diff --git a/source/snes9x/bml.cpp b/source/snes9x/bml.cpp new file mode 100644 index 0000000..adbef91 --- /dev/null +++ b/source/snes9x/bml.cpp @@ -0,0 +1,388 @@ +#include +#include +#include + +#include "port.h" +#include "bml.h" + +static char *strndup_p(char *str, int len) +{ + char *buffer; + int n; + + buffer = (char *) malloc (len + 1); + + if (buffer) + { + for (n = 0; ((n < len) && (str[n] != 0)); n++) buffer[n] = str[n]; + buffer[n] = '\0'; + } + + return buffer; +} + +static inline bml_node *bml_node_new (void) +{ + bml_node *node = new bml_node; + + node->data = NULL; + node->name = NULL; + node->depth = -1; + + return node; +} + +static inline int islf(char c) +{ + return (c == '\r' || c == '\n'); +} + +static inline int isblank(char c) +{ + return (c == ' ' || c == '\t'); +} + +static inline int isalnum(char c) +{ + return ((c >= 'a' && c <= 'z') || + (c >= 'A' && c <= 'Z') || + (c >= '0' && c <= '9')); +} + +static inline int bml_valid (char c) +{ + return (isalnum (c) || c == '-'); +} + +static char *strndup_trim (char *str, int len) +{ + int start; + int end; + + for (start = 0; str[start] && start != len && isblank (str[start]); start++) {} + if (!str[start] || start >= len) + return strdup (""); + + for (end = len - 1; isblank (str[end]) || str[end] == '\n' || str[end] == '\r'; end--) {} + + return strndup_p (str + start, end - start + 1); +} + +static inline unsigned int bml_read_depth (char *data) +{ + unsigned int depth; + for (depth = 0; isblank (data[depth]); depth++) {} + return depth; +} + +static void bml_parse_depth (bml_node *node, char **data) +{ + unsigned int depth = bml_read_depth (*data); + *data += depth; + node->depth = depth; +} + +static void bml_parse_name (bml_node *node, char **data) +{ + int len; + + for (len = 0; bml_valid(*(*data + len)); len++) {}; + + node->name = strndup_trim (*data, len); + *data += len; +} + +static void bml_parse_data (bml_node *node, char **data) +{ + char *p = *data; + int len; + + if (p[0] == '=' && p[1] == '\"') + { + len = 2; + while (p[len] && p[len] != '\"' && !islf (p[len])) + len++; + if (p[len] != '\"') + return; + + node->data = strndup_p (p + 2, len - 2); + *data += len + 1; + } + else if (*p == '=') + { + len = 1; + while (p[len] && !islf (p[len]) && p[len] != '"' && p[len] != ' ') + len++; + if (p[len] == '\"') + return; + node->data = strndup_trim (p + 1, len - 1); + *data += len; + } + else if (*p == ':') + { + len = 1; + while (p[len] && !islf (p[len])) + len++; + node->data = strndup_trim (p + 1, len - 1); + *data += len; + } + + return; +} + +static void bml_skip_empty (char **data) +{ + char *p = *data; + + while (*p) + { + for (; *p && isblank (*p) ; p++) {} + + if (!islf(p[0]) && (p[0] != '/' && p[1] != '/')) + return; + + /* Skip comment data */ + while (*p && *p != '\r' && *p != '\n') + p++; + + /* If we found new-line, try to skip more */ + if (*p) + { + p++; + *data = p; + } + } +} + +static char *bml_read_line (char **data) +{ + char *line; + char *p; + + bml_skip_empty (data); + + line = *data; + + if (line == NULL || *line == '\0') + return NULL; + + p = strpbrk (line, "\r\n\0"); + + if (p == NULL) + return NULL; + + if (islf (*p)) + { + *p = '\0'; + p++; + } + + *data = p; + + return line; +} + +static void bml_parse_attr (bml_node *node, char **data) +{ + char *p = *data; + bml_node *n; + int len; + + while (*p && !islf (*p)) + { + if (*p != ' ') + return; + + while (isblank (*p)) + p++; + if (p[0] == '/' && p[1] == '/') + break; + + n = bml_node_new (); + len = 0; + while (bml_valid (p[len])) + len++; + if (len == 0) + return; + n->name = strndup_trim (p, len); + p += len; + bml_parse_data (n, &p); + n->depth = bml_attr_type; + node->child.push_back (n); + } + + *data = p; +} + +static int contains_space (char *str) +{ + for (int i = 0; str[i]; i++) + { + if (isblank (str[i])) + return 1; + } + + return 0; +} + +static void bml_print_node (bml_node *node, int depth) +{ + int i; + + if (!node) + return; + + for (i = 0; i < depth * 2; i++) + { + printf (" "); + } + + if (node->name) + printf ("%s", node->name); + + if (node->data) + { + if (contains_space (node->data)) + printf ("=\"%s\"", node->data); + else + printf (": %s", node->data); + } + for (i = 0; i < (int) node->child.size () && node->child[i]->depth == bml_attr_type; i++) + { + if (node->child[i]->name) + { + printf (" %s", node->child[i]->name); + if (node->child[i]->data) + { + if (contains_space (node->child[i]->data)) + printf ("=\"%s\"", node->child[i]->data); + else + printf ("=%s", node->child[i]->data); + } + } + } + + if (depth >= 0) + printf ("\n"); + + for (; i < (int) node->child.size(); i++) + { + bml_print_node (node->child[i], depth + 1); + } + + if (depth == 0) + printf ("\n"); +} + +void bml_print_node (bml_node *node) +{ + bml_print_node (node, -1); +} + +static bml_node *bml_parse_node (char **doc) +{ + char *line; + bml_node *node = NULL; + + if ((line = bml_read_line (doc))) + { + node = bml_node_new (); + + bml_parse_depth (node, &line); + bml_parse_name (node, &line); + bml_parse_data (node, &line); + bml_parse_attr (node, &line); + } + else + return NULL; + + bml_skip_empty (doc); + while (*doc && (int) bml_read_depth (*doc) > node->depth) + { + bml_node *child = bml_parse_node (doc); + + if (child) + node->child.push_back (child); + + bml_skip_empty (doc); + } + + return node; +} + +void bml_free_node (bml_node *node) +{ + delete[] (node->name); + delete[] (node->data); + + for (unsigned int i = 0; i < node->child.size(); i++) + { + bml_free_node (node->child[i]); + delete node->child[i]; + } + + return; +} + +bml_node *bml_parse (char **doc) +{ + bml_node *root = NULL; + bml_node *node = NULL; + char *ptr = *doc; + + root = bml_node_new (); + + while ((node = bml_parse_node (&ptr))) + { + root->child.push_back (node); + } + + if (!root->child.size()) + { + delete root; + root = NULL; + } + + return root; +} + +bml_node *bml_find_sub (bml_node *n, const char *name) +{ + unsigned int i; + + for (i = 0; i < n->child.size (); i++) + { + if (!strcasecmp (n->child[i]->name, name)) + return n->child[i]; + } + + return NULL; +} + +bml_node *bml_parse_file (const char *filename) +{ + FILE *file = NULL; + char *buffer = NULL; + int file_size = 0; + bml_node *node = NULL; + + file = fopen (filename, "rb"); + + if (!file) + return NULL; + + fseek (file, 0, SEEK_END); + file_size = ftell (file); + fseek (file, 0, SEEK_SET); + + buffer = new char[file_size + 1]; + fread (buffer, file_size, 1, file); + buffer[file_size] = '\0'; + + fclose (file); + + node = bml_parse (&buffer); + delete[] buffer; + + return node; +} diff --git a/source/snes9x/bml.h b/source/snes9x/bml.h new file mode 100644 index 0000000..65b34d9 --- /dev/null +++ b/source/snes9x/bml.h @@ -0,0 +1,31 @@ +#ifndef __BML_H +#define __BML_H +#include + +const int bml_attr_type = -2; + +typedef struct bml_node +{ + char *name; + char *data; + + int depth; + + std::vector child; + +} bml_node; + +bml_node *bml_find_sub (bml_node *node, const char *name); + +bml_node *bml_parse_file (const char *filename); + +/* Parse character array into BML tree. Destructive to input. */ +bml_node *bml_parse (char **buffer); + +/* Recursively free bml_node and substructures */ +void bml_free_node (bml_node *); + +/* Print node structure to stdout */ +void bml_print_node (bml_node *); + +#endif diff --git a/source/snes9x/sha256.cpp b/source/snes9x/sha256.cpp new file mode 100644 index 0000000..d46010d --- /dev/null +++ b/source/snes9x/sha256.cpp @@ -0,0 +1,178 @@ +/********************************************************************* +* Filename: sha256.c +* Author: Brad Conte (brad AT bradconte.com) +* Copyright: +* Disclaimer: This code is presented "as is" without any guarantees. +* Details: Implementation of the SHA-256 hashing algorithm. + SHA-256 is one of the three algorithms in the SHA2 + specification. The others, SHA-384 and SHA-512, are not + offered in this implementation. + Algorithm specification can be found here: + * http://csrc.nist.gov/publications/fips/fips180-2/fips180-2withchangenotice.pdf + This implementation uses little endian byte order. +*********************************************************************/ + +/*************************** HEADER FILES ***************************/ +#include +#include + +/****************************** MACROS ******************************/ +#define ROTLEFT(a,b) (((a) << (b)) | ((a) >> (32-(b)))) +#define ROTRIGHT(a,b) (((a) >> (b)) | ((a) << (32-(b)))) + +#define CH(x,y,z) (((x) & (y)) ^ (~(x) & (z))) +#define