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https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
code review - memory alloc changes
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parent
7f9f088ef3
commit
264dda0965
@ -223,7 +223,7 @@ LoadBufferFromFAT (char *filepath, bool silent)
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int boffset = 0;
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int read = 0;
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ClearSaveBuffer ();
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AllocSaveBuffer ();
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handle = fopen (filepath, "rb");
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@ -246,6 +246,8 @@ LoadBufferFromFAT (char *filepath, bool silent)
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fclose (handle);
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FreeSaveBuffer ();
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return boffset;
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}
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@ -257,6 +259,8 @@ SaveBufferToFAT (char *filepath, int datasize, bool silent)
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{
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FILE *handle;
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AllocSaveBuffer ();
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if (datasize)
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{
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handle = fopen (filepath, "wb");
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@ -273,6 +277,6 @@ SaveBufferToFAT (char *filepath, int datasize, bool silent)
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fclose (handle);
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}
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ClearSaveBuffer ();
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FreeSaveBuffer ();
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return datasize;
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}
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@ -58,19 +58,30 @@ FILEENTRIES filelist[MAXFILES];
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unsigned char *savebuffer = NULL;
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/****************************************************************************
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* ClearSaveBuffer ()
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* Allocate and clear the savebuffer
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* AllocSaveBuffer ()
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* Clear and allocate the savebuffer
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***************************************************************************/
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void
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ClearSaveBuffer ()
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AllocSaveBuffer ()
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{
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if (savebuffer)
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if (savebuffer != NULL)
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free(savebuffer);
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savebuffer = (unsigned char *) memalign(32, SAVEBUFFERSIZE);
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memset (savebuffer, 0, SAVEBUFFERSIZE);
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}
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/****************************************************************************
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* FreeSaveBuffer ()
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* Free the savebuffer memory
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***************************************************************************/
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void
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FreeSaveBuffer ()
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{
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if (savebuffer != NULL)
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free(savebuffer);
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}
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/****************************************************************************
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* autoLoadMethod()
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* Auto-determines and sets the load method
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@ -128,7 +139,7 @@ int autoSaveMethod()
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int UpdateDirName(int method)
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{
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int size=0;
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char *test;
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char * test;
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char temp[1024];
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// update DVD directory (does not utilize 'currentdir')
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@ -220,7 +231,7 @@ void StripExt(char* returnstring, char * inputstring)
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strcpy (returnstring, inputstring);
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loc_dot = strrchr(returnstring,'.');
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if (loc_dot != NULL)
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*loc_dot = '\0'; // strip file extension
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loc_dot = 0; // strip file extension
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}
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/****************************************************************************
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@ -37,7 +37,8 @@ extern int selection;
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extern char currentdir[MAXPATHLEN];
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extern int maxfiles;
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void ClearSaveBuffer ();
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void AllocSaveBuffer();
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void FreeSaveBuffer();
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int OpenROM (int method);
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int autoLoadMethod();
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int autoSaveMethod();
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@ -138,7 +138,7 @@ NGCFreezeGame (int method, bool8 silent)
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S9xSetSoundMute (TRUE);
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S9xPrepareSoundForSnapshotSave (FALSE);
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ClearSaveBuffer ();
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AllocSaveBuffer ();
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NGCFreezeMemBuffer (); // copy freeze mem into savebuffer
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S9xPrepareSoundForSnapshotSave (TRUE);
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@ -198,6 +198,8 @@ NGCFreezeGame (int method, bool8 silent)
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offset = SaveBufferToMC ( savebuffer, CARD_SLOTB, filename, woffset, SILENT );
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}
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FreeSaveBuffer ();
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if(offset > 0) // save successful!
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{
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if(!silent)
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@ -260,6 +262,8 @@ NGCUnfreezeGame (int method, bool8 silent)
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if(method == METHOD_AUTO)
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method = autoSaveMethod(); // we use 'Save' because snapshot needs R/W
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AllocSaveBuffer ();
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if (method == METHOD_SD || method == METHOD_USB) // SD & USB
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{
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if(ChangeFATInterface(method, NOTSILENT))
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@ -321,10 +325,12 @@ NGCUnfreezeGame (int method, bool8 silent)
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}
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}
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int result = 0;
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if(offset > 0)
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{
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if (S9xUnfreezeGame ("AGAME") == SUCCESS)
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return 1;
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result = 1;
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else
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WaitPrompt((char*) "Error thawing");
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}
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@ -333,5 +339,6 @@ NGCUnfreezeGame (int method, bool8 silent)
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if(!silent)
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WaitPrompt((char*) "Freeze file not found");
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}
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return 0; // if we reached here, nothing was done!
