mirror of
https://github.com/dborth/snes9xgx.git
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added hq2x filtering feature!
- 3 'versions' of filter with varying effects (like on windows)
This commit is contained in:
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541
source/ngc/filter.cpp
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541
source/ngc/filter.cpp
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/****************************************************************************
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* Snes9x 1.51 Nintendo Wii/Gamecube Port
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*
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* Michniewski 2008
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*
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* HQ2x, HQ3x, HQ4x filters
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* (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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*
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* filter.cpp
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*
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* Adapted from Snes9x Win32/MacOSX ports
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* Video Filter Code (hq2x)
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****************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <unistd.h>
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#include <malloc.h>
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#include "filter.h"
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#include "video.h"
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#include "snes9xGX.h"
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#include "memmap.h"
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#include "menudraw.h"
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#define NUMBITS (16)
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static int RGBtoYUV[1<<NUMBITS];
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static uint16 RGBtoBright[1<<NUMBITS];
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TFilterMethod FilterMethod = RenderPlain;
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//TFilterMethod FilterMethodHiRes = RenderPlain;
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//
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// Functions:
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//
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bool
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GetFilterHiResSupport (RenderFilter filterID)
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{
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switch(filterID)
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{
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case FILTER_NONE:
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return true;
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default:
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return false;
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}
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}
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const char*
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GetFilterName (RenderFilter filterID)
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{
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switch(filterID)
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{
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default: return "Unknown";
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case FILTER_NONE: return "None";
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case FILTER_HQ2X: return "hq2x";
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case FILTER_HQ2XS: return "hq2x Soft";
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case FILTER_HQ2XBOLD: return "hq2x Bold";
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}
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}
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// Return pointer to appropriate function
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TFilterMethod
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FilterToMethod (RenderFilter filterID)
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{
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switch(filterID)
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{
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default:
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case FILTER_NONE: return RenderPlain;
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case FILTER_HQ2X: return RenderHQ2X<FILTER_HQ2X>;
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case FILTER_HQ2XS: return RenderHQ2X<FILTER_HQ2XS>;
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case FILTER_HQ2XBOLD: return RenderHQ2X<FILTER_HQ2XBOLD>;
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}
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}
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int GetFilterScale(RenderFilter filterID)
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{
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switch(filterID)
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{
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case FILTER_NONE:
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return 1;
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default:
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case FILTER_HQ2X:
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case FILTER_HQ2XS:
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case FILTER_HQ2XBOLD:
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return 2;
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}
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}
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void
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SelectFilterMethod ()
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{
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//WaitPrompt ((char*)"Select Filter Method."); // debug
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FilterMethod = FilterToMethod((RenderFilter)GCSettings.FilterMethod);
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//FilterMethodHiRes = FilterToMethod((RenderFilter)GCSettings.FilterMethodHiRes);
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// check whether or not we need filter memory (alloc or free it)
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}
