mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 08:25:18 +01:00
Add Retrode support (Thanks revvv!)
This commit is contained in:
parent
637f4b42cc
commit
4c15d55247
@ -18,6 +18,7 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
|
||||
* Based on Snes9x 1.58 (with faster Blargg S-SMP module)
|
||||
* Wiimote, Nunchuk, Classic, Wii U Pro, and Gamecube controller support
|
||||
* Wii U GamePad support (requires homebrew injection into Wii U VC title)
|
||||
* Retrode support for up to 4 players
|
||||
* SNES Superscope, Mouse, Justifier support
|
||||
* Cheat support
|
||||
* Satellaview (BS-X) support
|
||||
@ -34,6 +35,10 @@ Wii homebrew is WiiBrew (www.wiibrew.org).
|
||||
| UPDATE HISTORY |
|
||||
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
|
||||
|
||||
[4.4.4]
|
||||
|
||||
* Added retrode support (thanks revvv!)
|
||||
|
||||
[4.4.3 - April 13, 2019]
|
||||
|
||||
* Game-specific fixes (Chou Aniki, Rendering Rangers R2, Tenshi no Uta, Circuit USA)
|
||||
|
@ -35,6 +35,10 @@
|
||||
#include "snes9x/memmap.h"
|
||||
#include "snes9x/controls.h"
|
||||
|
||||
#ifdef HW_RVL
|
||||
#include "utils/retrode.h"
|
||||
#endif
|
||||
|
||||
#define ANALOG_SENSITIVITY 30
|
||||
|
||||
int rumbleRequest[4] = {0,0,0,0};
|
||||
@ -243,6 +247,7 @@ UpdatePads()
|
||||
{
|
||||
#ifdef HW_RVL
|
||||
WiiDRC_ScanPads();
|
||||
Retrode_ScanPads();
|
||||
WPAD_ScanPads();
|
||||
#endif
|
||||
|
||||
@ -442,6 +447,8 @@ static void decodepad (int chan)
|
||||
s16 wiidrc_ax = userInput[chan].wiidrcdata.stickX;
|
||||
s16 wiidrc_ay = userInput[chan].wiidrcdata.stickY;
|
||||
u32 wiidrcp = userInput[chan].wiidrcdata.btns_h;
|
||||
|
||||
jp |= Retrode_ButtonsHeld(chan);
|
||||
#endif
|
||||
|
||||
/***
|
||||
|
122
source/utils/retrode.c
Normal file
122
source/utils/retrode.c
Normal file
@ -0,0 +1,122 @@
|
||||
#ifdef HW_RVL
|
||||
#include <gccore.h>
|
||||
|
||||
static bool retrodeSetup = false;
|
||||
static s32 deviceIdRetrode = 0;
|
||||
static u8 endpointRetrode = 0;
|
||||
static u8 bMaxPacketSizeRetrode = 0;
|
||||
|
||||
static u32 jpRetrode[4];
|
||||
|
||||
static bool isRetrodeGamepad(usb_devdesc devdesc)
|
||||
{
|
||||
if (devdesc.idVendor != 0x0403 || devdesc.idProduct != 0x97C1 ||
|
||||
devdesc.configurations == NULL || devdesc.configurations->interfaces == NULL ||
|
||||
devdesc.configurations->interfaces->endpoints == NULL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return devdesc.configurations->interfaces->bInterfaceSubClass == 0;
|
||||
}
|
||||
|
||||
static u8 getEndpoint(usb_devdesc devdesc)
|
||||
{
|
||||
if (devdesc.configurations == NULL || devdesc.configurations->interfaces == NULL ||
|
||||
devdesc.configurations->interfaces->endpoints == NULL)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return devdesc.configurations->interfaces->endpoints->bEndpointAddress;
|
||||
}
|
||||
|
||||
static void openRetrode()
|
||||
{
|
||||
usb_device_entry dev_entry[8];
|
||||
u8 dev_count;
|
||||
