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Snes9x - Add the separate echo buffer option. (#836)
Snes9x - Add the separate echo buffer option.
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@ -500,6 +500,7 @@ DefaultSettings ()
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Settings.SoundPlaybackRate = 48000;
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Settings.SoundInputRate = 31920;
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Settings.DynamicRateControl = true;
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Settings.SeparateEchoBuffer = false;
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// Interpolation Method
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GCSettings.Interpolation = 0;
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@ -524,7 +525,7 @@ DefaultSettings ()
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Settings.SuperFXSpeedPerLine = 5823405;
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Settings.SuperFXClockMultiplier = 100;
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Settings.OverclockMode = 0;
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Settings.OneClockCycle = 6;
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Settings.OneSlowClockCycle = 8;
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Settings.TwoClockCycles = 12;
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@ -612,7 +612,7 @@ VOICE_CLOCK(V9_V6_V3) { voice_V9(v); voice_V6(v+1); voice_V3(v+2); }
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//// Echo
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// Current echo buffer pointer for left/right channel
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#define ECHO_PTR( ch ) (&m.ram [m.t_echo_ptr + ch * 2])
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#define ECHO_PTR( ch ) ((Settings.SeparateEchoBuffer) ? (&m.separate_echo_buffer [m.t_echo_ptr + ch * 2]) : (&m.ram [m.t_echo_ptr + ch * 2]))
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// Sample in echo history buffer, where 0 is the oldest
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#define ECHO_FIR( i ) (m.echo_hist_pos [i])
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@ -881,6 +881,8 @@ void SPC_DSP::soft_reset_common()
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m.echo_offset = 0;
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m.phase = 0;
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memset(m.separate_echo_buffer, 0, 0x10000);
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init_counter();
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for (int i = 0; i < voice_count; i++)
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@ -199,6 +199,8 @@ private:
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sample_t* out_end;
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sample_t* out_begin;
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sample_t extra [extra_size];
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uint8_t separate_echo_buffer [0x10000];
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};
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state_t m;
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@ -300,7 +300,9 @@ struct SSettings
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bool8 OpenGLEnable;
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float SuperFXSpeedPerLine;
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bool8 SeparateEchoBuffer;
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uint32 SuperFXClockMultiplier;
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int OverclockMode;
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int OneClockCycle;
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int OneSlowClockCycle;
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int TwoClockCycles;
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