MAJ(x,y,z) (((x) & (y)) ^ ((x) & (z)) ^ ((y) & (z))) +#define EP0(x) (ROTRIGHT(x,2) ^ ROTRIGHT(x,13) ^ ROTRIGHT(x,22)) +#define EP1(x) (ROTRIGHT(x,6) ^ ROTRIGHT(x,11) ^ ROTRIGHT(x,25)) +#define SIG0(x) (ROTRIGHT(x,7) ^ ROTRIGHT(x,18) ^ ((x) >> 3)) +#define SIG1(x) (ROTRIGHT(x,17) ^ ROTRIGHT(x,19) ^ ((x) >> 10)) +#define SHA256_BLOCK_SIZE 32 /* SHA256 outputs a 32 byte digest */ + +/**************************** DATA TYPES ****************************/ +typedef unsigned char BYTE; /* 8-bit byte */ +typedef unsigned int WORD; /* 32-bit word, change to "long" for 16-bit machines */ + +typedef struct { + BYTE data[64]; + WORD datalen; + unsigned long long bitlen; + WORD state[8]; +} SHA256_CTX; + +/**************************** VARIABLES *****************************/ +static const WORD k[64] = { + 0x428a2f98,0x71374491,0xb5c0fbcf,0xe9b5dba5,0x3956c25b,0x59f111f1,0x923f82a4,0xab1c5ed5, + 0xd807aa98,0x12835b01,0x243185be,0x550c7dc3,0x72be5d74,0x80deb1fe,0x9bdc06a7,0xc19bf174, + 0xe49b69c1,0xefbe4786,0x0fc19dc6,0x240ca1cc,0x2de92c6f,0x4a7484aa,0x5cb0a9dc,0x76f988da, + 0x983e5152,0xa831c66d,0xb00327c8,0xbf597fc7,0xc6e00bf3,0xd5a79147,0x06ca6351,0x14292967, + 0x27b70a85,0x2e1b2138,0x4d2c6dfc,0x53380d13,0x650a7354,0x766a0abb,0x81c2c92e,0x92722c85, + 0xa2bfe8a1,0xa81a664b,0xc24b8b70,0xc76c51a3,0xd192e819,0xd6990624,0xf40e3585,0x106aa070, + 0x19a4c116,0x1e376c08,0x2748774c,0x34b0bcb5,0x391c0cb3,0x4ed8aa4a,0x5b9cca4f,0x682e6ff3, + 0x748f82ee,0x78a5636f,0x84c87814,0x8cc70208,0x90befffa,0xa4506ceb,0xbef9a3f7,0xc67178f2 +}; + +/*********************** FUNCTION DEFINITIONS ***********************/ +void sha256_transform(SHA256_CTX *ctx, const BYTE data[]) +{ + WORD a, b, c, d, e, f, g, h, i, j, t1, t2, m[64]; + + for (i = 0, j = 0; i < 16; ++i, j += 4) + m[i] = (data[j] << 24) | (data[j + 1] << 16) | (data[j + 2] << 8) | (data[j + 3]); + for ( ; i < 64; ++i) + m[i] = SIG1(m[i - 2]) + m[i - 7] + SIG0(m[i - 15]) + m[i - 16]; + + a = ctx->state[0]; + b = ctx->state[1]; + c = ctx->state[2]; + d = ctx->state[3]; + e = ctx->state[4]; + f = ctx->state[5]; + g = ctx->state[6]; + h = ctx->state[7]; + + for (i = 0; i < 64; ++i) { + t1 = h + EP1(e) + CH(e,f,g) + k[i] + m[i]; + t2 = EP0(a) + MAJ(a,b,c); + h = g; + g = f; + f = e; + e = d + t1; + d = c; + c = b; + b = a; + a = t1 + t2; + } + + ctx->state[0] += a; + ctx->state[1] += b; + ctx->state[2] += c; + ctx->state[3] += d; + ctx->state[4] += e; + ctx->state[5] += f; + ctx->state[6] += g; + ctx->state[7] += h; +} + +void sha256_init(SHA256_CTX *ctx) +{ + ctx->datalen = 0; + ctx->bitlen = 0; + ctx->state[0] = 0x6a09e667; + ctx->state[1] = 0xbb67ae85; + ctx->state[2] = 0x3c6ef372; + ctx->state[3] = 0xa54ff53a; + ctx->state[4] = 0x510e527f; + ctx->state[5] = 0x9b05688c; + ctx->state[6] = 0x1f83d9ab; + ctx->state[7] = 0x5be0cd19; +} + +void sha256_update(SHA256_CTX *ctx, const BYTE data[], size_t len) +{ + WORD i; + + for (i = 0; i < len; ++i) { + ctx->data[ctx->datalen] = data[i]; + ctx->datalen++; + if (ctx->datalen == 64) { + sha256_transform(ctx, ctx->data); + ctx->bitlen += 512; + ctx->datalen = 0; + } + } +} + +void sha256_final(SHA256_CTX *ctx, BYTE hash[]) +{ + WORD i; + + i = ctx->datalen; + + // Pad whatever data is left in the buffer. + if (ctx->datalen < 56) { + ctx->data[i++] = 0x80; + while (i < 56) + ctx->data[i++] = 0x00; + } + else { + ctx->data[i++] = 0x80; + while (i < 64) + ctx->data[i++] = 0x00; + sha256_transform(ctx, ctx->data); + memset(ctx->data, 0, 56); + } + + /* Append to the padding the total message's length in bits and transform. */ + ctx->bitlen += ctx->datalen * 8; + ctx->data[63] = ctx->bitlen; + ctx->data[62] = ctx->bitlen >> 8; + ctx->data[61] = ctx->bitlen >> 16; + ctx->data[60] = ctx->bitlen >> 24; + ctx->data[59] = ctx->bitlen >> 32; + ctx->data[58] = ctx->bitlen >> 40; + ctx->data[57] = ctx->bitlen >> 48; + ctx->data[56] = ctx->bitlen >> 56; + sha256_transform(ctx, ctx->data); + + /* Since this implementation uses little endian byte ordering and SHA uses big endian, + reverse all the bytes when copying the final state to the output hash. */ + for (i = 0; i < 4; ++i) { + hash[i] = (ctx->state[0] >> (24 - i * 8)) & 0x000000ff; + hash[i + 4] = (ctx->state[1] >> (24 - i * 8)) & 0x000000ff; + hash[i + 8] = (ctx->state[2] >> (24 - i * 8)) & 0x000000ff; + hash[i + 12] = (ctx->state[3] >> (24 - i * 8)) & 0x000000ff; + hash[i + 16] = (ctx->state[4] >> (24 - i * 8)) & 0x000000ff; + hash[i + 20] = (ctx->state[5] >> (24 - i * 8)) & 0x000000ff; + hash[i + 24] = (ctx->state[6] >> (24 - i * 8)) & 0x000000ff; + hash[i + 28] = (ctx->state[7] >> (24 - i * 8)) & 0x000000ff; + } +} + +void sha256sum(unsigned char *data, unsigned int length, unsigned char *hash) +{ + SHA256_CTX ctx; + + sha256_init(&ctx); + sha256_update(&ctx, data, length); + sha256_final(&ctx, hash); +} diff --git a/source/snes9x/sha256.h b/source/snes9x/sha256.h new file mode 100644 index 0000000..201364d --- /dev/null +++ b/source/snes9x/sha256.h @@ -0,0 +1,6 @@ +#ifndef __SHA256_H +#define __SHA256_H + +void sha256sum (unsigned char *data, unsigned int length, unsigned char *hash); + +#endif diff --git a/source/snes9x/stream.cpp b/source/snes9x/stream.cpp new file mode 100644 index 0000000..b385e51 --- /dev/null +++ b/source/snes9x/stream.cpp @@ -0,0 +1,638 @@ +/*********************************************************************************** + Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. + + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), + Jerremy Koot (jkoot@snes9x.com) + + (c) Copyright 2002 - 2004 Matthew Kendora + + (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) + + (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) + + (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) + + (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), + Kris Bleakley (codeviolation@hotmail.com) + + (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net), + Nach (n-a-c-h@users.sourceforge.net), + + (c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com) + + (c) Copyright 2006 - 2007 nitsuja + + (c) Copyright 2009 - 2018 BearOso, + OV2 + + (c) Copyright 2017 qwertymodo + + (c) Copyright 2011 - 2017 Hans-Kristian Arntzen, + Daniel De Matteis + (Under no circumstances will commercial rights be given) + + + BS-X C emulator code + (c) Copyright 2005 - 2006 Dreamer Nom, + zones + + C4 x86 assembler and some C emulation code + (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), + Nach, + zsKnight (zsknight@zsnes.com) + + C4 C++ code + (c) Copyright 2003 - 2006 Brad Jorsch, + Nach + + DSP-1 emulator code + (c) Copyright 1998 - 2006 _Demo_, + Andreas Naive (andreasnaive@gmail.com), + Gary Henderson, + Ivar (ivar@snes9x.com), + John Weidman, + Kris Bleakley, + Matthew Kendora, + Nach, + neviksti (neviksti@hotmail.com) + + DSP-2 emulator code + (c) Copyright 2003 John Weidman, + Kris Bleakley, + Lord Nightmare (lord_nightmare@users.sourceforge.net), + Matthew Kendora, + neviksti + + DSP-3 emulator code + (c) Copyright 2003 - 2006 John Weidman, + Kris Bleakley, + Lancer, + z80 gaiden + + DSP-4 emulator code + (c) Copyright 2004 - 2006 Dreamer Nom, + John Weidman, + Kris Bleakley, + Nach, + z80 gaiden + + OBC1 emulator code + (c) Copyright 2001 - 2004 zsKnight, + pagefault (pagefault@zsnes.com), + Kris Bleakley + Ported from x86 assembler to C by sanmaiwashi + + SPC7110 and RTC C++ emulator code used in 1.39-1.51 + (c) Copyright 2002 Matthew Kendora with research by + zsKnight, + John Weidman, + Dark Force + + SPC7110 and RTC C++ emulator code used in 1.52+ + (c) Copyright 2009 byuu, + neviksti + + S-DD1 C emulator code + (c) Copyright 2003 Brad Jorsch with research by + Andreas Naive, + John Weidman + + S-RTC C emulator code + (c) Copyright 2001 - 2006 byuu, + John Weidman + + ST010 C++ emulator code + (c) Copyright 2003 Feather, + John Weidman, + Kris Bleakley, + Matthew Kendora + + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 _Demo_, + pagefault, + zsKnight + + Super FX C emulator code + (c) Copyright 1997 - 1999 Ivar, + Gary Henderson, + John Weidman + + Sound emulator code used in 1.5-1.51 + (c) Copyright 1998 - 2003 Brad Martin + (c) Copyright 1998 - 2006 Charles Bilyue' + + Sound emulator code used in 1.52+ + (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com) + + S-SMP emulator code used in 1.54+ + (c) Copyright 2016 byuu + + SH assembler code partly based on x86 assembler code + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + + 2xSaI filter + (c) Copyright 1999 - 2001 Derek Liauw Kie Fa + + HQ2x, HQ3x, HQ4x