mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 00:15:14 +01:00
menu tweaks, change default video mode
This commit is contained in:
parent
d7c0d42004
commit
48618fddaf
@ -1,5 +1,5 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
* Snes9x 1.51
|
||||
*
|
||||
* Nintendo Wii/Gamecube Port
|
||||
*
|
||||
@ -213,6 +213,10 @@ PreferencesMenu ()
|
||||
prefmenu[1][0] = '\0';
|
||||
prefmenu[3][0] = '\0';
|
||||
|
||||
// don't allow original render mode if progressive video mode detected
|
||||
if (GCSettings.render==0 && progressive)
|
||||
GCSettings.render++;
|
||||
|
||||
if (GCSettings.AutoLoad == 0) sprintf (prefmenu[4],"Auto Load OFF");
|
||||
else if (GCSettings.AutoLoad == 1) sprintf (prefmenu[4],"Auto Load SRAM");
|
||||
else if (GCSettings.AutoLoad == 2) sprintf (prefmenu[4],"Auto Load SNAPSHOT");
|
||||
@ -241,14 +245,14 @@ PreferencesMenu ()
|
||||
GCSettings.NGCZoom == true ? " ON" : "OFF");
|
||||
|
||||
if ( GCSettings.render == 0 )
|
||||
sprintf (prefmenu[12], "Render Mode Original");
|
||||
sprintf (prefmenu[12], "Video Rendering Original");
|
||||
if ( GCSettings.render == 1 )
|
||||
sprintf (prefmenu[12], "Render Mode Filtered");
|
||||
sprintf (prefmenu[12], "Video Rendering Filtered");
|
||||
if ( GCSettings.render == 2 )
|
||||
sprintf (prefmenu[12], "Render Mode Unfiltered");
|
||||
sprintf (prefmenu[12], "Video Rendering Unfiltered");
|
||||
|
||||
sprintf (prefmenu[13], "Widescreen %s",
|
||||
GCSettings.widescreen == true ? "ON" : "OFF");
|
||||
sprintf (prefmenu[13], "Video Scaling %s",
|
||||
GCSettings.widescreen == true ? "16:9 Correction" : "Default");
|
||||
|
||||
ret = RunMenu (prefmenu, prefmenuCount, (char*)"Preferences", 16);
|
||||
|
||||
@ -306,15 +310,12 @@ PreferencesMenu ()
|
||||
|
||||
case 12:
|
||||
GCSettings.render++;
|
||||
if (GCSettings.render > 2 ) GCSettings.render = 0;
|
||||
|
||||
extern bool progressive;
|
||||
if (GCSettings.render==0 && progressive) GCSettings.render++; // don't do original render mode if progressive video mode detected
|
||||
if (GCSettings.render > 2 )
|
||||
GCSettings.render = 0;
|
||||
break;
|
||||
|
||||
case 13:
|
||||
GCSettings.widescreen ^= 1;
|
||||
//if (!GCSettings.render) GCSettings.widescreen = 0; // don't allow on original render modes
|
||||
break;
|
||||
|
||||
case 14:
|
||||
|
@ -1,13 +1,15 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
* Snes9x 1.51
|
||||
*
|
||||
* Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* Nintendo Gamecube Port
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
* Tantric September 2008
|
||||
*
|
||||
* s9xconfig.cpp
|
||||
*
|
||||
* Configuration parameters have been moved here for easier maintenance.
|
||||
* Configuration parameters are here for easy maintenance.
|
||||
* Refer to Snes9x.h for all combinations.
|
||||
* The defaults used here are taken directly from porting.html
|
||||
****************************************************************************/
|
||||
@ -51,8 +53,8 @@ DefaultSettings ()
|
||||
GCSettings.NGCZoom = 0;
|
||||
GCSettings.VerifySaves = 0;
|
||||
|
||||
GCSettings.render = 0;
|
||||
GCSettings.widescreen = 0;
|
||||
GCSettings.render = 2; // Unfiltered
|
||||
GCSettings.widescreen = 0; // no aspect ratio correction
|
||||
|
||||
GCSettings.Superscope = 0;
|
||||
GCSettings.Mouse = 0;
|
||||
|
@ -1,13 +1,14 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
* Snes9x 1.51
|
||||
*
|
||||
* Nintendo Gamecube Video
|
||||
*
|
||||
* This is a modified renderer from the Genesis Plus Project.