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//
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// Filter Codes:
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//
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// No enlargement, just render to the screen
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void
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RenderPlain (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
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{
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if (dstPtr == NULL)
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{
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WaitPrompt((char*)"dstPtr is NULL. exiting!");
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exit(1);
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}
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//memcpy (dstPtr, srcPtr, width*height*srcPitch);
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return;
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}
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//
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// HQ2X Filter Code:
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//
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#define Mask_2 0x07E0 // 00000 111111 00000
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#define Mask13 0xF81F // 11111 000000 11111
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#define Ymask 0xFF0000
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#define Umask 0x00FF00
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#define Vmask 0x0000FF
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#define trY 0x300000
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#define trU 0x000700
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#define trV 0x000006
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#define Interp01(c1, c2) \
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((((c1) == (c2)) ? (c1) : \
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(((((((c1) & Mask_2) * 3) + ((c2) & Mask_2)) >> 2) & Mask_2) + \
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((((((c1) & Mask13) * 3) + ((c2) & Mask13)) >> 2) & Mask13))))
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#define Interp02(c1, c2, c3) \
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((((((c1) & Mask_2) * 2 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 2) & Mask_2) + \
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(((((c1) & Mask13) * 2 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 2) & Mask13))
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#define Interp06(c1, c2, c3) \
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((((((c1) & Mask_2) * 5 + ((c2) & Mask_2) * 2 + ((c3) & Mask_2) ) >> 3) & Mask_2) + \
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(((((c1) & Mask13) * 5 + ((c2) & Mask13) * 2 + ((c3) & Mask13) ) >> 3) & Mask13))
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#define Interp07(c1, c2, c3) \
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((((((c1) & Mask_2) * 6 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 3) & Mask_2) + \
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(((((c1) & Mask13) * 6 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 3) & Mask13))
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#define Interp09(c1, c2, c3) \
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((((((c1) & Mask_2) * 2 + ((c2) & Mask_2) * 3 + ((c3) & Mask_2) * 3) >> 3) & Mask_2) + \
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(((((c1) & Mask13) * 2 + ((c2) & Mask13) * 3 + ((c3) & Mask13) * 3) >> 3) & Mask13))
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#define Interp10(c1, c2, c3) \
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((((((c1) & Mask_2) * 14 + ((c2) & Mask_2) + ((c3) & Mask_2) ) >> 4) & Mask_2) + \
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(((((c1) & Mask13) * 14 + ((c2) & Mask13) + ((c3) & Mask13) ) >> 4) & Mask13))
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#define PIXEL00_0 *(dp) = w5
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#define PIXEL00_10 *(dp) = Interp01(w5, w1)
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#define PIXEL00_11 *(dp) = Interp01(w5, w4)
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#define PIXEL00_12 *(dp) = Interp01(w5, w2)
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#define PIXEL00_20 *(dp) = Interp02(w5, w4, w2)
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#define PIXEL00_21 *(dp) = Interp02(w5, w1, w2)
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#define PIXEL00_22 *(dp) = Interp02(w5, w1, w4)
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#define PIXEL00_60 *(dp) = Interp06(w5, w2, w4)
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#define PIXEL00_61 *(dp) = Interp06(w5, w4, w2)
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#define PIXEL00_70 *(dp) = Interp07(w5, w4, w2)
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#define PIXEL00_90 *(dp) = Interp09(w5, w4, w2)
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#define PIXEL00_100 *(dp) = Interp10(w5, w4, w2)
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#define PIXEL01_0 *(dp + 1) = w5
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#define PIXEL01_10 *(dp + 1) = Interp01(w5, w3)
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#define PIXEL01_11 *(dp + 1) = Interp01(w5, w2)
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#define PIXEL01_12 *(dp + 1) = Interp01(w5, w6)
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#define PIXEL01_20 *(dp + 1) = Interp02(w5, w2, w6)
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#define PIXEL01_21 *(dp + 1) = Interp02(w5, w3, w6)
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#define PIXEL01_22 *(dp + 1) = Interp02(w5, w3, w2)
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#define PIXEL01_60 *(dp + 1) = Interp06(w5, w6, w2)
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#define PIXEL01_61 *(dp + 1) = Interp06(w5, w2, w6)
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#define PIXEL01_70 *(dp + 1) = Interp07(w5, w2, w6)
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#define PIXEL01_90 *(dp + 1) = Interp09(w5, w2, w6)
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#define PIXEL01_100 *(dp + 1) = Interp10(w5, w2, w6)
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#define PIXEL10_0 *(dp + dst1line) = w5
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#define PIXEL10_10 *(dp + dst1line) = Interp01(w5, w7)
