _Demo_ ( _demo_ @ zsnes . com ) ,
Nach ,
zsKnight ( zsknight @ zsnes . com )
C4 C + + code
( c ) Copyright 2003 - 2006 Brad Jorsch ,
Nach
DSP - 1 emulator code
( c ) Copyright 1998 - 2006 _Demo_ ,
Andreas Naive ( andreasnaive @ gmail . com )
Gary Henderson ,
Ivar ( ivar @ snes9x . com ) ,
John Weidman ,
Kris Bleakley ,
Matthew Kendora ,
Nach ,
neviksti ( neviksti @ hotmail . com )
DSP - 2 emulator code
( c ) Copyright 2003 John Weidman ,
Kris Bleakley ,
Lord Nightmare ( lord_nightmare @ users . sourceforge . net ) ,
Matthew Kendora ,
neviksti
DSP - 3 emulator code
( c ) Copyright 2003 - 2006 John Weidman ,
Kris Bleakley ,
Lancer ,
z80 gaiden
DSP - 4 emulator code
( c ) Copyright 2004 - 2006 Dreamer Nom ,
John Weidman ,
Kris Bleakley ,
Nach ,
z80 gaiden
OBC1 emulator code
( c ) Copyright 2001 - 2004 zsKnight ,
pagefault ( pagefault @ zsnes . com ) ,
K ris Bleakley ,
Ported from x86 assembler to C by sanmaiwashi
SPC7110 and RTC C + + emulator code
( c ) Copyright 2002 Matthew Kendora with research by
zsKnight ,
John Weidman ,
Dark Force
S - DD1 C emulator code
( c ) Copyright 2003 Brad Jorsch with research by
Andreas Naive ,
John Weidman
S - RTC C emulator code
( c ) Copyright 2001 - 2006 byuu ,
John Weidman
ST010 C + + emulator code
( c ) Copyright 2003 Feather ,
John Weidman ,
Kris Bleakley ,
Matthew Kendora
Super FX x86 assembler emulator code
( c ) Copyright 1998 - 2003 _Demo_ ,
pagefault ,
zsKnight ,
Super FX C emulator code
( c ) Copyright 1997 - 1999 Ivar ,
Gary Henderson ,
John Weidman
Sound DSP emulator code is derived from SNEeSe and OpenSPC :
( c ) Copyright 1998 - 2003 Brad Martin
( c ) Copyright 1998 - 2006 Charles Bilyue '
SH assembler code partly based on x86 assembler code
( c ) Copyright 2002 - 2004 Marcus Comstedt ( marcus @ mc . pp . se )
2 xSaI filter
( c ) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x , HQ3x , HQ4x filters
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( c ) Copyright 2003 Maxim Stepin ( maxim @ hiend3d . com )
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Win32 GUI code
( c ) Copyright 2003 - 2006 blip ,
funkyass ,
Matthew Kendora ,
Nach ,
nitsuja
Mac OS GUI code
( c ) Copyright 1998 - 2001 John Stiles
( c ) Copyright 2001 - 2007 zones
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Specific ports contains the works of other authors . See headers in
individual files .
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Snes9x homepage : http : //www.snes9x.com
Permission to use , copy , modify and / or distribute Snes9x in both binary
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and source form , for non - commercial purposes , is hereby granted without
fee , providing that this license information and copyright notice appear
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with all copies and any derived work .
This software is provided ' as - is ' , without any express or implied
warranty . In no event shall the authors be held liable for any damages
arising from the use of this software or it ' s derivatives .
Snes9x is freeware for PERSONAL USE only . Commercial users should
seek permission of the copyright holders first . Commercial use includes ,
but is not limited to , charging money for Snes9x or software derived from
Snes9x , including Snes9x or derivatives in commercial game bundles , and / or
using Snes9x as a promotion for your commercial product .
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions .
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co . , Limited and its subsidiary companies .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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// Input recording/playback code
// (c) Copyright 2004 blip
# include <string.h>
# ifdef HAVE_STRINGS_H
# include <strings.h>
# endif
# include <ctype.h>
# include <stdlib.h>
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# include <assert.h>
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# if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP) || defined(__MACOSX__)
# include <unistd.h>
# include <sys/types.h>
# include <sys/stat.h>
# endif
# include <time.h>
# ifdef __WIN32__
# include <io.h>
# ifndef W_OK
# define W_OK 2
# endif
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# define ftruncate chsize
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# endif
# include "movie.h"
# include "snes9x.h"
# include "memmap.h"
# include "cpuexec.h"
# include "snapshot.h"
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# include "controls.h"
# include "language.h"
# ifdef NETPLAY_SUPPORT
# include "netplay.h"
# endif
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# define SMV_MAGIC 0x1a564d53 // SMV0x1a
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# define SMV_VERSION 4
# define SMV_HEADER_SIZE 64
# define SMV_EXTRAROMINFO_SIZE (3 + sizeof(uint32) + 23)
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# define CONTROLLER_DATA_SIZE 2
# define BUFFER_GROWTH_SIZE 4096
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# define PERIPHERAL_SUPPORT
# ifdef PERIPHERAL_SUPPORT
# define MOUSE_DATA_SIZE 5
# define SCOPE_DATA_SIZE 6
# define JUSTIFIER_DATA_SIZE 11
# endif
// HACK: reduce movie size by not storing changes that can only affect polled input in the movie for these types, because currently no port sets these types to polling
# define SKIPPED_POLLING_PORT_TYPE(x) ((x==CTL_NONE)||(x==CTL_JOYPAD)||(x==CTL_MP5))
# ifndef max
# define max(a,b) (((a) > (b)) ? (a) : (b))
# endif
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enum MovieState
{
MOVIE_STATE_NONE = 0 ,
MOVIE_STATE_PLAY ,
MOVIE_STATE_RECORD
} ;
static struct SMovie
{
enum MovieState State ;
char Filename [ _MAX_PATH ] ;
FILE * File ;
uint32 SaveStateOffset ;
uint32 ControllerDataOffset ;
uint32 MovieId ;
uint32 CurrentFrame ;
uint32 MaxFrame ;
uint32 RerecordCount ;
uint8 ControllersMask ;
uint8 Opts ;
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uint8 SyncFlags ;
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bool8 ReadOnly ;
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uint32 BytesPerSample ;
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uint8 * InputBuffer ;
uint32 InputBufferSize ;
uint8 * InputBufferPtr ;
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uint32 ROMCRC32 ;
char ROMName [ 23 ] ;
uint32 CurrentSample ;
uint32 MaxSample ;
uint8 PortType [ 2 ] ;
int8 PortIDs [ 2 ] [ 4 ] ;
bool8 RecordedThisSession ;
uint32 Version ;
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} Movie ;
/*
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// For illustration:
struct MovieFileHeader
{
uint32 magic ; // SMV0x1a
uint32 version ; // for Snes9x 1.51 this must be 4. In Snes9x 1.43 it was 1.
