mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-27 13:04:21 +01:00
BS-X works again. required BSX BIOS ROM be placed in snes9xgx as
BS-X.bin.
This commit is contained in:
parent
e138b27dea
commit
1a89c5174a
11
readme.txt
11
readme.txt
@ -19,6 +19,7 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
|
||||
* Wiimote, Nunchuk, Classic, and Gamecube controller support
|
||||
* SNES Superscope, Mouse, Justifier support
|
||||
* Cheat support
|
||||
* BS-X support
|
||||
* Auto Load/Save Game Snapshots and SRAM
|
||||
* Custom controller configurations
|
||||
* SD, USB, DVD, SMB, Zip, and 7z support
|
||||
@ -35,6 +36,8 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
|
||||
[4.3.8]
|
||||
|
||||
* Updated core to 1.56 (with less accurate but faster Blargg audio core)
|
||||
* Improved audio synchronization - reduced crackling
|
||||
* Added BS-X BIOS loading
|
||||
* Memory optimizations to free up more MEM1 for Snes9x
|
||||
* Disable multi pixel format support for a speed boost
|
||||
* Add MSU1 support (thanks qwertymodo!)
|
||||
@ -513,6 +516,14 @@ need to place your ROM image(s) into "\snes9xgx\roms" directory and place any
|
||||
cheat code files (optional) in the "\snes9xgx\cheats" directory. Once this is
|
||||
done you can proceed to run the emulator via the Homebrew Channel.
|
||||
|
||||
-=[ Satellaview (BS-X) ]=-
|
||||
|
||||
Snes9x GX supports loading BS games. The BSX BIOS is required.
|
||||
Download the English + No DRM BS-X ROM here:
|
||||
https://project.satellaview.org/downloads.htm
|
||||
|
||||
Put it in your snes9xgx folder, renamed to BS-X.bin.
|
||||
|
||||
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||
| INITIAL SETUP |
|
||||
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||
|
@ -50,6 +50,8 @@ bool inSz = false;
|
||||
unsigned long SNESROMSize = 0;
|
||||
bool loadingFile = false;
|
||||
|
||||
extern bool isBSX();
|
||||
|
||||
/****************************************************************************
|
||||
* autoLoadMethod()
|
||||
* Auto-determines and sets the load device
|
||||
@ -453,6 +455,8 @@ int BrowserLoadSz()
|
||||
return szfiles;
|
||||
}
|
||||
|
||||
static bool bsxBiosLoadFailed;
|
||||
|
||||
int WiiFileLoader()
|
||||
{
|
||||
size_t size;
|
||||
@ -485,6 +489,15 @@ int WiiFileLoader()
|
||||
return 0;
|
||||
|
||||
SNESROMSize = Memory.HeaderRemove(size, Memory.ROM);
|
||||
bsxBiosLoadFailed = false;
|
||||
|
||||
if(isBSX()) {
|
||||
sprintf (filepath, "%s%s/BS-X.bin", pathPrefix[GCSettings.LoadMethod], APPFOLDER);
|
||||
if(LoadFile ((char *)Memory.BIOSROM, filepath, 0, SILENT) == 0) {
|
||||
bsxBiosLoadFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return SNESROMSize;
|
||||
}
|
||||
|
||||
@ -516,10 +529,13 @@ int BrowserLoadFile()
|
||||
S9xDeleteCheats();
|
||||
Memory.LoadROM("ROM");
|
||||
|
||||
if (SNESROMSize <= 0)
|
||||
if (SNESROMSize == 0)
|
||||
{
|
||||
ErrorPrompt("Error loading game!");
|
||||
}
|
||||
else if(bsxBiosLoadFailed) {
|
||||
ErrorPrompt("BS-X BIOS file not found!");
|
||||
}
|
||||
else
|
||||
{
|
||||
// load SRAM or snapshot
|
||||
|
@ -1049,6 +1049,7 @@ uint8 S9xGetBSXPPU (uint16 address)
|
||||
break;
|
||||
}
|
||||
|
||||
#ifndef GEKKO
|
||||
if (BSX.sat_stream1_queue <= 0)
|
||||
{
|
||||
BSX.sat_stream1_count++;
|
||||
@ -1060,7 +1061,7 @@ uint8 S9xGetBSXPPU (uint16 address)
|
||||
BSX.sat_stream1_count = 1;
|
||||
S9xBSXSetStream1(BSX.sat_stream1_count - 1);
|
||||
}
|
||||
|
||||
#endif
|
||||
if (BSX.sat_stream1_loaded)
|
||||
{
|
||||
//Lock at 0x7F for bigger packets
|
||||
@ -1167,6 +1168,7 @@ uint8 S9xGetBSXPPU (uint16 address)
|
||||
break;
|
||||
}
|
||||
|
||||
#ifndef GEKKO
|
||||
if (BSX.sat_stream2_queue <= 0)
|
||||
{
|
||||
BSX.sat_stream2_count++;
|
||||
@ -1178,7 +1180,7 @@ uint8 S9xGetBSXPPU (uint16 address)
|
||||
BSX.sat_stream2_count = 1;
|
||||
S9xBSXSetStream2(BSX.sat_stream2_count - 1);
|
||||
}
|
||||
|
||||
#endif
|
||||
if (BSX.sat_stream2_loaded)
|
||||
{
|
||||
if (BSX.sat_stream2_queue >= 128)
|
||||
@ -1437,7 +1439,14 @@ static bool8 is_BSX_BIOS (const uint8 *data, uint32 size)
|
||||
else
|
||||
return (FALSE);
|
||||
}
|
||||
|
||||
#ifdef GEKKO
|
||||
bool isBSX() {
|
||||
if(is_bsx(Memory.ROM + 0x7FC0) == 1 || is_bsx(Memory.ROM + 0xFFC0) == 1) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
void S9xInitBSX (void)
|
||||
{
|
||||
Settings.BS = FALSE;
|
||||
|
Loading…
Reference in New Issue
Block a user