This commit is contained in:
dborth 2009-11-04 21:31:45 +00:00
parent 959edb3b2b
commit 05fb798140

View File

@ -166,7 +166,7 @@ bool GuiTrigger::Left()
|| pad.btns_d & PAD_BUTTON_LEFT) || pad.btns_d & PAD_BUTTON_LEFT)
{ {
prev[chan] = gettime(); prev[chan] = gettime();
delay[chan] = SCROLLL_DELAY_INITIAL; // reset scroll delay delay[chan] = SCROLL_DELAY_INITIAL; // reset scroll delay
return true; return true;
} }
@ -176,7 +176,7 @@ bool GuiTrigger::Left()
{ {
prev[chan] = now[chan]; prev[chan] = now[chan];
if(delay[chan] == SCROLLL_DELAY_INITIAL) if(delay[chan] == SCROLL_DELAY_INITIAL)
delay[chan] = SCROLL_DELAY_LOOP; delay[chan] = SCROLL_DELAY_LOOP;
else if(delay[chan] > SCROLL_DELAY_DECREASE) else if(delay[chan] > SCROLL_DELAY_DECREASE)
delay[chan] -= SCROLL_DELAY_DECREASE; delay[chan] -= SCROLL_DELAY_DECREASE;
@ -199,7 +199,7 @@ bool GuiTrigger::Right()
|| pad.btns_d & PAD_BUTTON_RIGHT) || pad.btns_d & PAD_BUTTON_RIGHT)
{ {
prev[chan] = gettime(); prev[chan] = gettime();
delay[chan] = SCROLLL_DELAY_INITIAL; // reset scroll delay delay[chan] = SCROLL_DELAY_INITIAL; // reset scroll delay
return true; return true;
} }
@ -209,7 +209,7 @@ bool GuiTrigger::Right()
{ {
prev[chan] = now[chan]; prev[chan] = now[chan];
if(delay[chan] == SCROLLL_DELAY_INITIAL) if(delay[chan] == SCROLL_DELAY_INITIAL)
delay[chan] = SCROLL_DELAY_LOOP; delay[chan] = SCROLL_DELAY_LOOP;
else if(delay[chan] > SCROLL_DELAY_DECREASE) else if(delay[chan] > SCROLL_DELAY_DECREASE)
delay[chan] -= SCROLL_DELAY_DECREASE; delay[chan] -= SCROLL_DELAY_DECREASE;
@ -232,7 +232,7 @@ bool GuiTrigger::Up()
|| pad.btns_d & PAD_BUTTON_UP) || pad.btns_d & PAD_BUTTON_UP)
{ {
prev[chan] = gettime(); prev[chan] = gettime();
delay[chan] = SCROLLL_DELAY_INITIAL; // reset scroll delay delay[chan] = SCROLL_DELAY_INITIAL; // reset scroll delay
return true; return true;
} }
@ -265,7 +265,7 @@ bool GuiTrigger::Down()
|| pad.btns_d & PAD_BUTTON_DOWN) || pad.btns_d & PAD_BUTTON_DOWN)
{ {
prev[chan] = gettime(); prev[chan] = gettime();
delay[chan] = SCROLLL_DELAY_INITIAL; // reset scroll delay delay[chan] = SCROLL_DELAY_INITIAL; // reset scroll delay
return true; return true;
} }
@ -275,7 +275,7 @@ bool GuiTrigger::Down()
{ {
prev[chan] = now[chan]; prev[chan] = now[chan];
if(delay[chan] == SCROLLL_DELAY_INITIAL) if(delay[chan] == SCROLL_DELAY_INITIAL)
delay[chan] = SCROLL_DELAY_LOOP; delay[chan] = SCROLL_DELAY_LOOP;
else if(delay[chan] > SCROLL_DELAY_DECREASE) else if(delay[chan] > SCROLL_DELAY_DECREASE)
delay[chan] -= SCROLL_DELAY_DECREASE; delay[chan] -= SCROLL_DELAY_DECREASE;