uint32 uid ; // used to match savestates to a particular movie... this is also the date/time of first recording
uint32 rerecord_count ;
uint32 length_frames ;
uint8 flags [ 4 ] ; // (ControllersMask, Opts, Reserved, SyncFlags)
uint32 offset_to_savestate ; // pointer to embedded savestate or SRAM
uint32 offset_to_controller_data ; // pointer to controller data
uint32 length_samples ; // number of recorded input samples, may be more than length_frames for peripheral-using games
uint8 PortType [ 2 ] ; // for each controller port, 0=NONE, 1=JOYPAD, 2=MOUSE, 3=SUPERSCOPE, 4=JUSTIFIER, 5=MULTITAP
int8 PortIDs [ 2 ] [ 4 ] ; // for each port, then for each possible controller in the port, the controller ID number counting up from 0, or -1 if unplugged
uint8 reserved [ 18 ] ;
} ;
// sizeof(MovieFileHeader) == 64
// after the header comes extra metadata, i.e. author info
// sizeof(metadata) = (offset_to_savestate - sizeof(MovieFileHeader)) - sizeof(ExtraRomInfo);
// that should be an even number of bytes because the author info consists of 2-byte characters
// after the metadata comes extra info about the ROM used for recording
struct ExtraRomInfo
{
uint8 reserved [ 3 ] ;
uint32 romCRC32 ;
uint8 romName [ 23 ] ;
} ;
// sizeof(ExtraRomInfo) == 30
// after that comes the savestate or SRAM data (depending on the Opts flag)
// sizeof(SaveData) <= offset_to_controller_data - offset_to_savestate
// after that comes the controller data
// sizeof(ControllerData) == length_samples * sizeof(InputSample)
// sizeof(InputSample) == 2*(sum of bits in ControllersMask) + 5*num_mouse_ports + 6*num_superscope_ports + 11*num_justifier_ports
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*/
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// some state for peripherals etc. (playback)
# ifdef PERIPHERAL_SUPPORT
uint8 prevPortType [ 2 ] ;
int8 prevPortIDs [ 2 ] [ 4 ] ;
bool8 prevMouseMaster ;
bool8 prevSuperScopeMaster ;
bool8 prevJustifierMaster ;
bool8 prevMultiPlayer5Master ;
# endif
bool8 prevForcePal , prevPal , prevForceNTSC , delayedPrevRestore = false ;
bool8 prevUpAndDown , prevSoundEnvelopeHeightReading , prevFakeMuteFix , prevSoundSync , prevCPUShutdown ;
static int bytes_per_sample ( )
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{
int i ;
int num_controllers ;
num_controllers = 0 ;
for ( i = 0 ; i < 8 ; + + i )
{
if ( Movie . ControllersMask & ( 1 < < i ) )
{
+ + num_controllers ;
}
}
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int bytes = CONTROLLER_DATA_SIZE * num_controllers ;
# ifdef PERIPHERAL_SUPPORT
for ( int port = 0 ; port < 2 ; port + + )
{
if ( Movie . PortType [ port ] = = CTL_MOUSE ) bytes + = MOUSE_DATA_SIZE ;
if ( Movie . PortType [ port ] = = CTL_SUPERSCOPE ) bytes + = SCOPE_DATA_SIZE ;
if ( Movie . PortType [ port ] = = CTL_JUSTIFIER ) bytes + = JUSTIFIER_DATA_SIZE ;
// MP5 support is already handled by the regular controllers code
}
# endif
return bytes ;
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}
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uint32 Read32 ( const uint8 * & ptr )
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{
uint32 v = ( ptr [ 0 ] | ( ptr [ 1 ] < < 8 ) | ( ptr [ 2 ] < < 16 ) | ( ptr [ 3 ] < < 24 ) ) ;
ptr + = 4 ;
return v ;
}
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uint16 Read16 ( const uint8 * & ptr ) /* const version */
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{
uint16 v = ( ptr [ 0 ] | ( ptr [ 1 ] < < 8 ) ) ;
ptr + = 2 ;
return v ;
}
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uint16 Read16 ( uint8 * & ptr ) /* non-const version */
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{
uint16 v = ( ptr [ 0 ] | ( ptr [ 1 ] < < 8 ) ) ;
ptr + = 2 ;
return v ;
}
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static inline uint8 Read8 ( const uint8 * & ptr ) /* const version */
{
uint8 v = ( ptr [ 0 ] ) ;
ptr + + ;
return v ;
}
static inline uint8 Read8 ( uint8 * & ptr ) /* non-const version */
{
uint8 v = ( ptr [ 0 ] ) ;
ptr + + ;
return v ;
}
void Write32 ( uint32 v , uint8 * & ptr )
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{
ptr [ 0 ] = ( uint8 ) ( v & 0xff ) ;
ptr [ 1 ] = ( uint8 ) ( ( v > > 8 ) & 0xff ) ;
ptr [ 2 ] = ( uint8 ) ( ( v > > 16 ) & 0xff ) ;
ptr [ 3 ] = ( uint8 ) ( ( v > > 24 ) & 0xff ) ;
ptr + = 4 ;
}
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void Write16 ( uint16 v , uint8 * & ptr )
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{
ptr [ 0 ] = ( uint8 ) ( v & 0xff ) ;
ptr [ 1 ] = ( uint8 ) ( ( v > > 8 ) & 0xff ) ;
ptr + = 2 ;
}
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static inline void Write8 ( uint8 v , uint8 * & ptr )
{
ptr [ 0 ] = ( uint8 ) ( v ) ;
ptr + + ;
}
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static int read_movie_header ( FILE * fd , SMovie * movie )
{
uint8 header [ SMV_HEADER_SIZE ] ;
if ( fread ( header , 1 , SMV_HEADER_SIZE , fd ) ! = SMV_HEADER_SIZE )
return WRONG_FORMAT ;
const uint8 * ptr = header ;
uint32 magic = Read32 ( ptr ) ;
if ( magic ! = SMV_MAGIC )
return WRONG_FORMAT ;
uint32 version = Read32 ( ptr ) ;
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if ( version > SMV_VERSION )
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return WRONG_VERSION ;
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// we can still get this basic info from v1 movies
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movie - > MovieId = Read32 ( ptr ) ;
movie - > RerecordCount = Read32 ( ptr ) ;
movie - > MaxFrame = Read32 ( ptr ) ;
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movie - > Version = version ;
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int i , p , j ;
for ( j = 0 ; j < 2 ; j + + )
{
if ( ( j = = 0 & & version ! = 3 ) | | ( j = = 1 & & version = = 3 ) )
{
movie - > ControllersMask = Read8 ( ptr ) ;
movie - > Opts = Read8 ( ptr ) ;
Read8 ( ptr ) ; // reserved byte
movie - > SyncFlags = Read8 ( ptr ) ;
movie - > SaveStateOffset = Read32 ( ptr ) ;
movie - > ControllerDataOffset = Read32 ( ptr ) ;
}
// not part of original v1 SMV format:
if ( ( j = = 1 & & version > 3 ) | | ( j = = 0 & & version = = 3 ) )
{
movie - > MaxSample = Read32 ( ptr ) ;
movie - > PortType [ 0 ] = Read8 ( ptr ) ;
movie - > PortType [ 1 ] = Read8 ( ptr ) ;
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for ( p = 0 ; p < 2 ; p + + )
for ( i = 0 ; i < 4 ; i + + )
movie - > PortIDs [ p ] [ i ] = Read8 ( ptr ) ;
}
}
if ( version < 3 )
return WRONG_VERSION ;
// needs to be at least 1 sample per frame. So, assume that to make hex editing easier, at least for non-peripheral-using movies.