if (USB_GetDeviceList(dev_entry, 8, USB_CLASS_HID, &dev_count) < 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Retrode has two entries in USB_GetDeviceList(), one for gamepads and one for SNES mouse
|
||||
for (int i = 0; i < dev_count; ++i)
|
||||
{
|
||||
s32 fd;
|
||||
if (USB_OpenDevice(dev_entry[i].device_id, dev_entry[i].vid, dev_entry[i].pid, &fd) < 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
usb_devdesc devdesc;
|
||||
if (USB_GetDescriptors(fd, &devdesc) < 0 || !isRetrodeGamepad(devdesc))
|
||||
{
|
||||
USB_CloseDevice(&fd);
|
||||
continue;
|
||||
}
|
||||
deviceIdRetrode = fd;
|
||||
endpointRetrode = getEndpoint(devdesc);
|
||||
bMaxPacketSizeRetrode = devdesc.bMaxPacketSize0;
|
||||
}
|
||||
}
|
||||
|
||||
void Retrode_ScanPads()
|
||||
{
|
||||
if(!retrodeSetup)
|
||||
{
|
||||
retrodeSetup = true;
|
||||
openRetrode();
|
||||
}
|
||||
|
||||
if (deviceIdRetrode == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t ATTRIBUTE_ALIGN(32) buf[bMaxPacketSizeRetrode];
|
||||
|
||||
if (USB_ReadIntrMsg(deviceIdRetrode, endpointRetrode, sizeof(buf), buf) != 5)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// buf[0] contains the port returned
|
||||
// you have to make 4 calls to get the status, even if you are only interested in one port
|
||||
// because it is not sure which port is returned first
|
||||
// 1 = left SNES
|
||||
// 2 = right SNES
|
||||
// 3 = left Genesis/MD
|
||||
// 4 = right Genesis/MD
|
||||
|
||||
// Retrode gamepad endpoint returns 5 bytes with gamepad events
|
||||
u32 jp12 = 0;
|
||||
jp12 |= ((buf[2] & 0x9C) == 0x9C) ? PAD_BUTTON_UP : 0;
|
||||
jp12 |= ((buf[2] & 0x64) == 0x64) ? PAD_BUTTON_DOWN : 0;
|
||||
jp12 |= ((buf[1] & 0x9C) == 0x9C) ? PAD_BUTTON_LEFT : 0;
|
||||
jp12 |= ((buf[1] & 0x64) == 0x64) ? PAD_BUTTON_RIGHT : 0;
|
||||
|
||||
jp12 |= (buf[3] & 0x10) ? PAD_BUTTON_A : 0;
|
||||
jp12 |= (buf[3] & 0x01) ? PAD_BUTTON_B : 0;
|
||||
jp12 |= (buf[3] & 0x20) ? PAD_BUTTON_X : 0;
|
||||
jp12 |= (buf[3] & 0x02) ? PAD_BUTTON_Y : 0;
|
||||
|
||||
jp12 |= (buf[3] & 0x40) ? PAD_TRIGGER_L : 0;
|
||||
jp12 |= (buf[3] & 0x80) ? PAD_TRIGGER_R : 0;
|
||||
|
||||
jp12 |= (buf[3] & 0x08) ? PAD_BUTTON_START : 0;
|
||||
jp12 |= (buf[3] & 0x04) ? PAD_TRIGGER_Z : 0; // SNES select button maps to Z
|
||||
|
||||
// Required, otherwise if the returned port isn't the one we are looking for, jp will be set to zero,
|
||||
// and held buttons are not possible w/o saving the state.
|
||||
jpRetrode[buf[0] - 1] = jp12;
|
||||
}
|
||||
|
||||
u32 Retrode_ButtonsHeld(int chan)
|
||||
{
|
||||
if (deviceIdRetrode == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return jpRetrode[chan];
|
||||
}
|
||||
|
||||
#endif
|
15
source/utils/retrode.h
Normal file
15
source/utils/retrode.h
Normal file
@ -0,0 +1,15 @@
|
||||
#ifndef _RETRODE_H_
|
||||
#define _RETRODE_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
bool Retrode_ScanPads();
|
||||
u32 Retrode_ButtonsHeld(int chan);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user