mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-24 03:29:22 +01:00
remove redundant function
This commit is contained in:
parent
e3e76e1d3d
commit
463cd3b7e5
@ -275,8 +275,8 @@ int FileSelector (int method)
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p = PAD_ButtonsDown (0);
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ph = PAD_ButtonsHeld (0);
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#ifdef HW_RVL
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wm_ay = WPAD_StickY (0, 0);
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wm_sx = WPAD_StickX (0, 1);
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wm_ay = WPAD_Stick (0, 0, 1);
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wm_sx = WPAD_Stick (0, 1, 0);
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wp = WPAD_ButtonsDown (0);
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wh = WPAD_ButtonsHeld (0);
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@ -46,7 +46,8 @@ extern int ConfigRequested;
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S9xMapButton( keycode, cmd = S9xGetCommandT(snescmd), false)
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/*** Gamecube controller Padmap ***/
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unsigned int gcpadmap[] = { PAD_BUTTON_A, PAD_BUTTON_B,
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unsigned int gcpadmap[] = {
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PAD_BUTTON_A, PAD_BUTTON_B,
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PAD_BUTTON_X, PAD_BUTTON_Y,
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PAD_TRIGGER_L, PAD_TRIGGER_R,
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PAD_TRIGGER_Z, PAD_BUTTON_START,
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@ -54,7 +55,8 @@ unsigned int gcpadmap[] = { PAD_BUTTON_A, PAD_BUTTON_B,
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PAD_BUTTON_LEFT, PAD_BUTTON_RIGHT
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};
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/*** Wiimote Padmap ***/
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unsigned int wmpadmap[] = { WPAD_BUTTON_B, WPAD_BUTTON_2,
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unsigned int wmpadmap[] = {
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WPAD_BUTTON_B, WPAD_BUTTON_2,
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WPAD_BUTTON_1, WPAD_BUTTON_A,
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0x0000, 0x0000,
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WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
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@ -62,7 +64,8 @@ unsigned int wmpadmap[] = { WPAD_BUTTON_B, WPAD_BUTTON_2,
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WPAD_BUTTON_UP, WPAD_BUTTON_DOWN
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};
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/*** Classic Controller Padmap ***/
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unsigned int ccpadmap[] = { WPAD_CLASSIC_BUTTON_A, WPAD_CLASSIC_BUTTON_B,
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unsigned int ccpadmap[] = {
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WPAD_CLASSIC_BUTTON_A, WPAD_CLASSIC_BUTTON_B,
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WPAD_CLASSIC_BUTTON_X, WPAD_CLASSIC_BUTTON_Y,
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WPAD_CLASSIC_BUTTON_FULL_L, WPAD_CLASSIC_BUTTON_FULL_R,
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WPAD_CLASSIC_BUTTON_MINUS, WPAD_CLASSIC_BUTTON_PLUS,
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@ -70,10 +73,11 @@ unsigned int ccpadmap[] = { WPAD_CLASSIC_BUTTON_A, WPAD_CLASSIC_BUTTON_B,
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WPAD_CLASSIC_BUTTON_LEFT, WPAD_CLASSIC_BUTTON_RIGHT
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};
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/*** Nunchuk + wiimote Padmap ***/
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unsigned int ncpadmap[] = { WPAD_BUTTON_A, WPAD_BUTTON_B,
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unsigned int ncpadmap[] = {
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WPAD_BUTTON_A, WPAD_BUTTON_B,
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WPAD_NUNCHUK_BUTTON_C, WPAD_NUNCHUK_BUTTON_Z,
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WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
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WPAD_BUTTON_2, WPAD_BUTTON_1,
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WPAD_BUTTON_MINUS, WPAD_BUTTON_PLUS,
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WPAD_BUTTON_UP, WPAD_BUTTON_DOWN,
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WPAD_BUTTON_LEFT, WPAD_BUTTON_RIGHT
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};
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@ -95,12 +99,12 @@ unsigned int gcjustmap[] = { PAD_BUTTON_A, PAD_BUTTON_B, PAD_BUTTON_START };
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unsigned int wmjustmap[] = { WPAD_BUTTON_A, WPAD_BUTTON_B, WPAD_BUTTON_PLUS };
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/****************************************************************************
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* WPAD_StickX
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* WPAD_Stick
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*
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* Get X value from Wii Joystick (classic, nunchuk) input
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* Get X/Y value from Wii Joystick (classic, nunchuk) input
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***************************************************************************/
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s8 WPAD_StickX(u8 chan,u8 right)
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s8 WPAD_Stick(u8 chan, u8 right, int axis)
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{
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float mag = 0.0;
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float ang = 0.0;
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@ -134,58 +138,15 @@ s8 WPAD_StickX(u8 chan,u8 right)
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break;
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}
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/* calculate X value (angle need to be converted into radian) */
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/* calculate x/y value (angle need to be converted into radian) */
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if (mag > 1.0) mag = 1.0;