if ( movie - > MaxSample < movie - > MaxFrame )
movie - > MaxSample = movie - > MaxFrame ;
ptr + = 18 ; // reserved bytes
assert ( ptr - header = = SMV_HEADER_SIZE ) ;
return SUCCESS ;
}
static int read_movie_extrarominfo ( FILE * fd , SMovie * movie )
{
if ( ( movie - > SyncFlags & MOVIE_SYNC_HASROMINFO ) ! = 0 )
{
fseek ( fd , movie - > SaveStateOffset - SMV_EXTRAROMINFO_SIZE , SEEK_SET ) ;
uint8 extraRomInfo [ SMV_EXTRAROMINFO_SIZE ] ;
if ( fread ( extraRomInfo , 1 , SMV_EXTRAROMINFO_SIZE , fd ) ! = SMV_EXTRAROMINFO_SIZE )
return WRONG_FORMAT ;
const uint8 * ptr = extraRomInfo ;
ptr + + ; // zero byte
ptr + + ; // zero byte
ptr + + ; // zero byte
movie - > ROMCRC32 = Read32 ( ptr ) ;
strncpy ( movie - > ROMName , ( const char * ) ptr , 23 ) ; ptr + = 23 ;
}
else
{
movie - > ROMCRC32 = Memory . ROMCRC32 ;
strncpy ( movie - > ROMName , ( const char * ) Memory . ROMName , 23 ) ;
}
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return SUCCESS ;
}
static void write_movie_header ( FILE * fd , const SMovie * movie )
{
uint8 header [ SMV_HEADER_SIZE ] ;
uint8 * ptr = header ;
Write32 ( SMV_MAGIC , ptr ) ;
Write32 ( SMV_VERSION , ptr ) ;
Write32 ( movie - > MovieId , ptr ) ;
Write32 ( movie - > RerecordCount , ptr ) ;
Write32 ( movie - > MaxFrame , ptr ) ;
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Write8 ( movie - > ControllersMask , ptr ) ;
Write8 ( movie - > Opts , ptr ) ;
Write8 ( 0 , ptr ) ; // reserved byte
Write8 ( movie - > SyncFlags , ptr ) ;
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Write32 ( movie - > SaveStateOffset , ptr ) ;
Write32 ( movie - > ControllerDataOffset , ptr ) ;
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// not part of original v1 SMV format:
Write32 ( movie - > MaxSample , ptr ) ;
Write8 ( movie - > PortType [ 0 ] , ptr ) ;
Write8 ( movie - > PortType [ 1 ] , ptr ) ;
int i , p ;
for ( p = 0 ; p < 2 ; p + + )
for ( i = 0 ; i < 4 ; i + + )
Write8 ( movie - > PortIDs [ p ] [ i ] , ptr ) ;
// 18 reserved bytes, could be anything, ignored by this version when reading
for ( i = 0 ; i < 18 - 4 ; i + + )
Write8 ( 0 , ptr ) ;
Write32 ( movie - > RerecordCount / 2 , ptr ) ; // why not...
assert ( ptr - header = = SMV_HEADER_SIZE ) ;
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fwrite ( header , 1 , SMV_HEADER_SIZE , fd ) ;
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assert ( ! ferror ( fd ) ) ;
}
static void write_movie_extrarominfo ( FILE * fd , const SMovie * movie )
{
if ( ( movie - > SyncFlags & MOVIE_SYNC_HASROMINFO ) ! = 0 ) // should be true...
{
uint8 extraRomInfo [ SMV_EXTRAROMINFO_SIZE ] ;
uint8 * ptr = extraRomInfo ;
* ptr + + = 0 ; // zero byte
* ptr + + = 0 ; // zero byte
* ptr + + = 0 ; // zero byte
Write32 ( movie - > ROMCRC32 , ptr ) ;
strncpy ( ( char * ) ptr , movie - > ROMName , 23 ) ; ptr + = 23 ;
fwrite ( extraRomInfo , 1 , SMV_EXTRAROMINFO_SIZE , fd ) ;
assert ( ! ferror ( fd ) ) ;
}
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}
static void flush_movie ( )
{
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if ( ! Movie . File )
return ;
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fseek ( Movie . File , 0 , SEEK_SET ) ;
write_movie_header ( Movie . File , & Movie ) ;
fseek ( Movie . File , Movie . ControllerDataOffset , SEEK_SET ) ;
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fwrite ( Movie . InputBuffer , 1 , Movie . BytesPerSample * ( Movie . MaxSample + 1 ) , Movie . File ) ;
assert ( ! ferror ( Movie . File ) ) ;
}
static void store_previous_settings ( )
{
# ifdef PERIPHERAL_SUPPORT
for ( int i = 0 ; i < 2 ; i + + ) {
enum controllers pt ;
S9xGetController ( i , & pt , & prevPortIDs [ i ] [ 0 ] , & prevPortIDs [ i ] [ 1 ] , & prevPortIDs [ i ] [ 2 ] , & prevPortIDs [ i ] [ 3 ] ) ;
prevPortType [ i ] = ( uint8 ) pt ;
}
prevMouseMaster = Settings . MouseMaster ;
prevSuperScopeMaster = Settings . SuperScopeMaster ;
prevJustifierMaster = Settings . JustifierMaster ;
prevMultiPlayer5Master = Settings . MultiPlayer5Master ;
# endif
if ( ! delayedPrevRestore )
{
prevPal = Settings . PAL ;
prevCPUShutdown = Settings . ShutdownMaster ;
}
delayedPrevRestore = false ;
prevForcePal = Settings . ForcePAL ;
prevForceNTSC = Settings . ForceNTSC ;
prevUpAndDown = Settings . UpAndDown ;
prevSoundEnvelopeHeightReading = Settings . SoundEnvelopeHeightReading ;
prevFakeMuteFix = Settings . FakeMuteFix ;
prevSoundSync = Settings . SoundSync ;
}
static void restore_previous_settings ( )
{
# ifdef PERIPHERAL_SUPPORT
Settings . MouseMaster = prevMouseMaster ;
Settings . SuperScopeMaster = prevSuperScopeMaster ;
Settings . JustifierMaster = prevJustifierMaster ;
Settings . MultiPlayer5Master = prevMultiPlayer5Master ;
S9xSetController ( 0 , ( enum controllers ) prevPortType [ 0 ] , prevPortIDs [ 0 ] [ 0 ] , prevPortIDs [ 0 ] [ 1 ] , prevPortIDs [ 0 ] [ 2 ] , prevPortIDs [ 0 ] [ 3 ] ) ;
S9xSetController ( 1 , ( enum controllers ) prevPortType [ 1 ] , prevPortIDs [ 1 ] [ 0 ] , prevPortIDs [ 1 ] [ 1 ] , prevPortIDs [ 1 ] [ 2 ] , prevPortIDs [ 1 ] [ 3 ] ) ;
# endif
Settings . ForcePAL = prevForcePal ;
Settings . ForceNTSC = prevForceNTSC ;
Settings . SoundEnvelopeHeightReading = prevSoundEnvelopeHeightReading ;
Settings . FakeMuteFix = prevFakeMuteFix ;
// Settings.PAL = prevPal; // changing this after the movie while it's still emulating would be bad
// Settings.ShutdownMaster = prevCPUShutdown; // changing this after the movie while it's still emulating would be bad
delayedPrevRestore = true ; // wait to change the above 2 settings until later
// Settings.UpAndDown = prevUpAndDown; // doesn't actually affect synchronization, so leave the setting alone; the port can change it if it wants
// Settings.SoundSync = prevSoundSync; // doesn't seem to affect synchronization, so leave the setting alone; the port can change it if it wants
}
static void store_movie_settings ( )
{
# ifdef PERIPHERAL_SUPPORT
for ( int i = 0 ; i < 2 ; i + + ) {
enum controllers pt ;
S9xGetController ( i , & pt , & Movie . PortIDs [ i ] [ 0 ] , & Movie . PortIDs [ i ] [ 1 ] , & Movie . PortIDs [ i ] [ 2 ] , & Movie . PortIDs [ i ] [ 3 ] ) ;
Movie . PortType [ i ] = ( uint8 ) pt ;
}
if ( ! Movie . PortType [ 0 ] & & ! Movie . PortType [ 1 ] )
fprintf ( stderr , " WARNING: S9xMovieCreate: no controller ports set \n " ) ;
# endif
if ( Settings . PAL )
Movie . Opts | = MOVIE_OPT_PAL ;
else
Movie . Opts & = ~ MOVIE_OPT_PAL ;
Movie . SyncFlags = MOVIE_SYNC_DATA_EXISTS | MOVIE_SYNC_HASROMINFO ;
if ( Settings . UpAndDown ) Movie . SyncFlags | = MOVIE_SYNC_LEFTRIGHT ;
