mirror of
https://github.com/dborth/snes9xgx.git
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Merge pull request #716 from bladeoner/master
Properly report MSU-1 revision in the status register
This commit is contained in:
commit
127504ca8e
598
source/snes9x/msu1.cpp
Normal file
598
source/snes9x/msu1.cpp
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@ -0,0 +1,598 @@
|
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/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
|
||||
(c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2016 BearOso,
|
||||
OV2
|
||||
|
||||
(c) Copyright 2011 - 2016 Hans-Kristian Arntzen,
|
||||
Daniel De Matteis
|
||||
(Under no circumstances will commercial rights be given)
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
S-SMP emulator code used in 1.54+
|
||||
(c) Copyright 2016 byuu
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2016 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2016 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2011 zones
|
||||
|
||||
Libretro port
|
||||
(c) Copyright 2011 - 2016 Hans-Kristian Arntzen,
|
||||
Daniel De Matteis
|
||||
(Under no circumstances will commercial rights be given)
|
||||
|
||||
MSU-1 code
|
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(c) Copyright 2016 qwertymodo
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
|
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Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
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|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
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||||
The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
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||||
Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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#include "msu1.h"
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#include "display.h"
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#include "filebrowser.h"
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#include "memmap.h"
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#include "snes9xgx.h"
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#include "apu/bapu/dsp/blargg_endian.h"
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STREAM dataStream = NULL;
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STREAM audioStream = NULL;
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uint32 audioLoopPos;
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size_t partial_samples;
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// Sample buffer
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int16 *bufPos, *bufBegin, *bufEnd;
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#ifdef UNZIP_SUPPORT
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static int unzFindExtension(unzFile &file, const char *ext, bool restart = TRUE, bool print = TRUE, bool allowExact = FALSE)
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{
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unz_file_info info;
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int port, l = strlen(ext), e = allowExact ? 0 : 1;
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if (restart)
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port = unzGoToFirstFile(file);
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else
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port = unzGoToNextFile(file);
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while (port == UNZ_OK)
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{
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int len;
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char name[132];
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unzGetCurrentFileInfo(file, &info, name, 128, NULL, 0, NULL, 0);
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len = strlen(name);
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if (len >= l + e && strcasecmp(name + len - l, ext) == 0 && unzOpenCurrentFile(file) == UNZ_OK)
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{
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if (print)
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printf("Using msu file %s", name);
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return (port);
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}
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port = unzGoToNextFile(file);
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}
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return (port);
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}
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#endif
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STREAM S9xMSU1OpenFile(char *msu_ext)
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{
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char filename[MAXPATHLEN];
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sprintf(filename, "%s%s%s", Memory.ROMFilePath, Memory.ROMFilename, msu_ext);
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STREAM file = OPEN_STREAM(filename, "rb");
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if (file)