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#define PIXEL10_11 *(dp + dst1line) = Interp01(w5, w8)
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#define PIXEL10_12 *(dp + dst1line) = Interp01(w5, w4)
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#define PIXEL10_20 *(dp + dst1line) = Interp02(w5, w8, w4)
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#define PIXEL10_21 *(dp + dst1line) = Interp02(w5, w7, w4)
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#define PIXEL10_22 *(dp + dst1line) = Interp02(w5, w7, w8)
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#define PIXEL10_60 *(dp + dst1line) = Interp06(w5, w4, w8)
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#define PIXEL10_61 *(dp + dst1line) = Interp06(w5, w8, w4)
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#define PIXEL10_70 *(dp + dst1line) = Interp07(w5, w8, w4)
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#define PIXEL10_90 *(dp + dst1line) = Interp09(w5, w8, w4)
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#define PIXEL10_100 *(dp + dst1line) = Interp10(w5, w8, w4)
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#define PIXEL11_0 *(dp + dst1line + 1) = w5
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#define PIXEL11_10 *(dp + dst1line + 1) = Interp01(w5, w9)
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#define PIXEL11_11 *(dp + dst1line + 1) = Interp01(w5, w6)
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#define PIXEL11_12 *(dp + dst1line + 1) = Interp01(w5, w8)
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#define PIXEL11_20 *(dp + dst1line + 1) = Interp02(w5, w6, w8)
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#define PIXEL11_21 *(dp + dst1line + 1) = Interp02(w5, w9, w8)
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#define PIXEL11_22 *(dp + dst1line + 1) = Interp02(w5, w9, w6)
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#define PIXEL11_60 *(dp + dst1line + 1) = Interp06(w5, w8, w6)
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#define PIXEL11_61 *(dp + dst1line + 1) = Interp06(w5, w6, w8)
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#define PIXEL11_70 *(dp + dst1line + 1) = Interp07(w5, w6, w8)
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#define PIXEL11_90 *(dp + dst1line + 1) = Interp09(w5, w6, w8)
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#define PIXEL11_100 *(dp + dst1line + 1) = Interp10(w5, w6, w8)
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#define Absolute(c) \
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(!(c & (1 << 31)) ? c : (~c + 1))
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static inline bool Diff(int c1, int c2)
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{
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int c1y = (c1 & Ymask) - (c2 & Ymask);
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if (Absolute(c1y) > trY) return true;
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int c1u = (c1 & Umask) - (c2 & Umask);
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if (Absolute(c1u) > trU) return true;
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int c1v = (c1 & Vmask) - (c2 & Vmask);
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if (Absolute(c1v) > trV) return true;
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return false;
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}
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void InitLUTs(void)
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{
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int c, r, g, b, y, u, v;
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for (c = 0 ; c < (1<<NUMBITS) ; c++)
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{
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//#ifdef R5G6B5
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b = (int)((c & 0x1F)) << 3;
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g = (int)((c & 0x7E0)) >> 3;
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r = (int)((c & 0xF800)) >> 8;
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//#else
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// b = (int)((c & 0x1F)) << 3;
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// g = (int)((c & 0x3E0)) >> 2;
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// r = (int)((c & 0x7C00)) >> 7;
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//#endif
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RGBtoBright[c] = r+r+r + g+g+g + b+b;
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y = (int)( 0.256788f*r + 0.504129f*g + 0.097906f*b + 0.5f) + 16;
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u = (int)(-0.148223f*r - 0.290993f*g + 0.439216f*b + 0.5f) + 128;
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v = (int)( 0.439216f*r - 0.367788f*g - 0.071427f*b + 0.5f) + 128;
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RGBtoYUV[c] = (y << 16) + (u << 8) + v;
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}
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}
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#define HQ2XCASES \
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case 0: case 1: case 4: case 32: case 128: case 5: case 132: case 160: case 33: case 129: case 36: case 133: case 164: case 161: case 37: case 165: PIXEL00_20; PIXEL01_20; PIXEL10_20; PIXEL11_20; break; \
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case 2: case 34: case 130: case 162: PIXEL00_22; PIXEL01_21; PIXEL10_20; PIXEL11_20; break; \
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case 16: case 17: case 48: case 49: PIXEL00_20; PIXEL01_22; PIXEL10_20; PIXEL11_21; break; \
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case 64: case 65: case 68: case 69: PIXEL00_20; PIXEL01_20; PIXEL10_21; PIXEL11_22; break; \
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case 8: case 12: case 136: case 140: PIXEL00_21; PIXEL01_20; PIXEL10_22; PIXEL11_20; break; \
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case 3: case 35: case 131: case 163: PIXEL00_11; PIXEL01_21; PIXEL10_20; PIXEL11_20; break; \
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case 6: case 38: case 134: case 166: PIXEL00_22; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
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case 20: case 21: case 52: case 53: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_21; break; \
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case 144: case 145: case 176: case 177: PIXEL00_20; PIXEL01_22; PIXEL10_20; PIXEL11_12; break; \