if ( Settings . SoundEnvelopeHeightReading ) Movie . SyncFlags | = MOVIE_SYNC_VOLUMEENVX ;
if ( Settings . FakeMuteFix | | ! Settings . APUEnabled ) Movie . SyncFlags | = MOVIE_SYNC_FAKEMUTE ;
if ( Settings . SoundSync ) Movie . SyncFlags | = MOVIE_SYNC_SYNCSOUND ;
if ( ! Settings . ShutdownMaster ) Movie . SyncFlags | = MOVIE_SYNC_NOCPUSHUTDOWN ;
}
static void restore_movie_settings ( )
{
# ifdef PERIPHERAL_SUPPORT
Settings . MouseMaster = ( Movie . PortType [ 0 ] = = CTL_MOUSE | | Movie . PortType [ 1 ] = = CTL_MOUSE ) ;
Settings . SuperScopeMaster = ( Movie . PortType [ 0 ] = = CTL_SUPERSCOPE | | Movie . PortType [ 1 ] = = CTL_SUPERSCOPE ) ;
Settings . JustifierMaster = ( Movie . PortType [ 0 ] = = CTL_JUSTIFIER | | Movie . PortType [ 1 ] = = CTL_JUSTIFIER ) ;
Settings . MultiPlayer5Master = ( Movie . PortType [ 0 ] = = CTL_MP5 | | Movie . PortType [ 1 ] = = CTL_MP5 ) ;
S9xSetController ( 0 , ( enum controllers ) Movie . PortType [ 0 ] , Movie . PortIDs [ 0 ] [ 0 ] , Movie . PortIDs [ 0 ] [ 1 ] , Movie . PortIDs [ 0 ] [ 2 ] , Movie . PortIDs [ 0 ] [ 3 ] ) ;
S9xSetController ( 1 , ( enum controllers ) Movie . PortType [ 1 ] , Movie . PortIDs [ 1 ] [ 0 ] , Movie . PortIDs [ 1 ] [ 1 ] , Movie . PortIDs [ 1 ] [ 2 ] , Movie . PortIDs [ 1 ] [ 3 ] ) ;
# endif
if ( Movie . Opts & MOVIE_OPT_PAL )
{
Settings . ForcePAL = Settings . PAL = TRUE ; // OK to change while starting playing a movie because either we are re-loading the ROM or we are entering a state that already had this setting set
Settings . ForceNTSC = FALSE ;
}
else
{
Settings . ForcePAL = Settings . PAL = FALSE ; // OK to change while starting playing a movie because either we are re-loading the ROM or we are entering a state that already had this setting set
Settings . ForceNTSC = TRUE ;
}
Settings . SoundEnvelopeHeightReading = ( Movie . SyncFlags & MOVIE_SYNC_VOLUMEENVX ) ? TRUE : FALSE ;
Settings . FakeMuteFix = ( Movie . SyncFlags & MOVIE_SYNC_FAKEMUTE ) ? TRUE : FALSE ;
Settings . ShutdownMaster = ( Movie . SyncFlags & MOVIE_SYNC_NOCPUSHUTDOWN ) ? FALSE : TRUE ; // OK to change while starting playing a movie because either we are re-loading the ROM or we are entering a state that already had this setting set
// Settings.UpAndDown = (Movie.SyncFlags & MOVIE_SYNC_LEFTRIGHT) ? TRUE : FALSE; // doesn't actually affect synchronization, so leave the setting alone; the port can change it if it wants
// Settings.SoundSync = (Movie.SyncFlags & MOVIE_SYNC_SYNCSOUND) ? TRUE : FALSE; // doesn't seem to affect synchronization, so leave the setting alone; the port can change it if it wants
}
// file must still be open for this to work
static void truncate_movie ( )
{
if ( ! Settings . MovieTruncate | | ! Movie . File )
return ;
assert ( Movie . SaveStateOffset < = Movie . ControllerDataOffset ) ;
if ( Movie . SaveStateOffset > Movie . ControllerDataOffset )
return ;
const unsigned long length = Movie . ControllerDataOffset + Movie . BytesPerSample * ( Movie . MaxSample + 1 ) ;
ftruncate ( fileno ( Movie . File ) , length ) ;
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}
static void change_state ( MovieState new_state )
{
if ( new_state = = Movie . State )
return ;
if ( Movie . State = = MOVIE_STATE_RECORD )
{
flush_movie ( ) ;
}
if ( new_state = = MOVIE_STATE_NONE )
{
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// truncate movie to MaxSample length if Settings.MovieTruncate is true
truncate_movie ( ) ;
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fclose ( Movie . File ) ;
Movie . File = NULL ;
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if ( S9xMoviePlaying ( ) | | S9xMovieRecording ( ) ) // even if recording, it could have been switched to from playback
{
restore_previous_settings ( ) ;
}
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}
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Movie . State = new_state ;
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}
static void reserve_buffer_space ( uint32 space_needed )
{
if ( space_needed > Movie . InputBufferSize )
{
uint32 ptr_offset = Movie . InputBufferPtr - Movie . InputBuffer ;
uint32 alloc_chunks = space_needed / BUFFER_GROWTH_SIZE ;
Movie . InputBufferSize = BUFFER_GROWTH_SIZE * ( alloc_chunks + 1 ) ;
Movie . InputBuffer = ( uint8 * ) realloc ( Movie . InputBuffer , Movie . InputBufferSize ) ;
Movie . InputBufferPtr = Movie . InputBuffer + ptr_offset ;
}
}
/* accessors into controls.cpp static variables */
uint16 MovieGetJoypad ( int i ) ;
void MovieSetJoypad ( int i , uint16 buttons ) ;
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# ifdef PERIPHERAL_SUPPORT
bool MovieGetMouse ( int i , uint8 out [ MOUSE_DATA_SIZE ] ) ;
void MovieSetMouse ( int i , const uint8 in [ MOUSE_DATA_SIZE ] , bool inPolling ) ;
bool MovieGetScope ( int i , uint8 out [ SCOPE_DATA_SIZE ] ) ;
void MovieSetScope ( int i , const uint8 in [ SCOPE_DATA_SIZE ] ) ;
bool MovieGetJustifier ( int i , uint8 out [ JUSTIFIER_DATA_SIZE ] ) ;
void MovieSetJustifier ( int i , const uint8 in [ JUSTIFIER_DATA_SIZE ] ) ;
# endif
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static void read_frame_controller_data ( bool addFrame )
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{
int i ;
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// one sample of all 1 bits = reset code
// (the SNES controller doesn't have enough buttons to possibly generate this sequence)
// (a single bit indicator was not used, to avoid having to special-case peripheral recording here)
if ( Movie . InputBufferPtr [ 0 ] = = 0xFF )
{
bool reset = true ;
for ( i = 1 ; i < ( int ) Movie . BytesPerSample ; i + + )
{
if ( Movie . InputBufferPtr [ i ] ! = 0xFF )
{
reset = false ;
break ;
}
}
if ( reset )
{
Movie . InputBufferPtr + = Movie . BytesPerSample ;
S9xSoftReset ( ) ;
return ;
}
}
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for ( i = 0 ; i < 8 ; + + i )
{
if ( Movie . ControllersMask & ( 1 < < i ) )
{
MovieSetJoypad ( i , Read16 ( Movie . InputBufferPtr ) ) ;
}
else
{
MovieSetJoypad ( i , 0 ) ; // pretend the controller is disconnected
}
}
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# ifdef PERIPHERAL_SUPPORT
for ( int port = 0 ; port < 2 ; port + + )
{
if ( Movie . PortType [ port ] = = CTL_MOUSE )
{
uint8 buf [ MOUSE_DATA_SIZE ] ;
memcpy ( buf , Movie . InputBufferPtr , MOUSE_DATA_SIZE ) ; Movie . InputBufferPtr + = MOUSE_DATA_SIZE ;
MovieSetMouse ( port , buf , ! addFrame ) ;
}
if ( Movie . PortType [ port ] = = CTL_SUPERSCOPE )
{
uint8 buf [ SCOPE_DATA_SIZE ] ;
memcpy ( buf , Movie . InputBufferPtr , SCOPE_DATA_SIZE ) ; Movie . InputBufferPtr + = SCOPE_DATA_SIZE ;
