This commit is contained in:
Daryl Borth 2018-12-31 13:29:42 -07:00
commit 42888f0707
8 changed files with 41 additions and 15 deletions

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@ -443,7 +443,7 @@ DefaultSettings ()
GCSettings.render = 3; // Filtered (sharp)
GCSettings.FilterMethod = FILTER_NONE; // no hq2x
GCSettings.widescreen = 1; // aspect ratio correction
GCSettings.widescreen = 0; // no aspect ratio correction
GCSettings.zoomHor = 1.0; // horizontal zoom level
GCSettings.zoomVert = 1.0; // vertical zoom level
GCSettings.xshift = 0; // horizontal video shift

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@ -4,7 +4,6 @@
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#include <math.h>
#include "../snes9x.h"
#include "apu.h"

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@ -4,7 +4,6 @@
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef _APU_H_
#define _APU_H_

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@ -1,4 +1,8 @@
/* Simple resampler based on bsnes's ruby audio library */
/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef __HERMITE_RESAMPLER_H
#define __HERMITE_RESAMPLER_H

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@ -1,4 +1,8 @@
/* Simple resampler based on bsnes's ruby audio library */
/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef __RESAMPLER_H
#define __RESAMPLER_H

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@ -1,4 +1,8 @@
/* Simple byte-based ring buffer. Licensed under public domain (C) BearOso. */
/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef __RING_BUFFER_H
#define __RING_BUFFER_H

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@ -4,11 +4,24 @@
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#include <ctype.h>
#include "snes9x.h"
#include "memmap.h"
#include "cheats.h"
#include "bml.h"
static inline char *trim (char *string)
{
int start;
int end;
for (start = 0; string[start] && isspace (string[start]); start++) {}
for (end = start; string[end] && !isspace (string[end]); end++) {}
string[end] = '\0';
return &string[start];
}
static inline uint8 S9xGetByteFree (uint32 Address)
{
int block = (Address & 0xffffff) >> MEMMAP_SHIFT;
@ -394,21 +407,24 @@ SCheat S9xTextToCheat (char *text)
SCheatGroup S9xCreateCheatGroup (const char *name, const char *cheat)
{
SCheatGroup g;
char *code;
char *code_string = strdup (cheat);
char *code_ptr = code_string;
int len;
g.name = strdup (name);
g.enabled = false;
for (code = strtok (code_string, "+"); code; code = strtok (NULL, "+"))
{
if (code)
for (len = strcspn (code_ptr, "+"); len; len = strcspn (code_ptr, "+"))
{
char *code = code_ptr;
code_ptr += len + (code_ptr[len] == '\0' ? 0 : 1);
code[len] = '\0';
code = trim (code);
SCheat c = S9xTextToCheat (code);
if (c.address)
g.c.push_back (c);
}
}
delete[] code_string;

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@ -54,7 +54,7 @@ enum
S9X_NOT_A_MOVIE_SNAPSHOT,
S9X_SNAPSHOT_INCONSISTENT,
S9X_AVI_INFO,
S9X_PRESSED_KEYS_INFO,
S9X_PRESSED_KEYS_INFO
};
#endif