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case 192: case 193: case 196: case 197: PIXEL00_20; PIXEL01_20; PIXEL10_21; PIXEL11_11; break; \
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case 96: case 97: case 100: case 101: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_22; break; \
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case 40: case 44: case 168: case 172: PIXEL00_21; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
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case 9: case 13: case 137: case 141: PIXEL00_12; PIXEL01_20; PIXEL10_22; PIXEL11_20; break; \
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case 18: case 50: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_20; PIXEL10_20; PIXEL11_21; break; \
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case 80: case 81: PIXEL00_20; PIXEL01_22; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_20; break; \
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case 72: case 76: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_20; PIXEL11_22; break; \
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case 10: case 138: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_20; PIXEL01_21; PIXEL10_22; PIXEL11_20; break; \
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case 66: PIXEL00_22; PIXEL01_21; PIXEL10_21; PIXEL11_22; break; \
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case 24: PIXEL00_21; PIXEL01_22; PIXEL10_22; PIXEL11_21; break; \
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case 7: case 39: case 135: PIXEL00_11; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
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case 148: case 149: case 180: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_12; break; \
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case 224: case 228: case 225: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_11; break; \
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case 41: case 169: case 45: PIXEL00_12; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
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case 22: case 54: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_20; PIXEL11_21; break; \
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case 208: case 209: PIXEL00_20; PIXEL01_22; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
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case 104: case 108: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
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case 11: case 139: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_22; PIXEL11_20; break; \
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case 19: case 51: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_10; else PIXEL00_60, PIXEL01_90; PIXEL10_20; PIXEL11_21; break; \
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case 146: case 178: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_20; break; \
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case 84: case 85: PIXEL00_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_10; else PIXEL01_60, PIXEL11_90; PIXEL10_21; break; \
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case 112: case 113: PIXEL00_20; PIXEL01_22; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_10; else PIXEL10_61, PIXEL11_90; break; \
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case 200: case 204: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
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case 73: case 77: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_10; else PIXEL00_61, PIXEL10_90; PIXEL01_20; PIXEL11_22; break; \
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case 42: case 170: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_21; PIXEL11_20; break; \
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case 14: case 142: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_22; PIXEL11_20; break; \
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case 67: PIXEL00_11; PIXEL01_21; PIXEL10_21; PIXEL11_22; break; \
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case 70: PIXEL00_22; PIXEL01_12; PIXEL10_21; PIXEL11_22; break; \
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case 28: PIXEL00_21; PIXEL01_11; PIXEL10_22; PIXEL11_21; break; \
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case 152: PIXEL00_21; PIXEL01_22; PIXEL10_22; PIXEL11_12; break; \
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case 194: PIXEL00_22; PIXEL01_21; PIXEL10_21; PIXEL11_11; break; \
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case 98: PIXEL00_22; PIXEL01_21; PIXEL10_12; PIXEL11_22; break; \
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case 56: PIXEL00_21; PIXEL01_22; PIXEL10_11; PIXEL11_21; break; \
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case 25: PIXEL00_12; PIXEL01_22; PIXEL10_22; PIXEL11_21; break; \
|
||||
case 26: case 31: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_21; break; \
|
||||
case 82: case 214: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 88: case 248: PIXEL00_21; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 74: case 107: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
|
||||
case 27: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_22; PIXEL11_21; break; \
|
||||
case 86: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; PIXEL11_10; break; \
|
||||
case 216: PIXEL00_21; PIXEL01_22; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 106: PIXEL00_10; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
|
||||
case 30: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_21; break; \
|
||||
case 210: PIXEL00_22; PIXEL01_10; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 120: PIXEL00_21; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
|
||||
case 75: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_10; PIXEL11_22; break; \
|
||||
case 29: PIXEL00_12; PIXEL01_11; PIXEL10_22; PIXEL11_21; break; \
|
||||
case 198: PIXEL00_22; PIXEL01_12; PIXEL10_21; PIXEL11_11; break; \
|
||||
case 184: PIXEL00_21; PIXEL01_22; PIXEL10_11; PIXEL11_12; break; \
|
||||
case 99: PIXEL00_11; PIXEL01_21; PIXEL10_12; PIXEL11_22; break; \
|
||||
case 57: PIXEL00_12; PIXEL01_22; PIXEL10_11; PIXEL11_21; break; \
|
||||
case 71: PIXEL00_11; PIXEL01_12; PIXEL10_21; PIXEL11_22; break; \
|
||||
case 156: PIXEL00_21; PIXEL01_11; PIXEL10_22; PIXEL11_12; break; \
|
||||
case 226: PIXEL00_22; PIXEL01_21; PIXEL10_12; PIXEL11_11; break; \
|
||||
case 60: PIXEL00_21; PIXEL01_11; PIXEL10_11; PIXEL11_21; break; \
|
||||
case 195: PIXEL00_11; PIXEL01_21; PIXEL10_21; PIXEL11_11; break; \
|
||||
case 102: PIXEL00_22; PIXEL01_12; PIXEL10_12; PIXEL11_22; break; \