MovieSetScope ( port , buf ) ;
}
if ( Movie . PortType [ port ] = = CTL_JUSTIFIER )
{
uint8 buf [ JUSTIFIER_DATA_SIZE ] ;
memcpy ( buf , Movie . InputBufferPtr , JUSTIFIER_DATA_SIZE ) ; Movie . InputBufferPtr + = JUSTIFIER_DATA_SIZE ;
MovieSetJustifier ( port , buf ) ;
}
}
# endif
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}
static void write_frame_controller_data ( )
{
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reserve_buffer_space ( ( uint32 ) ( ( Movie . InputBufferPtr + Movie . BytesPerSample ) - Movie . InputBuffer ) ) ;
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int i ;
for ( i = 0 ; i < 8 ; + + i )
{
if ( Movie . ControllersMask & ( 1 < < i ) )
{
Write16 ( ( uint16 ) ( MovieGetJoypad ( i ) & 0xffff ) , Movie . InputBufferPtr ) ;
}
else
{
MovieSetJoypad ( i , 0 ) ; // pretend the controller is disconnected
}
}
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# ifdef PERIPHERAL_SUPPORT
for ( int port = 0 ; port < 2 ; port + + )
{
if ( Movie . PortType [ port ] = = CTL_MOUSE )
{
uint8 buf [ MOUSE_DATA_SIZE ] ;
MovieGetMouse ( port , buf ) ;
memcpy ( Movie . InputBufferPtr , buf , MOUSE_DATA_SIZE ) ; Movie . InputBufferPtr + = MOUSE_DATA_SIZE ;
}
if ( Movie . PortType [ port ] = = CTL_SUPERSCOPE )
{
uint8 buf [ SCOPE_DATA_SIZE ] ;
MovieGetScope ( port , buf ) ;
memcpy ( Movie . InputBufferPtr , buf , SCOPE_DATA_SIZE ) ; Movie . InputBufferPtr + = SCOPE_DATA_SIZE ;
}
if ( Movie . PortType [ port ] = = CTL_JUSTIFIER )
{
uint8 buf [ JUSTIFIER_DATA_SIZE ] ;
MovieGetJustifier ( port , buf ) ;
memcpy ( Movie . InputBufferPtr , buf , JUSTIFIER_DATA_SIZE ) ; Movie . InputBufferPtr + = JUSTIFIER_DATA_SIZE ;
}
}
# endif
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}
void S9xMovieInit ( )
{
memset ( & Movie , 0 , sizeof ( Movie ) ) ;
Movie . State = MOVIE_STATE_NONE ;
}
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void S9xMovieShutdown ( )
{
// even if movie is not active, we need to do this in case of ports that output these settings to .cfg file on exit
if ( delayedPrevRestore )
{
// ok to restore these now (because emulation is shutting down and snes9x is exiting)
Settings . PAL = prevPal ;
Settings . ShutdownMaster = prevCPUShutdown ;
delayedPrevRestore = false ;
}
if ( S9xMovieActive ( ) )
S9xMovieStop ( TRUE ) ;
}
static void S9xMovieResetControls ( )
{
for ( int i = 0 ; i < 8 ; i + + )
MovieSetJoypad ( i , 0 ) ;
# ifdef PERIPHERAL_SUPPORT
uint8 clearedMouse [ MOUSE_DATA_SIZE ] ;
memset ( clearedMouse , 0 , MOUSE_DATA_SIZE ) ;
clearedMouse [ 4 ] = 1 ; // mouse[n].buttons = 1;
uint8 clearedScope [ SCOPE_DATA_SIZE ] ;
memset ( clearedScope , 0 , SCOPE_DATA_SIZE ) ;
uint8 clearedJustifier [ JUSTIFIER_DATA_SIZE ] ;
memset ( clearedJustifier , 0 , JUSTIFIER_DATA_SIZE ) ;
for ( int i = 0 ; i < 2 ; i + + ) {
MovieSetMouse ( i , clearedMouse , true ) ;
MovieSetScope ( i , clearedScope ) ;
MovieSetJustifier ( i , clearedJustifier ) ;
}
# endif
}
void S9xUpdateFrameCounter ( int offset )
{
offset + + ;
extern bool8 pad_read ;
if ( ! GFX . FrameDisplay )
* GFX . FrameDisplayString = 0 ;
else if ( Movie . State = = MOVIE_STATE_RECORD )
sprintf ( GFX . FrameDisplayString , " Recording frame: %d%s " , max ( 0 , ( int ) ( Movie . CurrentFrame + offset ) ) , pad_read | | ! Settings . MovieNotifyIgnored ? " " : " (ignored) " ) ;
else if ( Movie . State = = MOVIE_STATE_PLAY )
sprintf ( GFX . FrameDisplayString , " Playing frame: %d / %d " , max ( 0 , ( int ) ( Movie . CurrentFrame + offset ) ) , Movie . MaxFrame ) ;
# ifdef NETPLAY_SUPPORT
else if ( Settings . NetPlay )
sprintf ( GFX . FrameDisplayString , " %s frame: %d " , Settings . NetPlayServer ? " Server " : " Client " , max ( 0 , ( int ) ( NetPlay . FrameCount + offset ) ) ) ;
# endif
}
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int S9xMovieOpen ( const char * filename , bool8 read_only )
{
FILE * fd ;
STREAM stream ;
int result ;
int fn ;
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char movie_filename [ _MAX_PATH ] ;
# ifdef __WIN32__
_fullpath ( movie_filename , filename , _MAX_PATH ) ;
# else
strcpy ( movie_filename , filename ) ;
# endif
if ( ! ( fd = fopen ( movie_filename , " rb+ " ) ) )
if ( ! ( fd = fopen ( movie_filename , " rb " ) ) )
return FILE_NOT_FOUND ;
else
read_only = TRUE ;
const bool8 wasPaused = Settings . Paused ;
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// stop current movie before opening
change_state ( MOVIE_STATE_NONE ) ;
// read header
if ( ( result = read_movie_header ( fd , & Movie ) ) ! = SUCCESS )
{
fclose ( fd ) ;
return result ;
}
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read_movie_extrarominfo ( fd , & Movie ) ;
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fn = dup ( fileno ( fd ) ) ;
fclose ( fd ) ;
// apparently this lseek is necessary
lseek ( fn , Movie . SaveStateOffset , SEEK_SET ) ;
if ( ! ( stream = REOPEN_STREAM ( fn , " rb " ) ) )
return FILE_NOT_FOUND ;
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// store previous, before changing to the movie's settings
store_previous_settings ( ) ;
// set from movie
restore_movie_settings ( ) ;
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if ( Movie . Opts & MOVIE_OPT_FROM_RESET )
{
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Movie . State = MOVIE_STATE_PLAY ; // prevent NSRT controller switching (in S9xPostRomInit)
if ( ! Memory . LoadLastROM ( ) )
S9xReset ( ) ;
Memory . ClearSRAM ( false ) ; // in case the SRAM read fails
Movie . State = MOVIE_STATE_NONE ;
S9xMovieResetControls ( ) ;
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// save only SRAM for a from-reset snapshot
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result = ( READ_STREAM ( Memory . SRAM , 0x20000 , stream ) = = 0x20000 ) ? SUCCESS : WRONG_FORMAT ;
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}
else
{
result = S9xUnfreezeFromStream ( stream ) ;
}
CLOSE_STREAM ( stream ) ;
if ( result ! = SUCCESS )
{
return result ;
}
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if ( ! ( fd = fopen ( movie_filename , " rb+ " ) ) )
if ( ! ( fd = fopen ( movie_filename , " rb " ) ) )
return FILE_NOT_FOUND ;
else
read_only = TRUE ;
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if ( fseek ( fd , Movie . ControllerDataOffset , SEEK_SET ) )
return WRONG_FORMAT ;
// read controller data
Movie . File = fd ;
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Movie . BytesPerSample = bytes_per_sample ( ) ;
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Movie . InputBufferPtr = Movie . InputBuffer ;