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FreeSaveBuffer ();
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return result;
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}
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@ -45,8 +45,6 @@ extern int ConfigRequested;
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#define ASSIGN_BUTTON_FALSE( keycode, snescmd ) \
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S9xMapButton( keycode, cmd = S9xGetCommandT(snescmd), false)
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#define MAXJP 12
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/*** Gamecube controller Padmap ***/
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unsigned int gcpadmap[] = { PAD_BUTTON_A, PAD_BUTTON_B,
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PAD_BUTTON_X, PAD_BUTTON_Y,
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@ -18,6 +18,7 @@
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#define PI 3.14159265f
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#define PADCAL 50
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#define MAXJP 12 // # of mappable controller buttons
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extern unsigned int gcpadmap[];
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extern unsigned int wmpadmap[];
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@ -14,10 +14,6 @@
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#include <ogcsys.h>
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#include <mxml.h>
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#include "snes9x.h"
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#include "memmap.h"
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#include "srtc.h"
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#include "snes9xGX.h"
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#include "images/saveicon.h"
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#include "menudraw.h"
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@ -25,15 +21,10 @@
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#include "fileop.h"
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#include "smbop.h"
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#include "filesel.h"
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#include "input.h"
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extern int currconfig[4];
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// button map configurations
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extern unsigned int gcpadmap[];
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extern unsigned int wmpadmap[];
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extern unsigned int ccpadmap[];
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extern unsigned int ncpadmap[];
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#define PREFS_FILE_NAME "SNES9xGX.xml"
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char prefscomment[2][32];
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@ -49,7 +40,7 @@ mxml_node_t *section;
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mxml_node_t *item;
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mxml_node_t *elem;
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char temp[200];
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char temp[20];
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const char * toStr(int i)
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{
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@ -79,7 +70,7 @@ void createXMLController(unsigned int controller[], const char * name, const cha
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mxmlElementSetAttr(item, "description", description);
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// create buttons
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for(int i=0; i < 12; i++)
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for(int i=0; i < MAXJP; i++)
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{
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elem = mxmlNewElement(item, "button");
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mxmlElementSetAttr(elem, "number", toStr(i));
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@ -119,7 +110,6 @@ int
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preparePrefsData (int method)
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{
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int offset = 0;
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ClearSaveBuffer ();
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// add save icon and comments for Memory Card saves
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if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
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@ -227,7 +217,7 @@ void loadXMLController(unsigned int controller[], const char * name)
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if(item)
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{
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// populate buttons
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for(int i=0; i < 12; i++)
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for(int i=0; i < MAXJP; i++)
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{
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elem = mxmlFindElement(item, xml, "button", "number", toStr(i), MXML_DESCEND);
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if(elem)
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@ -322,6 +312,7 @@ SavePrefs (int method, bool silent)
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int datasize;
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int offset = 0;
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AllocSaveBuffer ();
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datasize = preparePrefsData (method);
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if (!silent)
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@ -349,6 +340,8 @@ SavePrefs (int method, bool silent)
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offset = SaveBufferToMC (savebuffer, CARD_SLOTB, (char *)PREFS_FILE_NAME, datasize, silent);
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}
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FreeSaveBuffer ();
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if (offset > 0)
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{
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if (!silent)
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@ -368,6 +361,8 @@ LoadPrefsFromMethod (int method)
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char filepath[1024];
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int offset = 0;
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AllocSaveBuffer ();
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if(method == METHOD_SD || method == METHOD_USB)
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{
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if(ChangeFATInterface(method, NOTSILENT))
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@ -393,6 +388,8 @@ LoadPrefsFromMethod (int method)
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if (offset > 0)
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retval = decodePrefsData (method);
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FreeSaveBuffer ();
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return retval;
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}
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@ -246,6 +246,8 @@ SaveBufferToSMB (char *filepath, int datasize, bool silent)
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int wrote = 0;
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int boffset = 0;
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AllocSaveBuffer();
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smbfile =
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SMB_OpenFile (SMBPath(filepath), SMB_OPEN_WRITING | SMB_DENY_NONE,
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SMB_OF_CREATE | SMB_OF_TRUNCATE, smbconn);
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@ -273,6 +275,8 @@ SaveBufferToSMB (char *filepath, int datasize, bool silent)
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WaitPrompt (msg);
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}
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FreeSaveBuffer();
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return boffset;
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}