|
||||
case 153: PIXEL00_12; PIXEL01_22; PIXEL10_22; PIXEL11_12; break; \
|
||||
case 58: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_21; break; \
|
||||
case 83: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 92: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 202: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
|
||||
case 78: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_22; break; \
|
||||
case 154: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_22; PIXEL11_12; break; \
|
||||
case 114: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 89: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 90: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 55: case 23: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_0; else PIXEL00_60, PIXEL01_90; PIXEL10_20; PIXEL11_21; break; \
|
||||
case 182: case 150: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_20; break; \
|
||||
case 213: case 212: PIXEL00_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_0; else PIXEL01_60, PIXEL11_90; PIXEL10_21; break; \
|
||||
case 241: case 240: PIXEL00_20; PIXEL01_22; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_0; else PIXEL10_61, PIXEL11_90; break; \
|
||||
case 236: case 232: PIXEL00_21; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
|
||||
case 109: case 105: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_0; else PIXEL00_61, PIXEL10_90; PIXEL01_20; PIXEL11_22; break; \
|
||||
case 171: case 43: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_21; PIXEL11_20; break; \
|
||||
case 143: case 15: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_22; PIXEL11_20; break; \
|
||||
case 124: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
|
||||
case 203: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; PIXEL10_10; PIXEL11_11; break; \
|
||||
case 62: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_11; PIXEL11_21; break; \
|
||||
case 211: PIXEL00_11; PIXEL01_10; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 118: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_12; PIXEL11_10; break; \
|
||||
case 217: PIXEL00_12; PIXEL01_22; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 110: PIXEL00_10; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
|
||||
case 155: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_22; PIXEL11_12; break; \
|
||||
case 188: PIXEL00_21; PIXEL01_11; PIXEL10_11; PIXEL11_12; break; \
|
||||
case 185: PIXEL00_12; PIXEL01_22; PIXEL10_11; PIXEL11_12; break; \
|
||||
case 61: PIXEL00_12; PIXEL01_11; PIXEL10_11; PIXEL11_21; break; \
|
||||
case 157: PIXEL00_12; PIXEL01_11; PIXEL10_22; PIXEL11_12; break; \
|
||||
case 103: PIXEL00_11; PIXEL01_12; PIXEL10_12; PIXEL11_22; break; \
|
||||
case 227: PIXEL00_11; PIXEL01_21; PIXEL10_12; PIXEL11_11; break; \
|
||||
case 230: PIXEL00_22; PIXEL01_12; PIXEL10_12; PIXEL11_11; break; \
|
||||
case 199: PIXEL00_11; PIXEL01_12; PIXEL10_21; PIXEL11_11; break; \
|
||||
case 220: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 158: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_22; PIXEL11_12; break; \
|
||||
case 234: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_11; break; \
|
||||
case 242: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 59: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_21; break; \
|
||||
case 121: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 87: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 79: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_22; break; \
|
||||
case 122: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 94: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 218: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 91: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 229: PIXEL00_20; PIXEL01_20; PIXEL10_12; PIXEL11_11; break; \
|
||||
case 167: PIXEL00_11; PIXEL01_12; PIXEL10_20; PIXEL11_20; break; \
|
||||
case 173: PIXEL00_12; PIXEL01_20; PIXEL10_11; PIXEL11_20; break; \
|
||||
case 181: PIXEL00_20; PIXEL01_11; PIXEL10_20; PIXEL11_12; break; \
|
||||
case 186: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_11; PIXEL11_12; break; \
|
||||
case 115: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 93: PIXEL00_12; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 206: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
|
||||
case 205: case 201: PIXEL00_12; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_10; else PIXEL10_70; PIXEL11_11; break; \
|
||||
case 174: case 46: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_10; else PIXEL00_70; PIXEL01_12; PIXEL10_11; PIXEL11_20; break; \
|
||||
case 179: case 147: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_10; else PIXEL01_70; PIXEL10_20; PIXEL11_12; break; \
|
||||
case 117: case 116: PIXEL00_20; PIXEL01_11; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_10; else PIXEL11_70; break; \
|
||||
case 189: PIXEL00_12; PIXEL01_11; PIXEL10_11; PIXEL11_12; break; \
|
||||
case 231: PIXEL00_11; PIXEL01_12; PIXEL10_12; PIXEL11_11; break; \
|
||||
case 126: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
|
||||
case 219: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 125: if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL00_12, PIXEL10_0; else PIXEL00_61, PIXEL10_90; PIXEL01_11; PIXEL11_10; break; \
|
||||
case 221: PIXEL00_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL01_11, PIXEL11_0; else PIXEL01_60, PIXEL11_90; PIXEL10_10; break; \
|
||||
case 207: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL01_12; else PIXEL00_90, PIXEL01_61; PIXEL10_10; PIXEL11_11; break; \
|
||||
case 238: PIXEL00_10; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0, PIXEL11_11; else PIXEL10_90, PIXEL11_60; break; \
|
||||
case 190: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0, PIXEL11_12; else PIXEL01_90, PIXEL11_61; PIXEL10_11; break; \
|
||||
case 187: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0, PIXEL10_11; else PIXEL00_90, PIXEL10_60; PIXEL01_10; PIXEL11_12; break; \
|
||||
case 243: PIXEL00_11; PIXEL01_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL10_12, PIXEL11_0; else PIXEL10_61, PIXEL11_90; break; \
|
||||
case 119: if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL00_11, PIXEL01_0; else PIXEL00_60, PIXEL01_90; PIXEL10_12; PIXEL11_10; break; \
|
||||
case 237: case 233: PIXEL00_12; PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
|
||||
case 175: case 47: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; PIXEL10_11; PIXEL11_20; break; \
|
||||
case 183: case 151: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_20; PIXEL11_12; break; \
|
||||
case 245: case 244: PIXEL00_20; PIXEL01_11; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