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uint32 to_read = Movie . BytesPerSample * ( Movie . MaxSample + 1 ) ;
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reserve_buffer_space ( to_read ) ;
fread ( Movie . InputBufferPtr , 1 , to_read , fd ) ;
// read "baseline" controller data
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if ( Movie . MaxSample & & Movie . MaxFrame )
read_frame_controller_data ( true ) ;
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strncpy ( Movie . Filename , movie_filename , _MAX_PATH ) ;
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Movie . Filename [ _MAX_PATH - 1 ] = ' \0 ' ;
Movie . CurrentFrame = 0 ;
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Movie . CurrentSample = 0 ;
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Movie . ReadOnly = read_only ;
change_state ( MOVIE_STATE_PLAY ) ;
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Settings . Paused = wasPaused ;
Movie . RecordedThisSession = false ;
S9xUpdateFrameCounter ( - 1 ) ;
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S9xMessage ( S9X_INFO , S9X_MOVIE_INFO , MOVIE_INFO_REPLAY ) ;
return SUCCESS ;
}
int S9xMovieCreate ( const char * filename , uint8 controllers_mask , uint8 opts , const wchar_t * metadata , int metadata_length )
{
FILE * fd ;
STREAM stream ;
int fn ;
if ( controllers_mask = = 0 )
return WRONG_FORMAT ;
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char movie_filename [ _MAX_PATH ] ;
# ifdef __WIN32__
_fullpath ( movie_filename , filename , _MAX_PATH ) ;
# else
strcpy ( movie_filename , filename ) ;
# endif
if ( ! ( fd = fopen ( movie_filename , " wb " ) ) )
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return FILE_NOT_FOUND ;
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const bool8 wasPaused = Settings . Paused ;
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// stop current movie before opening
change_state ( MOVIE_STATE_NONE ) ;
if ( metadata_length > MOVIE_MAX_METADATA )
{
metadata_length = MOVIE_MAX_METADATA ;
}
Movie . MovieId = ( uint32 ) time ( NULL ) ;
Movie . RerecordCount = 0 ;
Movie . MaxFrame = 0 ;
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Movie . MaxSample = 0 ;
Movie . SaveStateOffset = SMV_HEADER_SIZE + ( sizeof ( uint16 ) * metadata_length ) + SMV_EXTRAROMINFO_SIZE ;
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Movie . ControllerDataOffset = 0 ;
Movie . ControllersMask = controllers_mask ;
Movie . Opts = opts ;
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Movie . SyncFlags = MOVIE_SYNC_DATA_EXISTS | MOVIE_SYNC_HASROMINFO ;
// store previous, in case we switch to playback later
store_previous_settings ( ) ;
// store settings in movie
store_movie_settings ( ) ;
// extra rom info
Movie . ROMCRC32 = Memory . ROMCRC32 ;
strncpy ( Movie . ROMName , Memory . ROMName , 23 ) ;
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write_movie_header ( fd , & Movie ) ;
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// convert wchar_t metadata string/array to a uint16 array
if ( metadata_length > 0 )
{
uint8 meta_buf [ MOVIE_MAX_METADATA * sizeof ( uint16 ) ] ;
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for ( int i = 0 ; i < metadata_length ; + + i )
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{
uint16 c = ( uint16 ) metadata [ i ] ;
meta_buf [ i + i ] = ( uint8 ) ( c & 0xff ) ;
meta_buf [ i + i + 1 ] = ( uint8 ) ( ( c > > 8 ) & 0xff ) ;
}
fwrite ( meta_buf , sizeof ( uint16 ) , metadata_length , fd ) ;
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assert ( ! ferror ( fd ) ) ;
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}
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write_movie_extrarominfo ( fd , & Movie ) ;
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// write snapshot
fn = dup ( fileno ( fd ) ) ;
fclose ( fd ) ;
// lseek(fn, Movie.SaveStateOffset, SEEK_SET);
if ( ! ( stream = REOPEN_STREAM ( fn , " ab " ) ) )
return FILE_NOT_FOUND ;
if ( opts & MOVIE_OPT_FROM_RESET )
{
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if ( ! Memory . LoadLastROM ( ) )
S9xReset ( ) ;
Memory . ClearSRAM ( true ) ; // clear non-saving SRAM
S9xMovieResetControls ( ) ;
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// save only SRAM for a from-reset snapshot
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WRITE_STREAM ( Memory . SRAM , 0x20000 , stream ) ;
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}
else
{
S9xFreezeToStream ( stream ) ;
}
CLOSE_STREAM ( stream ) ;
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if ( ! ( fd = fopen ( movie_filename , " rb+ " ) ) )
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return FILE_NOT_FOUND ;
fseek ( fd , 0 , SEEK_END ) ;
Movie . ControllerDataOffset = ( uint32 ) ftell ( fd ) ;
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// 16-byte align the controller input, for hex-editing friendliness if nothing else
while ( Movie . ControllerDataOffset % 16 )
{
fputc ( 0xCC , fd ) ; // arbitrary
Movie . ControllerDataOffset + + ;
}
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// write "baseline" controller data
Movie . File = fd ;
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Movie . BytesPerSample = bytes_per_sample ( ) ;
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Movie . InputBufferPtr = Movie . InputBuffer ;
write_frame_controller_data ( ) ;
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strncpy ( Movie . Filename , movie_filename , _MAX_PATH ) ;
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Movie . Filename [ _MAX_PATH - 1 ] = ' \0 ' ;
Movie . CurrentFrame = 0 ;
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Movie . CurrentSample = 0 ;
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Movie . ReadOnly = false ;
change_state ( MOVIE_STATE_RECORD ) ;
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Settings . Paused = wasPaused ;
Movie . RecordedThisSession = true ;
S9xUpdateFrameCounter ( - 1 ) ;
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S9xMessage ( S9X_INFO , S9X_MOVIE_INFO , MOVIE_INFO_RECORD ) ;
return SUCCESS ;
}
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void S9xMovieUpdateOnReset ( )
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{
switch ( Movie . State )
{
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case MOVIE_STATE_RECORD :
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{
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reserve_buffer_space ( ( uint32 ) ( ( Movie . InputBufferPtr + Movie . BytesPerSample ) - Movie . InputBuffer ) ) ;
memset ( Movie . InputBufferPtr , 0xFF , Movie . BytesPerSample ) ;