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else if (mag < -1.0) mag = -1.0;
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double val = mag * sin((PI * ang)/180.0f);
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double val;
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return (s8)(val * 128.0f);
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}
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/****************************************************************************
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* WPAD_StickY
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*
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* Get Y value from Wii Joystick (classic, nunchuk) input
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***************************************************************************/
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s8 WPAD_StickY(u8 chan, u8 right)
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{
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float mag = 0.0;
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float ang = 0.0;
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WPADData *data = WPAD_Data(chan);
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switch (data->exp.type)
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{
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case WPAD_EXP_NUNCHUK:
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case WPAD_EXP_GUITARHERO3:
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if (right == 0)
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{
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mag = data->exp.nunchuk.js.mag;
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ang = data->exp.nunchuk.js.ang;
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}
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break;
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case WPAD_EXP_CLASSIC:
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if (right == 0)
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{
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mag = data->exp.classic.ljs.mag;
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ang = data->exp.classic.ljs.ang;
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}
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else
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{
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mag = data->exp.classic.rjs.mag;
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ang = data->exp.classic.rjs.ang;
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}
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break;
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default:
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break;
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}
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/* calculate X value (angle need to be converted into radian) */
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if (mag > 1.0) mag = 1.0;
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else if (mag < -1.0) mag = -1.0;
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double val = mag * cos((PI * ang)/180.0f);
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if(axis == 0) // x-axis
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val = mag * sin((PI * ang)/180.0f);
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else // y-axis
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val = mag * cos((PI * ang)/180.0f);
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return (s8)(val * 128.0f);
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}
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@ -236,8 +197,8 @@ void UpdateCursorPosition (int pad, int &pos_x, int &pos_y)
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}
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else
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{
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signed char wm_ax = WPAD_StickX (pad, 0);
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signed char wm_ay = WPAD_StickY (pad, 0);
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signed char wm_ax = WPAD_Stick (pad, 0, 0);
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signed char wm_ay = WPAD_Stick (pad, 0, 1);
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if (wm_ax > SCOPEPADCAL){
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pos_x += (wm_ax*1.0)/SCOPEPADCAL;
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@ -266,27 +227,28 @@ void UpdateCursorPosition (int pad, int &pos_x, int &pos_y)
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*
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* Reads the changes (buttons pressed, etc) from a controller and reports
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* these changes to Snes9x
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****************************************************************************/
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***************************************************************************/
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void decodepad (int pad)
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{
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int i, offset;
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float t;
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int i, offset;
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float t;
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signed char pad_x = PAD_StickX (pad);
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signed char pad_y = PAD_StickY (pad);
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u32 jp = PAD_ButtonsHeld (pad);
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signed char pad_x = PAD_StickX (pad);
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signed char pad_y = PAD_StickY (pad);
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u32 jp = PAD_ButtonsHeld (pad);
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#ifdef HW_RVL
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signed char wm_ax = 0;
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signed char wm_ay = 0;
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u32 wp = 0;
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wm_ax = WPAD_StickX ((u8)pad, 0);
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wm_ay = WPAD_StickY ((u8)pad, 0);
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wp = WPAD_ButtonsHeld (pad);
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signed char wm_ax = 0;
