memcard / DVD / other bug fixes

This commit is contained in:
dborth 2008-08-17 05:25:33 +00:00
parent d253f9f590
commit 62e6fab1ad
7 changed files with 50 additions and 127 deletions

View File

@ -362,22 +362,22 @@ ParseDVDdirectory ()
* DirectorySearch
*
* Searches for the directory name specified within the current directory
* Returns the index of the directory, or 0 if not found
* Returns the index of the directory, or -1 if not found
*/
int DirectorySearch(char dir[512])
{
for (int i = 0; i < maxfiles; i++ )
if (strcmp(filelist[i].filename, dir) == 0)
return i;
return 0;
return -1;
}
/**
* SwitchDVDFolder
*
* Function to switch to the directory snes9x/roms, if it exists
* Also loads the folder contents
* Recursively searches for any directory path 'dir' specified
* Also loads the directory contents via ParseDVDdirectory()
* It relies on dvddir, dvddirlength, and filelist being pre-populated
*/
bool SwitchDVDFolder(char * dir, int maxDepth)
{
@ -385,7 +385,7 @@ bool SwitchDVDFolder(char * dir, int maxDepth)
return false;
bool lastdir = false;
char * nextdir = 0;
char * nextdir = NULL;
unsigned int t = strcspn(dir, "/");
if(t != strlen(dir))
@ -396,7 +396,8 @@ bool SwitchDVDFolder(char * dir, int maxDepth)
dir[t] = 0;
int dirindex = DirectorySearch(dir);
if(dirindex)
if(dirindex >= 0)
{
dvddir = filelist[dirindex].offset;
dvddirlength = filelist[dirindex].length;
@ -410,16 +411,22 @@ bool SwitchDVDFolder(char * dir, int maxDepth)
return false;
}
bool SwitchDVDFolder(char * dir)
bool SwitchDVDFolder(char origdir[])
{
// make a copy of origdir so we don't mess with original
char dir[200];
strcpy(dir, origdir);
char * dirptr = dir;
// strip off leading/trailing slashes on the directory path
// we don't want to screw up our recursion!
if(dir[0] == '/')
dir = dir + 1;
dirptr = dirptr + 1;
if(dir[strlen(dir)-1] == '/')
dir[strlen(dir)-1] = 0;
return SwitchDVDFolder(dir, 0);
return SwitchDVDFolder(dirptr, 0);
}
/****************************************************************************

View File

@ -188,8 +188,8 @@ int FileSortCallback(const void *f1, const void *f2)
}
/* If one is a file and one is a directory the directory is first. */
if(((FILEENTRIES *)f1)->flags == 1 && ((FILEENTRIES *)f2)->flags == 0) return -1;
if(((FILEENTRIES *)f1)->flags == 0 && ((FILEENTRIES *)f2)->flags == 1) return 1;
if(((FILEENTRIES *)f1)->flags && !(((FILEENTRIES *)f2)->flags)) return -1;
if(!(((FILEENTRIES *)f1)->flags) && ((FILEENTRIES *)f2)->flags) return 1;
return stricmp(((FILEENTRIES *)f1)->filename, ((FILEENTRIES *)f2)->filename);
}

View File

@ -50,7 +50,7 @@ extern unsigned char savebuffer[];
static int bufoffset;
static char membuffer[MEMBUFFER];
char freezecomment[2][32] = { {"Snes9x GX 004 Freeze"}, {"Freeze"} };
char freezecomment[2][32] = { {"Snes9x GX 005 Freeze"}, {"Freeze"} };
/**
@ -166,7 +166,7 @@ NGCFreezeGame (int method, bool8 silent)
}
else if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) // MC Slot A or B
{
sprintf (filename, "%s.snz", Memory.ROMFilename);
sprintf (filename, "%s.snz", Memory.ROMName);
ClearSaveBuffer ();
@ -175,7 +175,7 @@ NGCFreezeGame (int method, bool8 silent)
memcpy (savebuffer, saveicon, woffset);
/*** And the freezecomment ***/
sprintf (freezecomment[1], "%s", Memory.ROMFilename);
sprintf (freezecomment[1], "%s", Memory.ROMName);
memcpy (savebuffer + woffset, freezecomment, 64);
woffset += 64;
@ -266,7 +266,7 @@ NGCUnfreezeGame (int method, bool8 silent)
bufoffset = 0;
if(method == METHOD_AUTO)
method = autoLoadMethod();
method = autoSaveMethod(); // we use 'Save' because snapshot needs R/W
if (method == METHOD_SD || method == METHOD_USB) // SD & USB
{
@ -283,7 +283,7 @@ NGCUnfreezeGame (int method, bool8 silent)
}
else if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB) // MC in slot A or slot B
{
sprintf (filename, "%s.snz", Memory.ROMFilename);
sprintf (filename, "%s.snz", Memory.ROMName);
int ret = 0;