Movie . InputBufferPtr + = Movie . BytesPerSample ;
Movie . MaxSample = + + Movie . CurrentSample ;
Movie . MaxFrame = + + Movie . CurrentFrame ;
fwrite ( ( Movie . InputBufferPtr - Movie . BytesPerSample ) , 1 , Movie . BytesPerSample , Movie . File ) ;
assert ( ! ferror ( Movie . File ) ) ;
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}
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break ;
default : break ;
}
}
void S9xMovieUpdate ( bool addFrame )
{
movieUpdateStart :
switch ( Movie . State )
{
case MOVIE_STATE_PLAY :
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{
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if ( Movie . CurrentFrame > = Movie . MaxFrame | | Movie . CurrentSample > = Movie . MaxSample )
{
if ( ! Movie . RecordedThisSession )
{
// stop movie; it reached the end
change_state ( MOVIE_STATE_NONE ) ;
S9xMessage ( S9X_INFO , S9X_MOVIE_INFO , MOVIE_INFO_END ) ;
return ;
}
else
{
// if user has been recording this movie since the last time it started playing,
// they probably don't want the movie to end now during playback,
// so switch back to recording when it reaches the end
change_state ( MOVIE_STATE_RECORD ) ;
S9xMessage ( S9X_INFO , S9X_MOVIE_INFO , MOVIE_INFO_RECORD ) ;
fseek ( Movie . File , Movie . ControllerDataOffset + ( Movie . BytesPerSample * ( Movie . CurrentSample + 1 ) ) , SEEK_SET ) ;
Settings . Paused = true ; // also pause so it doesn't keep going unless they want it to
goto movieUpdateStart ;
}
}
else
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{
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if ( addFrame )
S9xUpdateFrameCounter ( ) ;
else if ( SKIPPED_POLLING_PORT_TYPE ( Movie . PortType [ 0 ] ) & & SKIPPED_POLLING_PORT_TYPE ( Movie . PortType [ 1 ] ) )
return ;
read_frame_controller_data ( addFrame ) ;
+ + Movie . CurrentSample ;
if ( addFrame )
+ + Movie . CurrentFrame ;
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}
}
break ;
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case MOVIE_STATE_RECORD :
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{
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if ( addFrame )
S9xUpdateFrameCounter ( ) ;
else if ( SKIPPED_POLLING_PORT_TYPE ( Movie . PortType [ 0 ] ) & & SKIPPED_POLLING_PORT_TYPE ( Movie . PortType [ 1 ] ) )
return ;
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write_frame_controller_data ( ) ;
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Movie . MaxSample = + + Movie . CurrentSample ;
if ( addFrame )
Movie . MaxFrame = + + Movie . CurrentFrame ;
fwrite ( ( Movie . InputBufferPtr - Movie . BytesPerSample ) , 1 , Movie . BytesPerSample , Movie . File ) ;
assert ( ! ferror ( Movie . File ) ) ;
Movie . RecordedThisSession = true ;
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}
break ;
default :
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if ( addFrame )
S9xUpdateFrameCounter ( ) ;
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break ;
}
}
void S9xMovieStop ( bool8 suppress_message )
{
if ( Movie . State ! = MOVIE_STATE_NONE )
{
change_state ( MOVIE_STATE_NONE ) ;
if ( ! suppress_message )
S9xMessage ( S9X_INFO , S9X_MOVIE_INFO , MOVIE_INFO_STOP ) ;
}
}
int S9xMovieGetInfo ( const char * filename , struct MovieInfo * info )
{
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flush_movie ( ) ;
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FILE * fd ;
int result ;
SMovie local_movie ;
int metadata_length ;
memset ( info , 0 , sizeof ( * info ) ) ;
if ( ! ( fd = fopen ( filename , " rb " ) ) )
return FILE_NOT_FOUND ;
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result = read_movie_header ( fd , & local_movie ) ;
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// we can still get this basic info from older, unsupported movies (v1 movies)
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info - > TimeCreated = ( time_t ) local_movie . MovieId ;
info - > RerecordCount = local_movie . RerecordCount ;
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info - > LengthFrames = local_movie . MaxFrame ;
info - > Version = local_movie . Version ;
if ( result ! = SUCCESS )
return result ;
info - > LengthSamples = local_movie . MaxSample ;
info - > PortType [ 0 ] = local_movie . PortType [ 0 ] ;
info - > PortType [ 1 ] = local_movie . PortType [ 1 ] ;
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info - > Opts = local_movie . Opts ;
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info - > SyncFlags = local_movie . SyncFlags ;
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info - > ControllersMask = local_movie . ControllersMask ;
if ( local_movie . SaveStateOffset > SMV_HEADER_SIZE )
{
uint8 meta_buf [ MOVIE_MAX_METADATA * sizeof ( uint16 ) ] ;
int i ;
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int curRomInfoSize = ( local_movie . SyncFlags & MOVIE_SYNC_HASROMINFO ) ! = 0 ? SMV_EXTRAROMINFO_SIZE : 0 ;
metadata_length = ( ( int ) local_movie . SaveStateOffset - SMV_HEADER_SIZE - curRomInfoSize ) / sizeof ( uint16 ) ;
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metadata_length = ( metadata_length > = MOVIE_MAX_METADATA ) ? MOVIE_MAX_METADATA - 1 : metadata_length ;
metadata_length = ( int ) fread ( meta_buf , sizeof ( uint16 ) , metadata_length , fd ) ;
for ( i = 0 ; i < metadata_length ; + + i )
{
uint16 c = meta_buf [ i + i ] | ( meta_buf [ i + i + 1 ] < < 8 ) ;
info - > Metadata [ i ] = ( wchar_t ) c ;
}
info - > Metadata [ i ] = ' \0 ' ;
}
else
{
info - > Metadata [ 0 ] = ' \0 ' ;
}
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read_movie_extrarominfo ( fd , & local_movie ) ;
info - > ROMCRC32 = local_movie . ROMCRC32 ;
strncpy ( info - > ROMName , local_movie . ROMName , 23 ) ;
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fclose ( fd ) ;
if ( access ( filename , W_OK ) )
info - > ReadOnly = true ;
return SUCCESS ;
}
bool8 S9xMovieActive ( )
{
return ( Movie . State ! = MOVIE_STATE_NONE ) ;
}
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bool8 S9xMoviePlaying ( )
{
return ( Movie . State = = MOVIE_STATE_PLAY ) ;
}
bool8 S9xMovieRecording ( )
{
return ( Movie . State = = MOVIE_STATE_RECORD ) ;
}
uint8 S9xMovieControllers ( )
{
return Movie . ControllersMask ;
}
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bool8 S9xMovieReadOnly ( )
{
if ( ! S9xMovieActive ( ) )
return false ;
return Movie . ReadOnly ;
}
uint32 S9xMovieGetId ( )
{
if ( ! S9xMovieActive ( ) )
return 0 ;
return Movie . MovieId ;
}
uint32 S9xMovieGetLength ( )
{
if ( ! S9xMovieActive ( ) )
return 0 ;