filters + (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) + + NTSC filter + (c) Copyright 2006 - 2007 Shay Green + + GTK+ GUI code + (c) Copyright 2004 - 2018 BearOso + + Win32 GUI code + (c) Copyright 2003 - 2006 blip, + funkyass, + Matthew Kendora, + Nach, + nitsuja + (c) Copyright 2009 - 2018 OV2 + + Mac OS GUI code + (c) Copyright 1998 - 2001 John Stiles + (c) Copyright 2001 - 2011 zones + + Libretro port + (c) Copyright 2011 - 2017 Hans-Kristian Arntzen, + Daniel De Matteis + (Under no circumstances will commercial rights be given) + + + Specific ports contains the works of other authors. See headers in + individual files. + + + Snes9x homepage: http://www.snes9x.com/ + + Permission to use, copy, modify and/or distribute Snes9x in both binary + and source form, for non-commercial purposes, is hereby granted without + fee, providing that this license information and copyright notice appear + with all copies and any derived work. + + This software is provided 'as-is', without any express or implied + warranty. In no event shall the authors be held liable for any damages + arising from the use of this software or it's derivatives. + + Snes9x is freeware for PERSONAL USE only. Commercial users should + seek permission of the copyright holders first. Commercial use includes, + but is not limited to, charging money for Snes9x or software derived from + Snes9x, including Snes9x or derivatives in commercial game bundles, and/or + using Snes9x as a promotion for your commercial product. + + The copyright holders request that bug fixes and improvements to the code + should be forwarded to them so everyone can benefit from the modifications + in future versions. + + Super NES and Super Nintendo Entertainment System are trademarks of + Nintendo Co., Limited and its subsidiary companies. + ***********************************************************************************/ + + +// Abstract the details of reading from zip files versus FILE *'s. + +#include +#ifdef UNZIP_SUPPORT +# ifdef SYSTEM_ZIP +# include +# else +# include "unzip.h" +# endif +#endif +#include "snes9x.h" +#include "stream.h" + + +// Generic constructor/destructor + +Stream::Stream (void) +{ + return; +} + +Stream::~Stream (void) +{ + return; +} + +// Generic getline function, based on gets. Reimlpement if you can do better. + +char * Stream::getline (void) +{ + bool eof; + std::string ret; + + ret = getline(eof); + if (ret.size() == 0 && eof) + return (NULL); + + return (strdup(ret.c_str())); +} + +std::string Stream::getline (bool &eof) +{ + char buf[1024]; + std::string ret; + + eof = false; + ret.clear(); + + do + { + if (gets(buf, sizeof(buf)) == NULL) + { + eof = true; + break; + } + + ret.append(buf); + } + while (*ret.rbegin() != '\n'); + + return (ret); +} + +// snes9x.h FSTREAM Stream + +fStream::fStream (FSTREAM f) +{ + fp = f; +} + +fStream::~fStream (void) +{ + return; +} + +int fStream::get_char (void) +{ + return (GETC_FSTREAM(fp)); +} + +char * fStream::gets (char *buf, size_t len) +{ + return (GETS_FSTREAM(buf, len, fp)); +} + +size_t fStream::read (void *buf, size_t len) +{ + return (READ_FSTREAM(buf, len, fp)); +} + +size_t fStream::write (void *buf, size_t len) +{ + return (WRITE_FSTREAM(buf, len, fp)); +} + +size_t fStream::pos (void) +{ + return (FIND_FSTREAM(fp)); +} + +size_t fStream::size (void) +{ + size_t sz; + REVERT_FSTREAM(fp,0L,SEEK_END); + sz = FIND_FSTREAM(fp); + REVERT_FSTREAM(fp,0L,SEEK_SET); + return sz; +} + +int fStream::revert (size_t from, size_t offset) +{ + return (REVERT_FSTREAM(fp, offset, from)); +} + +void fStream::closeStream() +{ + CLOSE_FSTREAM(fp); + delete this; +} + +// unzip Stream + +#ifdef UNZIP_SUPPORT + +unzStream::unzStream (unzFile &v) +{ + file = v; + pos_in_buf = 0; + buf_pos_in_unzipped = unztell(file); + bytes_in_buf = 0; + + // remember start pos for seeks + unzGetFilePos(file, &unz_file_start_pos); +} + +unzStream::~unzStream (void) +{ + return; +} + +size_t unzStream::buffer_remaining() +{ + return bytes_in_buf - pos_in_buf; +} + +void unzStream::fill_buffer() +{ + buf_pos_in_unzipped = unztell(file); + bytes_in_buf = unzReadCurrentFile(file, buffer, unz_BUFFSIZ); + pos_in_buf = 0; +} + +int unzStream::get_char (void) +{ + unsigned char c; + + if (buffer_remaining() <= 