mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
New video mode selection in menu, video mode corrections
This commit is contained in:
parent
40063aecbf
commit
088676c674
@ -129,7 +129,6 @@ void ResetControls()
|
||||
btnmap[CTRL_SCOPE][CTRLR_GCPAD][i++] = PAD_BUTTON_B;
|
||||
btnmap[CTRL_SCOPE][CTRLR_GCPAD][i++] = PAD_TRIGGER_Z;
|
||||
btnmap[CTRL_SCOPE][CTRLR_GCPAD][i++] = PAD_BUTTON_Y;
|
||||
//btnmap[CTRL_SCOPE][CTRLR_GCPAD][i++] = PAD_BUTTON_X;
|
||||
btnmap[CTRL_SCOPE][CTRLR_GCPAD][i++] = PAD_BUTTON_START;
|
||||
|
||||
/*** Superscope : wiimote button mapping ***/
|
||||
@ -137,7 +136,6 @@ void ResetControls()
|
||||
btnmap[CTRL_SCOPE][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_B;
|
||||
btnmap[CTRL_SCOPE][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_A;
|
||||
btnmap[CTRL_SCOPE][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_MINUS;
|
||||
//btnmap[CTRL_SCOPE][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_UP;
|
||||
btnmap[CTRL_SCOPE][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_DOWN;
|
||||
btnmap[CTRL_SCOPE][CTRLR_WIIMOTE][i++] = WPAD_BUTTON_PLUS;
|
||||
|
||||
@ -691,7 +689,6 @@ void SetDefaultButtonMap ()
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope AimOffscreen");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope Cursor");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope ToggleTurbo");
|
||||
//ASSIGN_BUTTON_FALSE (maxcode++, "Superscope ToggleTurbo");
|
||||
ASSIGN_BUTTON_FALSE (maxcode++, "Superscope Pause");
|
||||
|
||||
maxcode = 0x60;
|
||||
|
@ -963,7 +963,7 @@ static int MenuGameSelection()
|
||||
|
||||
HaltGui();
|
||||
btnLogo->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
btnLogo->SetPosition(-30, 24);
|
||||
btnLogo->SetPosition(-50, 24);
|
||||
mainWindow->Append(&titleTxt);
|
||||
mainWindow->Append(&gameBrowser);
|
||||
mainWindow->Append(&buttonWindow);
|
||||
@ -1244,7 +1244,7 @@ static int MenuGame()
|
||||
GuiImage closeBtnImgOver(&btnCloseOutlineOver);
|
||||
GuiButton closeBtn(btnCloseOutline.GetWidth(), btnCloseOutline.GetHeight());
|
||||
closeBtn.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
closeBtn.SetPosition(-30, 35);
|
||||
closeBtn.SetPosition(-50, 35);
|
||||
closeBtn.SetLabel(&closeBtnTxt);
|
||||
closeBtn.SetImage(&closeBtnImg);
|
||||
closeBtn.SetImageOver(&closeBtnImgOver);
|
||||
@ -1313,7 +1313,7 @@ static int MenuGame()
|
||||
w.Append(&closeBtn);
|
||||
|
||||
btnLogo->SetAlignment(ALIGN_RIGHT, ALIGN_BOTTOM);
|
||||
btnLogo->SetPosition(-30, -40);
|
||||
btnLogo->SetPosition(-50, -40);
|
||||
mainWindow->Append(&w);
|
||||
|
||||
if(lastMenu == MENU_NONE)
|
||||
@ -1512,7 +1512,7 @@ static int MenuGameSaves(int action)
|
||||
GuiImage closeBtnImgOver(&btnCloseOutlineOver);
|
||||
GuiButton closeBtn(btnCloseOutline.GetWidth(), btnCloseOutline.GetHeight());
|
||||
closeBtn.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
closeBtn.SetPosition(-30, 35);
|
||||
closeBtn.SetPosition(-50, 35);
|
||||
