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https://github.com/dborth/snes9xgx.git
synced 2024-11-27 13:04:21 +01:00
-Add Super FX Overclock option
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parent
56046d2f77
commit
3c0bafb263
@ -39,6 +39,7 @@
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#include "utils/gettext.h"
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#include "snes9x/snes9x.h"
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#include "snes9x/fxemu.h"
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#include "snes9x/memmap.h"
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#include "snes9x/cheats.h"
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@ -3101,6 +3102,7 @@ static int MenuSettingsVideo()
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int ret;
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int i = 0;
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bool firstRun = true;
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bool reset_sfx = false;
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OptionList options;
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sprintf(options.name[i++], "Rendering");
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@ -3111,6 +3113,7 @@ static int MenuSettingsVideo()
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sprintf(options.name[i++], "Crosshair");
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sprintf(options.name[i++], "Video Mode");
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sprintf(options.name[i++], "Show Framerate");
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sprintf(options.name[i++], "SuperFX Overclock");
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options.length = i;
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#ifdef HW_DOL
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@ -3202,6 +3205,18 @@ static int MenuSettingsVideo()
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Settings.AutoDisplayMessages ^= 1;
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Settings.DisplayFrameRate ^= 1;
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break;
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case 8:
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GCSettings.sfxOverclock++;
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if (GCSettings.sfxOverclock > 2)
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GCSettings.sfxOverclock = 0;
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switch(GCSettings.sfxOverclock)
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{
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case 0: Settings.SuperFXSpeedPerLine = 0.417 * 10.5e6; reset_sfx = true; break;
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case 1: Settings.SuperFXSpeedPerLine = 0.417 * 40.5e6; reset_sfx = true; break;
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case 2: Settings.SuperFXSpeedPerLine = 0.417 * 60.5e6; reset_sfx = true; break;
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}
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if (reset_sfx) S9xResetSuperFX(); S9xReset();
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break;
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}
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if(ret >= 0 || firstRun)
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@ -3244,6 +3259,15 @@ static int MenuSettingsVideo()
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sprintf (options.value[6], "PAL (60Hz)"); break;
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}
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sprintf (options.value[7], "%s", Settings.DisplayFrameRate ? "On" : "Off");
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switch(GCSettings.sfxOverclock)
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{
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case 0:
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sprintf (options.value[8], "Default"); break;
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case 1:
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sprintf (options.value[8], "40 Mhz"); break;
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case 2:
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sprintf (options.value[8], "60 Mhz"); break;
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}
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optionBrowser.TriggerUpdate();
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}
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@ -146,6 +146,7 @@ preparePrefsData ()
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createXMLSetting("FilterMethod", "Filter Method", toStr(GCSettings.FilterMethod));
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createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
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createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
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createXMLSetting("sfxOverclock", "SuperFX Overclock", toStr(GCSettings.sfxOverclock));
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createXMLSection("Menu", "Menu Settings");
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@ -323,6 +324,10 @@ decodePrefsData ()
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loadXMLSetting(&GCSettings.xshift, "xshift");
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loadXMLSetting(&GCSettings.yshift, "yshift");
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//Emulation Settings
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loadXMLSetting(&GCSettings.sfxOverclock, "sfxOverclock");
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// Menu Settings
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loadXMLSetting(&GCSettings.WiimoteOrientation, "WiimoteOrientation");
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@ -346,6 +351,7 @@ decodePrefsData ()
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loadXMLController(btnmap[CTRL_MOUSE][CTRLR_WIIMOTE], "btnmap_mouse_wiimote");
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loadXMLController(btnmap[CTRL_JUST][CTRLR_GCPAD], "btnmap_just_gcpad");
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loadXMLController(btnmap[CTRL_JUST][CTRLR_WIIMOTE], "btnmap_just_wiimote");
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}
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mxmlDelete(xml);
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}
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@ -474,6 +480,11 @@ DefaultSettings ()
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// Frame timings in 50hz and 60hz cpu mode
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Settings.FrameTimePAL = 20000;
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Settings.FrameTimeNTSC = 16667;