View File

@ -125,8 +125,6 @@ int MountCard(int cslot, bool silent)
int ret = -1;
int tries = 0;
*(unsigned long *) (0xcc006800) |= 1 << 13; // Disable Encryption
// Mount the card
while ( tries < 10 && ret != 0)
{
@ -229,7 +227,6 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
int CardError;
unsigned int blocks;
unsigned int SectorSize;
char msg[80];
int bytesleft = 0;
int bytesread = 0;
@ -247,7 +244,8 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
if (!CardFileExists (filename, slot))
{
WaitPrompt((char*) "Unable to open file");
if (!silent)
WaitPrompt((char*) "Unable to open file");
return 0;
}
@ -271,12 +269,6 @@ LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
CARD_Read (&CardFile, buf + bytesread, SectorSize, bytesread);
bytesleft -= SectorSize;
bytesread += SectorSize;
if ( !silent )
{
sprintf (msg, "Read %d of %d bytes", bytesread, blocks);
ShowProgress (msg, bytesread, blocks);
}
}
CARD_Close (&CardFile);
CARD_Unmount (slot);

View File

@ -25,8 +25,6 @@
#include "smbop.h"
#include "filesel.h"
#include "mxml.h"
extern unsigned char savebuffer[];
extern int currconfig[4];
@ -41,82 +39,6 @@ extern unsigned int ncpadmap[];
char prefscomment[2][32] = { {PREFSVERSTRING}, {"Preferences"} };
/****************************************************************************
* Prepare Preferences Data
*
* This sets up the save buffer for saving.
****************************************************************************/
void CreateXmlFile(char* filename)
{
mxml_node_t *xml;
mxml_node_t *data;
mxml_node_t *group;
xml = mxmlNewXML("1.0");
data = mxmlNewElement(xml, "screen");
//Create Some config value
mxmlElementSetAttr(data, "height","480");
mxmlElementSetAttr(data, "width","640");
//Lets do some sub items for funs
group = mxmlNewElement(data, "properties");
mxmlElementSetAttr(group, "username", "beardface");
mxmlElementSetAttr(group, "favorite_food", "dead babies");
/* now lets save the xml file to a file! */
FILE *fp;
fp = fopen(filename, "w");
mxmlSaveFile(xml, fp, MXML_NO_CALLBACK);
/*Time to clean up!*/
fclose(fp);
mxmlDelete(group);
mxmlDelete(data);
mxmlDelete(xml);
}
/****************************************************************************
* Prepare Preferences Data
*
* This sets up the save buffer for saving.
****************************************************************************/
void LoadXmlFile(char* filename)
{
FILE *fp;
mxml_node_t *tree;
mxml_node_t *data;
mxml_node_t *group;
/*Load our xml file! */
fp = fopen(filename, "r");
tree = mxmlLoadFile(NULL, fp, MXML_NO_CALLBACK);
fclose(fp);
/*Load and printf our values! */
/* As a note, its a good idea to normally check if node* is NULL */
data = mxmlFindElement(tree, tree, "screen", NULL, NULL, MXML_DESCEND);
printf("Loaded following values from xml file:\n");
printf(" Height: %s\n",mxmlElementGetAttr(data,"height"));
printf(" Width: %s\n",mxmlElementGetAttr(data,"width"));
group = mxmlFindElement(tree, tree, "properties", NULL, NULL, MXML_DESCEND);
printf(" %s's favorite food is %s\n",mxmlElementGetAttr(group, "username"), mxmlElementGetAttr(group, "favorite_food"));
/* Yay Done! Now lets be considerate programmers, and put memory back how
we found it before we started playing with it...*/
mxmlDelete(group);
mxmlDelete(data);
mxmlDelete(tree);
}
/****************************************************************************
* Prepare Preferences Data
*