closeBtn.SetLabel(&closeBtnTxt);
|
||||
closeBtn.SetImage(&closeBtnImg);
|
||||
closeBtn.SetImageOver(&closeBtnImgOver);
|
||||
@ -1830,7 +1830,7 @@ static int MenuGameSettings()
|
||||
GuiImage closeBtnImgOver(&btnCloseOutlineOver);
|
||||
GuiButton closeBtn(btnCloseOutline.GetWidth(), btnCloseOutline.GetHeight());
|
||||
closeBtn.SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
closeBtn.SetPosition(-30, 35);
|
||||
closeBtn.SetPosition(-50, 35);
|
||||
closeBtn.SetLabel(&closeBtnTxt);
|
||||
closeBtn.SetImage(&closeBtnImg);
|
||||
closeBtn.SetImageOver(&closeBtnImgOver);
|
||||
@ -2823,6 +2823,7 @@ static int MenuSettingsVideo()
|
||||
sprintf(options.name[i++], "Filtering");
|
||||
sprintf(options.name[i++], "Screen Zoom");
|
||||
sprintf(options.name[i++], "Screen Position");
|
||||
sprintf(options.name[i++], "Video Mode");
|
||||
options.length = i;
|
||||
|
||||
GuiText titleTxt("Game Settings - Video", 28, (GXColor){255, 255, 255, 255});
|
||||
@ -2856,6 +2857,7 @@ static int MenuSettingsVideo()
|
||||
|
||||
GuiOptionBrowser optionBrowser(552, 248, &options);
|
||||
optionBrowser.SetPosition(0, 108);
|
||||
optionBrowser.SetCol2Position(200);
|
||||
optionBrowser.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
|
||||
HaltGui();
|
||||
@ -2892,6 +2894,20 @@ static int MenuSettingsVideo()
|
||||
|
||||
sprintf (options.value[4], "%d, %d", GCSettings.xshift, GCSettings.yshift);
|
||||
|
||||
switch(GCSettings.videomode)
|
||||
{
|
||||
case 0:
|
||||
sprintf (options.value[5], "Automatic (Recommended)"); break;
|
||||
case 1:
|
||||
sprintf (options.value[5], "NTSC (480i)"); break;
|
||||
case 2:
|
||||
sprintf (options.value[5], "Progressive (480p)"); break;
|
||||
case 3:
|
||||
sprintf (options.value[5], "PAL (50Hz)"); break;
|
||||
case 4:
|
||||
sprintf (options.value[5], "PAL (60Hz)"); break;
|
||||
}
|
||||
|
||||
ret = optionBrowser.GetClickedOption();
|
||||
|
||||
switch (ret)
|
||||
@ -2919,6 +2935,11 @@ static int MenuSettingsVideo()
|
||||
case 4:
|
||||
ScreenPositionWindow();
|
||||
break;
|
||||
case 5:
|
||||
GCSettings.videomode++;
|
||||
if(GCSettings.videomode > 4)
|
||||
GCSettings.videomode = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if(backBtn.GetState() == STATE_CLICKED)
|
||||
@ -3551,7 +3572,6 @@ MainMenu (int menu)
|
||||
{
|
||||
gameScreenImg = new GuiImage(gameScreenTex, screenwidth, screenheight);
|
||||
gameScreenImg->SetAlpha(192);
|
||||
//gameScreenImg->SetStripe(100);
|
||||
gameScreenImg->ColorStripe(30);
|
||||
mainWindow->Append(gameScreenImg);
|
||||
bgImg->SetVisible(false);
|
||||
@ -3579,7 +3599,7 @@ MainMenu (int menu)
|
||||
logoTxt.SetPosition(0, 4);
|
||||
btnLogo = new GuiButton(logoImg.GetWidth(), logoImg.GetHeight());
|
||||
btnLogo->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
btnLogo->SetPosition(-30, 24);
|
||||
btnLogo->SetPosition(-50, 24);
|
||||
btnLogo->SetImage(&logoImg);
|
||||
btnLogo->SetImageOver(&logoImgOver);
|
||||
btnLogo->SetLabel(&logoTxt);
|
||||
