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Snes9x - Remove S9xChooseMovieFilename (#942)
This is integration of the frontend with the core. Disable the button mappings that use it. The frontend should implement on its own.
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@ -205,12 +205,6 @@ const char *S9xChooseFilename(bool8 read_only)
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return NULL;
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}
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const char * S9xChooseMovieFilename(bool8 read_only)
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{
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ExitApp();
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return NULL;
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}
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const char * S9xGetDirectory(enum s9x_getdirtype dirtype)
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{
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ExitApp();
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@ -2414,15 +2414,15 @@ void S9xApplyCommand (s9xcommand_t cmd, int16 data1, int16 data2)
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break;
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case BeginRecordingMovie:
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if (S9xMovieActive())
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S9xMovieStop(FALSE);
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S9xMovieCreate(S9xChooseMovieFilename(FALSE), 0xFF, MOVIE_OPT_FROM_RESET, NULL, 0);
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// if (S9xMovieActive())
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// S9xMovieStop(FALSE);
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// S9xMovieCreate(S9xChooseMovieFilename(FALSE), 0xFF, MOVIE_OPT_FROM_RESET, NULL, 0);
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break;
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case LoadMovie:
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if (S9xMovieActive())
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S9xMovieStop(FALSE);
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S9xMovieOpen(S9xChooseMovieFilename(TRUE), FALSE);
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// if (S9xMovieActive())
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// S9xMovieStop(FALSE);
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// S9xMovieOpen(S9xChooseMovieFilename(TRUE), FALSE);
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break;
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case EndRecordingMovie:
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@ -48,7 +48,6 @@ int S9xMovieGetInfo (const char *, struct MovieInfo *);
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void S9xMovieStop (bool8);
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void S9xMovieToggleRecState (void);
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void S9xMovieToggleFrameDisplay (void);
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const char * S9xChooseMovieFilename (bool8);
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// methods used by the emulation
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void S9xMovieInit (void);
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@ -58,12 +58,6 @@ S9xChooseFilename(bool8 read_only)
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return NULL;
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}
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const char *
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S9xChooseMovieFilename(bool8 read_only)
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{
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return NULL;
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}
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const char *
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S9xGetDirectory(enum s9x_getdirtype dirtype)
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{
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