|
||||
case 250: PIXEL00_10; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 123: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
|
||||
case 95: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_10; PIXEL11_10; break; \
|
||||
case 222: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 252: PIXEL00_21; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
|
||||
case 249: PIXEL00_12; PIXEL01_22; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 235: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_21; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
|
||||
case 111: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_22; break; \
|
||||
case 63: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_11; PIXEL11_21; break; \
|
||||
case 159: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_22; PIXEL11_12; break; \
|
||||
case 215: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_21; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 246: PIXEL00_22; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
|
||||
case 254: PIXEL00_10; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
|
||||
case 253: PIXEL00_12; PIXEL01_11; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
|
||||
case 251: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; PIXEL01_10; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 239: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; PIXEL01_12; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; PIXEL11_11; break; \
|
||||
case 127: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_20; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_20; PIXEL11_10; break; \
|
||||
case 191: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_11; PIXEL11_12; break; \
|
||||
case 223: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_20; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_10; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_20; break; \
|
||||
case 247: PIXEL00_11; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; PIXEL10_12; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break; \
|
||||
case 255: if (Diff(RGBtoYUVtable[w4], RGBtoYUVtable[w2])) PIXEL00_0; else PIXEL00_100; if (Diff(RGBtoYUVtable[w2], RGBtoYUVtable[w6])) PIXEL01_0; else PIXEL01_100; if (Diff(RGBtoYUVtable[w8], RGBtoYUVtable[w4])) PIXEL10_0; else PIXEL10_100; if (Diff(RGBtoYUVtable[w6], RGBtoYUVtable[w8])) PIXEL11_0; else PIXEL11_100; break;
|
||||
|
||||
template<int GuiScale>
|
||||
void RenderHQ2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height)
|
||||
{
|
||||
// If Snes9x is rendering anything in HiRes, then just copy, don't interpolate
|
||||
if (height > SNES_HEIGHT_EXTENDED || width == 512)
|
||||
{
|
||||
//RenderSimple2X (Src, Dst, rect);
|
||||
return;
|
||||
}
|
||||
|
||||
int w1, w2, w3, w4, w5, w6, w7, w8, w9;
|
||||
|
||||
uint32 src1line = srcPitch >> 1;
|
||||
uint32 dst1line = dstPitch >> 1;
|
||||
uint16 *sp = (uint16 *) srcPtr;
|
||||
uint16 *dp = (uint16 *) dstPtr;
|
||||
|
||||
const int* RGBtoYUVtable = RGBtoYUV;
|
||||
|
||||
uint32 pattern;
|
||||
int l, y;
|
||||
|
||||
while (height--)
|
||||
{
|
||||
sp--;
|
||||
|
||||
w1 = *(sp - src1line);
|
||||
w4 = *(sp);
|
||||
w7 = *(sp + src1line);
|
||||
|
||||
sp++;
|
||||
|
||||
w2 = *(sp - src1line);
|
||||
w5 = *(sp);
|
||||
w8 = *(sp + src1line);
|
||||
|
||||
for (l = width; l; l--)
|
||||
{
|
||||
sp++;
|
||||
|
||||
w3 = *(sp - src1line);
|
||||
w6 = *(sp);
|
||||
w9 = *(sp + src1line);
|
||||
|
||||
pattern = 0;
|
||||
|
||||
switch(GuiScale)
|
||||
{
|
||||
case FILTER_HQ2XBOLD: {
|
||||
const uint16 avg = (RGBtoBright[w1] + RGBtoBright[w2] + RGBtoBright[w3] + RGBtoBright[w4] + RGBtoBright[w5] + RGBtoBright[w6] + RGBtoBright[w7] + RGBtoBright[w8] + RGBtoBright[w9]) / 9;
|
||||
const bool diff5 = RGBtoBright[w5] > avg;
|
||||
if ((w1 != w5) && ((RGBtoBright[w1] > avg) != diff5)) pattern |= (1 << 0);
|
||||
if ((w2 != w5) && ((RGBtoBright[w2] > avg) != diff5)) pattern |= (1 << 1);
|
||||
if ((w3 != w5) && ((RGBtoBright[w3] > avg) != diff5)) pattern |= (1 << 2);
|
||||
if ((w4 != w5) && ((RGBtoBright[w4] > avg) != diff5)) pattern |= (1 << 3);
|
||||
if ((w6 != w5) && ((RGBtoBright[w6] > avg) != diff5)) pattern |= (1 << 4);
|
||||
if ((w7 != w5) && ((RGBtoBright[w7] > avg) != diff5)) pattern |= (1 << 5);
|
||||
if ((w8 != w5) && ((RGBtoBright[w8] > avg) != diff5)) pattern |= (1 << 6);
|
||||
if ((w9 != w5) && ((RGBtoBright[w9] > avg) != diff5)) pattern |= (1 << 7);
|
||||
} break;
|
||||
|
||||
case FILTER_HQ2XS: {
|
||||
bool nosame = true;
|
||||
if(w1 == w5 || w3 == w5 || w7 == w5 || w9 == w5)
|
||||
nosame = false;
|
||||
|
||||
if(nosame)
|
||||
{
|
||||
const uint16 avg = (RGBtoBright[w1] + RGBtoBright[w2] + RGBtoBright[w3] + RGBtoBright[w4] + RGBtoBright[w5] + RGBtoBright[w6] + RGBtoBright[w7] + RGBtoBright[w8] + RGBtoBright[w9]) / 9;
|
||||
const bool diff5 = RGBtoBright[w5] > avg;
|
||||
if((RGBtoBright[w1] > avg) != diff5) pattern |= (1 << 0);
|
||||
if((RGBtoBright[w2] > avg) != diff5) pattern |= (1 << 1);
|
||||
if((RGBtoBright[w3] > avg) != diff5) pattern |= (1 << 2);
|
||||
if((RGBtoBright[w4] > avg) != diff5) pattern |= (1 << 3);
|
||||
if((RGBtoBright[w6] > avg) != diff5) pattern |= (1 << 4);
|
||||
if((RGBtoBright[w7] > avg) != diff5) pattern |= (1 << 5);
|
||||
if((RGBtoBright[w8] > avg) != diff5) pattern |= (1 << 6);
|
||||
if((RGBtoBright[w9] > avg) != diff5) pattern |= (1 << 7);
|
||||
}
|
||||
else
|
||||
{
|
||||
y = RGBtoYUV[w5];
|
||||
if ((w1 != w5) && (Diff(y, RGBtoYUV[w1]))) pattern |= (1 << 0);
|
||||
if ((w2 != w5) && (Diff(y, RGBtoYUV[w2]))) pattern |= (1 << 1);
|
||||
if ((w3 != w5) && (Diff(y, RGBtoYUV[w3]))) pattern |= (1 << 2);
|
||||
if ((w4 != w5) && (Diff(y, RGBtoYUV[w4]))) pattern |= (1 << 3);
|
||||
if ((w6 != w5) && (Diff(y, RGBtoYUV[w6]))) pattern |= (1 << 4);
|
||||
if ((w7 != w5) && (Diff(y, RGBtoYUV[w7]))) pattern |= (1 << 5);
|
||||
if ((w8 != w5) && (Diff(y, RGBtoYUV[w8]))) pattern |= (1 << 6);
|
||||
if ((w9 != w5) && (Diff(y, RGBtoYUV[w9]))) pattern |= (1 << 7);
|
||||
}
|
||||
} break;
|
||||
default:
|
||||
case FILTER_HQ2X:
|
||||
y = RGBtoYUVtable[w5];
|
||||
if ((w1 != w5) && (Diff(y, RGBtoYUVtable[w1]))) pattern |= (1 << 0);
|
||||
if ((w2 != w5) && (Diff(y, RGBtoYUVtable[w2]))) pattern |= (1 << 1);
|
||||
if ((w3 != w5) && (Diff(y, RGBtoYUVtable[w3]))) pattern |= (1 << 2);
|
||||
if ((w4 != w5) && (Diff(y, RGBtoYUVtable[w4]))) pattern |= (1 << 3);
|
||||
if ((w6 != w5) && (Diff(y, RGBtoYUVtable[w6]))) pattern |= (1 << 4);
|
||||
if ((w7 != w5) && (Diff(y, RGBtoYUVtable[w7]))) pattern |= (1 << 5);
|
||||
if ((w8 != w5) && (Diff(y, RGBtoYUVtable[w8]))) pattern |= (1 << 6);