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@ -284,8 +288,10 @@ SaveBufferToSMB (char *filepath, int datasize, bool silent)
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int
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LoadBufferFromSMB (char *filepath, bool silent)
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{
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ClearSaveBuffer ();
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return LoadBufferFromSMB((char *)savebuffer, filepath, silent);
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AllocSaveBuffer();
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int result = LoadBufferFromSMB((char *)savebuffer, filepath, silent);
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FreeSaveBuffer();
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return result;
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}
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int
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@ -44,6 +44,7 @@ extern "C" {
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#include "controls.h"
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#include "snes9xGX.h"
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#include "aram.h"
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#include "dvd.h"
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#include "smbop.h"
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#include "video.h"
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@ -213,6 +214,10 @@ main ()
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unsigned int save_flags;
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int selectedMenu = -1;
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// Initialise video
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InitGCVideo ();
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// Controllers
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#ifdef HW_RVL
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WPAD_Init();
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// read wiimote accelerometer and IR data
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@ -220,8 +225,23 @@ main ()
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WPAD_SetVRes(WPAD_CHAN_ALL,640,480);
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#endif
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// Initialise video
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InitGCVideo ();
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PAD_Init ();
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// Audio
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AUDIO_Init (NULL);
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// GC Audio RAM (for ROM and backdrop storage)
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AR_Init (NULL, 0);
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// Before going any further, let's copy any injected ROM image
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int *romptr = (int *) 0x81000000; // location of injected rom
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if (memcmp ((char *) romptr, "SNESROM0", 8) == 0)
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{
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ARAM_ROMSIZE = romptr[2];
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romptr = (int *) 0x81000020;
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ARAMPut ((char *) romptr, (char *) AR_SNESROM, ARAM_ROMSIZE);
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}
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// Initialise freetype font system
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if (FT_Init ())
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@ -44,8 +44,6 @@ preparesavedata (int method)
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int offset = 0;
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int size;
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ClearSaveBuffer ();
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if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
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{
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// Copy in save icon
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@ -154,6 +152,8 @@ LoadSRAM (int method, bool silent)
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char filepath[1024];
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int offset = 0;
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AllocSaveBuffer ();
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if(method == METHOD_SD || method == METHOD_USB)
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{
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ChangeFATInterface(method, NOTSILENT);
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@ -179,14 +179,22 @@ LoadSRAM (int method, bool silent)
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{
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decodesavedata (method, offset);
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S9xSoftReset();
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return 1;
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}
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FreeSaveBuffer ();
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if(offset > 0)
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{
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return 1;
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}
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else
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{
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// if we reached here, nothing was done!
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if(!silent)
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WaitPrompt ((char*) "SRAM file not found");
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return 0;
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}
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}
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/****************************************************************************
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@ -205,6 +213,8 @@ SaveSRAM (int method, bool silent)
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int datasize;
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int offset = 0;
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AllocSaveBuffer ();
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datasize = preparesavedata (method);
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if ( datasize )
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@ -244,5 +254,7 @@ SaveSRAM (int method, bool silent)
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if(!silent)
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WaitPrompt((char *)"No SRAM data to save!");
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}
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FreeSaveBuffer ();
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return retval;
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}
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@ -446,23 +446,8 @@ UpdatePadsCB ()
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void
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InitGCVideo ()
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{
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int *romptr = (int *) 0x81000000; // injected rom
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// init video
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VIDEO_Init ();
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PAD_Init ();
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AUDIO_Init (NULL);
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AR_Init (NULL, 0);
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// Before going any further, let's copy any attached ROM image
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if (memcmp ((char *) romptr, "SNESROM0", 8) == 0)
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{
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ARAM_ROMSIZE = romptr[2];
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romptr = (int *) 0x81000020;
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ARAMPut ((char *) romptr, (char *) AR_SNESROM, ARAM_ROMSIZE);
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}
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// get default video mode
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vmode = VIDEO_GetPreferredMode(NULL);
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