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printf("Using msu file %s.\n", filename);
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#ifdef UNZIP_SUPPORT
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// look for msu file in .msu1 (Mercurial Magic pack) if not found in rom dir
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if (!file)
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{
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char zip_filename[MAXPATHLEN];
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sprintf(zip_filename, "%s%s.msu1", Memory.ROMFilePath, Memory.ROMFilename);
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unzFile unzFile = unzOpen(zip_filename);
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if (unzFile)
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{
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int port = unzFindExtension(unzFile, msu_ext, true, true, true);
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if (port == UNZ_OK)
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{
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printf(" in %s.\n", zip_filename);
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file = new unzStream(unzFile);
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}
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else
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unzCloseCurrentFile(unzFile);
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}
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}
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#endif
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if(!file)
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printf("Unable to find msu file %s.\n", filename);
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return file;
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}
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bool AudioOpen()
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{
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MSU1.MSU1_STATUS |= AudioError;
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if (audioStream)
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{
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CLOSE_STREAM(audioStream);
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audioStream = NULL;
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}
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char ext[_MAX_EXT];
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snprintf(ext, _MAX_EXT, "-%d.pcm", MSU1.MSU1_CURRENT_TRACK);
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audioStream = S9xMSU1OpenFile(ext);
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if (audioStream)
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{
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if (GETC_STREAM(audioStream) != 'M')
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return false;
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if (GETC_STREAM(audioStream) != 'S')
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return false;
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if (GETC_STREAM(audioStream) != 'U')
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return false;
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if (GETC_STREAM(audioStream) != '1')
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return false;
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READ_STREAM((char *)&audioLoopPos, 4, audioStream);
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audioLoopPos = GET_LE32(&audioLoopPos);
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audioLoopPos <<= 2;
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audioLoopPos += 8;
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MSU1.MSU1_STATUS &= ~AudioError;
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return true;
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}
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return false;
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}
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bool DataOpen()
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{
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if (dataStream)
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{
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CLOSE_STREAM(dataStream);
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dataStream = NULL;
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}
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dataStream = S9xMSU1OpenFile(".msu");
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if(!dataStream)
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dataStream = S9xMSU1OpenFile("msu1.rom");
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return dataStream != NULL;
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}
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void S9xResetMSU(void)
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{
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MSU1.MSU1_STATUS = 0;
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MSU1.MSU1_DATA_SEEK = 0;