0) + { + fill_buffer(); + if (bytes_in_buf <= 0) + return (EOF); + } + + c = *(buffer + pos_in_buf); + pos_in_buf++; + + return ((int) c); +} + +char * unzStream::gets (char *buf, size_t len) +{ + size_t i; + int c; + + for (i = 0; i < len - 1; i++) + { + c = get_char(); + if (c == EOF) + { + if (i == 0) + return (NULL); + break; + } + + buf[i] = (char) c; + if (buf[i] == '\n') + break; + } + + buf[i] = '\0'; + + return (buf); +} + +size_t unzStream::read (void *buf, size_t len) +{ + if (len == 0) + return (len); + + size_t to_read = len; + uint8 *read_to = (uint8 * )buf; + do + { + size_t in_buffer = buffer_remaining(); + if (to_read <= in_buffer) + { + memcpy(read_to, buffer + pos_in_buf, to_read); + pos_in_buf += to_read; + to_read = 0; + break; + } + + memcpy(read_to, buffer + pos_in_buf, in_buffer); + to_read -= in_buffer; + fill_buffer(); + } while (bytes_in_buf); + + return (len - to_read); +} + +// not supported +size_t unzStream::write (void *buf, size_t len) +{ + return (0); +} + +size_t unzStream::pos (void) +{ + return buf_pos_in_unzipped + pos_in_buf; +} + +size_t unzStream::size (void) +{ + unz_file_info info; + unzGetCurrentFileInfo(file,&info,NULL,0,NULL,0,NULL,0); + return info.uncompressed_size; +} + +int unzStream::revert (size_t from, size_t offset) +{ + size_t target_pos = from + offset; + + // new pos inside buffered data + if (target_pos >= buf_pos_in_unzipped && target_pos < buf_pos_in_unzipped + bytes_in_buf) + { + pos_in_buf = target_pos - buf_pos_in_unzipped; + } + else // outside of buffer, reset file and read until pos + { + unzGoToFilePos(file, &unz_file_start_pos); + unzOpenCurrentFile(file); // necessary to reopen after seek + int times_to_read = target_pos / unz_BUFFSIZ + 1; + for( int i = 0; i < times_to_read; i++) + { + fill_buffer(); + } + pos_in_buf = target_pos % unz_BUFFSIZ; + } + return 0; +} + +void unzStream::closeStream() +{ + unzClose(file); + delete this; +} + +#endif + +// memory Stream + +memStream::memStream (uint8 *source, size_t sourceSize) +{ + mem = head = source; + msize = remaining = sourceSize; + readonly = false; +} + +memStream::memStream (const uint8 *source, size_t sourceSize) +{ + mem = head = const_cast(source); + msize = remaining = sourceSize; + readonly = true; +} + +memStream::~memStream (void) +{ + return; +} + +int memStream::get_char (void) +{ + if(!remaining) + return EOF; + + remaining--; + return *head++; +} + +char * memStream::gets (char *buf, size_t len) +{ + size_t i; + int c; + + for (i = 0; i < len - 1; i++) + { + c = get_char(); + if (c == EOF) + { + if (i == 0) + return (NULL); + break; + } + + buf[i] = (char) c; + if (buf[i] == '\n') + break; + } + + buf[i] = '\0'; + + return (buf); +} + +size_t memStream::read (void *buf, size_t len) +{ + size_t bytes = len < remaining ? len : remaining; + memcpy(buf,head,bytes); + head += bytes; + remaining -= bytes; + + return bytes; +} + +size_t memStream::write (void *buf, size_t len) +{ + if(readonly) + return 0; + + size_t bytes = len < remaining ? len : remaining; + memcpy(head,buf,bytes); + head += bytes; + remaining -= bytes; + + return bytes; +} + +size_t memStream::pos (void) +{ + return msize - remaining; +} + +size_t memStream::size (void) +{ + return msize; +} + +int memStream::revert (size_t from, size_t offset) +{ + size_t pos = from + offset; + + if(pos > msize) + return -1; + + head = mem + pos; + remaining = msize - pos; + + return 0; +} + +void memStream::closeStream() +{ + delete [] mem; + delete this; +} + +// dummy Stream + +nulStream::nulStream (void) +{ + bytes_written = 0; +} + +nulStream::~nulStream (void) +{ + return; +} + +int nulStream::get_char (void) +{ + return 0; +} + +char * nulStream::gets (char *buf, size_t len) +{ + *buf = '\0'; + return NULL; +} + +size_t nulStream::read (void *buf, size_t len) +{ + return 0; +} + +size_t nulStream::write (void *buf, size_t len) +{ + bytes_written += len; + return len; +} + +size_t nulStream::pos (void) +{ + return 0; +} + +size_t nulStream::size (void) +{ + return bytes_written; +} + +int nulStream::revert (size_t from, size_t offset) +{ + bytes_written = from + offset; + return 0; +} + +void nulStream::closeStream() +{ + delete this; +} + +Stream *openStreamFromFSTREAM(const char* filename, const