Add mouse toggle to menu

This commit is contained in:
dborth 2008-08-07 06:46:36 +00:00
parent 9f3a75e134
commit 301108bfdd
2 changed files with 24 additions and 6 deletions

View File

@ -617,10 +617,11 @@ ConfigureButtons (u16 ctrlr_type)
menu = oldmenu;
} // end configurebuttons()
int ctlrmenucount = 8;
int ctlrmenucount = 9;
char ctlrmenu[][50] = {
"MultiTap",
"SuperScope",
"Mouse",
"Nunchuk",
"Classic Controller",
"Gamecube Pad",
@ -653,6 +654,11 @@ ConfigureControllers ()
else
sprintf (ctlrmenu[1], "Superscope OFF");
if (GCSettings.Mouse > 0)
sprintf (ctlrmenu[2], "Mouse: Pad %d", GCSettings.Mouse);
else
sprintf (ctlrmenu[2], "Mouse OFF");
/*** Controller Config Menu ***/
ret = RunMenu (ctlrmenu, ctlrmenucount, (char*)"Configure Controllers");
@ -669,33 +675,39 @@ ConfigureControllers ()
GCSettings.Superscope ++;
if (GCSettings.Superscope > 4)
GCSettings.Superscope = 0;
break;
case 2:
GCSettings.Mouse ++;
if (GCSettings.Mouse > 4)
GCSettings.Mouse = 0;
break;
case 3:
/*** Configure Nunchuk ***/
ConfigureButtons (CTRLR_NUNCHUK);
break;
case 3:
case 4:
/*** Configure Classic ***/
ConfigureButtons (CTRLR_CLASSIC);
break;
case 4:
case 5:
/*** Configure GC Pad ***/
ConfigureButtons (CTRLR_GCPAD);
break;
case 5:
case 6:
/*** Configure Wiimote ***/
ConfigureButtons (CTRLR_WIIMOTE);
break;
case 6:
case 7:
/*** Save Preferences Now ***/
quickSavePrefs(NOTSILENT);
break;
case -1: /*** Button B ***/
case 7:
case 8:
/*** Return ***/
quit = 1;
break;
@ -806,6 +818,7 @@ mainmenu (int selectedMenu)
ReInitGCVideo(); // update video after reading settings
Settings.SuperScopeMaster = (GCSettings.Superscope > 0 ? true : false); // update superscope settings
Settings.MouseMaster = (GCSettings.Mouse > 0 ? true : false); // update mouse settings
// update mouse/justifier info?
SetControllers();
}

View File

@ -605,6 +605,11 @@ void SetControllers ()
S9xSetController (0, CTL_JOYPAD, 0, 0, 0, 0);
S9xSetController (1, CTL_SUPERSCOPE, 1, 0, 0, 0);
}
else if (Settings.MouseMaster == true)
{
S9xSetController (0, CTL_MOUSE, 0, 0, 0, 0);
S9xSetController (1, CTL_JOYPAD, 1, 0, 0, 0);
}
else
{
/*** Plugin 2 Joypads by default ***/