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MSU1.MSU1_DATA_POS = 0;
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MSU1.MSU1_TRACK_SEEK = 0;
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MSU1.MSU1_CURRENT_TRACK = 0;
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MSU1.MSU1_RESUME_TRACK = 0;
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MSU1.MSU1_VOLUME = 0;
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MSU1.MSU1_CONTROL = 0;
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MSU1.MSU1_AUDIO_POS = 0;
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MSU1.MSU1_RESUME_POS = 0;
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bufPos = 0;
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bufBegin = 0;
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bufEnd = 0;
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partial_samples = 0;
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if (dataStream)
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{
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CLOSE_STREAM(dataStream);
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dataStream = NULL;
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}
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|
||||
if (audioStream)
|
||||
{
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CLOSE_STREAM(audioStream);
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||||
audioStream = NULL;
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}
|
||||
|
||||
Settings.MSU1 = S9xMSU1ROMExists();
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||||
}
|
||||
|
||||
void S9xMSU1Init(void)
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||||
{
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||||
DataOpen();
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}
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|
||||
bool S9xMSU1ROMExists(void)
|
||||
{
|
||||
STREAM s = S9xMSU1OpenFile(".msu");
|
||||
if (s)
|
||||
{
|
||||
CLOSE_STREAM(s);
|
||||
return true;
|
||||
}
|
||||
#ifdef UNZIP_SUPPORT
|
||||
char fname[MAXPATHLEN];
|
||||
sprintf(fname, "%s%s.msu1", Memory.ROMFilePath, Memory.ROMFilename);
|
||||
unzFile unzFile = unzOpen(fname);
|
||||
|
||||
if (unzFile)
|
||||
{
|
||||
unzCloseCurrentFile(unzFile);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
void S9xMSU1Generate(size_t sample_count)
|
||||
{
|
||||
partial_samples += 4410 * sample_count;
|
||||
|
||||
while (((uintptr_t)bufPos < (uintptr_t)bufEnd) && partial_samples > 3204)
|
||||
{
|
||||
if (MSU1.MSU1_STATUS & AudioPlaying && audioStream)
|
||||
{
|
||||
int16 sample;
|
||||
int bytes_read = READ_STREAM((char *)&sample, 2, audioStream);
|
||||
if (bytes_read == 2)
|
||||
{
|
||||
sample = (int16)((double)(int16)GET_LE16(&sample) * (double)MSU1.MSU1_VOLUME / 255.0);
|
||||
|
||||
*(bufPos++) = sample;
|
||||
MSU1.MSU1_AUDIO_POS += 2;
|
||||
partial_samples -= 3204;
|
||||
}
|
||||
else
|
||||
if (bytes_read >= 0)
|
||||
{
|
||||
sample = (int16)((double)(int16)GET_LE16(&sample) * (double)MSU1.MSU1_VOLUME / 255.0);
|
||||
|
||||
*(bufPos++) = sample;
|
||||
MSU1.MSU1_AUDIO_POS += 2;
|
||||
partial_samples -= 3204;
|
||||
|
||||
if (MSU1.MSU1_STATUS & AudioRepeating)
|
||||
{
|
||||
MSU1.MSU1_AUDIO_POS = audioLoopPos;
|
||||
REVERT_STREAM(audioStream, MSU1.MSU1_AUDIO_POS, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
MSU1.MSU1_STATUS &= ~(AudioPlaying | AudioRepeating);
|
||||
REVERT_STREAM(audioStream, 8, 0);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MSU1.MSU1_STATUS &= ~(AudioPlaying | AudioRepeating);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MSU1.MSU1_STATUS &= ~(AudioPlaying | AudioRepeating);
|
||||
partial_samples -= 3204;
|
||||
*(bufPos++) = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
uint8 S9xMSU1ReadPort(uint8 port)
|
||||
{
|
||||
switch (port)
|
||||
{
|
||||
case 0:
|
||||
return MSU1.MSU1_STATUS;
|
||||
case 1:
|
||||
{
|
||||
if (MSU1.MSU1_STATUS & DataBusy)
|
||||
return 0;
|
||||
if (!dataStream)
|
||||
return 0;
|
||||
int data = GETC_STREAM(dataStream);
|
||||
if (data >= 0)
|
||||
{
|
||||
MSU1.MSU1_DATA_POS++;
|
||||
return data;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
case 2:
|
||||
return 'S';
|
||||
case 3:
|
||||
return '-';
|
||||
case 4:
|
||||
return 'M';
|
||||
case 5:
|
||||
return 'S';
|
||||
case 6:
|
||||
return 'U';
|
||||
case 7:
|
||||
return '1';
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void S9xMSU1WritePort(uint8 port, uint8 byte)
|
||||
{
|
||||
switch (port)
|
||||
{
|
||||
case 0:
|
||||
MSU1.MSU1_DATA_SEEK &= 0xFFFFFF00;
|
||||
MSU1.MSU1_DATA_SEEK |= byte << 0;
|
||||
break;
|
||||
case 1:
|
||||
MSU1.MSU1_DATA_SEEK &= 0xFFFF00FF;
|
||||
MSU1.MSU1_DATA_SEEK |= byte << 8;
|
||||
break;
|
||||
case 2:
|
||||
MSU1.MSU1_DATA_SEEK &= 0xFF00FFFF;
|
||||
MSU1.MSU1_DATA_SEEK |= byte << 16;
|
||||
break;
|
||||
case 3:
|
||||
MSU1.MSU1_DATA_SEEK &= 0x00FFFFFF;
|
||||
MSU1.MSU1_DATA_SEEK |= byte << 24;
|
||||
MSU1.MSU1_DATA_POS = MSU1.MSU1_DATA_SEEK;
|
||||
if (dataStream)
|
||||
{
|
||||
REVERT_STREAM(dataStream, MSU1.MSU1_DATA_POS, 0);
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
MSU1.MSU1_TRACK_SEEK &= 0xFF00;
|
||||