@ -3592,17 +3612,11 @@ MainMenu (int menu)
|
||||
mainWindow->Append(bgBottomImg);
|
||||
mainWindow->Append(btnLogo);
|
||||
|
||||
/*// memory usage - for debugging
|
||||
memTxt = new GuiText(NULL, 18, (GXColor){255, 255, 255, 255});
|
||||
memTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
memTxt->SetPosition(20, 20);
|
||||
mainWindow->Append(memTxt);*/
|
||||
|
||||
if(currentMenu == MENU_GAMESELECTION)
|
||||
ResumeGui();
|
||||
|
||||
// Load preferences
|
||||
if(!LoadPrefs()) //TODO: notify that preferences reset
|
||||
if(!LoadPrefs())
|
||||
SavePrefs(SILENT);
|
||||
|
||||
#ifndef NO_SOUND
|
||||
@ -3682,7 +3696,6 @@ MainMenu (int menu)
|
||||
delete exitSound;
|
||||
#endif
|
||||
|
||||
//delete memTxt;
|
||||
delete btnLogo;
|
||||
delete bgImg;
|
||||
delete bgTopImg;
|
||||
|
@ -98,7 +98,7 @@ void UpdateCheck()
|
||||
else // temporary, for compatibility
|
||||
{
|
||||
int versionnum = atoi(version);
|
||||
if(versionnum > 11) // 011
|
||||
if(versionnum > 12) // 012 (4.0.2)
|
||||
{
|
||||
item = mxmlFindElement(xml, xml, "file", NULL, NULL, MXML_DESCEND);
|
||||
if(item)
|
||||
|
@ -43,6 +43,8 @@ void FixInvalidSettings()
|
||||
GCSettings.Controller = CTRL_PAD2;
|
||||
if(!(GCSettings.render >= 0 && GCSettings.render < 3))
|
||||
GCSettings.render = 2;
|
||||
if(!(GCSettings.videomode >= 0 && GCSettings.videomode < 5))
|
||||
GCSettings.videomode = 0;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
@ -79,6 +81,7 @@ DefaultSettings ()
|
||||
|
||||
GCSettings.Controller = CTRL_PAD2;
|
||||
|
||||
GCSettings.videomode = 0; // automatic video mode detection
|
||||
GCSettings.ZoomLevel = 1.0; // zoom level
|
||||
GCSettings.render = 2; // Unfiltered
|
||||
GCSettings.widescreen = 0; // no aspect ratio correction
|
||||
|
@ -77,6 +77,7 @@ struct SGCSettings{
|
||||
|
||||
float ZoomLevel; // zoom amount
|
||||
int VerifySaves;
|
||||
int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz)
|
||||
int render; // 0 - original, 1 - filtered, 2 - unfiltered
|
||||
int FilterMethod; // convert to RenderFilter
|
||||
int Controller;
|
||||
|
@ -36,7 +36,7 @@
|
||||
#define SNES9XGFX_SIZE EXT_PITCH*EXT_HEIGHT
|
||||
#define FILTERMEM_SIZE 512*MAX_SNES_HEIGHT*4
|
||||
|
||||
static unsigned char * snes9xgfx = NULL; // changed.
|
||||
static unsigned char * snes9xgfx = NULL;
|
||||
unsigned char * filtermem = NULL; // only want ((512*2) X (239*2))
|
||||
|
||||
/*** 2D Video ***/
|
||||
@ -45,6 +45,7 @@ static int whichfb = 0; // Switch
|
||||
static GXRModeObj *vmode; // Menu video mode
|
||||
int screenheight;
|
||||
int screenwidth;
|
||||
static int currentVideoMode = -1; // -1 - not set, 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz)
|
||||
|
||||
/*** GX ***/
|
||||
#define TEX_WIDTH 512
|
||||
@ -500,18 +501,49 @@ MakeTexture (const void *src, void *dst, s32 width, s32 height)
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* InitGCVideo
|
||||
* SetupVideoMode
|
||||
*
|
||||
* This function MUST be called at startup.
