snes9xgx/source/ngc/memfile.h

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/****************************************************************************
* Snes9x 1.50 - GX 2.0
*
* NGC Snapshots Memory File System
*
* This is a single global memory file controller. Don't even think of opening two
* at the same time !
*
* There's just enough here to do SnapShots - you should add anything else you
* need.
****************************************************************************/
#include "snes9x.h"
#ifndef _NGCMEMFILE_
#define _NGCMEMFILE_
typedef struct
{
char filename[512]; /*** Way over size - but who cares -;) ***/
int filehandle;
int currpos;
int length;
int mode;
char *buffer; /*** Memspace for read / write ***/
}
MEMFILE;
int NGCFreezeGame (int where, bool8 silent);
int NGCUnfreezeGame (int from, bool8 silent);
void quickLoadFreeze (bool8 silent);
void quickSaveFreeze (bool8 silent);
#endif