mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-24 02:01:49 +01:00
add logic to update the playback rate dynamically
This commit is contained in:
parent
babf402d01
commit
3d298ff126
@ -39,43 +39,51 @@ extern int ConfigRequested;
|
||||
static u8 soundbuffer[BUFFERCOUNT][AUDIOBUFFER] __attribute__ ((__aligned__ (32)));
|
||||
static int playab = 0;
|
||||
static int nextab = 0;
|
||||
int available = 0;
|
||||
static int unplayed = 0;
|
||||
|
||||
static inline void updateAvailable(int diff) {
|
||||
available += diff;
|
||||
static inline void updateUnplayed(int diff) {
|
||||
unplayed += diff;
|
||||
|
||||
if(available < 0) {
|
||||
available = 0;
|
||||
if(unplayed < 0) {
|
||||
unplayed = 0;
|
||||
}
|
||||
else if(available > BUFFERCOUNT-1) {
|
||||
available = BUFFERCOUNT-1;
|
||||
else if(unplayed > BUFFERCOUNT-1) {
|
||||
unplayed = BUFFERCOUNT-1;
|
||||
}
|
||||
}
|
||||
|
||||
static void DMACallback () {
|
||||
if (!ScreenshotRequested && !ConfigRequested) {
|
||||
updateUnplayed(-1);
|
||||
AUDIO_InitDMA ((u32) soundbuffer[playab], AUDIOBUFFER);
|
||||
updateAvailable(-1);
|
||||
playab = (playab + 1) % BUFFERCOUNT;
|
||||
}
|
||||
}
|
||||
|
||||
static void S9xAudioCallback (void *data) {
|
||||
//S9xUpdateDynamicRate(); // TODO: what arguments should be passed here?
|
||||
double rate = 1.0;
|
||||
|
||||
if(unplayed > 8) {
|
||||
rate = 1.005;
|
||||
}
|
||||
else if(unplayed < 4) {
|
||||
rate = 0.995;
|
||||
}
|
||||
|
||||
S9xUpdateDynamicRate(rate);
|
||||
S9xFinalizeSamples();
|
||||
int availableSamples = S9xGetSampleCount();
|
||||
|
||||
if (ScreenshotRequested || ConfigRequested) {
|
||||
AUDIO_StopDMA();
|
||||
}
|
||||
else if(availableSamples >= SAMPLES_TO_PROCESS) {
|
||||
nextab = (nextab + 1) % BUFFERCOUNT;
|
||||
updateAvailable(1);
|
||||
else if(S9xGetSampleCount() >= SAMPLES_TO_PROCESS) {
|
||||
S9xMixSamples (soundbuffer[nextab], SAMPLES_TO_PROCESS);
|
||||
DCFlushRange (soundbuffer[nextab], AUDIOBUFFER);
|
||||
|
||||
updateUnplayed(1);
|
||||
nextab = (nextab + 1) % BUFFERCOUNT;
|
||||
|
||||
if(playab == -1) {
|
||||
if(available > 2) {
|
||||
if(unplayed > 2) {
|
||||
playab = 0;
|
||||
AUDIO_StartDMA();
|
||||
}
|
||||
@ -150,7 +158,7 @@ void ShutdownAudio()
|
||||
void
|
||||
AudioStart ()
|
||||
{
|
||||
available = 0;
|
||||
unplayed = 0;
|
||||
nextab = 0;
|
||||
playab = -1;
|
||||
}
|
||||
|
@ -465,12 +465,12 @@ void S9xSetSamplesAvailableCallback (apu_callback callback, void *data)
|
||||
spc::extra_data = data;
|
||||
}
|
||||
|
||||
void S9xUpdateDynamicRate (int avail, int buffer_size)
|
||||
void S9xUpdateDynamicRate (double rate)
|
||||
{
|
||||
spc::dynamic_rate_multiplier = 1.0 + (Settings.DynamicRateLimit * (buffer_size - 2 * avail)) /
|
||||
(double)(1000 * buffer_size);
|
||||
|
||||
UpdatePlaybackRate();
|
||||
if(spc::dynamic_rate_multiplier != rate) {
|
||||
spc::dynamic_rate_multiplier = rate;
|
||||
UpdatePlaybackRate();
|
||||
}
|
||||
}
|
||||
|
||||
void UpdatePlaybackRate (void)
|
||||
|
@ -214,7 +214,7 @@ void S9xFinalizeSamples (void);
|
||||
void S9xClearSamples (void);
|
||||
bool8 S9xMixSamples (uint8 *, int);
|
||||
void S9xSetSamplesAvailableCallback (apu_callback, void *);
|
||||
void S9xUpdateDynamicRate (int, int);
|
||||
void S9xUpdateDynamicRate (double rate);
|
||||
|
||||
extern SNES_SPC *spc_core;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user