char* mode) +{ + FSTREAM f = OPEN_FSTREAM(filename,mode); + if(!f) + return NULL; + return new fStream(f); +} + +Stream *reopenStreamFromFd(int fd, const char* mode) +{ + FSTREAM f = REOPEN_FSTREAM(fd,mode); + if(!f) + return NULL; + return new fStream(f); +} diff --git a/source/snes9x/stream.h b/source/snes9x/stream.h new file mode 100644 index 0000000..16ceee5 --- /dev/null +++ b/source/snes9x/stream.h @@ -0,0 +1,318 @@ +/*********************************************************************************** + Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. + + (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com), + Jerremy Koot (jkoot@snes9x.com) + + (c) Copyright 2002 - 2004 Matthew Kendora + + (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org) + + (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/) + + (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net) + + (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca), + Kris Bleakley (codeviolation@hotmail.com) + + (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net), + Nach (n-a-c-h@users.sourceforge.net), + + (c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com) + + (c) Copyright 2006 - 2007 nitsuja + + (c) Copyright 2009 - 2018 BearOso, + OV2 + + (c) Copyright 2017 qwertymodo + + (c) Copyright 2011 - 2017 Hans-Kristian Arntzen, + Daniel De Matteis + (Under no circumstances will commercial rights be given) + + + BS-X C emulator code + (c) Copyright 2005 - 2006 Dreamer Nom, + zones + + C4 x86 assembler and some C emulation code + (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com), + Nach, + zsKnight (zsknight@zsnes.com) + + C4 C++ code + (c) Copyright 2003 - 2006 Brad Jorsch, + Nach + + DSP-1 emulator code + (c) Copyright 1998 - 2006 _Demo_, + Andreas Naive (andreasnaive@gmail.com), + Gary Henderson, + Ivar (ivar@snes9x.com), + John Weidman, + Kris Bleakley, + Matthew Kendora, + Nach, + neviksti (neviksti@hotmail.com) + + DSP-2 emulator code + (c) Copyright 2003 John Weidman, + Kris Bleakley, + Lord Nightmare (lord_nightmare@users.sourceforge.net), + Matthew Kendora, + neviksti + + DSP-3 emulator code + (c) Copyright 2003 - 2006 John Weidman, + Kris Bleakley, + Lancer, + z80 gaiden + + DSP-4 emulator code + (c) Copyright 2004 - 2006 Dreamer Nom, + John Weidman, + Kris Bleakley, + Nach, + z80 gaiden + + OBC1 emulator code + (c) Copyright 2001 - 2004 zsKnight, + pagefault (pagefault@zsnes.com), + Kris Bleakley + Ported from x86 assembler to C by sanmaiwashi + + SPC7110 and RTC C++ emulator code used in 1.39-1.51 + (c) Copyright 2002 Matthew Kendora with research by + zsKnight, + John Weidman, + Dark Force + + SPC7110 and RTC C++ emulator code used in 1.52+ + (c) Copyright 2009 byuu, + neviksti + + S-DD1 C emulator code + (c) Copyright 2003 Brad Jorsch with research by + Andreas Naive, + John Weidman + + S-RTC C emulator code + (c) Copyright 2001 - 2006 byuu, + John Weidman + + ST010 C++ emulator code + (c) Copyright 2003 Feather, + John Weidman, + Kris Bleakley, + Matthew Kendora + + Super FX x86 assembler emulator code + (c) Copyright 1998 - 2003 _Demo_, + pagefault, + zsKnight + + Super FX C emulator code + (c) Copyright 1997 - 1999 Ivar, + Gary Henderson, + John Weidman + + Sound emulator code used in 1.5-1.51 + (c) Copyright 1998 - 2003 Brad Martin + (c) Copyright 1998 - 2006 Charles Bilyue' + + Sound emulator code used in 1.52+ + (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com) + + S-SMP emulator code used in 1.54+ + (c) Copyright 2016 byuu + + SH assembler code partly based on x86 assembler code + (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) + + 2xSaI filter + (c) Copyright 1999 - 2001 Derek Liauw Kie Fa + + HQ2x, HQ3x, HQ4x filters + (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com) + + NTSC filter + (c) Copyright 2006 - 2007 Shay Green + + GTK+ GUI code + (c) Copyright 2004 - 2018 BearOso + + Win32 GUI code + (c) Copyright 2003 - 2006 blip, + funkyass, + Matthew Kendora, + Nach, + nitsuja + (c) Copyright 2009 - 2018 OV2 + + Mac OS GUI code + (c) Copyright 1998 - 2001 John Stiles + (c) Copyright 2001 - 2011 zones + + Libretro port + (c) Copyright 2011 - 2017 Hans-Kristian Arntzen, + Daniel De Matteis + (Under no circumstances will commercial rights be