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signed char wm_ay = 0;
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u32 wp = 0;
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wm_ax = WPAD_Stick ((u8)pad, 0, 0);
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wm_ay = WPAD_Stick ((u8)pad, 0, 1);
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wp = WPAD_ButtonsHeld (pad);
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u32 exp_type;
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if ( WPAD_Probe(pad, &exp_type) != 0 ) exp_type = WPAD_EXP_NONE;
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u32 exp_type;
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if ( WPAD_Probe(pad, &exp_type) != 0 )
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exp_type = WPAD_EXP_NONE;
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#endif
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/***
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@ -296,18 +258,17 @@ void decodepad (int pad)
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if (pad_x * pad_x + pad_y * pad_y > PADCAL * PADCAL)
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{
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/*** we don't want division by zero ***/
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if (pad_x > 0 && pad_y == 0)
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if (pad_x > 0 && pad_y == 0)
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jp |= PAD_BUTTON_RIGHT;
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if (pad_x < 0 && pad_y == 0)
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if (pad_x < 0 && pad_y == 0)
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jp |= PAD_BUTTON_LEFT;
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if (pad_x == 0 && pad_y > 0)
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if (pad_x == 0 && pad_y > 0)
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jp |= PAD_BUTTON_UP;
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if (pad_x == 0 && pad_y < 0)
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if (pad_x == 0 && pad_y < 0)
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jp |= PAD_BUTTON_DOWN;
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if (pad_x != 0 && pad_y != 0)
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if (pad_x != 0 && pad_y != 0)
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{
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/*** Recalc left / right ***/
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t = (float) pad_y / pad_x;
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if (t >= -2.41421356237 && t < 2.41421356237)
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@ -348,7 +309,6 @@ void decodepad (int pad)
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if (wm_ax != 0 && wm_ay != 0)
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{
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/*** Recalc left / right ***/
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t = (float) wm_ay / wm_ax;
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if (t >= -2.41421356237 && t < 2.41421356237)
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@ -391,67 +351,69 @@ void decodepad (int pad)
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}
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/*** Superscope ***/
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if (Settings.SuperScopeMaster && pad == GCSettings.Superscope-1) // report only once
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if (Settings.SuperScopeMaster && pad == GCSettings.Superscope - 1) // report only once
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{
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// buttons
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offset = 0x50;
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for (i = 0; i < 6; i++)
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{
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if ( jp & gcscopemap[i]
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if (jp & gcscopemap[i]
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#ifdef HW_RVL
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|| wp & wmscopemap[i]
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|| wp & wmscopemap[i]
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#endif
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)
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S9xReportButton (offset + i, true);
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else
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S9xReportButton (offset + i, false);
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)
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S9xReportButton(offset + i, true);
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else
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S9xReportButton(offset + i, false);
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}
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// pointer
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offset = 0x80;
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UpdateCursorPosition (pad, cursor_x[0], cursor_y[0]);
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S9xReportPointer(offset, (u16)cursor_x[0], (u16)cursor_y[0]);
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UpdateCursorPosition(pad, cursor_x[0], cursor_y[0]);
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S9xReportPointer(offset, (u16) cursor_x[0], (u16) cursor_y[0]);
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}
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/*** Mouse ***/
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else if (Settings.MouseMaster && pad < GCSettings.Mouse)
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{
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// buttons
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offset = 0x60+(2*pad);
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offset = 0x60 + (2 * pad);
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for (i = 0; i < 2; i++)
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{
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if ( jp & gcmousemap[i]
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if (jp & gcmousemap[i]
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#ifdef HW_RVL
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|| wp & wmmousemap[i]
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|| wp & wmmousemap[i]
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#endif
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)