|
||||
if ((w9 != w5) && (Diff(y, RGBtoYUVtable[w9]))) pattern |= (1 << 7);
|
||||
break;
|
||||
}
|
||||
|
||||
switch (pattern)
|
||||
{
|
||||
HQ2XCASES
|
||||
}
|
||||
|
||||
w1 = w2; w4 = w5; w7 = w8;
|
||||
w2 = w3; w5 = w6; w8 = w9;
|
||||
|
||||
dp += 2;
|
||||
}
|
||||
|
||||
dp += ((dst1line - width) << 1);
|
||||
sp += (src1line - width);
|
||||
}
|
||||
}
|
62
source/ngc/filter.h
Normal file
62
source/ngc/filter.h
Normal file
@ -0,0 +1,62 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.51 Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* Michniewski 2008
|
||||
*
|
||||
* filter.h
|
||||
*
|
||||
* Filters Header File
|
||||
****************************************************************************/
|
||||
#ifndef _FILTER_H_
|
||||
#define _FILTER_H_
|
||||
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
|
||||
enum RenderFilter{
|
||||
FILTER_NONE = 0,
|
||||
|
||||
FILTER_HQ2X,
|
||||
FILTER_HQ2XS,
|
||||
FILTER_HQ2XBOLD,
|
||||
|
||||
NUM_FILTERS
|
||||
};
|
||||
|
||||
#define EXT_WIDTH (MAX_SNES_WIDTH + 4)
|
||||
#define EXT_PITCH (EXT_WIDTH * 2)
|
||||
#define EXT_HEIGHT (MAX_SNES_HEIGHT + 4)
|
||||
// Offset into buffer to allow a two pixel border around the whole rendered
|
||||
// SNES image. This is a speed up hack to allow some of the image processing
|
||||
// routines to access black pixel data outside the normal bounds of the buffer.
|
||||
#define EXT_OFFSET (EXT_PITCH * 2 + 2 * 2)
|
||||
|
||||
typedef void (*TFilterMethod)(uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
|
||||
|
||||
extern TFilterMethod FilterMethod;
|
||||
extern TFilterMethod FilterMethodHiRes;
|
||||
|
||||
extern unsigned char filtermem[];
|
||||
|
||||
//
|
||||
// Prototypes
|
||||
//
|
||||
void SelectFilterMethod ();
|
||||
void RenderPlain (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
|
||||
void SelectFilterMethod ();
|
||||
TFilterMethod FilterToMethod (RenderFilter filterID);
|
||||
const char* GetFilterName (RenderFilter filterID);
|
||||
bool GetFilterHiResSupport (RenderFilter filterID);
|
||||
int GetFilterScale(RenderFilter filterID);
|
||||
template<int GuiScale> void RenderHQ2X (uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height);
|
||||
void InitLUTs();
|
||||
|
||||
#endif
|
||||
|
@ -55,6 +55,7 @@ extern "C" {
|
||||
#include "cheatmgr.h"
|
||||
#include "input.h"
|
||||
#include "patch.h"
|
||||
#include "filter.h"
|
||||
|
||||
extern int menu;
|
||||
|
||||
@ -511,12 +512,13 @@ FileOptions ()
|
||||
/****************************************************************************
|
||||
* Video Options
|
||||
***************************************************************************/
|
||||
static int videomenuCount = 10;
|
||||
static int videomenuCount = 11;
|
||||
static char videomenu[][50] = {
|
||||
|
||||
"Enable Zooming",
|
||||
"Video Rendering",
|
||||
"Video Scaling",
|
||||
"Video Filtering",
|
||||
|
||||
"Shift Video Up",
|
||||
"Shift Video Down",
|
||||
@ -555,7 +557,9 @@ VideoOptions ()
|
||||
sprintf (videomenu[2], "Video Scaling %s",
|
||||
GCSettings.widescreen == true ? "16:9 Correction" : "Default");
|
||||
|
||||
sprintf (videomenu[7], "Video Shift: %d, %d", GCSettings.xshift, GCSettings.yshift);
|
||||
sprintf (videomenu[3], "Video Filtering %s", GetFilterName((RenderFilter)GCSettings.FilterMethod));
|
||||
|
||||
sprintf (videomenu[8], "Video Shift: %d, %d", GCSettings.xshift, GCSettings.yshift);
|
||||
|
||||
ret = RunMenu (videomenu, videomenuCount, "Video Options");
|
||||
|
||||
@ -567,7 +571,7 @@ VideoOptions ()
|
||||
|
||||
case 1:
|
||||
GCSettings.render++;
|
||||
if (GCSettings.render > 2 )
|
||||
if (GCSettings.render > 2 || GCSettings.FilterMethod != FILTER_NONE)
|
||||
GCSettings.render = 0;
|
||||
// reset zoom
|
||||
zoom_reset ();
|
||||
@ -578,33 +582,40 @@ VideoOptions ()
|
||||
break;
|
||||
|
||||
case 3:
|
||||
GCSettings.FilterMethod++;
|
||||
if (GCSettings.FilterMethod >= NUM_FILTERS)
|
||||
GCSettings.FilterMethod = 0;
|
||||
SelectFilterMethod();
|
||||
break;
|
||||
|
||||
case 4:
|
||||
// Move up
|
||||
GCSettings.yshift--;
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
// Move down
|
||||
GCSettings.yshift++;
|
||||
break;
|
||||
case 5:
|
||||
case 6:
|
||||
// Move left
|
||||
GCSettings.xshift--;
|
||||
break;
|
||||
case 6:
|
||||
case 7:
|
||||
// Move right
|
||||
GCSettings.xshift++;
|
||||
break;
|
||||
|
||||
case 7:
|
||||
case 8:
|
||||
break;
|
||||
|
||||
case 8:
|
||||
case 9:
|
||||
// reset video shifts
|
||||
GCSettings.xshift = GCSettings.yshift = 0;
|
||||
WaitPrompt("Video Shift Reset");
|
||||
break;
|
||||
|
||||
case -1: // Button B
|
||||
case 9:
|
||||
case 10:
|
||||
quit = 1;
|
||||
break;
|
||||
|
||||
@ -1088,4 +1099,6 @@ MainMenu (int selectedMenu)
|
||||
VIDEO_WaitVSync();
|
||||
count++;
|
||||
}
|
||||
|
||||
SelectFilterMethod();
|
||||
}
|
||||
|
@ -157,6 +157,7 @@ preparePrefsData (int method)
|
||||
createXMLSetting("ZoomLevel", "Zoom Level", FtoStr(GCSettings.ZoomLevel));
|
||||
createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
|
||||
createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
|
||||
createXMLSetting("FilterMethod", "Filter Method", toStr(GCSettings.FilterMethod));
|
||||
createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
|
||||
createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
|
||||
|
||||
@ -315,6 +316,7 @@ decodePrefsData (int method)
|
||||
loadXMLSetting(&GCSettings.ZoomLevel, "ZoomLevel");
|
||||
loadXMLSetting(&GCSettings.render, "render");
|
||||
loadXMLSetting(&GCSettings.widescreen, "widescreen");
|
||||
loadXMLSetting(&GCSettings.FilterMethod, "FilterMethod");
|
||||
loadXMLSetting(&GCSettings.xshift, "xshift");
|
||||
loadXMLSetting(&GCSettings.yshift, "yshift");
|
||||
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "snes9x.h"
|
||||
#include "snes9xGX.h"
|
||||
#include "input.h"
|
||||
#include "filter.h"
|
||||
|
||||
struct SGCSettings GCSettings;
|
||||
|
||||
@ -55,6 +56,7 @@ DefaultSettings ()
|
||||
GCSettings.ZoomLevel = 1.0; // zoom level
|
||||
GCSettings.render = 2; // Unfiltered
|
||||
GCSettings.widescreen = 0; // no aspect ratio correction
|
||||
GCSettings.FilterMethod = FILTER_NONE; // no hq2x
|
||||
|
||||
GCSettings.xshift = 0; // video shift
|
||||
GCSettings.yshift = 0;
|
||||
|
@ -341,7 +341,7 @@ main(int argc, char *argv[])
|
||||
|
||||
#ifdef DEBUG_WII
|
||||
DEBUG_Init(GDBSTUB_DEVICE_USB, 1); // init debugging
|
||||
_break();
|
||||
//_break();
|
||||
#endif
|
||||
|
||||
InitDeviceThread();
|
||||
|
@ -15,6 +15,7 @@
|
||||
#define _SNES9XGX_H_
|
||||
|
||||
#include "snes9x.h"
|
||||
#include "filter.h"
|
||||
|
||||
