mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-30 14:34:22 +01:00
change some defaults
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parent
abe92818ce
commit
0533d181a3
@ -3467,7 +3467,7 @@ static int MenuSettingsFile()
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sprintf(options.name[i++], "Cheats Folder");
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sprintf(options.name[i++], "Screenshots Folder");
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sprintf(options.name[i++], "Covers Folder");
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sprintf(options.name[i++], "Artworks Folder");
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sprintf(options.name[i++], "Artwork Folder");
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sprintf(options.name[i++], "Auto Load");
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sprintf(options.name[i++], "Auto Save");
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options.length = i;
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@ -3839,7 +3839,7 @@ static int MenuSettingsMenu()
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snprintf(GCSettings.ImageFolder, MAXJOLIET, "%s", GCSettings.CoverFolder);
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break;
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case 2:
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sprintf(options.value[6], "Artworks");
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sprintf(options.value[6], "Artwork");
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snprintf(GCSettings.ImageFolder, MAXJOLIET, "%s", GCSettings.ArtworkFolder);
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break;
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}
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@ -129,7 +129,7 @@ preparePrefsData ()
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createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
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createXMLSetting("ScreenshotsFolder", "Screenshots Folder", GCSettings.ScreenshotsFolder);
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createXMLSetting("CoverFolder", "Covers Folder", GCSettings.CoverFolder);
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createXMLSetting("ArtworkFolder", "Artworks Folder", GCSettings.ArtworkFolder);
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createXMLSetting("ArtworkFolder", "Artwork Folder", GCSettings.ArtworkFolder);
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createXMLSetting("ImageFolder", "Image Folder", GCSettings.ImageFolder);
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createXMLSection("Network", "Network Settings");
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@ -399,7 +399,7 @@ void FixInvalidSettings()
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if(GCSettings.Controller > CTRL_PAD4 || GCSettings.Controller < CTRL_MOUSE)
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GCSettings.Controller = CTRL_PAD2;
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if(!(GCSettings.render >= 0 && GCSettings.render < 5))
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GCSettings.render = 4;
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GCSettings.render = 3;
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if(!(GCSettings.videomode >= 0 && GCSettings.videomode < 5))
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GCSettings.videomode = 0;
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}
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@ -423,18 +423,18 @@ DefaultSettings ()
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sprintf (GCSettings.CheatFolder, "%s/cheats", APPFOLDER); // Path to cheat files
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sprintf (GCSettings.ScreenshotsFolder, "%s/screenshots", APPFOLDER); // Path to screenshot files
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sprintf (GCSettings.CoverFolder, "%s/covers", APPFOLDER); // Path to cover files
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sprintf (GCSettings.ArtworkFolder, "%s/artworks", APPFOLDER); // Path to artwork files
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sprintf (GCSettings.ImageFolder, "%s/covers", APPFOLDER);
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sprintf (GCSettings.ArtworkFolder, "%s/artwork", APPFOLDER); // Path to artwork files
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sprintf (GCSettings.ImageFolder, "%s/screenshots", APPFOLDER);
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GCSettings.AutoLoad = 1;
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GCSettings.AutoSave = 1;
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GCSettings.Controller = CTRL_PAD2;
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GCSettings.videomode = 0; // automatic video mode detection
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GCSettings.render = 2; // Unfiltered
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GCSettings.render = 3; // Filtered (sharp)
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GCSettings.FilterMethod = FILTER_NONE; // no hq2x
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GCSettings.widescreen = 0; // no aspect ratio correction
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GCSettings.widescreen = 1; // aspect ratio correction
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GCSettings.zoomHor = 1.0; // horizontal zoom level
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GCSettings.zoomVert = 1.0; // vertical zoom level
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GCSettings.xshift = 0; // horizontal video shift
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@ -690,8 +690,8 @@ bool LoadPrefs()
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if(strcmp(GCSettings.CoverFolder, "snes9x/covers") == 0)
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sprintf(GCSettings.CoverFolder, "snes9xgx/covers");
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if(strcmp(GCSettings.ArtworkFolder, "snes9x/artworks") == 0)
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sprintf(GCSettings.ArtworkFolder, "snes9xgx/artworks");
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if(strcmp(GCSettings.ArtworkFolder, "snes9x/artwork") == 0)
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sprintf(GCSettings.ArtworkFolder, "snes9xgx/artwork");
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// attempt to create directories if they don't exist
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if(GCSettings.LoadMethod != DEVICE_AUTO) {
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