return Movie . MaxFrame ;
}
uint32 S9xMovieGetFrameCounter ( )
{
if ( ! S9xMovieActive ( ) )
return 0 ;
return Movie . CurrentFrame ;
}
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void S9xMovieToggleRecState ( )
{
Movie . ReadOnly = ! Movie . ReadOnly ;
if ( Movie . ReadOnly )
S9xMessage ( S9X_INFO , S9X_MOVIE_INFO , " Movie is now read-only. " ) ;
else
S9xMessage ( S9X_INFO , S9X_MOVIE_INFO , " Movie is now read+write. " ) ;
}
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void S9xMovieToggleFrameDisplay ( )
{
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GFX . FrameDisplay = ! GFX . FrameDisplay ;
// updating the frame counter string here won't work, because it may or may not be 1 too high now
extern void S9xReRefresh ( ) ;
S9xReRefresh ( ) ;
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}
void S9xMovieFreeze ( uint8 * * buf , uint32 * size )
{
// sanity check
if ( ! S9xMovieActive ( ) )
{
return ;
}
* buf = NULL ;
* size = 0 ;
// compute size needed for the buffer
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uint32 size_needed = sizeof ( Movie . MovieId ) + sizeof ( Movie . CurrentFrame ) + sizeof ( Movie . MaxFrame ) + sizeof ( Movie . CurrentSample ) + sizeof ( Movie . MaxSample ) ;
size_needed + = ( uint32 ) ( Movie . BytesPerSample * ( Movie . MaxSample + 1 ) ) ;
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* buf = new uint8 [ size_needed ] ;
* size = size_needed ;
uint8 * ptr = * buf ;
if ( ! ptr )
{
return ;
}
Write32 ( Movie . MovieId , ptr ) ;
Write32 ( Movie . CurrentFrame , ptr ) ;
Write32 ( Movie . MaxFrame , ptr ) ;
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Write32 ( Movie . CurrentSample , ptr ) ;
Write32 ( Movie . MaxSample , ptr ) ;
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memcpy ( ptr , Movie . InputBuffer , Movie . BytesPerSample * ( Movie . MaxSample + 1 ) ) ;
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}
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int S9xMovieUnfreeze ( const uint8 * buf , uint32 size )
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{
// sanity check
if ( ! S9xMovieActive ( ) )
{
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return FILE_NOT_FOUND ;
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}
const uint8 * ptr = buf ;
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if ( size < sizeof ( Movie . MovieId ) + sizeof ( Movie . CurrentFrame ) + sizeof ( Movie . MaxFrame ) + sizeof ( Movie . CurrentSample ) + sizeof ( Movie . MaxSample ) )
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{
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return WRONG_FORMAT ;
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}
uint32 movie_id = Read32 ( ptr ) ;
uint32 current_frame = Read32 ( ptr ) ;
uint32 max_frame = Read32 ( ptr ) ;
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uint32 current_sample = Read32 ( ptr ) ;
uint32 max_sample = Read32 ( ptr ) ;
uint32 space_needed = ( Movie . BytesPerSample * ( max_sample + 1 ) ) ;
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if ( current_frame > max_frame | |
current_sample > max_sample | |
space_needed > size )
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{
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return WRONG_MOVIE_SNAPSHOT ;
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}
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if ( movie_id ! = Movie . MovieId )
if ( Settings . WrongMovieStateProtection )
if ( max_frame < Movie . MaxFrame | | max_sample < Movie . MaxSample | |
memcmp ( Movie . InputBuffer , ptr , space_needed ) )
return WRONG_MOVIE_SNAPSHOT ;
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if ( ! Movie . ReadOnly )
{
// here, we are going to take the input data from the savestate
// and make it the input data for the current movie, then continue
// writing new input data at the currentframe pointer
change_state ( MOVIE_STATE_RECORD ) ;
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// S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_RERECORD);
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Movie . CurrentFrame = current_frame ;
Movie . MaxFrame = max_frame ;
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Movie . CurrentSample = current_sample ;
Movie . MaxSample = max_sample ;
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+ + Movie . RerecordCount ;
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// when re-recording, update the sync info in the movie to the new settings as of the last re-record.
store_movie_settings ( ) ;
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reserve_buffer_space ( space_needed ) ;
memcpy ( Movie . InputBuffer , ptr , space_needed ) ;
flush_movie ( ) ;
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fseek ( Movie . File , Movie . ControllerDataOffset + ( Movie . BytesPerSample * ( Movie . CurrentSample + 1 ) ) , SEEK_SET ) ;
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}
else
{
// here, we are going to keep the input data from the movie file
// and simply rewind to the currentframe pointer
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// this will cause a desync if the savestate is not in sync // <-- NOT ANYMORE
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// with the on-disk recording data, but it's easily solved
// by loading another savestate or playing the movie from the beginning
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// don't allow loading a state inconsistent with the current movie
if ( current_frame > Movie . MaxFrame | | current_sample > Movie . MaxSample | |
memcmp ( Movie . InputBuffer , ptr , space_needed ) )
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{
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return SNAPSHOT_INCONSISTENT ;
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}
change_state ( MOVIE_STATE_PLAY ) ;
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// S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REWIND);
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Movie . CurrentFrame = current_frame ;
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Movie . CurrentSample = current_sample ;
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}
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Movie . InputBufferPtr = Movie . InputBuffer + ( Movie . BytesPerSample * ( Movie . CurrentSample ) ) ;
read_frame_controller_data ( true ) ;
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return SUCCESS ;
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}