MSU1.MSU1_TRACK_SEEK |= byte;
|
||||
break;
|
||||
case 5:
|
||||
MSU1.MSU1_TRACK_SEEK &= 0x00FF;
|
||||
MSU1.MSU1_TRACK_SEEK |= (byte << 8);
|
||||
MSU1.MSU1_CURRENT_TRACK = MSU1.MSU1_TRACK_SEEK;
|
||||
|
||||
MSU1.MSU1_STATUS &= ~AudioPlaying;
|
||||
MSU1.MSU1_STATUS &= ~AudioRepeating;
|
||||
|
||||
if (AudioOpen())
|
||||
{
|
||||
if (MSU1.MSU1_CURRENT_TRACK == MSU1.MSU1_RESUME_TRACK)
|
||||
{
|
||||
MSU1.MSU1_AUDIO_POS = MSU1.MSU1_RESUME_POS;
|
||||
MSU1.MSU1_RESUME_POS = 0;
|
||||
MSU1.MSU1_RESUME_TRACK = ~0;
|
||||
}
|
||||
else
|
||||
{
|
||||
MSU1.MSU1_AUDIO_POS = 8;
|
||||
}
|
||||
|
||||
REVERT_STREAM(audioStream, MSU1.MSU1_AUDIO_POS, 0);
|
||||
}
|
||||
break;
|
||||
case 6:
|
||||
MSU1.MSU1_VOLUME = byte;
|
||||
break;
|
||||
case 7:
|
||||
if (MSU1.MSU1_STATUS & (AudioBusy | AudioError))
|
||||
break;
|
||||
|
||||
MSU1.MSU1_STATUS = (MSU1.MSU1_STATUS & ~0x30) | ((byte & 0x03) << 4);
|
||||
|
||||
if ((byte & (Play | Resume)) == Resume)
|
||||
{
|
||||
MSU1.MSU1_RESUME_TRACK = MSU1.MSU1_CURRENT_TRACK;
|
||||
MSU1.MSU1_RESUME_POS = MSU1.MSU1_AUDIO_POS;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
size_t S9xMSU1Samples(void)
|
||||
{
|
||||
return bufPos - bufBegin;
|
||||
}
|
||||
|
||||
void S9xMSU1SetOutput(int16 * out, size_t size)
|
||||
{
|
||||
bufPos = bufBegin = out;
|
||||
bufEnd = out + size;
|
||||
}
|
||||
|
||||
void S9xMSU1PostLoadState(void)
|
||||
{
|
||||
if (DataOpen())
|
||||
{
|
||||
REVERT_STREAM(dataStream, MSU1.MSU1_DATA_POS, 0);
|
||||
}
|
||||
|
||||
if (MSU1.MSU1_STATUS & AudioPlaying)
|
||||
{
|
||||
if (AudioOpen())
|
||||
{
|
||||
REVERT_STREAM(audioStream, 4, 0);
|
||||
READ_STREAM((char *)&audioLoopPos, 4, audioStream);
|
||||
audioLoopPos = GET_LE32(&audioLoopPos);
|
||||
audioLoopPos <<= 2;
|
||||
audioLoopPos += 8;
|
||||
|
||||
REVERT_STREAM(audioStream, MSU1.MSU1_AUDIO_POS, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
MSU1.MSU1_STATUS &= ~(AudioPlaying | AudioRepeating);
|
||||
MSU1.MSU1_STATUS |= AudioError;
|
||||
}
|
||||
}
|
||||
|
||||
bufPos = 0;
|
||||
bufBegin = 0;
|
||||
bufEnd = 0;
|
||||
|
||||
partial_samples = 0;
|
||||
}
|
243
source/snes9x/msu1.h
Normal file
243
source/snes9x/msu1.h
Normal file
@ -0,0 +1,243 @@
|
||||
/***********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
|
||||
(c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
(c) Copyright 2009 - 2016 BearOso,
|
||||
OV2
|
||||
|
||||
(c) Copyright 2011 - 2016 Hans-Kristian Arntzen,
|
||||
Daniel De Matteis
|
||||
(Under no circumstances will commercial rights be given)
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com),
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
SPC7110 and RTC C++ emulator code used in 1.52+
|
||||
(c) Copyright 2009 byuu,
|
||||
neviksti
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001 - 2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound emulator code used in 1.5-1.51
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
Sound emulator code used in 1.52+
|
||||
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
||||
|
||||
S-SMP emulator code used in 1.54+
|
||||
(c) Copyright 2016 byuu
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
NTSC filter
|
||||
(c) Copyright 2006 - 2007 Shay Green
|
||||
|
||||
GTK+ GUI code
|
||||
(c) Copyright 2004 - 2016 BearOso
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
(c) Copyright 2009 - 2016 OV2
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2011 zones
|
||||
|
||||
Libretro port
|
||||
(c) Copyright 2011 - 2016 Hans-Kristian Arntzen,
|
||||
Daniel De Matteis
|
||||
(Under no circumstances will commercial rights be given)
|
||||
|
||||
MSU-1 code
|
||||
(c) Copyright 2016 qwertymodo
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com/
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
***********************************************************************************/
|
||||
|
||||
#ifndef _MSU1_H_
|
||||
#define _MSU1_H_
|
||||
#include "snes9x.h"
|
||||
#include <stdint.h>
|
||||
#include <sys\stat.h>
|
||||
|
||||
struct SMSU1
|
||||
{
|
||||
uint8 MSU1_STATUS;
|
||||
uint32 MSU1_DATA_SEEK;
|
||||
uint32 MSU1_DATA_POS;
|
||||
uint16 MSU1_TRACK_SEEK;
|
||||
uint16 MSU1_CURRENT_TRACK;
|
||||
uint32 MSU1_RESUME_TRACK;
|
||||
uint8 MSU1_VOLUME;
|
||||
uint8 MSU1_CONTROL;
|
||||
uint32 MSU1_AUDIO_POS;
|
||||
uint32 MSU1_RESUME_POS;
|
||||
};
|
||||
|
||||
enum SMSU1_FLAG {
|
||||
Revision = 0x02, //max: 0x07
|
||||
AudioResume = 0x04,
|
||||
AudioError = 0x08,
|
||||
AudioPlaying = 0x10,
|
||||
AudioRepeating = 0x20,
|
||||
AudioBusy = 0x40,
|
||||
DataBusy = 0x80
|
||||
};
|
||||
|
||||
enum SMSU1_CMD {
|
||||
Play = 0x01,
|
||||
Repeat = 0x02,
|
||||
Resume = 0x04
|
||||
};
|
||||
|
||||
extern struct SMSU1 MSU1;
|
||||
|
||||
void S9xResetMSU(void);
|
||||
void S9xMSU1Init(void);
|
||||
bool S9xMSU1ROMExists(void);
|
||||
STREAM S9xMSU1OpenFile(char *msu_ext);
|
||||
void S9xMSU1Init(void);
|
||||
void S9xMSU1Generate(size_t sample_count);
|
||||
uint8 S9xMSU1ReadPort(uint8 port);
|
||||
void S9xMSU1WritePort(uint8 port, uint8 byte);
|
||||
size_t S9xMSU1Samples(void);
|
||||
void S9xMSU1SetOutput(int16 *out, size_t size);
|
||||
void S9xMSU1PostLoadState(void);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user