given) + + + Specific ports contains the works of other authors. See headers in + individual files. + + + Snes9x homepage: http://www.snes9x.com/ + + Permission to use, copy, modify and/or distribute Snes9x in both binary + and source form, for non-commercial purposes, is hereby granted without + fee, providing that this license information and copyright notice appear + with all copies and any derived work. + + This software is provided 'as-is', without any express or implied + warranty. In no event shall the authors be held liable for any damages + arising from the use of this software or it's derivatives. + + Snes9x is freeware for PERSONAL USE only. Commercial users should + seek permission of the copyright holders first. Commercial use includes, + but is not limited to, charging money for Snes9x or software derived from + Snes9x, including Snes9x or derivatives in commercial game bundles, and/or + using Snes9x as a promotion for your commercial product. + + The copyright holders request that bug fixes and improvements to the code + should be forwarded to them so everyone can benefit from the modifications + in future versions. + + Super NES and Super Nintendo Entertainment System are trademarks of + Nintendo Co., Limited and its subsidiary companies. + ***********************************************************************************/ + + +#ifndef _STREAM_H_ +#define _STREAM_H_ + +#include + +class Stream +{ + public: + Stream (void); + virtual ~Stream (void); + virtual int get_char (void) = 0; + virtual char * gets (char *, size_t) = 0; + virtual char * getline (void); // free() when done + virtual std::string getline (bool &); + virtual size_t read (void *, size_t) = 0; + virtual size_t write (void *, size_t) = 0; + virtual size_t pos (void) = 0; + virtual size_t size (void) = 0; + virtual int revert (size_t from, size_t offset) = 0; + virtual void closeStream() = 0; +}; + +class fStream : public Stream +{ + public: + fStream (FSTREAM); + virtual ~fStream (void); + virtual int get_char (void); + virtual char * gets (char *, size_t); + virtual size_t read (void *, size_t); + virtual size_t write (void *, size_t); + virtual size_t pos (void); + virtual size_t size (void); + virtual int revert (size_t from, size_t offset); + virtual void closeStream(); + + private: + FSTREAM fp; +}; + +#ifdef UNZIP_SUPPORT +# ifdef SYSTEM_ZIP +# include +# else +# include "unzip.h" +# endif + +#define unz_BUFFSIZ 1024 + +class unzStream : public Stream +{ + public: + unzStream (unzFile &); + virtual ~unzStream (void); + virtual int get_char (void); + virtual char * gets (char *, size_t); + virtual size_t read (void *, size_t); + virtual size_t write (void *, size_t); + virtual size_t pos (void); + virtual size_t size (void); + virtual int revert (size_t from, size_t offset); + virtual void closeStream(); + + private: + void fill_buffer(); + size_t buffer_remaining(); + + unzFile file; + char buffer[unz_BUFFSIZ]; + size_t pos_in_buf; + size_t buf_pos_in_unzipped; + size_t bytes_in_buf; + unz_file_pos unz_file_start_pos; +}; + +#endif + +class memStream : public Stream +{ + public: + memStream (uint8 *,size_t); + memStream (const uint8 *,size_t); + virtual ~memStream (void); + virtual int get_char (void); + virtual char * gets (char *, size_t); + virtual size_t read (void *, size_t); + virtual size_t write (void *, size_t); + virtual size_t pos (void); + virtual size_t size (void); + virtual int revert (size_t from, size_t offset); + virtual void closeStream(); + + private: + uint8 *mem; + size_t msize; + size_t remaining; + uint8 *head; + bool readonly; +}; + +/* dummy stream that always reads 0 and writes nowhere + but counts bytes written +*/ +class nulStream : public Stream +{ + public: + nulStream (void); + virtual ~nulStream (void); + virtual int get_char (void); + virtual char * gets (char *, size_t); + virtual size_t read (void *, size_t); + virtual size_t write (void *, size_t); + virtual size_t pos (void); + virtual size_t size (void); + virtual int revert (size_t from, size_t offset); + virtual void closeStream(); + + private: + size_t bytes_written; +}; + +Stream *openStreamFromFSTREAM(const char* filename, const char* mode); +Stream *reopenStreamFromFd(int fd, const char* mode); + + +#endif