#define APPNAME "Snes9x GX"
|
||||
#define APPVERSION "009"
|
||||
@ -62,6 +63,7 @@ struct SGCSettings{
|
||||
float ZoomLevel; // zoom amount
|
||||
int VerifySaves;
|
||||
int render; // 0 - original, 1 - filtered, 2 - unfiltered
|
||||
int FilterMethod; // convert to RenderFilter
|
||||
int Superscope;
|
||||
int Mouse;
|
||||
int Justifier;
|
||||
|
@ -24,10 +24,12 @@
|
||||
#include "aram.h"
|
||||
#include "snes9xGX.h"
|
||||
|
||||
#include "filter.h"
|
||||
#include "gui.h"
|
||||
|
||||
/*** Snes9x GFX Buffer ***/
|
||||
static unsigned char snes9xgfx[1024 * 512 * 2];
|
||||
static unsigned char snes9xgfx[EXT_PITCH * EXT_HEIGHT]; // changed.
|
||||
unsigned char filtermem[512 * MAX_SNES_HEIGHT * 4]; // only want ((512*2) X (239*2))
|
||||
|
||||
/*** 2D Video ***/
|
||||
unsigned int *xfb[2] = { NULL, NULL }; // Double buffered
|
||||
@ -39,10 +41,10 @@ extern u32* backdrop;
|
||||
/*** GX ***/
|
||||
#define TEX_WIDTH 512
|
||||
#define TEX_HEIGHT 512
|
||||
static unsigned char texturemem[TEX_WIDTH * (TEX_HEIGHT + 8) * 2] ATTRIBUTE_ALIGN (32);
|
||||
#define DEFAULT_FIFO_SIZE 256 * 1024
|
||||
unsigned int copynow = GX_FALSE;
|
||||
static unsigned char gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32);
|
||||
static unsigned char texturemem[TEX_WIDTH * (TEX_HEIGHT + 8)] ATTRIBUTE_ALIGN (32);
|
||||
GXTexObj texobj;
|
||||
Mtx view;
|
||||
static int vwidth, vheight, oldvwidth, oldvheight;
|
||||
@ -237,6 +239,8 @@ static GXRModeObj TV_448i =
|
||||
}
|
||||
};
|
||||
|
||||
static GXRModeObj TV_Custom;
|
||||
|
||||
/* TV Modes table */
|
||||
static GXRModeObj *tvmodes[4] = {
|
||||
&TV_239p, &TV_478i, /* Snes PAL video modes */
|
||||
@ -427,6 +431,51 @@ UpdatePadsCB ()
|
||||
PAD_ScanPads();
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* MakeTexture
|
||||
*
|
||||
* - modified for a buffer with an offset (border)
|
||||
****************************************************************************/
|
||||
static void
|
||||
MakeTexture (const void *src, void *dst, s32 width, s32 height)
|
||||
{
|
||||
register u32 tmp0 = 0, tmp1 = 0, tmp2 = 0, tmp3 = 0;
|
||||
|
||||
__asm__ __volatile__ (" srwi %6,%6,2\n"
|
||||
" srwi %7,%7,2\n"
|
||||
" subi %3,%4,4\n"
|
||||
" mr %4,%3\n"
|
||||
" subi %4,%4,4\n"
|
||||
"2: mtctr %6\n"
|
||||
" mr %0,%5\n"
|
||||
//
|
||||
"1: lwz %1,0(%5)\n" //1
|
||||
" stwu %1,8(%4)\n"
|
||||
" lwz %2,4(%5)\n" //1
|
||||
" stwu %2,8(%3)\n"
|
||||
" lwz %1,1032(%5)\n" //2
|
||||
" stwu %1,8(%4)\n"
|
||||
" lwz %2,1036(%5)\n" //2
|
||||
" stwu %2,8(%3)\n"
|
||||
" lwz %1,2064(%5)\n" //3
|
||||
" stwu %1,8(%4)\n"
|
||||
" lwz %2,2068(%5)\n" //3
|
||||
" stwu %2,8(%3)\n"
|
||||
" lwz %1,3096(%5)\n" //4
|
||||
" stwu %1,8(%4)\n"
|
||||
" lwz %2,3100(%5)\n" //4
|
||||
" stwu %2,8(%3)\n"
|
||||
" addi %5,%5,8\n"
|
||||
" bdnz 1b\n"
|
||||
" addi %5,%0,4128\n" //5
|
||||
" subic. %7,%7,1\n"
|
||||
" bne 2b"
|
||||
// regs 0-7
|
||||
:"=&r" (tmp0), "=&r" (tmp1), "=&r" (tmp2),
|
||||
"=&r" (tmp3), "+r" (dst):"r" (src), "r" (width),
|
||||
"r" (height));
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
* InitGCVideo
|
||||
*
|
||||
@ -549,6 +598,8 @@ InitGCVideo ()
|
||||
|
||||
draw_init ();
|
||||
|
||||
InitLUTs(); // init LUTs for hq2x
|
||||
|
||||
InitVideoThread ();
|
||||
|
||||
// Finally, the video is up and ready for use :)
|
||||
@ -566,7 +617,7 @@ ResetVideo_Emu ()
|
||||
Mtx44 p;
|
||||
|
||||
int i = -1;
|
||||
if (GCSettings.render == 0) // original render mode
|
||||
if (GCSettings.render == 0 || GCSettings.FilterMethod != FILTER_NONE) // original render mode or hq2x
|
||||
{
|
||||
for (i=0; i<4; i++)
|
||||
{
|
||||
@ -574,6 +625,19 @@ ResetVideo_Emu ()
|
||||
break;
|
||||
}
|
||||
rmode = tvmodes[i];
|
||||
|
||||
// hack to fix video output for hq2x
|
||||
if (GCSettings.FilterMethod != FILTER_NONE)
|
||||
{
|
||||
memcpy(&TV_Custom, tvmodes[i], sizeof(TV_Custom));
|
||||
rmode = &TV_Custom;
|
||||
|
||||
rmode->fbWidth = 512;
|
||||
rmode->efbHeight *= 2;
|
||||
rmode->xfbHeight *= 2;
|
||||
rmode->xfbMode = VI_XFBMODE_DF;
|
||||
rmode->viTVMode |= VI_INTERLACE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -652,6 +716,7 @@ ResetVideo_Menu ()
|
||||
***************************************************************************/
|
||||
uint32 prevRenderedFrameCount = 0;
|
||||
extern bool CheckVideo;
|
||||
int fscale;
|
||||
|
||||
void
|
||||
update_video (int width, int height)
|
||||
@ -675,10 +740,17 @@ update_video (int width, int height)
|
||||
{
|
||||
int xscale, yscale;
|
||||
|
||||
fscale = GetFilterScale((RenderFilter)GCSettings.FilterMethod);
|
||||
|
||||
ResetVideo_Emu (); // reset video to emulator rendering settings
|
||||
|
||||
/** Update scaling **/
|
||||
if (GCSettings.render == 0) // original render mode
|
||||
if (GCSettings.FilterMethod != FILTER_NONE) // hq2x filters
|
||||
{
|
||||
xscale = vwidth;
|
||||
yscale = vheight;
|
||||
}
|
||||
else if (GCSettings.render == 0) // original render mode
|
||||
{
|
||||
xscale = 256;
|
||||
yscale = vheight / 2;
|
||||
@ -704,7 +776,8 @@ update_video (int width, int height)
|
||||
DCFlushRange (square, 32); // update memory BEFORE the GPU accesses it!
|
||||
draw_init ();
|
||||
|
||||
GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); // initialize the texture obj we are going to use
|
||||
// initialize the texture obj we are going to use
|
||||
GX_InitTexObj (&texobj, texturemem, vwidth*fscale, vheight*fscale, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
|
||||
if (GCSettings.render == 0 || GCSettings.render == 2)
|
||||
GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
|
||||
@ -721,7 +794,14 @@ update_video (int width, int height)
|
||||
CheckVideo = 0;
|
||||
}
|
||||
|
||||
MakeTexture565((char *) GFX.Screen, (char *) texturemem, vwidth, vheight); // convert image to texture
|
||||
// convert image to texture
|
||||
if (GCSettings.FilterMethod != FILTER_NONE)
|
||||
{
|
||||
FilterMethod ((uint8*) GFX.Screen, EXT_PITCH, (uint8*) filtermem, vwidth*fscale*2, vwidth, vheight);
|
||||
MakeTexture565((char *) filtermem, (char *) texturemem, vwidth*fscale, vheight*fscale);
|
||||
} else {
|
||||
MakeTexture((char *) GFX.Screen, (char *) texturemem, vwidth, vheight);
|
||||
}
|
||||
|
||||
DCFlushRange (texturemem, TEX_WIDTH * TEX_HEIGHT * 2); // update the texture memory
|
||||
GX_InvalidateTexAll ();
|
||||
@ -797,6 +877,8 @@ showscreen ()
|
||||
void
|
||||
setGFX ()
|
||||
{
|
||||
GFX.Screen = (unsigned short *) snes9xgfx;
|
||||
GFX.Pitch = 1024;
|
||||
GFX.Pitch = EXT_PITCH;
|
||||
GFX.Screen = (uint16*)(snes9xgfx + EXT_OFFSET);
|
||||
|
||||
memset (snes9xgfx, 0, sizeof(snes9xgfx));
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user