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GCSettings.sfxOverclock = 0;
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/* Initialize SuperFX CPU to normal speed by default */
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Settings.SuperFXSpeedPerLine = 0.417 * 10.5e6;
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}
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/****************************************************************************
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@ -199,7 +199,8 @@ void S9xInitSuperFX (void)
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void S9xResetSuperFX (void)
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{
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// FIXME: Snes9x can't execute CPU and SuperFX at a time. Don't ask me what is 0.417 :P
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SuperFX.speedPerLine = (uint32) (0.417 * 10.5e6 * ((1.0 / (float) Memory.ROMFramesPerSecond) / ((float) (Timings.V_Max))));
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//SuperFX.speedPerLine = (uint32) (0.417 * 10.5e6 * ((1.0 / (float) Memory.ROMFramesPerSecond) / ((float) (Timings.V_Max))));
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SuperFX.speedPerLine = (uint32) (Settings.SuperFXSpeedPerLine * ((1.0f / Memory.ROMFramesPerSecond) / ((float) (Timings.V_Max))));
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SuperFX.oneLineDone = FALSE;
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SuperFX.vFlags = 0;
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FxReset(&SuperFX);
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@ -446,6 +446,7 @@ struct SSettings
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bool8 UpAndDown;
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bool8 OpenGLEnable;
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float SuperFXSpeedPerLine;
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};
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struct SSNESGameFixes
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@ -44,6 +44,7 @@
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#include "utils/FreeTypeGX.h"
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#include "snes9x/snes9x.h"
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#include "snes9x/fxemu.h"
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#include "snes9x/memmap.h"
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#include "snes9x/apu/apu.h"
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#include "snes9x/controls.h"
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@ -504,6 +505,14 @@ int main(int argc, char *argv[])
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BrowserLoadFile();
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}
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switch (GCSettings.sfxOverclock)
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{
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case 0: Settings.SuperFXSpeedPerLine = 0.417 * 10.5e6; break;
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case 1: Settings.SuperFXSpeedPerLine = 0.417 * 40.5e6; break;
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case 2: Settings.SuperFXSpeedPerLine = 0.417 * 60.5e6; break;
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S9xResetSuperFX();
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}
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while (1) // main loop
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{
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// go back to checking if devices were inserted/removed
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@ -512,10 +521,6 @@ int main(int argc, char *argv[])
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SwitchAudioMode(1);
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// if(SNESROMSize == 0)
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// MainMenu(MENU_GAMESELECTION);
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// else
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// MainMenu(MENU_GAME);
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if(!autoboot)
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{
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if(SNESROMSize == 0)
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@ -549,11 +554,11 @@ int main(int argc, char *argv[])
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HaltDeviceThread();
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AudioStart ();
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FrameTimer = 0;
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setFrameTimerMethod (); // set frametimer method every time a ROM is loaded
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CheckVideo = 2; // force video update
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FrameTimer = 0;
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setFrameTimerMethod (); // set frametimer method every time a ROM is loaded
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CheckVideo = 2; // force video update
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prevRenderedFrameCount = IPPU.RenderedFramesCount;
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currentMode = GCSettings.render;
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@ -19,9 +19,9 @@
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#include "filter.h"
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#include "filelist.h"
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#define APPNAME "Snes9x GX"
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#define APPVERSION "4.3.6"
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#define APPFOLDER "snes9xgx"
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#define APPNAME "Snes9x GX"
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#define APPVERSION "4.3.6"
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#define APPFOLDER "snes9xgx"
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#define PREF_FILE_NAME "settings.xml"
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#define NOTSILENT 0
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@ -114,7 +114,9 @@ struct SGCSettings{
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int MusicVolume;
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int SFXVolume;
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int Rumble;
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int language;
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int language;
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int sfxOverclock;
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};
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void ExitApp();
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