|
||||
* Well - you didn't expect me to write another one did ya ? -;)
|
||||
* Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
* crunchy2 May 2007
|
||||
*
|
||||
* video.cpp
|
||||
*
|
||||
* Video routines
|
||||
****************************************************************************/
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
@ -20,7 +21,6 @@
|
||||
#include "memmap.h"
|
||||
#include "aram.h"
|
||||
#include "snes9xGX.h"
|
||||
#include "video.h"
|
||||
|
||||
#include "gui.h"
|
||||
|
||||
@ -462,29 +462,29 @@ InitGCVideo ()
|
||||
ARAMPut ((char *) romptr, (char *) AR_SNESROM, ARAM_ROMSIZE);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// get default video mode
|
||||
vmode = VIDEO_GetPreferredMode(NULL);
|
||||
|
||||
switch (vmode->viTVMode >> 2)
|
||||
{
|
||||
case VI_PAL:
|
||||
case VI_PAL:
|
||||
// 576 lines (PAL 50Hz)
|
||||
// display should be centered vertically (borders)
|
||||
vmode = &TVPal574IntDfScale;
|
||||
vmode->xfbHeight = 480;
|
||||
vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - 480)/2;
|
||||
vmode->viHeight = 480;
|
||||
|
||||
|
||||
vmode_60hz = 0;
|
||||
break;
|
||||
|
||||
case VI_NTSC:
|
||||
case VI_NTSC:
|
||||
// 480 lines (NTSC 60hz)
|
||||
vmode_60hz = 1;
|
||||
break;
|
||||
|
||||
default:
|
||||
default:
|
||||
// 480 lines (PAL 60Hz)
|
||||
vmode_60hz = 1;
|
||||
break;
|
||||
@ -493,7 +493,7 @@ InitGCVideo ()
|
||||
// check for progressive scan
|
||||
if (vmode->viTVMode == VI_TVMODE_NTSC_PROG)
|
||||
progressive = true;
|
||||
|
||||
|
||||
|
||||
VIDEO_Configure (vmode);
|
||||
|
||||
@ -595,7 +595,7 @@ ResetVideo_Emu ()
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (GCSettings.render == 0) // original render mode
|
||||
{
|
||||
@ -612,7 +612,7 @@ ResetVideo_Emu ()
|
||||
else if (GCSettings.render == 2) // unfiltered
|
||||
{
|
||||
rmode = vmode;
|
||||
}
|
||||
}
|
||||
else // filtered
|
||||
{
|
||||
rmode = vmode; // same mode as menu
|
||||
@ -788,14 +788,14 @@ update_video (int width, int height)
|
||||
square[0] = square[9] = -xscale + xshift;
|
||||
square[4] = square[1] = yscale + yshift;
|
||||
square[7] = square[10] = -yscale + yshift;
|
||||
|
||||
|
||||
GX_InvVtxCache (); // update vertex cache
|
||||
|
||||
GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); // initialize the texture obj we are going to use
|
||||
|
||||
if (GCSettings.render == 0 || GCSettings.render == 2)
|
||||
GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,2.5,9.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1); // original/unfiltered video mode: force texture filtering OFF
|
||||
|
||||
|
||||
GX_LoadTexObj (&texobj, GX_TEXMAP0); // load texture object so its ready to use
|
||||
|
||||
/*
|
||||
@ -809,10 +809,8 @@ update_video (int width, int height)
|
||||
oldvwidth = vwidth;
|
||||
oldvheight = vheight;
|
||||
CheckVideo = 0;
|
||||
|
||||
//clearscreen (); // this hack fixes my 'not updating scaling' problem
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
// for zooming
|
||||
memset (&view, 0, sizeof (Mtx));
|
||||
|
@ -1,17 +1,18 @@
|
||||
/****************************************************************************
|
||||
* Snes9x 1.50
|
||||
* Snes9x 1.51
|
||||
*
|
||||
* Nintendo Gamecube Video
|
||||
*
|
||||
* This is a modified renderer from the Genesis Plus Project.
|
||||
* Well - you didn't expect me to write another one did ya ? -;)
|
||||
* Nintendo Wii/Gamecube Port
|
||||
*
|
||||
* softdev July 2006
|
||||
*
|
||||
* video.h
|
||||
*
|
||||
* Video routines
|
||||
****************************************************************************/
|
||||
#ifndef _GCVIDEOH_
|
||||
|
||||
#define _GCVIDEOH_
|
||||
//#include <gccore.h>
|
||||
|
||||
#include <ogcsys.h>
|
||||
|
||||
#include "snes9x.h"
|
||||
@ -26,4 +27,6 @@ void showscreen ();
|
||||
void zoom (float speed);
|
||||
void zoom_reset ();
|
||||
|
||||
extern bool progressive;
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user