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S9xReportButton (offset + i, true);
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else
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S9xReportButton (offset + i, false);
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)
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S9xReportButton(offset + i, true);
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else
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S9xReportButton(offset + i, false);
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}
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// pointer
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offset = 0x81;
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UpdateCursorPosition (pad, cursor_x[1+pad], cursor_y[1+pad]);
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S9xReportPointer(offset+pad, (u16)cursor_x[1+pad], (u16)cursor_y[1+pad]);
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UpdateCursorPosition(pad, cursor_x[1 + pad], cursor_y[1 + pad]);
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S9xReportPointer(offset + pad, (u16) cursor_x[1 + pad],
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(u16) cursor_y[1 + pad]);
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}
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/*** Justifier ***/
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else if (Settings.JustifierMaster && pad < GCSettings.Justifier)
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{
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// buttons
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offset = 0x70+(3*pad);
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offset = 0x70 + (3 * pad);
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for (i = 0; i < 3; i++)
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{
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if ( jp & gcjustmap[i]
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if (jp & gcjustmap[i]
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#ifdef HW_RVL
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|| wp & wmjustmap[i]
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|| wp & wmjustmap[i]
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#endif
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)
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S9xReportButton (offset + i, true);
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else
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S9xReportButton (offset + i, false);
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)
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S9xReportButton(offset + i, true);
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else
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S9xReportButton(offset + i, false);
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}
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// pointer
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offset = 0x83;
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UpdateCursorPosition (pad, cursor_x[3+pad], cursor_y[3+pad]);
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S9xReportPointer(offset+pad, (u16)cursor_x[3+pad], (u16)cursor_y[3+pad]);
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UpdateCursorPosition(pad, cursor_x[3 + pad], cursor_y[3 + pad]);
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S9xReportPointer(offset + pad, (u16) cursor_x[3 + pad],
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(u16) cursor_y[3 + pad]);
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}
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}
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@ -469,8 +431,8 @@ void NGCReportButtons ()
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u16 gc_pb = PAD_ButtonsHeld (0);
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#ifdef HW_RVL
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s8 wm_sx = WPAD_StickX (0,1);
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s8 wm_sy = WPAD_StickY (0,1);
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s8 wm_sx = WPAD_Stick (0,1,0);
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s8 wm_sy = WPAD_Stick (0,1,1);
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u32 wm_pb = WPAD_ButtonsHeld (0); // wiimote / expansion button info
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#endif
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@ -31,8 +31,7 @@ extern unsigned int wmmousemap[];
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extern unsigned int gcjustmap[];
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extern unsigned int wmjustmap[];
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s8 WPAD_StickX(u8 chan,u8 right);
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s8 WPAD_StickY(u8 chan, u8 right);
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s8 WPAD_Stick(u8 chan,u8 right, int axis);
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void UpdateCursorPosition (int pad, int &pos_x, int &pos_y);
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void decodepad (int pad);
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@ -183,8 +183,8 @@ void CheatMenu()
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ph = PAD_ButtonsHeld (0);
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#ifdef HW_RVL
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wm_ay = WPAD_StickY (0, 0);
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wm_sx = WPAD_StickX (0, 1);
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wm_ay = WPAD_Stick (0, 0, 1);
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wm_sx = WPAD_Stick (0, 1, 0);
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wp = WPAD_ButtonsDown (0);
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wh = WPAD_ButtonsHeld (0);
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#endif
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@ -585,7 +585,7 @@ RunMenu (char items[][50], int maxitems, char *title, int fontsize, int x)
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gc_ay = PAD_StickY (0);
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p = PAD_ButtonsDown (0);
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#ifdef HW_RVL
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wm_ay = WPAD_StickY (0,0);
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wm_ay = WPAD_Stick (0,0, 1);
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wp = WPAD_ButtonsDown (0);
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#endif
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