View File

@ -595,6 +595,11 @@ NGCReportButtons ()
}
mainmenu (3); // go to game menu
FrameTimer = 0;
ConfigRequested = 0;
setFrameTimerMethod(); // set frametimer method every time a ROM is loaded
S9xReportControllers(); // FIX
}
else
{
@ -790,15 +795,11 @@ extern void S9xInitSync();
void
emulate ()
{
S9xSetSoundMute (TRUE);
AudioStart ();
S9xInitSync();
FrameTimer = 0;
ConfigRequested = 0;
setFrameTimerMethod(); // set frametimer method every time a ROM is loaded
S9xReportControllers(); // FIX
while (1)
{
@ -928,6 +929,9 @@ main ()
if (!Memory.LoadROM ("VIRTUAL.ROM"))
while (1);
CPU.Flags = save_flags;
/*** Load SRAM ***/
Memory.LoadSRAM ("DVD");
}
/*** Emulate ***/

View File

@ -48,7 +48,7 @@ prepareMCsavedata ()
memcpy (savebuffer, saveicon, offset);
/*** And the sramcomments ***/
sprintf (sramcomment[1], "%s", Memory.ROMFilename);
sprintf (sramcomment[1], "%s", Memory.ROMName);
memcpy (savebuffer + offset, sramcomment, 64);
offset += 64;
@ -81,7 +81,7 @@ prepareMCsavedata ()
* Prepare Exportable SRAM Save Data
*
* This sets up the save buffer for saving in a format compatible with
* snes9x on other platforms. This is used when saving to SD or SMB.
* snes9x on other platforms. This is used when saving to SD / USB / SMB.
****************************************************************************/
int
prepareEXPORTsavedata ()
@ -243,7 +243,7 @@ LoadSRAM (int method, bool silent)
ShowAction ((char*) "Loading...");
if(method == METHOD_AUTO)
method = autoLoadMethod();
method = autoSaveMethod(); // we use 'Save' because SRAM needs R/W
char filepath[1024];
int offset = 0;
@ -259,15 +259,14 @@ LoadSRAM (int method, bool silent)
sprintf (filepath, "%s/%s.srm", GCSettings.SaveFolder, Memory.ROMFilename);
offset = LoadBufferFromSMB (filepath, silent);
}
else if(method == METHOD_MC_SLOTA)
else if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
sprintf (filepath, "%s.srm", Memory.ROMFilename);
offset = LoadBufferFromMC (savebuffer, CARD_SLOTA, filepath, silent);
}
else if(method == METHOD_MC_SLOTB)
{
sprintf (filepath, "%s.srm", Memory.ROMFilename);
offset = LoadBufferFromMC (savebuffer, CARD_SLOTB, filepath, silent);
sprintf (filepath, "%s.srm", Memory.ROMName);
if(method == METHOD_MC_SLOTA)
offset = LoadBufferFromMC (savebuffer, CARD_SLOTA, filepath, silent);
else
offset = LoadBufferFromMC (savebuffer, CARD_SLOTB, filepath, silent);
}
if (offset > 0)
@ -320,15 +319,14 @@ SaveSRAM (int method, bool silent)
sprintf (filepath, "%s/%s.srm", GCSettings.SaveFolder, Memory.ROMFilename);
offset = SaveBufferToSMB (filepath, datasize, silent);
}
else if(method == METHOD_MC_SLOTA)
else if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
sprintf (filepath, "%s.srm", Memory.ROMFilename);
offset = SaveBufferToMC (savebuffer, CARD_SLOTA, filepath, datasize, silent);
}
else if(method == METHOD_MC_SLOTB)
{
sprintf (filepath, "%s.srm", Memory.ROMFilename);
offset = SaveBufferToMC (savebuffer, CARD_SLOTB, filepath, datasize, silent);
sprintf (filepath, "%s.srm", Memory.ROMName);
if(method == METHOD_MC_SLOTA)
offset = SaveBufferToMC (savebuffer, CARD_SLOTA, filepath, datasize, silent);
else
offset = SaveBufferToMC (savebuffer, CARD_SLOTB, filepath, datasize, silent);
}
if (offset > 0)