|
||||
* - also sets up menu video mode
|
||||
* Finds the optimal video mode, or uses the user-specified one
|
||||
* Also configures original video modes
|
||||
***************************************************************************/
|
||||
|
||||
void
|
||||
InitGCVideo ()
|
||||
static void SetupVideoMode()
|
||||
{
|
||||
// get default video mode
|
||||
if(currentVideoMode == GCSettings.videomode)
|
||||
return; // no need to do anything
|
||||
|
||||
// choose the desired video mode
|
||||
switch(GCSettings.videomode)
|
||||
{
|
||||
case 1: // NTSC (480i)
|
||||
vmode = &TVNtsc480IntDf;
|
||||
break;
|
||||
case 2: // Progressive (480p)
|
||||
vmode = &TVNtsc480Prog;
|
||||
break;
|
||||
case 3: // PAL (50Hz)
|
||||
vmode = &TVPal574IntDfScale;
|
||||
break;
|
||||
case 4: // PAL (60Hz)
|
||||
vmode = &TVEurgb60Hz480IntDf;
|
||||
break;
|
||||
default:
|
||||
vmode = VIDEO_GetPreferredMode(NULL);
|
||||
|
||||
#ifdef HW_DOL
|
||||
/* we have component cables, but the preferred mode is interlaced
|
||||
* why don't we switch into progressive?
|
||||
* on the Wii, the user can do this themselves on their Wii Settings */
|
||||
if(VIDEO_HaveComponentCable())
|
||||
vmode = &TVNtsc480Prog;
|
||||
#endif
|
||||
|
||||
// use hardware vertical scaling to fill screen
|
||||
if(vmode->viTVMode >> 2 == VI_PAL)
|
||||
vmode = &TVPal574IntDfScale;
|
||||
break;
|
||||
}
|
||||
|
||||
// configure original modes
|
||||
switch (vmode->viTVMode >> 2)
|
||||
{
|
||||
case VI_PAL:
|
||||
@ -562,17 +594,11 @@ InitGCVideo ()
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef HW_DOL
|
||||
/* we have component cables, but the preferred mode is interlaced
|
||||
* why don't we switch into progressive?
|
||||
* on the Wii, the user can do this themselves on their Wii Settings */
|
||||
if(VIDEO_HaveComponentCable())
|
||||
vmode = &TVNtsc480Prog;
|
||||
#endif
|
||||
|
||||
// check for progressive scan
|
||||
if (vmode->viTVMode == VI_TVMODE_NTSC_PROG)
|
||||
progressive = true;
|
||||
else
|
||||
progressive = false;
|
||||
|
||||
#ifdef HW_RVL
|
||||
// widescreen fix
|
||||
@ -583,6 +609,20 @@ InitGCVideo ()
|
||||
}
|
||||
#endif
|
||||
|
||||
currentVideoMode = GCSettings.videomode;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* InitGCVideo
|
||||
*
|
||||
* This function MUST be called at startup.
|
||||
* - also sets up menu video mode
|
||||
***************************************************************************/
|
||||
|
||||
void
|
||||
InitGCVideo ()
|
||||
{
|
||||
SetupVideoMode();
|
||||
VIDEO_Configure (vmode);
|
||||
|
||||
screenheight = 480;
|
||||
@ -626,7 +666,8 @@ InitGCVideo ()
|
||||
void
|
||||
ResetVideo_Emu ()
|
||||
{
|
||||
GXRModeObj *rmode = vmode;
|
||||
SetupVideoMode();
|
||||
GXRModeObj *rmode = vmode; // same mode as menu
|
||||
Mtx44 p;
|
||||
int i = -1;
|
||||
|
||||
@ -660,10 +701,6 @@ ResetVideo_Emu ()
|
||||
rmode->viTVMode |= VI_INTERLACE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rmode = vmode; // same mode as menu
|
||||
}
|
||||
|
||||
VIDEO_Configure (rmode);
|
||||
VIDEO_Flush();
|
||||
@ -906,6 +943,7 @@ ResetVideo_Menu ()
|
||||
f32 yscale;
|
||||
u32 xfbHeight;
|
||||
|
||||
SetupVideoMode();
|
||||
VIDEO_Configure (vmode);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
|
@ -3,6 +3,7 @@
|
||||
*
|
||||
* softdev July 2006
|
||||
* Michniewski 2008
|
||||
* Tantric 2008-2009
|
||||
*
|
||||
* video.h
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user